Niflhel Survival
Welcome to Niflhel also known as Niflheim, a harsh world of ice and fog.
You managed to escape from the goddess of death Hel, but remember - she will not leave it like that! Her minions are on your heels, but they are not the only ones you should be afraid of. If you are not eaten by wild animals, goblins or frost giants, you will almost certainly be killed by an eerie cold. To survive, you will have to find food, obtain the necessary resources, create weapons and strong armor, build a reliable shelter, earn the favor of Odin and find a way to leave Niflhel!
Features of the game:
● Flexible construction system.
● The system of creating various items.
● Open world based on Scandinavian myths and legends.
● Combat system with four directions for strikes and block.
● Riding a horse and the ability to fight on horseback.
● Boss battles.
● System of character needs.
Read More: Best Survival Base Building Games.
Niffelheim
Niffelheim Review
Niffelheim offers you a different but very addictive adventure, and that is not all!
Some key points that this game offers:
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Stunning visuals and animations.
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In depth crafting system.
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A little bit of everything, some RPG, some Strategy, some Mining and a whole lot more.
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Indie Gem 5/5
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Very addictive play.
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Co-op and Multiplayer options available.
Gameplay & Controls:
The game has full controller support. However, if you prefer to stick to the trusty keyboard and mouse, fret not the game plays beautifully with either. The mouse can be used to complete a whole bunch of actions, which can get confusing or just limit the effects. By effects I mean, we get to hunt, forage, chop trees and mine, there are buttons for each of these actions. You do have the options to remap keys to your liking.
– Real player with 671.4 hrs in game
Read More: Best Survival Crafting Games.
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WHAT THIS GAME ISN’T: a regular action 2D “hack and slash” game.
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WHAT THIS GAME IS: a resource gathering & crafting survival game. (gather, hunt, eat, mine & craft to further kill bosses and defend your self from hordes)
The violence in the game is secondary, is a very chill game with its dangers enough to make it very fun!. It is very addictive due its rewardness .
However tha combat system isn’t that obvious. (You have to manually block and hit; thankfully you can play with a controller which I found funner. The combat is simple and fun enough for the experience it offers. I combat is so much easier and fast with controller)
– Real player with 89.8 hrs in game
Little Hats
Not bad at all for an early alpha. Plenty of space to run around, harvesting, crafting and building systems work, some dangers, a bit of detailed neighborhoods already in. Pro tip: agarics are not poisonous to gnomes!
I would recommend the game while it is cheap and just hope a sole developer comes through and finishes the project. I personally have a good feeling about this : )
– Real player with 7.0 hrs in game
Read More: Best Survival Nature Games.
I’m really look forward to see a co-op in near future. This game has so much potential.
– Real player with 6.8 hrs in game
Mind the Vikings
I loved this game at first, and even gave it an excellent review but now its dead. One developer lout of the 2 working on it left. I wasted my money for a broken, buggy, incomplete game. First time I’ve been burned by early access. I hope the remaining dev is able to sell the title to a different studio that can complete it, but no one should waste their money on this. You can get other games with the same concept that are complete. If i could, I would return it. I was unfortunate enough to play it for an extended period of time.
– Real player with 14.7 hrs in game
PROS:
Great art style
Simple gameplay but still very fun
Actual people who interact with eachother
Factions
Personality
CONS:
Kinda unfinished
Overflow of bugs (see in comments how many bugs)
People cannot interact with relics
SUGGESTIONS:
Add a map, with different islands. Make people fight for the islands. Also add a “peacefull” gamemode with no other vikings.
Make people interact with relics, like climbing the relics.
See people actually coming by boat to the island.
Please dont make the suggestions a DLC.
– Real player with 3.7 hrs in game
Shield Impact
maybe some more gamemodes would be nice. Like a mission gamemode (kill 10 enemies in 15 seconds for example), or a gamemode were you play as the enemy would be super cool.
But it’s a nice little game
7.3/10
– Real player with 3.4 hrs in game
The player character goes invisible after first game played and there is no actual bots, hardly even any pattern to compete with or gameplay. It needs to be fixed..
I did not refund it, as the original idea is kind of great.. !
Shields are always underestimated. But that underestimation only returns stronger with this game.
Not only the game craps out and it is the gamebreaking bug where the character disappears every retry.
It is a try and retry centered game. Not really worth anything like this. Could been really great but always forget to retry.
– Real player with 2.6 hrs in game
The Dark Pictures Anthology: Little Hope
“Who put Bella in the Wych Elm?”
~The unknown individual
To be honest, I didn’t really plan to write this review. I mean… what is there to say? It’s the second game in Supermassive’s horror anthology (a series of short spooky stories told in “choose your own adventure” way with some QTE elements) and I already wrote detailed review of Man of Medan (which was the first one), so, like I said, what else is there to say? Surprisingly, it turned out that, even though the core mechanics here is almost identical to what we’ve seen in Man of Medan, the actual storytelling, the structure of the game is pretty different and it does make it to feel… well… different. So… here goes.
– Real player with 52.1 hrs in game
“Little Hope” is one of the few cinematic, story driven games that are better played with a friend than alone and this is why I bought it. Unfortunately Supermassive Games let us down once more. We tried it a dozen of times, but just like their previous title the online coop is full of glitches, infinite loading screens and corrupted save files that didn’t let us finish the game. One year later they don’t even bother solving the problems and patching the game. Two years later they haven’t patched “Man of Medan” either. The single player is decent but nothing special. Cool story and atmosphere but definitely a step backward compared to “Man of Medan” as of the gameplay, decisions making and sceneries design. You can try couch coop though.
– Real player with 12.3 hrs in game
Straya
I put off buying this for months because I’m not a fan of the kill-or-be-killed genre. But once I got over that, I’m loving the game! There’s a surprising diversity of things to do, freedom if you want it, sufficient guidance, and a touch of humour. The game has never crashed on me, and the dev is very quick to respond to suggestions.
– Real player with 41.2 hrs in game
A very fun experience overall. It’s a joy to use the weapons and hunt all across the map. The game is full of strange and wonderful secrets and surprises, but much of it is gated behind the opening levels. If there is one complaint I have with this game, it’s with the vague directions given to you in story missions. Probably a good 2 hours at least of my current play time has been spent trawling through mission areas to find a tiny macguffin on the ground that was in plain sight but very easy to miss if you don’t know to look for it. The core gameplay of wandering around and shooting everything that moves before it kills you is very fun, if overwhelming at times. There are times where you can go a full 20 minutes without being attacked by a critter while walking around the map, and others where you simply do not have enough time to reload because there are so many things attacking you at once. This game is also fairly rough around the edges, but it is a blast to play if you can look past it’s faults. A strong recommend to any aspiring indie afficionados, or to anyone who might like a kooky hunting game. Cheers.
– Real player with 25.0 hrs in game
Theseus - Mythological Hero
Broken mechanics, invisible walls, and a terribly designed maze with awful lighting plague this asset reliant mess of a game.
https://www.youtube.com/watch?v=42Q54oaAaAo
It’s just BAD. Nothing more needs to be said. Watch part of my first impressions review video if you need more about it.
NOT RECOMMENDED, even if it were free, I’d tell you to stay far away.
– Real player with 0.2 hrs in game
It runs terribly and looks awful.
For a solo development, it is pretty cool but as a game that I paid $$ for, it is a failure.
Take this over to itch.io for some help and feedback.
– Real player with 0.2 hrs in game
Valheim
Odin won’t let me go outside anymore and I have Stockholm Syndrome
Early in the year 2021, I heard about this game a decent amount of people were talking about: “Valheim”
It appeared to be some sort of Survival Craft / Sandbox title taking place in a Norse mythology setting, and since I love both, I thought to myself: “Hey, let’s give this a try!”
Several months later, I’m unable to tell if that grunt I just heard came from some creature in the game or my own stomach because of the pasta I ate raw in order to minimize the time spent on something else than building, slaying monsters and gathering materials.
– Real player with 961.0 hrs in game
I’m going to start with the good. This is a great game; with I think a great future. There’s plenty to do and it looks good. The simplicity works well. I love the building, really love the building. Yes there are dead areas in the world at the moment; but I know that will be filled in eventually. If you haven’t played this game, please pick it up. It’s worth a spot in your collection.
Now to the reason I can’t play this game anymore, and I have a little story for you. For some time now there has been a world destroying bug in the game. Your world progress will be reset back to the first day. Anyway, during covid lock, I’ve been separated from my girlfriend. UK to US travel has not been permitted until a few days ago. This game was our game. We spent weeks building a huge castle together. We laughed together, we talked about bad things going on in our lives, we got drunk together while playing this game. Some days, we just played quietly while listening to music together. What we built was huge, towers to their maximum possible height. Wide area’s paved with stone floor for housing and other buildings. We had friends come in to help us gather the stone; while also drinking and having a good time. Then about a week ago we loaded in to play after a month break to find everything was gone. EVERYTHING.
– Real player with 395.0 hrs in game
Amazing Cultivation Simulator
TLDR: This application is not a game, its like playing inside the unity engine. If that is fun for you, go for it.
You will also learn about chinese culture along the way.
-You will spend your first few hours inside the game. But as the game progresses you will spend more and more time outside of it. You will start to read guides, then you will ask questions on discord because the guides are mostly wrong, misleading and misunderstood. Then you will ask more questions on discord. Then you will start to look up data in the game files, because its the only reliably way to get on information. Then you make a friend who knows somebody who reverse engineered the game. You start to talk about the game in “Whats the formula for X ?”. Then you scratch your head because even with the data files available and decompiled code you still cant figure out how the game works. As an advanced player you will be able to formulate sentences like this “Dont push your qi gathering over 2500 or else you will create a qi void.”
– Real player with 1090.6 hrs in game
Played over 300 hours. VERY difficult to get started with, but the game allows so much modding via in game and offers a variety of maps that replayability is amazing. Started multiple games and get screwed by the game while trying to figure it out. Made some (very) OP characters, items, and potions to increase the rate of cultivation. Looking forward to figuring out the endgame components. Have I mentioned that as of this Review I have still not beat the game.
Story is a bit weak, but at least there is no handholding. Sink or swim, just like the real cultivation world mangas.
– Real player with 398.5 hrs in game