Days Gone

Days Gone

Finished my first 100% play-through at 110 hours because I took my time, but haven’t done the extra challenges yet with some interesting rewards. With my ancient Intel CPU and mid tier GPU, my game ran fine at Very High settings, with some occasional drops on some specific locations but tolerable, I’d say this port is very well done.

Story wise it’s okay, everything came into conclusion in the end but you’ll have a feeling that it just ended abruptly. Also, the story is much less darker than Last of Us and feels like a cheesy Hollywood movie. There will be a sense of accomplishment and major twists in the end, it felt like I was watching a tv series with some character development with specific characters, there are other interesting characters which they didn’t build up which felt like a lost opportunity.

Real player with 110.7 hrs in game


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Days Gone Review


After reading and hearing many mixed reviews for Days Gone, I decided to give it a try, as someone who usually enjoys open world gameplay. And suprisingly, I was not disappointed.

Story Synopsis

The story is definitely the strong suit of the game, but it needs a while to pick up the pace and gradually introduce characters. The player takes on the role of Deacon St.John, a member of the Mongrels MC in Farewell, Oregon who at the beginning of a Zombie Apocalypse, tries to flee his hometown with his wife Sarah and club buddy Boozer, while the general population is in total disarray and panicking. He is seperated from his wife after she is being wounded and puts her onto a evacuation helicopter of the NERO organisation and the game fast-forwards to several months later. Deacon and Boozer are now so-called “Drifters”, free-agents that travel between the various outposts of humanity in the region and do jobs for them, like bounty hunting and supply runs.

Real player with 73.8 hrs in game

Days Gone on Steam

Just Ride:Apparent Horizon 狂飙:极限视界

Just Ride:Apparent Horizon 狂飙:极限视界

As you know, this game has a lot of small bugs at this stage, but the developers obviously have a passion for this game, and the update speed is also very impressive. As long as this situation is maintained, it will continue to improve, I believe that This game will not disappoint players.

Of course, I think the feedback from the players to the developers is also very important. If there are more players to express their opinions, we can see the mature games more quickly. Let’s cheer together.

Real player with 3.2 hrs in game


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While the core gameplay is moderately fun, various technical issues, developer oversights, and a translation so bad it makes 4kids look excellent; all end up marring what could be a unique and quirky game.

To start off the game is quite janky It has the love/hate physics bugs and small graphical glitches such as colliding textures, but those aren’t deal breaking if you’re used to games which can be rough around the edges. The real dealbreakers all seem fixable, but considering it’s out of early access, quite unlikely.

Real player with 1.7 hrs in game

Just Ride:Apparent Horizon 狂飙:极限视界 on Steam

Hyperun

Hyperun

TL;DR An incredibly fun and addicting super speed reflex game.

Your job in this game is to go fast. Really fast. Faster than your brain can think, kinds of fast. You need to avoid obstacles at ridiculous speeds while trying your best to score some points for tricks along the way. This game is an arcade type game from the start, just get a better highscore. But the way it’s done is incredible and it really makes want to keep playing in a sort of “Just One More Run” type of way.

The game starts off pretty easy but gets progressively harder as you improve. This keeps the game feeling fresh even after long play sessions because of how the game scales with you. Well most of the time that is. You’ll start off at a low speed of 100 km/h and slowly make your way up, but if you ever die you can respawn at the last 100 that you got up until 700 km/h (For instance, you die at 450 km/h, the next you can start at 400 km/h rather than 100 km/h). This keeps the pacing of the game quite good, for you don’t have to be perfect in every lower speed level just you have a chance at the next high speed. Most of the time.

Real player with 112.5 hrs in game


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Extremely entertaining obstacle-avoiding game with a great “just one more try” feeling.

Mechanics are really simple to understand: the bike move on its own and you can either dodge left/right or drift left/right in order to change directions. You can also jump in order to make stunts through direction inputs.

You start at a speed of 100km/h and it slowly increases. Using stunts, drifting and using speedboosts on the road can increase the speed even faster. After every 100km/h cap (i.e. 200, 300, 400…) the game saves your progress and once you die you can start at the last goal achieved. This is applied up to 700km/h.

Real player with 36.3 hrs in game

Hyperun on Steam