Imprisoned Hyperion
Story
Inside the Imprisoned Hyperion, you will find yourself in a dark and mysterious dungeon after the end of the world. Now life on the surface is no longer possible and people have gone beneath the ground. But it didn’t go as planned… People had to start a war with the underground inhabitants. People lose it and are gonna die eventually. Though you are not their savior and not a hero. Because you have your own more important goal in this world, and most of its inhabitants will never understand you. No matter what comes next, but you will achieve your aim.
Features
In the dark dungeons of Hyperion, there are many dangerous creatures that will drain your powers. Steel and spells are a good helper, but there are no magic potions that will restore your powers. So, act wisely, look for food and safe places to recover.
Play your way
There are different ways to succeed. Poison the food in the kitchen to avoid battle or kill the mage who gave you the task to get your reward without completing the task. Your adventure has a specific goal and no matter how you will achieve it. Use your wits and ability to improvise..
Read More: Best Survival Immersive Sim Games.
Magic Adventures
benar
– Real player with 54.4 hrs in game
Read More: Best Survival Shooter Games.
Magic Adventures is a endless survival clicker game when you fight endless horde of enemy, and get stronger at each run.
Graphics (5.5 / 10) : This part is ok, the graphics are nice, but there only one place (the plain)
Gameplay (4.5 / 10) : Quite simple, but easy, just click to damage the foes, but no special attack or skills …
There different types of enemy, each have it own pattern.
You win gold for upgrade yourself and get stronger (HP, Damage, HP Regen)
The big problem with the game is that you start at lvl 1 at each new run, there no warp system for starting further when you start you become really stronger.
– Real player with 0.6 hrs in game
Age Of Omens
Normally as Things go I will update my reviews, so keep posted if your interested on where the game is kind of at.
So quick things is the game is great, It’s early stage yes, There is however a satisfying amount of area to explore, lots of crafting options, and a rather nice building system, I have played a large sum of games with building, and this one does it very well.
The Dev is constantly updating the game, bringing fixes and new content, It’s single/multi I haven’t actually made a multiplayer game, I am fine being alone….
– Real player with 29.6 hrs in game
Read More: Best Survival Crafting Games.
This developer has big plans for this game and eventually a sequel, so he is not going to cut and run on us like most EA title developers do (I flat out asked him). He is very responsive on discord and takes everything we the players say seriously, I asked for a longer day cycle and he put it in a patch with some other things literally 30 minutes later.
This is an EA title that is worth your time, money and support, I can’t wait to see what more is in store for Age of Omens. Updates and content come at a brisk pace for just one person and he is in the process of hiring more help. Give it a try, I’m so glad I took a chance even after being burned by so many other EA titles.
– Real player with 28.8 hrs in game
Citadel: Forged with Fire
Ok, so at the 4k mark I guess I can make a constructive thing again, two parts, first what we have and second, what we could have.
So here’s the short and sweet on why I don’t recommend the game: how they advertise vs actual product that’s the issue. With that out of the way here goes what we have:
A grind fest, with infinite resources. Sounds a bit contradictory doesn’t it? Well if you’re the most powerful clan on a server you will have infinite resources as long as you bother picking it up, that’s upsetting the balance quite a bit in general since unless you have the 24h-no life attitude you will not in anyway manage to compete or even just survive. They will have the gear, the resources and all the tasty goodies to smack you at any time and you can suck it up, or quit. Which mean people quit. The best way to fix this would obviously be to make the world bigger so people could migrate away and come back, instead of migrating to new games.
– Real player with 4162.6 hrs in game
This game had HUGE amounts of promise and was extremely fun in the beggining. So much fun that I actualy made 3 level 60 characters and keeps for all three of them. Its EA and there are bugs. The blue isle team was diligently working on them for a while and then things turned sour.
There are roughly 3 reasons people want to play this game.
1- The building of bases and fortresses.
2- The flying
3- The pets and dragons you can tame and ride.
Reasons 1 and 2 were completely amazing untill one of their Dev team whom I will call Eggbert, decided to completely change the dynamics of gameplay to totaly ruin the fun that they had once generated for every one. Apparently Eggbert thought that flying slower than walking speed would be fun for every one, but before that the speed was exileratingly fast. Good job Eggbert, you have singlehandedly ruined Flying.
– Real player with 2070.6 hrs in game
Dark and Light
After over 4000 hours played (mostly on this account) and almost a year of early access, I’m ready to review this game. And for the short attention spans in the room, let’s simply say this isn’t worth your money and the game has no long-term potential. Buy it and play it for a few weeks if you want to get a taste of a fantasy version of ARK, but do not expect anything in the way of proper game development or commnication from the dev team.
Here are a few of my main reasons for the review.
- Lack of forward motion. The game has seen only small improvements since launch. It is a beautiful world with great animals to tame, but it’s largely the same world I signed up for when it first released. They added two half-assed dungeons that are incredibly buggy and short/boring. They added an airship that was a disaster at launch and continues to be so. With the exception of that and maybe 3 new animals, there’s simply no new content in this game. What’s saddest about this is that they’ve actually prioritized new content OVER fixing existing issues. This means they’re actually prioritizing new content and still managed to squeak out barely enough to warrant a handful of announcements. The game is almost exactly where it started.
– Real player with 4372.5 hrs in game
This game isn’t balanced at all, the grind is long and unrewarding, toxic players love to grief the newbies who have no way to fight back. Reminds me of ARK before it’s release. They also eventually plan to implement cross-server transferring which essentially killed ARK, yet this game pretty much died with the release of Conan Exiles. Nerfing the flying battleships and easier ways to break into manor was essentially the final nail in the coffin. Many exploits and bugs that veteran players use to constantly keep their grip on their servers. The three race thing sounds neat at first yet is basically useless, what large guilds do to lock down a server is simply split into 3 guilds, one for each race then essentially lock down the vendors and the altars used to make myhtical feed. This prevents new guilds from establishing a foothold. So basically it’s a Tri-Fecta Super Guild that lock down a server and constantly raid new players who are trying to learn the game or fight back.
– Real player with 1250.8 hrs in game
Desert Magic Adventures
Lucky me wins the dubious honour of writing the first review for Desert Magic Adventures, an asset flip from cash grab copy + paste artists, wow wow Games.
Desert Magic Adventures is another GameMaker Studio asset flip from serial copy+paste infringers, wow wow Games. All these guys do is rip off game templates and projects from the Yoyogames/GameMaker Studio store, change the name and a few cosmetic details, and try to scam people into paying for someone else’s work on Steam. They have run asset flip scams dozens of times, and this is no exception. It’s nothing but a cash grab.
– Real player with 0.2 hrs in game
Lendas
Denied from both heaven and hell, the Corpo-seco was forced to roam the world like a lost soul.
Lost by hatred, he swore revenge on gods and humans.
In his quest for power, he allied himself with an immortal Witch named Cuca and thus acquired the power of domination over almost every magical creature in the world.
What is Lendas?
Lendas is an action RPG with focus on exploration and survival in a living ecosystem procedurally generated.
You will harvest resources, defeat powerfull creatures and borrow their powers to defeat the Corpo-seco and the mighty Cuca.
Undarkened
Full disclosure: Friends with game dev
I recommend this game. There’s a lot of life and deep story to the game that you are able to discover as you play, and there are constant updates that always add interesting and cool new content that refreshes the way you play.
Pros:
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Story. Very story driven game
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Controls. Feels nice to walk around
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Runs well. It’s optimized extremely well and I have no trouble running the game.
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Big map. With 6(? I’m not even sure) islands, I have played many hours, most before a Steam release; still haven’t seen every part of the map.
– Real player with 47.5 hrs in game
edit So after my review the developer upped spawn times. Totally changed the game in truth. It is the basic survival type game and while I have no got into the story or magic yet I have been having some fun with it.
Oh and I dunno if it was the horse I killed for meat and parts or what, but beware the black mist…beware!
I wake up with a stick. I learn I can knock down trees with a weak little stick(Must be in the twilight zone where sticks beat trees) I can build me a funny wooden hat and a campfire. That is it. Rocks to mine do not exist, animals for animal parts do not exist.
– Real player with 9.5 hrs in game
2nd Circle - Powerful Magic
Wow, What can I say I want to see this out of interest. It looked erie from the screenshots, reminded me of Kings Field for some reason.
Unfortunately turns out this is not a game really, I’m not sure what it is. All 6 levels are an open space with one little area to search and collect and Item. Level 2 is a tower in forest. The tower is about 6x6m and 5 levels tall, 3 enemys killed in one shot lift a crytstal level done. literally 10mins and your done, finished with the game.
Not all is bad. the music is very good adds a rellly nice haunted untertone to the game. I also repesct the fact that the person whom made it put a lot of time in to it. It would have been hard to learn how to create and edit, something i can’t do or would ever bother trying. I really did like the simple and erie look to the game, just wish there was a game here to back it up with. But for $1.50 what do you expect.
– Real player with 21.4 hrs in game
Pearamid veri hard
– Real player with 1.0 hrs in game
Artificer: Science of Magic
Don’t be fooled by the superficial similarities to Don’t Starve, this isn’t an open-ended base-building survival-crafting game; it’s a narrative puzzle-adventure with a mixing of interesting and innovative survival-crafting mechanics.
On release, a number of the puzzles were quite obscure and didn’t have particularly apparent clues - since then the game has been patched a number of times and the progression is a lot clearer than it was, but if you’re expecting it NOT to be a puzzler, you’re probably going to get frustrated still. You’re also likely to be disappointed that the game kinda just stops once you’ve “unlocked everything”, because it’s telling a story rather than being an open-ended “see how long you can last” type of game.
– Real player with 27.9 hrs in game
The game starts out quite fun. The art style is ok and you’ll be discovering recipes working mini games to research monster parts after you’ve killed them. It’s interesting.
It plays similar to “Don’t Starve” without the hunger aspects.
But like the “Don’t Starve” series the developers want to you to enjoy discovering the game and avoid hand holding as much as possible.
…this is where the issues being to show up.
You WILL…run into some pretty solid brick walls in progression of the game.
– Real player with 26.9 hrs in game