Eternal Evil Prologue
Eternal Evil Prologue is a demo for an unreleased/may never be released FPS adventure/zombie game that seems to have been slapped together by flipping a template from the venerable Unreal Engine.
While this is free, it’s not a game, it’s a demo, that was misleadingly published on Steam without being flagged as a demo. This is a common mistake.
As far as demos go, it shows promise as it’s copied from a reasonably good template set for Unreal. However, it’s buggy and largely unplayable despite the nice framework and art that copying assets from the Unreal store provides.
– Real player with 6.0 hrs in game
Read More: Best Survival Horror Action-Adventure Games.
The game is GREAT but assuming you have a good machine to run it.
Played on my old PC and it was terrible, very long loading times, 10-15mins, and there are loading screens between different maps. Add to this very low fps, super laggy on medium settings and it becomes basically unplayable,
But I really wanted to play it after watching one walkthrough, the youtuber had a lot of fun and he didn’t have these issues.
So I tried Eternal Evil on a more powerful machine and it was a completely different story!
– Real player with 2.8 hrs in game
The Shadows Lengthen
‘The Shadows Lengthen is a procedural, open-world, horror game running on the Blender Game engine.
What would it really be like to encounter a monster in the woods?
The only objective is to survive the night, by any means necessary.
Confront monsters & Cryptids from Myth and Legend, one on one in the woods!
Intelligent enemy AI
Monsters are rendered & programmed faithfully to their lore.
This is a game made entirely in the UP Blender Game Engine. That means I am not a big studio, I am just an individual who has, with the help of many other artists, been able to create an open world game.
All the assets in this game are unique. From 3D models and animations, to vehicles and audio, there is no stock art included in this project.
Please join me in celebrating what Blender and the UP Blender Game Engine can do!
Read More: Best Survival Horror Supernatural Games.
Nosferatu: The Wrath of Malachi
Nosferatu: The Wrath of Malachi is the sort of game that feels like it’s flying apart as you play. It’s an authentically janky experience, filled with rough visuals, rough AI, and rough edges of all sorts… but a surprisingly playable, unique, charming, and fun “janky experience.”
At heart it’s actually a fairly simple FPS–traditional, even, with its backtracking and weapon inventory and twitchy gunplay. You’re tasked with exploring a pseudo-random castle to rescue various family members and deal with the local vampire population. “Deal with” in this case meaning “slaughter.”
– Real player with 13.4 hrs in game
Read More: Best Survival Horror FPS Games.
In the endless search for quality in the bargain bin of the Steam catalog, there lies a special category for games that many have purchased on a whim, but never played. These tend to be older games, created under time crunches or by small studios. They became either punching bags for being mediocre crap, or things that are actually worth talking about, but fly under the radar because everyone’s backlogs are constantly filled with superior products purchased on sale. It’s a shame, as Nosferatu: The Wrath of Malachi is an interesting experience that provides quite a bit of bang for the buck (or 3, if you’re not getting it on sale.)
– Real player with 9.8 hrs in game
RuinsCity_VR
this game is like left4dead in minecraft :p
so in general this game is 1 big map with zombies randomly spawned in it with random weapons spawned on random locations and you try to survive for as long as possible (i guess thats the point?)
while it has potential and the general idea isnt bad the game in this state is almost unplayable but nothing unfixable i think. so for now this is a thumbs down, it feels like a tiny demo and should not cost any money at this stage in the development
pros:
-funny looking characters
– Real player with 0.3 hrs in game
Here is my first time gameplay video:
I also review other VR games on my channel: www.youtube.com/user/rpatenaude
I really had high hopes for this game but it just has so many problems and features shown in the trailer that are not actually there. It’s almost like the people who made 69 Ways to Kill a Zombie abandoned that project to do this one. IT DEFINITELY HAS POTENTIAL! But seriously finish the game before you release it. The trailer shows people riding around in trucks together running through Zombies shooting but that is not actually in teh game right now.
– Real player with 0.3 hrs in game
Dreadful Shadows
Looks super promising, cant wait to see where it will end up!!
– Real player with 309.0 hrs in game
The Victorian style really caught my eye the monsters seem decent and the game play looks compelling, its really nice to see so many indie game devs these days breathing fresh air in an otherwise stale market, keep up the good work
– Real player with 91.8 hrs in game
LIRE
The stage where the story takes place is atmospheric and scary, and the diary in the game is also terrifying. There are also various riddles and gimmicks to solve, making it fun to explore. And Eve is so cute. The way she hides from enemies is Eve-like and very good. I’m looking forward to the next chapter.
– Real player with 10.5 hrs in game
This is my first impression of the game since as of right now, only Chapter 1 is available while the rest of the game will come as time passes. Once the game is complete, my opinions may be subjected to change and then and only then will I give a grade.
When I read that this game is inspired by Ib and The Witch’s House, it made me want to play this game for this October as I already planned on reliving all my favorite RPGMaker Horror games on said month; And that’s what I did, saving LIRE for last. As I played LIRE, it was a treat seeing some similarities with the other games I recently replayed.
– Real player with 8.0 hrs in game
Resident Evil Village
The following review contains spoilers
Resident Evil: Village concludes the story of Ethan Winters in a most dramatic way, or at least this is how it seems with the data that we have so far. The story takes place a few years after the Baker house incident. Ethan and Mia, who now have a baby, a girl called Rosemary, are under the protection of Chris Redfield who, incidentally, has meanwhile differentiated himself from the BSAA for unknown reasons. At some point, Chris bursts into Ethan’s home, inexplicably shoots Mia dead and kidnaps Ethan and the baby. Something goes wrong however, and Ethan ends up alone at the snowy outskirts of a mountainous village in Eastern Europe, where he begins a desperate search for his baby, while at the same time trying to figure out why Chris, who was so caring and protective over him and his family, killed Mia in cold blood.
– Real player with 70.9 hrs in game
Nominated: Game of the Year 2021
Top tier survival horror with one man’s war against four Lords and their mysterious leader.
The Positives
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An unforgettable instalment in the franchise.
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Inspired by gothic literature, an example being that Castle Dimitrescu is reminiscent of Castle Dracula.
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A thrilling sense of adventure in what appears to be a more fantastical setting in Eastern Europe.
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Action-heavy for the most part, but there’s still variety in gameplay—explore, hunt, trade, upgrade while battling an assortment of enemy types.
– Real player with 68.0 hrs in game
《Curse of disaster spirit : Anecdotes of mansion》
This game is a simple text adventure game. You need to experience various events and survive in the ghost house. The key factors for survival depend on your various decisions including: attribute growth, exploration routes, use of props, time control, etc.
After going through the difficulties, you can explore the truth of the ghost house, but maybe you can find different stories and surprises when you play for the second time.
The recommended resolution for this game is: 3840×2160 and 1920×1080
**Please note: The game only supports windowed full screen for better resolution performance
Please note: It is recommended not to buy this product for portrait resolution, as it may affect the game screen**
====Recently updated====
2020/08/13 Fixed the problem that some story lines could not continue to progress
2020/08/13 A simple version have launched to make it easier for players to pass levels and understand the plot
Dracula: Vampires vs. Zombies
Good bow mechanics, good take on waves with addition of rescues, powerups, enemies and most importantly - just fun to play! Stay for a quick play or stay for a while, it’s all good. The pace is frantic but manageable and satisfying. I’d love more cotent but what is there has replay value. Thumbs up!
– Real player with 6.1 hrs in game
Not just another bow and arrow game! Its stupidly addictive and well made, the pace and variety is perfect. Working through the city is well worth the effort to make it to the forrest and instead of feeling like a chore like a lot of other similar games, you cant put the controllers down because you have to have one more go. The voice overs are brilliant, feels like an 80s film that can make fun of itself. Im sure there will be more levels to come, the devs seem to be pretty active and want feedback.
– Real player with 2.1 hrs in game
Undead Souls
COOL INDIE GAME
beauty pixel art and so hard to win really, still="" playing="" here="" bizarre monsters with cool weapons
good for make a little competition with friends
my best score 57 –—and yours? /really,
– Real player with 2.0 hrs in game
Summary
An arcade twin-stick slash and shoot game that’s asset flipped from “Gun Brothers” and “Massive”.
My Gripes
- I wrote a pretty big list in the suggestions. It’s lengthy… http://steamcommunity.com/app/667170/discussions/0/1470841715961920074/#c1620599015882084367
Rating
Not broken, but has a long way to go to become something that sustains my attention for more than a few minutes of gameplay. At $10, I just can’t recommend it at this time.
2/10
– Real player with 0.7 hrs in game