At Dead Of Night
Maya is forced to spend a night at the Sea View Hotel after her friends migrated there because of the weather forecast. However, she’s awaken by a scream. Investigating, she find Jimmy Hall, the owner, assaulting a guest. Locked outside her room, she manages to get to the reception to find a master key. Her attention is caught by voices coming from a spirit box : the ghosts haunting the hotel implore her to get out and tell the world what Jimmy did… Maya is determined to escape and free her friends but not before finding the truth… while avoiding Jimmy who is conscious about her roaming around.
– Real player with 36.8 hrs in game
Read More: Best Survival Horror Tactical Games.
Pros and cons are down below) Don’t forget to drop a like if it was useful! Check out one chapter of the game here (I took the developers request and didn’t include the ending in the video to avoid any major spoilers, and likes and subs are highly appreciated and encourages, of course :3):
Advantages:
1. The game looks incredible (I mean, obviously as it is a part-game, part-movie thingy). Still, there are so many nice scripted scenes of enemy jumping from behind the corners and noticing you. Even looking in the spy glass, one can note lots of different animations for the same action of enemy walking by the door. The attention to details is very appealing.
– Real player with 28.4 hrs in game
Guidance
Velvet, a senior citizen and retired electrician, is on a guided bus tour far out in the wilderness with his wife Jo. Coming across an old abandoned village, the guide decides to go off the planned schedule and take the group for a short improvised exploration. Velvet, who chose to stay behind for a nap, wakes up alone several hours later in the dark bus. Equipped only with a tranquilizer gun he enters the village, determined to find his wife.
Guidance is a survival horror game where you:
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Talk to spirits through possessed sightseers
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Keep the angry ones in check with your tranquilizer gun
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Explore a vast, abandoned village , meticulously composed in great detail
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Follow the story and learn the village’s past through conversations and visuals
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Play at your own pace. Guidance has no jumpscares, the emphasis is on atmosphere and building tension
Guidance is the new horror game from one-person studio Stroboskop, developer of the indie horror classics Sylvio and Sylvio 2. The game is early in development, and will be released when it is finished.
She Doesn’t Walk
Just no lmao. I could’ve bought a pack of gummy bears instead. Don’t waste your money on this broke game.
– Real player with 0.5 hrs in game
Read More: Best Survival Horror Realistic Games.
I would recommend this game since it is a first time developer and the game looks great and I am interested in seeing what they make next. Overall this game was okay but had flaws. If you want to watch my play through check out the video below:
– Real player with 0.5 hrs in game
The Shadows Lengthen
‘The Shadows Lengthen is a procedural, open-world, horror game running on the Blender Game engine.
What would it really be like to encounter a monster in the woods?
The only objective is to survive the night, by any means necessary.
Confront monsters & Cryptids from Myth and Legend, one on one in the woods!
Intelligent enemy AI
Monsters are rendered & programmed faithfully to their lore.
This is a game made entirely in the UP Blender Game Engine. That means I am not a big studio, I am just an individual who has, with the help of many other artists, been able to create an open world game.
All the assets in this game are unique. From 3D models and animations, to vehicles and audio, there is no stock art included in this project.
Please join me in celebrating what Blender and the UP Blender Game Engine can do!
DOGMAN
great price for what you get. its everything i ask for in a horror game, an interesting story, great map design, and a villain that is hard to get away from but that just adds to the reward off beating the game. the only downside is that the Dogman is a bit to big and not really the size it is in the original legend. in the legend he is 7 to 9 feetl. its not a big thing but the size of him is crucial to the original storys.
– Real player with 46.0 hrs in game
This game is an absolute steal for the price. It combines the right amount of mystery and horror, making something much more terrifying. Terror. It does what “Bigfoot” (another game on steam) failed to do. After a few hours bigfoot becomes predictable and loses its replay ability. In my opinion this game does the exact opposite. You never know how the dogman will act, or react. It comes with 3 levels (including the winter DLC). For anybody into cryptids, this game is must have. This game is terrifying however, beware.
– Real player with 16.3 hrs in game
They Are Here: Alien Abduction Horror
Unexplained phenomena occurred at Grayswood Farm. On the night of August 7th, the Sherman family witnessed bright lights in the sky that moved at a breakneck speed over the cornfield. The lights moved in a random direction and at different speeds, after a while they vanished. This strange behaviour in the sky was observed at night, at the same time, for 5 days.
According to the owner of the farm, all the animals went crazy, the dog became aggressive, tried to attack him and bit him. Children complained that someone was walking under their windows. Farmer Peter Sherman himself, in the field, saw a strange figure that did not look like a man.
What is it? Deliberate deception? Drawing attention to oneself? Or a sensation about an alien invasion? Journalist Taylor Fox travels to Grayswood Farm to make a photo report for a local newspaper.
• Explore. Light the path with a torch. Look into dark barns and cruise the night fields.
• Take pictures. Photograph the evidence of alien presence and paranormal activity.
• Study. Find the records of the Sherman family and learn the horrifying truth.
First Light
First Light is a first-person survival psychological horror game tinted with body horror, set in a remote cabin in the dead of winter. Explore the cabin and its surroundings, examining items and collecting cassettes to piece together events of the story. Told from two perspectives of the past and the present, you need to know both to survive the powerful forces hunting you.
Play as the SAR officer, Eli, sent to rescue a distress call sent three days ago. Live the past events as Ben, while his fiancee Julia searches for her grandfather, whom she hasn’t heard from in weeks. Meanwhile, an ancient creature of famine and gluttony stalks silently in the wind and snow.
The fates of all involved unfold throughout the night, while Eli must prepare to escape at the first touch of dawn.
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Explore the cabin and its surroundings for clues.
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Collect cassettes to tell the story from another view.
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Outwit and outrun the creature hunting you.
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Survive until the first light of dawn.
First Light is heavily influenced by spooky greentext stories, innawoods happenings, and a lifetime of lore and love of creature features. A big special thanks to Chass and his curated content for the spark that led to the creation of the game. Please check him out if you like stories like this, or to get an idea of what First Light’s roots are.
MetaPhysical
I think this game is neat.
– Real player with 11.7 hrs in game
Dashie’s Puh-ranormal Activity
its bit hard but fun
– Real player with 10.0 hrs in game
this is the BOMB As Dashie fan for 7 Years i like it this game
– Real player with 6.3 hrs in game
Horror Story: Hallowseed
A game so diabolically evil and warped it broke free in early access unable to keep its perverse desire to wreak unending suffering upon all which cross its path upon the road of life.
Graphics are flesh putrifying detailed in morbid unholy glory pulsing with that which is not alive yet not dead. Your mind will reel in reality annihilating horror as maniacal scenes beyond human comprehension grip you as if trying to rend spirit and flesh raw into grounded meat for dark hounds awaiting in shadow to feast upon the damned.
– Real player with 6.4 hrs in game
I haven’t finished the game yet but am getting close. I think I’ve played enough to give a review now, although, I may update it later once I’ve completed the game.
I didn’t know about the, uh, “drama” surrounding the creator’s reactions to constructive criticism until I was nearly halfway through the game, but I am not going to pass judgment and give the game a negative review. Although, I will say, if the creator acts inappropriately for reviews of future games he releases, then I won’t purchase anymore from him. At the end of the day, he is creating something that, while it has a lot of time and effort put into it, is still a product for customers to buy. If the product is not up to par with customer standards, then they have a right to (respectfully) criticize it or even get a refund.
– Real player with 3.5 hrs in game