USC: Counterforce
USC: Counterforce is a turn- and squad-based, tactical sci-fi strategy game, the direct sequel both story- and gameplay-wise to Ultimate Space Commando (“USC” for short), taking up on the events where USC ended. As a high-ranking naval officer of United Space Command, you’re tasked to lead a 3-ship strike force back to planetary body M-8322–the scene of the original Wraith Incident–to investigate and neutralize the remainders of a still mostly unidentified alien threat. But what you find there may very well change the course of history forever…
The “original USC gameplay” returns with a brand new engine with realistic, top-down 3D graphics, an improved and modernized user interface, and partially redesigned, even more in-depth combat mechanics.
Main Features
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FIELD TACTICS REDEFINED: An in-depth, RPG-lite game system with complex character attributes and skills, detailed combat mechanics, and elaborate inventory management fuels the turn-based tactical core of the game, enabling you to truly customize your forces and face the threats as you want. Train and equip your marines according to your tactics with a class-free, yet versatile skill system allowing for many powerful builds and combinations.
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LIVING ENVIRONMENTS: Fight and explore through fully interactable and destructible, varied, multi-layered environments with useful, realistic mechanics: rearrange the battlefield, build barricades, avoid and exploit environmental hazards, lay traps, trigger chain reactions, seal airlocks, or break through walls–but be aware, your enemies can also do so! The combinations of hazardous elements and effects open up even more tactical possibilities and dangers.
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DETERMINE THE FATE OF HUMANKIND: Take command and lead your fleet in the story-driven, semi-randomized, multi-ended Campaign mode, where your tactical tasks are accompanied by detailed management of your planetbase installation, the making of life-changing, narrative strategic decisions, and defending the fleet and the relay station to Earth.
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INFINITE REPLAYABILITY: Discover the other games modes: lead your marines on various, extremely challenging multi-mission Operations with unique goals; build, maintain and defend a functional outpost in Defend the Base!; and play however you want in the fully customizable Single Mission mode featuring a hot-seat co-op multiplayer option. All missions throughout the game are made by our proprietary Random Map Generator, providing limitless possibilities!
- DISPLAY YOUR SKILLS: an optional online profile system takes your experience even further: compete in seasonal challenge missions, earn ranks, achievements and in-game goodies, dominate the leaderboards. Upgrade and improve your official, ranked squads mission by mission to create the Ultimate Space Commando.
Read More: Best Survival Horror Tactical Games.
Living the Nightmare
no horror, not enough blood, not disgusting at all.
it is something like small version of turnbased crimson land.
if you are not into modern graphics and stuff and you are in search for some 30 minutes single session of killing monsters roguelite - it is for you.
advice: turn off ingame music and play some black/grind/funeral of your own collection.
EDIT: vote for game to be more disgusting! (and more stuff).
EDIT: ok, it is not a great-great-great game, also it has frustrating/gamebreaking bugs. but it is sure playable and i just want to support devs a little with positive review. still recommend, yeah!!!
– Real player with 16.7 hrs in game
Read More: Best Survival Horror Hack and Slash Games.
Afar as game that try to somehow fit in the rouge like genre this is one of the more interesting. The tutorial level goes by fast and unfortunately you can’t go back ( at least I don’t know how. ) I like the hex format and overall style of the game , The combat is fitting for what they are trying to do. The only thing that really irritates me is the height thing. Its a pretty addicting little game. I am sure there are those who have ignited all of the shrines but that is not me as of yet. Its fairly cheap price wise so if you like rouge type games and horror definitely pick this up,
– Real player with 8.6 hrs in game
Who Are You?
FULL WALK-THROUGH INCLUDED: https://youtu.be/Ni67oekBAcwGood game, some hints as to what should happen next may be nice as we got stuck for a while, but overall great atmosphere, easy to play, good jumpscares! Thanks Season!
– Real player with 3.7 hrs in game
Read More: Best Survival Horror Dungeon Crawler Games.
Sucks balls
– Real player with 0.1 hrs in game
韦弗利山 - Waverly Hills
Refunding this. Really bad, lots of issues: The flashlight never went off, despite the battery running out. Monster appeared randomly, once or twice, walked through walls. Items were random and indistinct looking. No real scares to speak of. Never had to actually even care where the monsters were or what they were doing; just kept walking and they stopped existing. Game doesn’t deserve any more review than this.
– Real player with 0.4 hrs in game
❂ Heroes of Hexaluga ❂
Interesting tactical turn based strategy-rpg game where you roam maps, survive, and fight.
There are a lot of different heroes you can buy as warriors, lots of different items both magic and weapons, 3 types of resources: money, food and mana that you need constantly take care of.
Very interesting project, though in early access, “70% ready”
– Real player with 12.3 hrs in game
Tactical turn based strategy-rpg game.
Looks good and plays very well.
The game is so very satisfying to play, it has so much charms there and there.
Some ideas are very interesting.
The game features a excellent combat system that’s more tactical and satisfying than in most games but without getting too quirky for its own good.
Game still have bugs, and they still need work.
Minuses are - graphics are not the greatest.
Wish the game and developer all the success and look forward to even more.
– Real player with 4.8 hrs in game
Rat Prison
I got this game from a pack of keys, it is very bad. There is no goal is this game. You do the tasks and then you wait for 5 minutes until the day passes. The controls are super annoying, having to use the mouse, WASD and arrows. So in short: Do not buy this, I could honestly make a better game in 2 days.
– Real player with 0.2 hrs in game
Rat Prison is a 2D retro pixel side scrolling adventure game with an unusual premise and an unusual interface. You’re a guard in a dungeon and you have to juggle keeping the lights on, checking on the prisoners, and not being killed by rats.
It’s certainly an interesting premise for the game but the implementation is lacking. You have to use the mouse to play (well, just the mouse wheel, no other functions of the mouse do anything in the game, which is a bizarre and unfun decision), and the keyboard to move left and right. If that sounds like an awkward interface, well, it is.
– Real player with 0.1 hrs in game
At Dead Of Night
Maya is forced to spend a night at the Sea View Hotel after her friends migrated there because of the weather forecast. However, she’s awaken by a scream. Investigating, she find Jimmy Hall, the owner, assaulting a guest. Locked outside her room, she manages to get to the reception to find a master key. Her attention is caught by voices coming from a spirit box : the ghosts haunting the hotel implore her to get out and tell the world what Jimmy did… Maya is determined to escape and free her friends but not before finding the truth… while avoiding Jimmy who is conscious about her roaming around.
– Real player with 36.8 hrs in game
Pros and cons are down below) Don’t forget to drop a like if it was useful! Check out one chapter of the game here (I took the developers request and didn’t include the ending in the video to avoid any major spoilers, and likes and subs are highly appreciated and encourages, of course :3):
Advantages:
1. The game looks incredible (I mean, obviously as it is a part-game, part-movie thingy). Still, there are so many nice scripted scenes of enemy jumping from behind the corners and noticing you. Even looking in the spy glass, one can note lots of different animations for the same action of enemy walking by the door. The attention to details is very appealing.
– Real player with 28.4 hrs in game
Zone Anomaly
Year 2106. As a result of the explosion of the power plant in 1986, a pentagonal radiation zone was created. Soon, all access for civilians was cut off. Countries agreed that the area will be managed jointly and used as a training ground for experimental weapons. With the passage of time more and more soldiers began to die in the zone, too much for maneuvers and tests. During the last operation, conducted in March 2106, a distorted radio report came from the zone and the communication ceased. Command stopped any activity inside the zone and sent there its best agent to investigate the situation.