35MM
“All photographs are memento mori. To take a photograph is to participate in another person’s (or thing’s) mortality, vulnerability, mutability. Precisely by slicing out this moment and freezing it, all photographs testify to time’s relentless melt.” ― Susan Sontag
35MM is a story rich walking simulator in the guise of a survival horror - yet there isn’t much horrific about it. It’s a short unity game - bear with me, please - and the only game developed by Sergey Noskov so far. As all indie horror games, it has its downsides, but I’d say that the game is praiseworthy for quite a lot of things.
– Real player with 18.1 hrs in game
35mm references the camera that you have at your disposal throughout the whole fairly dictated journey in this walking simulator/foreign film type of game which emphasis is mainly placed about a viral epidemic which has swept through the mother land and its overall effects. If your thinking that its your typical Zombie game, then you would be wrong as the virus eventually kills them, it does not keep them alive. If your thinking this is an open world game, then again you would be wrong as the levels only gives you that illusion, but travel in any direction for about 10-20 seconds you are bound to hit an invisible wall.
– Real player with 9.8 hrs in game
Dismantled 2
Dismantled 2 is a survival horror game. It will see new characters involved in the story, 4 years after the events of the first game.
This sequel is also inspired by the old Resident evil games, The Suffering games and by old B-movies. It is built in the Unity 3D engine and is also in first person perspective.
Please be aware that my game is full of shocking content and also contains nudity.
Dismantled 2 aim for a N64 style esthetics, and will be as gory and disturbing as the first game.
Read More: Best Survival Horror Retro Games.
It Steals
So far I’ve only made it to shutter mode but I adore this game, the overall atmosphere is so cool and creative & the gameplay is simple but rewarding. A+
edit: hi, about a year later and i wanted to add to my review! I still, amazingly, haven’t made it past living walls mode (not for lack of trying) but this is honestly one of my favorite games of all time, very special. It strikes the perfect balance of having very minimal mechanics while still being HARD and enjoyable in a way that u wanna keep working at it til u win. and honestly, what’s better than being chased down a hallway?
– Real player with 30.6 hrs in game
Read More: Best Survival Horror Perma Death Games.
PLAY BY THEIR RULES OR DIE BY THEM.
This game has a way of slowly revealing its secrets to you. In a way a spiritual successor to Slender, It Steals drops you into each gamemode with very little information, and it’s up to you to infer what actions will let you survive and what will cost you. The gameplay is extremely tense, the AI will constantly keep you on edge in any of the available gamemodes, and the secrets will keep you coming back for more. It’s a steal of a price, and more content may be coming yet. 10/10.
– Real player with 14.1 hrs in game
THE ORIGIN: Blind Maid
So, after playing the game for 6 almost 7 hours, here is my review about it:
This game scared the %!#$ out of me. The graphics are just good and pleasant to watch, there’s a lot of good details, but i think the strongest point on this game is the music and voice acting. These 2 immerse you into the environment and makes you feel like you are truly on the worst place you can be. This is only talking about “visuals”.
If we talk about game play itself, that’s another story. At first I though It was so annoying to shoot, run and get tired, and stuffs like that, but afterwards I realized you have to upgrade your stats to be able to run for more time, shoot without aiming, and that gives this game a new level of difficulty which probably won’t be pleasant for some people, but for me its definitely a fresh new way of playing, which seems a lot like the good old games.
– Real player with 13.0 hrs in game
Warning, this review may contain spoilers
I received this game to go in and rate it and did so during a stream yesterday. In fact here I will represent some of my opinions and those who were watching my stream.
I would like to clarify before, that I am a PC gamer and although I use an Xbox360 controller during some games, I play this kind of games directly with mouse and keyboard.
I don’t have a very powerful PC, but it’s an i7 8700K with 32Gb RAM and a 6Gb 1060. I think the PC more than meets the recommended requirements (obviously the minimum requirements as well) except for the graphics that advise a RTX 2060. I had to lower some of the graphics because stremear the game and play it at the same time, it seemed that in some moments -as when you are attacked by the first demons- FPS dropped.
– Real player with 11.3 hrs in game
Wanted in Hell
Wanted in Hell™
Rumors of a hellish creature terrorizing the frontier have spread to every saloon West of the Mississippi. Grab a gun and saddle to join the hunt or become the beast for a wild west monster hunt game like no other.
Wanted in Hell™ is developed in Unreal Engine 4 and currently in pre-alpha testing.
Features
Multiple Play Styles
Turn in monster heads for bounties as a Hunter.
Haunt the lands and attempt to return to the land of the living as a Ghost.
Terrorize hunters and slay innocents as a Monster.
Randomized Environment
Every match you play of Wanted in Hell™ is different. In addition to randomized loot found in most battle royale games, entire buildings and environment areas are randomized. You will ride into the hunt aboard a steam engine train with randomized train tracks and disembark at the Terminus; a 4x4KM map that has four distinct biomes including desert, snow, canyon, and forest as dusk turn to night. Be prepared for every match to be just different enough to keep you on your toes.
Wild West Gunplay
Wield the legendary weapons of the wild west to face off against player-controlled hunters and monsters. These old gunpowder weapons have limited ammo and there’s no automatic fire. You will need to carefully time your shots to outplay your enemies with simulated physics projectiles that can ricochet off metal and penetrate wood. Ride to victory on over 30 breeds of horses with unique appearances and statistics in skill based mounted combat.
In Match Leveling System
Fortune favors the bold and hiding won’t help you. As a Hunter, you start at level 0 in every match. Reap the rewards of a stone cold killer by improving your stats and unlocking unique abilities to stand toe-to-toe with the monster and live to tell the tale.
Character Customization
The hunt has attracted folk from all walks of life. Stand out from the rest by customizing your Hunter with over one million face, body, and hair combinations. Dress to tell your story with a modular clothing and dye system featuring signature styles of the old west including lawmen, outlaws, cavalry, native American, and more.
Agoraphobia “Knock Knock”
At first, this game had me struggling but its so rewarding when you make it out of a room or onto the next chapter! I created a walk through for this game so if you are struggling with a chapter, check it out! youtube.com/watch?v=QtEk6TESvwo&t=337s Overall, I give this game a 9/10!! Fantastic game, great art, great scenes, scary and tough to beat (in my opinion)…I highly recommend it!
– Real player with 7.3 hrs in game
I really enjoyed this game. At first I thoughht that it was broken or had bad bugs but it just turns out that I wasn’t completing all the task that I needed to go to the next chapter.
Controls: (10/10) Very Simple
Graphics: (7/10) I really liked to 80’s look on some of the chapters an d the rest of the graphics were pretty good but the characters and the monster could have used a little more work.
Gameplay:(7/10) Walking simulator, Puzzles minimal hints and CRAZY jump scares…my butt clinched tight enough to pick up my gaming chair and a farted a few times but Shhhh that’s between us ;)
– Real player with 4.0 hrs in game
ESCAPE FROM VOYNA: ALIENS FROM ARENA 51
Escape from Voyna: ALIENS FROM AREA 51 is an action packed realistic single player shooter set in the era of the Cold War on russian soil. After many nuclear tests the land is devastated and apocalypse spreading. You, a secret agent stranded on an island try to escape without getting caught by enemy soldiers.
During the time of the Cold War the major powers attempt to secure their power by attempting to build the biggest and best nuclear weapons. Those were tested on remote islands. Due to a misfortune, you land on one of those islands. As an american secret agent you must not be caught by the russian special forces of the RSWS.
You sneak, run, shoot, collect and scout the huge game world. One of the over seven different weapons is bound to get you out of any sticky situation. After the game start you first need to get your bearings and find your way - there’s always more than one way out. Find the quickest and easiest, because this game is hard. It’s a tactical shooter. Weapons have realistic recoil and should be used for single shots most of the time. There is no HUD showing your life or ammunition, no crosshair or hit marker. Hardcore ain’t for casual players.
You need to find food or medical supplies to heal yourself.
The game features a large amount of realistically modeled weapons. Recoil is modeled in as well, so make sure to aim before your shots go astray.
Ammunition is limited!
Your enemies are going to give you a headache. The AI hears your steps and shots. It will hunt and pursue you and shoots accurately. Watch your cover, because the AI will act as a team. You should sneak up, learn the patrol routes and maybe dodge certain enemies altogether. Life is short, and the AI aims well. Most of the times escape or avoiding is the better option.
Breathtaking graphics based on Unity DX11
With Unity Engine and DirextX 11 we created a beautiful, living world you just want to immerse in. Enjoy the trees, grasses and stunning light effects. Get the maximum out of your PC and experience AAA worlds.
Realistic 7.1 surround sound
Experience realistic gun sounds of AK and friends in 7.1 surround sound quality. Let the ambience of the surroundings enchant
From The Grave
a simple zombie “wave-survival” game made in Unity. it’s simple nature makes it enjoyable, but it stagnates pretty quickly. the zombies ramp up in numbers, but not actual difficulty; and getting hit by them is actually pretty difficult.
the audio processing and zombie models give me heavy old-arcade style zombie game vibes. like, house of the dead type
the graphics and lighting look great tho, except for the zombie models
– Real player with 6.6 hrs in game
this is such a fun free call of duty zombies ripoff not trying to say this is like most ripoffs beacuase it isn’t most call of duty ripoffs suck this one is great tho
– Real player with 2.6 hrs in game
Graveyard Shift
A cheap, grindy game. Save your hands and fingers the trouble and avoid.
Additional Details
| Operating System | Ubuntu Linux 14.04 x64 |
| CPU | AMD FX-8350 |
| GPU | GTX 750 |
| Last played | December, 2017 |
| Technical Notes | No major problems |
– Real player with 5.6 hrs in game
The game is fairly fun for a simplistic shooter. The game looks fairly decent, it plays smoothly, and the art style and gameplay go well together. The gameplay is a bit lacking, given that there are only Wave and Endless modes, no missions, no alternative graveyards(levels), and no multiplayer support (these are the biggest issues, it seems it will get old quick, and does, but its good in bursts for some time killing, if you were to add these things, replay value would skyrocket in comparison to what it is now.) The clipping of the ghosts feels kinda cheap, they can go through the ground at any point and fly right up to you, this is mostly seen on a slope where they have to compensate for your positioning, there are quite a lot of trees that are mostly off the ground, which looks stupid, the writing could really use improvement, and there is a lot of issues climbing the terrain at certain parts with too much of a slope. The game doesn’t appear to have controller support either, which isn’t necessarily a bad thing, but controller support is often nice for more laid back play seshes, and I think it would add to the fun with this game being fairly simplistic; it’s more a game that you will want to sit back and play rather than get up close and personal with the WASD and mouse. The combinations/element type idea was good, but seems poorly executed. The ghosts only seem to have a weakness to their opposing element, but don’t really seem to be immune to others, i.e. they all seem to take the same damage from all mushrooms except the type that is their weakness, it would be better to implement a sort of immunity or resistance to other elements to make it more difficult. Other that that, the game itself isn’t meant to be a huge thing, I mean, C’mon, it is $3, don’t go in expecting a whole lot, it is supposed to be a small game, so quit complaining about your $3 game, if you’re complaining about something that cheap, you probably just want to vent, there’s been plenty of times you’ve wasted more than $3 on something you didn’t like. And for what the game is on paper, you should expect it’s more of a time killer type game that you will play in shorter bursts than most games, but it succeeds at what it is trying to be, a decently fun, ‘spooky’ little FPS. Now I’ve mostly had negative things to say about this game, but it’s $3 so I’m not complaining and with some improvement, this game could become a lot better. I will get more in depth with the review once this game has some new features, but for now, if you’re looking for a cheap, simple, decently fun FPS to shred some time with, this game is for you!
– Real player with 4.6 hrs in game
Team-Z
EDIT: This review is already very long, so I will post a video. However, the developer fixed almost all of the issues within a couple of days of my original post. THANK YOU! I changed my mind about recommending this game after seeing the developer’s diligence. I think there is a little ways to go still but this is definitely going to be a great game!
ORIGINAL:
There is a lot of potential for this game and I want to like it but I think it needs some more development. However, there is one major issue that would make this playable beyond 30 consecutive minutes for me: the player character sticks to everything in the environment. This means that there are about five times the usual amount of keystrokes required to navigate through the town.
– Real player with 9.7 hrs in game
It’s a cool game. If you’ve seen The Walking Dead - just like Rick you wake up and don’t know what’s going on. You discover you’re in a post-apocalyptic and there’s a zombie apocalypse going on.
You can walk through the town and find items like guns, money, and quest items. And meanwhile it gets increasingly more difficult with stronger and stronger waves of zombies spawning every couple of minutes that you have to survive as well.
There’s a variety of zombies attaching you, like some sprinting zombies, rotting ones, exploding ones, and massive “boss zombies” with armor and stuff. The other characters in game are fun too, including the random catchphrases your own character has
– Real player with 1.4 hrs in game