Friend ReQuest - A Playable Teaser

Friend ReQuest - A Playable Teaser

Most of the game is pretty boring, so as to show how dull this person’s life really is. However, that doesn’t exactly make it enjoyable to play, and there’s barely any story for the first half of the game. Then, for the second half, there’s more story, but less to do in general.

I also have a habit of pressing esc to check my stats/ pause the game, and that exits this game. There is no save function, so I had to restart. They do tell you that there is no save function at the beginning of the game though.

Real player with 2.3 hrs in game


Read More: Best Survival 2D Games.


I’m sooooo excited for Amity Chain and this really sold it! Amity feels so real and all her conversations are so fleshed out I’m really looking forward to seeing more from her and other characters. Really neat spritework that I’m also excited to see more of!

Tip: stick around at the “end” of the game when the screen goes white!

Real player with 1.4 hrs in game

Friend ReQuest - A Playable Teaser on Steam

AREAZ

AREAZ

It may be in early development but i think this game has a lot of great possibilities. Interested to see what they do with it. So far I have really enjoyed it.

Real player with 29.1 hrs in game


Read More: Best Survival Open World Survival Craft Games.


Only played a short time so far. I recommend this game to people who appreciate a little bit of realism. Some complain how you only have an inventory of 10 items, I reckon that’s great, finally a game where you have to choose what you need to have, to complete the tasks required to survive. Excellent game in my book, I look forward to spending many hours playing it, 9/10 in my opinion. I hope the developer doesn’t create an enormous character inventory to please a few. THIS IS THE SURVIVAL GAME I’VE BEEN WAITING FOR. My 1st review was at 44 minutes, as promised, I will be playing this game for hours to come, I absolutely love it.

Real player with 21.2 hrs in game

AREAZ on Steam

Smoke and Sacrifice

Smoke and Sacrifice

I bought this game in a pack with The Flame in the Flood two years ago. I played an hour of TFitF, and never even installed Smoke and Sacrifice. I decided to finally try it a few weeks ago, and I was sucked into a very unique survival/crafting adventure. This is a great game that fans of the genre should definitely try. As I write this review, it’s on sale for a mere $3 USD. Don’t hesitate if you have any interest at all!

This game is centered around its involved storyline, and the point of the game is to push the plot forward rather than merely survive and go up a crafting tech tree. There aren’t any traditional survival game mechanics like hunger, temperature, etc., but the crafting system is exactly what we expect out of a survival/crafting game, so I think this game still merits classification as “Survival/Crafting.”

Real player with 21.9 hrs in game


Read More: Best Survival Crafting Games.


Smoke and Sacrifice looks charming, there’s no doubt about it. It’s smoothly delivered too, with very few annoying glitches or bugs. I occasionally got snagged on terrain or objects, but I didn’t once experience a game breaking bug or annoying glitch during my 19.1 hours of playing.

So it’s well executed and polished. However, this charm soon faded for me. Before I spent my £20 I read several reviews, all enthusing about the story, the steampunk setting, the ‘survival’ experience and how it was reminiscent of true survival classics like Don’t Starve for example.

Real player with 19.1 hrs in game

Smoke and Sacrifice on Steam

Near Death

Near Death

Near Death is by a San Francisco company Orthogonal Games http://www.orthogonalgames.com/press/index.php or more precise Kent Hudson who works for Ubisoft Toronto and has up to a decade of Game Design and Game Director experience up his sleeve. Orthogonal is his personal side company and with it, has so far produced 2 games ‘The Novelist’ and this one. Unfortunately, a while ago he reported to a fan that he has no personal plans of creating a third indie game simply due to the amount of time consumption it takes to create something which he would be proud of. In all honesty, I hope this anti-stance eventually caves. A good creator must create, must inspire, must bring into existence and Kent Hudson just has the magic vision to be able to create an exceptional experience.

Real player with 23.4 hrs in game

Briefly: An intense survival story game surprises with its simplicity and shows that it doesn’t need a monster to maintain suspension.

There was a sharp contrast with the weather in-game and IRL when I first played Near Death: I mean, in the middle of the Finnish summer, short as it is, I was hot while in-game I was freezing at below 80 degrees C temperatures and fighting for my life.

Near Death is a convoluted experience. It’s a survival story about not freezing to death. It’s also got simple crafting mechanics and some exploration aspects.

Real player with 13.7 hrs in game

Near Death on Steam

Night of the Dead

Night of the Dead

Night of the Dead is a great “Tower Defense” game. Yes it has “Open World Survival Craft” but you need to understand this is a “Tower Defense” game first.

So I played this game when it first came out and I really liked it. It had a good foundation to build upon. Yes it was a bit buggy in spots. I finished the story then set the game aside for a while.

I have now returned to the game after the big Electric Update (Dev #5).

I have to say I am blown away by what was added and changed in this game for the good.

Real player with 345.6 hrs in game

First of all, let me start off by admitting that I am absolutely a soft touch when it comes to indie games. I’ll forgive them for things I’d never accept from a AAA design studio, and with good reason. It takes so much guts to be an indie designer, to go out there with nothing but passion and a dream and make something that other people are happy to spend hours of their life playing.

Night of the Dead is very much a work in progress, and it doesn’t pretend to be otherwise. But, every masterpiece has to start off with a rough draft to begin with before you can polish it up. And that’s what we’re lucky enough to have the opportunity to play here: A diamond in the rough.

Real player with 294.7 hrs in game

Night of the Dead on Steam

The Flame in the Flood

The Flame in the Flood

Short answer: This game, although not for everyone, is an indie darling. Although containing a clunky crafting system and becoming monotonous downriver, it boasts a great soundtrack with interesting characters and subtle lore accompanying smooth storybook style animation. Resource management is your friend, as you need to eat but you need to craft, and you only have so much inventory space.

Now, sit down for a long one.

Let’s start with the bad:

Many reviews of this game mention “difficult controls” and it’s understandable: What they’re talking about is the rafting mechanics down the river, controllable via the space button and either the WASD keys or the right mouse button. Rafting in this game can be hard, no ifs and or buts about it. Before the rudder upgrade to your raft (which I recommend rushing, for this exact reason) it can be nigh impossible to avoid hitting a rock or two in the early miles. You get better at this in time, but you’ll still space bar your way into the river bank occasionally.

Real player with 77.5 hrs in game

Technical foibles can’t extinguish this game’s soul.

Summary:

The Flame in the Flood is a survival game that commits to its enticing concept and doesn’t try to do too much with it. You’re thrown straight into a focused survival experience that has you rafting your way through a world blanketed in biblical floods. Your only steady companions are your dog, your raft, the long water, and Chuck Ragan’s game defining soundtrack. Unfortunately some minor bugs regularly sully the immersion. With its stylistically limited scope, this game weighs in on the shorter end of the spectrum for the survival genre, but it is still a good value.

Real player with 28.6 hrs in game

The Flame in the Flood on Steam

Ashley: The Story Of Survival

Ashley: The Story Of Survival

Game was a little interesting up front but quickly turned into a linear clicker game with an anoying end game of clicking an option 99 times, healing and repeating until you have enough to end the game.

Took less than an hour to complete with a speed clicker

Real player with 2.8 hrs in game

Rather haunting soundtrack in what is really just a generic clicker. In the early game there’s some strategy involved to avoid going hungry or becoming really sick, but later on you rake in absurd amounts of cash to fund a weirdly lavish post-apoc lifestyle. There is a story throughout of the girl Ashley losing her entire family to what I’m assuming was a freak attack by a major world power, but it doesn’t much go into detail in her younger hard years and skips up into high school and college fairly fast. Also yes, the story is in rather broken and sometimes funny english as expected.

Real player with 2.6 hrs in game

Ashley: The Story Of Survival on Steam

Grey Skies: A War of the Worlds Story

Grey Skies: A War of the Worlds Story

I absolutely love War of the Worlds and anything that involves it.

But if you take the element of the novel and story out, unfortunately the game itself is mediocre at best. The game’s pretty to look at and the dev did a good job of making me feel like I was in England. But the mechanics are generic and the stealth was tedious. Enemies were bland, the crafting system wasn’t all that useful and the characters were next to non existent. I felt frustrated how there was so much stealth revolving avoiding what was basically Human zombies and far too little gameplay against surviving the actual Martians. Speaking of which, we don’t even get to see the Martians! We don’t see how they landed, when they landed and where the invasion began. We go through a drawn out string of avoiding people to get a tiny bit of Fighting Machine activity at the very end.

Real player with 10.6 hrs in game

𝗗𝗢 𝗡𝗢𝗧 𝗕𝗨𝗬 𝗧𝗛𝗜𝗦 𝗚𝗔𝗠𝗘!!! Grey Skies is absolutely miserable, it is a combination of boredom and frustration. Grey Skies is a cheap, buggy and janky mess of a game.

There are a plethora of bugs that are down right annoying to deal with. The gameplay is extremely tedious and slow. Most of the time you’ll be running around a dull map looking for random crafting parts, that don’t really make sense (such as finding a red weed to make a glass of water). There are moments where you are forced to slowly walk down an empty, linear path for a few minutes straight, doing absolutely nothing. The music that starts in these walking sections ends before it is even finished, so you’ll be walking in silence for the last minute of the section. Also, the main mechanic in the game is throwing cups of water at generators.

Real player with 9.2 hrs in game

Grey Skies: A War of the Worlds Story on Steam

Marooned

Marooned

I made a review and play through of the game.

play though: https://www.youtube.com/watch?v=0d2fEnd5G2Q&t=1s

Review: https://www.youtube.com/watch?v=elI0o4LJ8Iw&t=1s

for Mika: I have suggestions in review video.

Real player with 9.9 hrs in game

It’s a fun game about being stranded on a desert island.

Some of the mechanics take a minute to get used to but on the whole I like the game, it’s very chill

Real player with 7.4 hrs in game

Marooned on Steam

Mesmer

Mesmer

I have reviewed this game as a positive overall because I like what I have played so far.

It is a bit buggy however, currently I have a black screen that will not resolve when I try to continue my game. Luckily, I have manually kept a save so I won’t lose my entire playthrough, but it is frustrating. Occasionally when I open the game, the map is pinned open and won’t minimise. My character has been stuck on a couple of staircases. I also feel like maps have had labels on since maps were a thing, so labelling even just the districts surely cannot destroy the immersion?

Real player with 18.3 hrs in game

This Game is criminally underrated!

It’s a beautiful blend of Strategy, Adventure, and even minor dungeon crawling!

Lets start with the Positives about the game.

Music? Atmospheric, unique to each district and definitely carries the tone of each faction and their respective beliefs.

Music is fantastic.

Graphics? At first one might not be used to the more obtuse (unusual compared to other games) graphics and renditions, but once you look past that, it really sells itself well. Additionally, if you’re familiar with Teslagrad and World to the West, The character design is a return to form and stays true to the world-building that Rain Games has done.

Real player with 8.8 hrs in game

Mesmer on Steam