CyberHive
I had some fun dissecting the game and there are some good parts in it, but overall can’t recommend it for the actual gameplay.
The short version is that the entire game revolves around one ressource, Energy Gel, and running out of that ressource is the only thing that kills you. Here’s some math to illustrate why that doesn’t work out very well:
1 bee requires 18 Gel per turn to live.
1 bee gathers 100 minerals per turn.
2 bees are needed to turn those 100 minerals into 50 gel.
So 3 bees, who need 54 gel per turn to live, produce 50 gel.
– Real player with 6.6 hrs in game
Read More: Best Survival Space Games.
8/10 - my expectations were low, but i was pleasantly surprised by the game.
So the game is like xcom’s base management, but with a “Missile Command” mini game instead of crew combat part and heavy resource management. Also, each “room” has it’s own cute bee-girl. And the story line starts slow, but goes very intense towards the ending of the game.
The game is mostly bug-free (except for the characters who are bugs themselves, lol), but i’ve encountered a couple of small issues and reported them to the devs.
– Real player with 3.6 hrs in game
Eat The Wounded
Edit (18/10/2021): Edit lines inputted below with the date it was added.
Overall comments edit (18/10/21): Appears abandoned. Avoid!
Notes to Dev at the bottom
Do not expect a game - what this is, is a bare bones collection of concepts and building blocks in alpha state for you to experience in a very primitive manner. This is currently accessible to us customers for what is seemingly, feedback and the opportunity to offer opinions as an aid to shape the game - which is not to say these building blocks cannot someday form the basis of a very enjoyable game worthy a place within the genre. I for one like the concept - love the voxel world and think the world generated can provide a very acceptable overall graphical experience, but it’s very clear that is a very long time in the future.
– Real player with 0.3 hrs in game
Read More: Best Survival Building Games.
A Game This Bad Requires The Power Of the UnReal Engine. No other engine could possibly export a game THIS bad.
https://www.youtube.com/watch?v=dGn3T_y-SHo
No words. Just imagine a big pile of wet gooey poop. …Now imagine that big pile of poop exploding all over and in your face. ..Now you have a good idea of what this game is. ..Buy at your own peril. You’ve been warned.
NOT Recommended.
– Real player with 0.1 hrs in game
I’m a King
There is a very interesting enigma wrapped in a mystery going on here. I really want to get into the game more, but the translation is rough. I feel certain that after a conversation we could work out some smoother edges to the translations. Thank you! Love the game! Keep: Doing It!
– Real player with 2.8 hrs in game
Read More: Best Survival Management Games.
english translation need a hell of alot of work… very jarring…
– Real player with 0.6 hrs in game
7Days Origins
Really amazing piece of art, do not undermine it’s simple nature. This game makes you think you know whats going on, then proceeds to shatter your expectations. It takes story telling to another level, truly taking you in a journey of wits. Every single choice you make impacts your outcome, everything you think you know, is wrong. Especially on your second play through. Don’t bother restarting because you messed up your choice.
– Real player with 21.0 hrs in game
Amazing and literally all what I’ve been waiting for! For a while I never thought Buff Studio would really adapt 7Days for PC, but here we are, enjoying this amazing game on HD on Steam.
I still plan on finishing the entire game and reliving every path on the game. The new art is AMAZING and never fails to amaze me. Gosh, I really missed seeing Kirell on the original artstyle. I can’t wait to see what more new things I can find!
I really hope with 7Days on Steam, the game grow on popularity. 7Days really deserves recognition and I would be glad to welcome new fans with open arms. Thanks for creating this awesome game Buff Studio!
– Real player with 12.2 hrs in game
Wild West Dynasty
Wild West Dynasty: Cowboys, Settlers & Gunslingers
America in the 1800’s - the trails to the West: Settlers are committed on advancing further and further towards the US Pacific; in search of a better life, for business or adventure. They founded farms, raised cattle, dug for gold, built settlements and towns.
A small find of gold is often enough to draw hundreds of daring adventurers while quickly a small settlement becomes a flourishing town with saloons, merchants, gambling, adventurers, and gunslingers…
Enter this breathtakingly exciting time and conquer the Wild West. Emerge from being a lonesome cowboy over founding a settlement to becoming the mayor of a gold-digger town: there are hardly any limits to your personal endeavors.
You start out as a lonesome cowboy who comes across an abandoned ranch and decides to stay. You start repairing and expanding. You gather food, hunt for animals and sell their meat and leather to settler trecks. Once you have established a decent ranch, other settlers may decide to stay and ask for permission to settle down. You start building a town with all its classic locations such as saloon, Sheriff office, stores and even hotels. Bandits will come your way, so you better learn shooting and defend yourself and the township properly. Hopefully you will find a wife and have a heir - so that your wild west dynasty can last for long.
Features:
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Realistic Wild West atmosphere played in First Person mode
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Story mode with interesting twists and hundreds of missions included
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Free game: Build a town without Story mode
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Create your own Dynasty which will last for decades
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Open 3D world set in the Wild West
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Start as a settler, build your own ranch and expand it to a prosperous town
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Unique mix of RPG (First Person), Life Simulation and town building
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Horse riding included
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Detailed skill development tree
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Various additional possibilities like gold mining, rodeo riding etc included
Barbarian
Barbarian is a low poly survival game, with a souls like combat system, where you can dodge, block, and parry attacks. This system is in place, to make combat more exciting and intense.
Parrying
In Barbarian, you’re able to gather materials, craft items, build homes, make farms, level your character up, have animal mounts, and explore the game in a free roam manner.
Barbarian will have 2 different game modes, normal, and hardcore. In both normal, and hardcore mode, your character progression will be saved. However, with hardcore, you will lose your character progression on death. This will be more for those hardcore gamers, who want to play a more difficult game.
Note
Barbarian is currently in it’s very early stages, screenshots shown are subject to be changed, and same with more information being added here in the future. For updates on the game, you can check out our YouTube channel for Dev logs.
I Will Be There
DO YOU HAVE WHAT IT TAKES?
You want to reach her. All you have is an RV. Hundreds of miles ahead in a post-apocalyptic, zombie-infested world. Take care of yourself and the vehicle, face random encounters and uncover the truth.
Features:
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Story-rich gameplay: Feel the loneliness and longing for the loved one
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Old-school adventure graphics: Immersive nostalgia with pixelated, 16-color objects and backgrounds
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Fully operational vehicle: An RV in where you can eat, rest and get ready
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Random encounters: Make each journey a unique experience
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Day/Night cycle: Travel & explore in daylight and spend the night in safety
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RPG elements: Invest skill points to improve your character
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Official soundtrack
e-River Cabin Journal
Once upon a time, I got fed up with city life and decided to move to Alaska, live in the middle of no where and get away from it all.
I didn’t know jack and froze to death the first night.
Twice upon a time, I got fed up with the city and left for a cabin in the middle of Alaska.
I still didn’t know jack, (and didn’t really know that I didn’t know jack) and died two days later.
Thrice upon a time, … yeah I got fed up with the city and bought a cabin in the middle of Denali National Park in Alaska.
– Real player with 1413.6 hrs in game
This game 100% is not for everyone.. The Devs have made this prettty ckear,, I did some homework on this one.. It’s not an easy game..At times I am left scratching my head.. Getting started (In my case in the Oct) is tougher then any game I’ve ever played…. you log into a cold cabin with no firewood.. you can’t even read as it’s just too cold.. meaning you have to go try to chop wood first.. I got hammered by a bear,,, managed to kill him then simply walked away from the tree I dropped…. (why not just go back and finis?) so you lose the energy.. have to try again and hope to God you can just manage to get enough wood to warm light the fire and get the cabin warm enough to read……
– Real player with 588.2 hrs in game
Gedel Escape
The plot of the game
Dominic Stewart is an adventurer in deep space. On board the SBS-M72 spacecraft, he studies one galaxy after another in order to find traces of his father, who did not return from another expedition several years ago.
During the next trip, Dominic’s ship falls into a black hole and through the curvature of space finds itself in a previously unexplored system near the planet Gedel. The ship is wrecked.
The star next to which Gedel is located has gravitational instabilities, as a result of which bursts of space-time distortion occur every 12 hours. The entire planet falls into a time loop and rolls back a planetary day ago. Gödel exists on the same day every time. To get out of the planet Dominic needs to overcome time…
Features of the game
The main enemy is time
Time on the planet Gödel is divided into planetary cycles. At the end of each cycle, everything that is there disappears from the inventory. The exception is items that are placed in protected slots. But there are only five of them! You have to choose what to save in these slots: resources, crafted items, or something else you need to survive?
Jetpack flights
From the start, the player has access to a jetpack, with which he can fly around the world of Gedel and visit all the most inaccessible places. But keep in mind that the jetpack consumes energy, so for long flights you will need a lot of batteries!
Crafting system
All items are immediately available for creation. All you need is resources. But while you mine their planetary cycle will end and the contents of the inventory will be reset to zero. In pursuit of crafted items, you can stay at a broken trough!
Resource management
You need to constantly choose what to focus on: survival or completing quests. There is not much time, and each planetary cycle may be the last.
Puzzle
The world of the planet Gedel is filled with mysteries. Solving them, you get to know the plot of the game, the history of the planet and get useful things.
Leaving
CONTENT WARNING
This game deals with mature themes. It shows scenes that some may find disturbing, unethical and triggering. It also contains offensive language, gore and violence. Player discretion is advised.
ABOUT
Leaving is an psychological horror from the first person with puzzle elements. The game is inspired by the legends and horror stories of the afterlife. The script was written by the writer Aina’s Way.
In the game, you will wake up in a new world, where dead souls who have not ceased to rest fall. You have to find out who you were during your life, what kind of place it is. This game has several unique endings, each of which depends on your actions during the passage of the game.
In the game, you can easily communicate with other characters and also choose a dialogue, some dialogues will decide your longest relationship and also help from them.