Stonedeep
Needs some work on bugs, mechanics, and missing materials.
I recommend this game to people who have patience working with incomplete builds and like a challenge. Otherwise I would recommend waiting until some more kinks are worked out. The game has a lot promise. I’ve enjoyed and will continue to enjoy paying it. Below I’ve put some more detailed notes on challenges I’ve encountered.
After five restarts I’ve managed to create a fairly stable colony of over 100 dwarfs that I believe can grow further as long as I can get the dwarfs to live in a dwelling within a reasonable distance to their assigned job. Spreading out clusters of dwelling cells centered around their respective taverns works fairly well but the dwarf AI doesn’t always pick the closest dwelling to live in and when I try to choose specific dwellings I want them to live in they reassign themselves to another dwelling. This means I have the occasional dwarf dying of thirst because their job is too far from the dwelling they chose to live in despite the fact I have empty dwellings available that are much closer to their job.
– Real player with 52.7 hrs in game
Read More: Best Survival Base Building Games.
The current state of this game has a lot of problems, most of it regarding the A.I.
Current Problems:
A.I. Dwarves will spend a lot of precious time idle even with dig spots and tasks needing to be queued
Due to poor A.I. and pathing, A.I. have trouble depositing and retrieving needed items from vaults
Due to this above issues, even with enough mushroom farms, a brewery, and a honeywell, they fail to create the process of beer
due to not creating beer, theres no supply to the tavern, which in turn causes your entire workforce to turn into dark dwarves
– Real player with 13.6 hrs in game
Mr. Prepper
I’ll be honest and say that I wasn’t sure if I liked it the first few hours but boy did I change my mind. I was expecting to actually have to survive in the shelter I created and see the aftermath of the wasteland left after the world goes to hell and I was puzzled as to why this sort of game play wasn’t added in but it’s still a fantastic base building , survival game and I hope they’ll add DLC in the future, where you’ll actually be able to survive in the bunker or even get to experience what happens after landing the rocket .
– Real player with 448.5 hrs in game
Read More: Best Survival Resource Management Games.
Mr. Prepper. A survival base building game that’s not about survival and not about base building but purely story-driven.
TL;DR: If you can get it cheap (10 USD/EUR), give it a shot. But if you want a survival challenge or expect another game like This War Of Mine, STAY AWAY. It has SO much unused potential. It could be so much more.
PROS:
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Interesting story. Mr. Prepper is not your average guy.
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The typical “just one more day” game design that sucks you in.
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3 (4) NPCs you interact with that are all kinda likable.
– Real player with 27.6 hrs in game
Mr. Prepper: Prologue
The Meta:
This is a free prologue, as a feature-limited demo of the full game which expands upon the content that was made available in the demo from July. You have absolutely no reason not to try this.
I’ve played rather extensively through the beta testing, and can attest that the devs are incredibly responsive to the player community, both for bug fixing and implementing player-suggested improvements or modifications, and I fully expect that behavior to apply to the full game.
The game includes no microtransactions.
– Real player with 70.7 hrs in game
Read More: Best Survival Crafting Games.
Originally, I thought the prologue would end in 30 days at most, but later I found out that I was still too young and naive. On the first day of the second month, I angrily ate all my food. I have many cans which used all the money I made to buy, and with lots of blueberry milkshakes and carrot soup. It’s ridiculous that I didn’t have diarrhea after eating it all! Ok, I have to quit the game in dismay!
Talk about the advantages and shortcomings of this game. This game is still very creative, painting style is good, it is said that the official version has more content. In terms of content, the game is undoubtedly a success. But the game also has some shortcomings:
– Real player with 7.6 hrs in game
The Rule of Land: Pioneers
it’s aight, pretty addictive.
needs a light polish, some spelling checking
on screen text gets a bit annoying after some time
“Press [esc] to cancel this operation”
“No Bullets”
I hate having to press M1 for every action,
Mining 40 rock is tedious.
loses difficulty fast.
I gets very boring after all other survivors are dead.
Getting to 200 days is mostly a chore
edit:
4-11-2020
I just found the “continues mining” option. the game is much better now.
XD
– Real player with 85.7 hrs in game
This ended up being a lot more fun than I figured.
I was worried that having the game play limited to just a few locations would make it repetitive but it actually wasn’t.
The only thing I disliked was that the HUD wasn’t explained very well but it is a brand new game so take it with a grain of salt.
Overall I found it to be a medium paced game that was thoroughly enjoyable. I look forward to watching it develop more over time.
– Real player with 48.4 hrs in game
Cruise Ship Manager
Fulfill your dreams of watching over a beautiful vessel, a large crew, and all sorts of passengers in Cruise Ship Manager!
Take cruises to a next level in this unique management game. Choose how you want your cruise ship to be built, make sure everything runs smoothly, set the prices for the passengers, and become a legend of the high seas!
Choosing the layout of the ship is up to you! Decide on the layout, where to place a canteen for your crew, and where 5-star restaurants should be. Does a casino strike your fancy or maybe an open pool? And don’t forget about rooms for your passengers! Make sure everything is well connected and that you keep enough money for food or fuel.
Pick your crew wisely. Their skills will lead to your success or failure. Once you leave the dock, you’re stuck with the people you chose so make sure you don’t regret hiring an untested rookie over an experienced veteran.
Once you settle on the amenities and prepare the necessary equipment, you can finally search for passengers to invite onto your ship. But there’s a catch - it’s not up to you who buys your tickets. So price your tickets accordingly. You might charge a premium if you do, your passengers will feel entitled to the best service there is and it won’t be easy to satisfy them. On the other hand, you could sell the tickets at a low price and improve your budget through other means. For instance, by charging extra for fancy cocktails.
As your renown grows, more people will want to experience the thrill of signing up for your cruise. Build your brand and reach a point where people will pay any amount of money, just to say they were on your cruise ship!
You have the power to choose the route your cruise ship shall take. Would you rather make some quick cash on a routine, 2-day cruise? Or maybe a long journey through the Bermuda Triangle is what strikes your fancy? You might be paid more for trips to exotic places but beware of the storms. Lives could be at stake if a fire breaks out or engines malfunction. It will be your task to end such a crisis - before it’s too late.
Features:
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A cruise ship of your own that you can customize to your liking
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Resource management (fuel, food, etc.)
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Incredible variety of unique passengers with different expectations and behaviors
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Random events
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Crew members that have their own needs
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Route selection
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Many unique rooms to add to your ship
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Unlimited fun!
Rebirth of Island
This is a top-down 2D survival game rendered in 3D. The premise is decent enough and fairly unique, as a stranger on a strange procedurally generated map.
However the implementation is a huge letdown. Janky controls, very low quality graphics, no support for HD resolution (let alone UHD). You can switch to full screen (why is this not the default?) but because the art assets are poor (hard to tell if they are deliberately “retro pixel” or the developers didn’t bother hiring an artist).
The game comes across as unpolished and not really suitable for release on PC.
– Real player with 11.1 hrs in game
A Survival Sandbox Game
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Visually the game looks very unique, there’s basically different floors or floating islands of land on top of one another, and you can see the floors below you through gaps. You can find holes to travel down which are basically the “mines”
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I thought the intro sequence / story was pretty unique, you fly your spaceship through an asteroid field before crash landing on the planet.
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Crafting, you can make items, shelter, etc. (typical things from games of this genre)
– Real player with 9.7 hrs in game
Elon’s Dream 2
Very positive and fun game. It would be cool if there was a mobile version.
– Real player with 3.5 hrs in game
Elon’s Dream 2 is a nice, 2.5d graphic game about a Elon. I really enjoyed this quick little platformer and do recommend! :) But I didn’t really like the sound of the jetpack.
Music: 6/10 Graphics: 10/10 Gameplay: 9/10 Total: 9/10 Overall a great game.
– Real player with 3.5 hrs in game
Elon’s Dream
Stars received: 1.2/10 _ Note: v.5 [0.0 to 1] = personal impressions
[0.3] Controls & Training & Help
[0.1] Menu & Settings
[0.1] Sound & Music
[0.2] Graphics
[0.1] Game Design
[0] Game Story
[0.1] Game Content
[0.3] Completion time (level/game)?
[0] is it Enjoyable & Fun?
[0] Could it hold a spot in Favorites? (& if the Game can be repeatedly played again)
[0] BONUS point: Multi-Player related
[0] BONUS point: Review for VR
[N] - if Registration is required with providing PII
Game description key-points: SAFE LANDING PLATFORMER
– Real player with 1.9 hrs in game
Lucky me gets to write the first English review for Elon’s Dream.
Elon’s Dream is what looks and feels like a Unity Asset Store flip of a ripoff of the old Atari game, Lunar Lander, from 1979. 40 years of innovation in the video game industry, and apparently there’s zero progress to show from it.
The developer has copy+pasted this game template and released the results onto Steam three times now, so I suspect they’ll re-release this game again with a different skin and a different name in a couple of months. Regardless, the quality here is deplorable, considering it’s basically a 1979 Atari 2600 game, and you can play that stuff free on the web, if you really wanted to, so why would anyone pay money for this ripoff on Steam?
– Real player with 0.1 hrs in game
Kirkileons
A good retro tower defence that requires precision and thoughtfullness and u get to choose 1 out of the 2 systems to complete it ! The war path or the peace path .As u progress it gets all the more challenging and u will definatly restart the level at some point :)
– Real player with 1.2 hrs in game
Ragozin on Moon
An excellent 2D platformer in which you have to fight gravity by adding jet thrust to your backpack and flying around obstacles. But also, the fuel of the knapsack tends to run out and then we will fall and the game will end, so we need to prevent this.
Overall, a beautiful fun game with nice mechanics - I liked it!
– Real player with 3.7 hrs in game
poor character doesn’t know, his fate is space-death
0/10
– Real player with 2.3 hrs in game