Warriors of the Nile
I saw Celerity play this game on one of his streams and it looked fun. I’ve never played Into the Breach, but I do like Slay the Spire, Monster Train and other turn-based strategy games so I thought I’d give this a shot.
I will say, this game has an extremely steep learning curve. The mechanics themselves are pretty simple, however you will probably die a ton to boss fights in particular, mainly because summon effects are not properly explained. The scorpion boss in act 2 and the lion boss in act 1 are the most egregious examples of this. It would be nice to have a tooltip somewhere that showed what units were spawned when a unit dies.
– Real player with 45.9 hrs in game
Read More: Best Strategy Singleplayer Games.
Game was fun for the first few hours, but becomes extremely repetitive, because players are forced to restart the entire campaign (27 levels) every time they lose a level. This is not a bad feature for a hardcore game for the hardcore gamers, but considering that this is basically a mobile style turn-based tactical strategy game costing $13 (minus the pay-to-win gimmicks), the game is a bit simplistic and repetitive to force players to do Iron Man mode as the only mode.
RNG is the real determining factor in this game as well. You are guaranteed to fail on a run depending on what “upgrade tablets” appear for you to choose from, as well as certain units. The was 1 run I made where I got about 1/3 of my characters' upgrades to be Epic & Legendary ones, and another where I got to level 15 with only commons ones to choose from for each of the 3 characters for example.
– Real player with 34.6 hrs in game
Hex of the Lich
Hex of the Lich is a turn-based hex-combat roguelike with a twist!
Every attack is built of hexes:
Colors = Damage!
Upgrade attacks with hexes:
Can you break the Hex of the Lich?
Read More: Best Strategy Pixel Graphics Games.
Lareissa Everbright
Charming little game with some fairly in-depth strategy options making your choices feel good.
– Real player with 1.3 hrs in game
Read More: Best Strategy Resource Management Games.
Big Bia
A member of my party steps on a landmine, i deactivate it and the land mine joins my team, if the turn ends and there is not another unit over the land mine, it explodes dealing 70% of health to the entire team (basically a instant game over), and the same if it gets destroyed. One of my party members gets mad at the land mine and attacks it, killing the land mine and the entire team.
11/10 best game of all time
– Real player with 31.5 hrs in game
我是一个挨打王。
我收留了一个小女孩特爱吃东西,天天吞道具,我感觉她有一天要吃了我。
于是我努力变强,千辛万苦攒了三张图,拿到了一堆厉害的随从
我准备让她吃了我变成宇宙最强女boss。
然而我进了一个网吧,在这间网吧里经历了一场离奇的生死大战。
我和随从们踏入网吧时就知道这是个黑网吧,这无良网吧居然收未成年人。
对面挑战我们的敌人阵容齐全,上单战神,中单法王,等等等等,一百多血十几点攻击力。。不过我的保镖刘二狗现在挨打神功也有小成,就算不是个万血科加斯,也算个狂徒蒙多了,拿下他们不在话下。
正当我们准备下手,网吧里突然一声大吼
“你个小兔崽子原来在这呢!”
这是上单战神他爹来了,难不成这上单战神叫阿bin?
场上就剩这个阿bin和他爹了,阿bin他爹对网吧不太熟,进来的入口不太对,我看他离阿bin还有一段距离。有些心软了,谁还不曾经是个打游戏的孩子?这少年也就是来上个网,不至于挨我保镖这一顿毒打。
于是我这回合挂机了,心想还是等阿bin他爹带他回家做作业吧,作业做完了说不定过几年LPL又出一个顶尖上单。
正当我幻想着LPL 2023年全球总决赛上看到这个小上单战神和他爹的时候,网吧里又是一声怒吼
– Real player with 25.3 hrs in game
Brain Sanguo
The game looks like a combination of Chinese chess pieces and a map made of very simple graphics. This does have an English translation but it is hard to understand and has many grammatical mistakes. Even when you can read Chinese this is hard to get into. The tutorial didnt help much. It simply gave me an idea of what the main menu points are but it wasnt enough to figure out what to do. There are many options of things to do in the game, mostly text based menus, but it was really hard to tell what your goal was. Should you attack the other cities? Or defend against the bandits? There was no clear indication to what you should do and there was no story either. I tried to attack some bandits but the fighting system was really hard to understand too. I could select some units and attack but I didnt really see who was who or what I was attacking. After clicking attack it just said Defeated. No graphics show anyone fighting. The chance is really high that you will be disappointed when you buy this.
– Real player with 0.3 hrs in game
Doesn’t work. Game runs, but tutorial stops after one screen, no way to continue. Every command on the command screen leads to the same exact set of options. NOT JUST A NON-FINISHED PRODUCT, IT’S A NON-STARTED PRODUCT.
– Real player with 0.3 hrs in game
Civil War: 1861
This is a comparative between this game and Sierra’s Civil War – Generals to highlight some of the shortfalls for the game.
From what I can tell, both games are:
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Historically accurate
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Contains levels of difficulty, although Sierra’s Civil War has more difficulty levels
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Turned Base
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Hexadecimal movements
There the similarities end in my opinion. This game does not come close to Sierra. The following are some of the limitations I perceived in playing this game:
- Cannot combine infantry with artillery which is common in a military setting.
– Real player with 170.6 hrs in game
This game is good, but short. Basic.
If you like civil wars, then you have to play with this.
I think the price is expensive, but you can get all Civil War games in a bundle.
You can complete it very easy, and you can get all achievements.
– Real player with 20.1 hrs in game
Clash II
Clash II story, similar to its predecessor, will be set on the mystic land called Karkhan. For years, there has been conflict between invaders bearing the signs of one God, self-called Purians, and a population that has lived for generations there, practicing magic and worshiping many Gods.
The growing conflict will take us back to the center of the war between the two factions. The story will take place almost fifty years after the events of Clash, when the Purians won the war. They will spread even further their faith and laws.
The initial assumption of the Clash II story are the times unfavorably called Pagan Reaction - when our ancestors rebelled against the new faith imposed on them by force and sword. During the game, we will be able to lead natives, disagreeing with the dogmas of the new faith and rebel against a foreign culture of invaders who want to extend their influence to the entire continent.
In the campaign of the Purians, we will lead the fate of the hero sent with a penitentiary mission, aimed at taking over the kingdom from the hands of Willhelm, who by his behavior lost the favor of the Holy Servant.
Heathens will be lead by heroine, burdened by her Gods to unite agitating tribes and help them stand as one to protect the forgotten customs and their own freedom.
In both cases, the basic units will be the forces that we know from chronicles and history, strengthened, of course, by beasts from mythology and legends.
How we lead our own kingdom – through battles, covenants, diplomacy, technological and spiritual development – will have a big impact on the shape of the game. During the campaign, we will traverse almost the entire continent, where we will be able to fight wild beasts, find treasures and ancient places of worship. In addition, we will encounter marauders and deserters and perform many additional tasks that are waiting hidden for unneutered seekers.
Dungeon Crusher Kiritan
Cute little puzzle game with unique presentation.
Combat/movement is not exactly turn-based and more like tile-based - you move at the same time as your enemy 1 tile at a time and have to figure out when you will be in advantage to strike first.
Levels are handcrafted and not procedurally generated which is a big plus in my opinion.
There is also a level builder so looking forward to cool community-made maps.
Can recommend, especially with the launch discount.
– Real player with 15.9 hrs in game
For similar games follow:
https://store.steampowered.com/curator/35180752-3-point-play/
Tohoku Kiritan is a VOICEROID character popular in Japan. VOICEROID is a type of text to speech software widely used in the Japanese Let’s Play scene. The Japanese way of doing things dictates that if you can substitute something with a cute anime girl you definitely should and it makes anything automatically better. Instead of using a webcam to record their faces most Japanese let’s players prefer to use anime characters as avatars and if they don’t possess cute girl voices, then the VOICEROID package provides an easy solution for both needs. The characters can serve as narrators or commentators to the provided gameplay thus putting more focus on the let’s player’s script writing ability rather than personal charisma, while also boosting creativity and providing greater freedom. As an added bonus most VOICEROID characters double as singing software on the VOCALOID or UTAU platform and therefore come with an already established fan base in the music scene. Of course this approach to let’s plays and streaming is largely unknown outside of Japan because of the language barrier. It’s also the reason why you may have stumbled on this game’s page without knowing what it’s about.
– Real player with 3.5 hrs in game
Ground Breakers
This is a really cool game with a bunch of issues, but still really worth the money. I think it really deserves more attention than its getting.
The Good.
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cute graphics
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the units you play with are really different and really encourage you to use different play styles
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3 games in one, and each game type lets you earn different types of resources (money, parts, and chips
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the campaign mode is pretty much a full game all by itself, with both a strategy map and tactical maps whenever there is a fight
– Real player with 45.2 hrs in game
TL;DR: If you can overlook the unpolished UX, you’ll get a great game for your money.
This game is very “indie.” By that I mean it definitely lacks a lot of the polish that big-name funding provides. There are copious grammatical errors, although little typos, which leads me to believe it’s more of a translation issue than a proof-reading one. However, everything is understandable, it’s just occasionally a wonky read. Other than that and the unintuitive HUDs, the balance of the game and some of the mechanics feel a bit odd, especially with the multiplayer aspect. I don’t think this could ever have a robust competitive player-base, but it might be enjoyable to play with a friend from time to time.
– Real player with 37.5 hrs in game
Immortal Realms: Vampire Wars
If I were to describe this game in one sentence it would be as follows: A game with strong foundation, but a lot of underutilized or wasted potential. But let’s not get ahead of ourselves and look at its strengths and weaknesses.
STRENGHTS:
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ART. Immortal Realms: Vampire Wars features very high quality art that is best represented on Cards. I can’t praise art of this game enough. Everything is very detailed, atmospheric, diverse and just a pleasure to look at.
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ATMOSPHERE. This one is a bit subtle but at its core this game makes you feel like a vampire ruler who is playing a deadly game of influence and warfare. The fact that game represents quite a few things with cards certainly adds to this feeling.
– Real player with 149.0 hrs in game
After playing for 100 hours, completing the campaign, and finishing +16 sandbox with all factions, i can say that this game is, for the better parts :
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Stable/Playable (I encountered no game crash, nor errors, with the “worst” bug being solved by simply surrendering the fighting in which i was stuck.) (Played on an Acer Nitro N50-600, I5-8400 CPU 2.8GHz, NVIDIA GTX 1060 6GB, 8G RAM)
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Enjoyable (Some part of the campaign may be more difficult than others but taken on the right angle, they become easier.)
– Real player with 137.6 hrs in game