Little Town Hero
Little Town Hero is Game Freak’s recent outing from-
Oh? You didn’t want me to hear me talk about this game? You want me to talk about Pokemon? Can that wait until the end please? Thank you.
Little Town Hero is Game Freak’s recent outing from their “Gear Project” system. Mixing the strategy from both card and board games, Little Town Hero offers a very unique RPG experience. Even as someone who loves the game on the Switch, I can only recommend it with caution because of the battle system. If you’re into card and board games that’s long and has loads of strategy, then you can jump right in, otherwise stay away from it. The lack of a free demo doesn’t help either because this is a game that sorely needed it. As of this writing there’s an issue with the pricing for certain regions, so don’t spend over 30 bucks for this until this is fixed. I even feel that the price is really steep, topping on this being a divisive title is a gamble.
– Real player with 25.1 hrs in game
Read More: Best Strategy RPG Turn-Based Combat Games.
Its such a wonderful game to play! In terms of other reviews issues I haven’t really ran into them aside from the intro being unskippable and start on a small screen but, fixable with options in the main menu. I love the music and mechanics of little town hero and the amount strategy needed when playing in hard mode!
– Real player with 22.2 hrs in game
Stardander School for Witches
In this SHATTERED world, humans cannot survive without MAGIC. Someone has to TEACH them. That someone is Darestrand - aka Professor Dare - a Celestial-class Fae cat, protector of humans and head of Stardander School for Witches.
As Professor Dare, you will select a few lucky witches to teach, and choose which classes to teach them.
Support your witches as they navigate magical school life, and decide when to help them, advise them, or punish them.
Guide your witches through perilous team battles to keep the forests surrounding your castle safe. Wild Fae are on the rise and a dangerous enemy lays siege - always ready for a chance to strike.
The World
Long ago, humans summoned Fae creatures to this world and bound them to their will. It was an age of power and magic. But when pacts were broken, that very power - the power of the Fae - turned upon humanity and brought chaos to the world.
Only the aid and protection of fifteen sympathetic Fae kept humans from being annihilated. These fifteen became known as the Protectors, and founded the human-Fae Alliance. But one notoriously powerful and malicious Fae - Apexsens - has a deep grudge against humans and has not given up his quest to exterminate them.
The safety of the Protectors cannot last forever - only through mastering their own magic do humans stand a chance. For nearly 300 years it has been Darestrand’s task - and atonement - to teach humans the very magic that once dominated and enslaved her.
After mysteriously vanishing for seven years, Darestrand is now back to re-open Stardander, the best school for witches and the hope of all humanity. Few now know that she was once a great friend to Apexsens, and it was her who long ago broke the pacts and unleashed him upon the world. When the world’s balance shifts again, where will her loyalties lie?
Features
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Accept witches to your school, helping them grow and learn spells.
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Battle dangerous Fae in a unique turn based battle system.
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Talk to and form pacts with enemy Fae to increase your witch’s power.
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Solve mysteries in a nine year story arc with a high-stakes conclusion.
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Compete with your rival wizard’s school, Kragons, for the highest school rank.
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Decide how to manage all the shenanigans young witches are bound to get up to.
Classes
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Projection - teaches combat magic that banishes enemy Fae.
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Protection - teaches defensive magic that keeps your witches alive.
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Transmutation - teaches constructive magic that creates potions and enchants equipment.
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Channeling - teaches support magic that heals and restores witches.
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Telepathy - teaches mental magic that allows you to sense and communicate with Fae.
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Spirit - teaches binding magic that lets you form pacts with Fae.
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Illusion - teaches sensory magic that tricks and misleads.
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Summoning - teaches transportation magic that brings objects and even Fae to you.
Read More: Best Strategy RPG Magic Games.
Vagrus - The Riven Realms
Genuinely good. Multiple ways to play through, interesting conceits and brutal treatment of mistakes. A player really gets the feeling that their choices matter to their future and no decision is taken lightly, whether in the scripted events or even in just where to go. Great game to replay using different builds and goals, which adds longevity. A really good strong start form the devs, they should be proud of their product. I hope they continue to build and improve.
– Real player with 496.7 hrs in game
Read More: Best Strategy RPG Choose Your Own Adventure Games.
Vagrus is for particular tastes. Do you want an open world trade-simulation oriented RPG with a lot of content, almost all of which is delivered through text? Are you ok with playing a character that never appears in the game except through choices and effects you make on your trade caravan, your companions, and the factions you fight or ally with? Are you ok with these choices changing the course of the overall story only in a limited way, so the bulk of your player effect is in how you choose to advance your caravan and companions and not how you destroy an enemy or change the world? Most of the big moments in the game are finding out about something that is going on, but being unable to completely stop it. Sometimes you can’t effect it at all. But, you learn, and in almost every way in Vagrus, knowledge is power. The user interface is wonky, the gameplay is deep but takes a long time to get your head around, and currently the Internet will not answer all of your many questions about how the world works. You’ll need to figure quite a bit out for yourself. Does that sound fun? give Vagrus a try.
– Real player with 286.4 hrs in game
Arcadia: The Crystal Wars
Arcadia: The Crystal Wars is an open-world, squad-based fusion of role playing and strategy, combining traditional RPG elements such as character skills, talents, quests, dungeons, and raids with strategic base-building, farming, and crafting. Explore the world of Arcadia in non-linear fashion as a single character, or recruit up to 20 characters and dive into the rich storyline while taking an active part in shaping the outcome of the Crystal Wars.
Features:
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Dive into the Quest Driven Story
Arcadia also offers a rich story that you can dive into at any time. The unique, hand written quests will take you from city to city, meeting unique characters, exploring dungeons and raids to retrieve artifacts, and helping to guide the outcome of the Crystal Wars as you see fit. Will you fight alongside Tech Commander Kyber, to rid the world of the Crystal’s corruption? Or will you seek out the Etir, to understand the Crystal at its' source? The choices you make will decide the fate of Arcadia.
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Explore an Open World
Looking for a non-linear experience? Then Arcadia is your sandbox. Just because the factions are engaged in the Crystal War, does not mean that you have to. Would you rather be a lone adventurer, seeking the challenges of dungeons and raids? Or a trader, developing trade routes and settlements and only using combat as a means to defend yourself? You have the freedom to make up your own story.
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Unlock Powerful Magic or Advanced Technology
As you explore Arcadia, you will undoubtedly encounter the power of the Crystal. Using special techniques, the power of the Crystal can either be consumed directly by your characters to unlock powerful magic or be harnessed and used as a power source to power advanced technology. Whichever you choose, your characters will gain new abilities as well as physically change. The more power they acquire, the greater the physical transformation.
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Character Customization
Each character within your faction has a set of skills related to Combat, Crafting, and Labor. It’s up to you how to train them and what talents they acquire. Do you want a solder, capable of wielding heavy armor into battle during war but also able to craft the finest armor in the game? Or how about a farmer, wearing light armor yet when combat calls wields the most power magic to heal your allies and decimate your enemies? The choice is yours
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Unique Character Races
Arcadia offers four unique character races that you can create and recruit into your faction. While each race has strengths and weaknesses in terms of starting skill level and rate of experience gain, the ultimate path of each character you control is completely up to you. Has a powerful Rhingar, who has trained with one handed weapons and shields to defend her allies, offered to join your faction but you need a armorsmith? So be it, recruit her and take advantage of her racial bonus in Armor Crafting, while also being capable of defending your settlements from attack.
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Develop Settlements
Whether you control one character or twenty, you’ll want to consider developing settlements to fuel your adventures. Perhaps you only need a single base camp, with a place to rest and to cook food? Or maybe you are ready to take an active role in the Crystal Wars and want multiple strategic base locations where you have farms to feed your troops and forges to craft armor and weapons.
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Explore Dungeons and Raids
It’s been said that great riches and power can be found in the most difficult of locations. Arcadia is no exception. Take up to five of your characters as you dive into one of five dungeons, each with unique enemy types and scripted boss fights or brave it all and take up to 10 of your characters to fight in one of five raids.
Killer 19
its like katana zero, but your cpu usage goes up to 99%
– Real player with 0.6 hrs in game
Codename: Mystery Babylon
The rich and powerful across nations have found one common ground: control. Unbeknownst to most, hidden powers collude in the shadows; waging war to gain profits, passing laws to fit their agenda, and pacifying the masses.
Your guild is unwittingly thrust into this tale of intrigue. Explore the depths of this corruption and attain forbidden knowledge in the hopes you can survive. Will you lead your fledgling guild to success and learn the ultimate truth?
What is the true source of magick?
Upcoming Features
Guild Home Base Management
Become a high-ranking guild, a force to be reckoned with. Upgrade and renovate your guild hall through a series of immersive and intricate management mechanics.
Dueling System
Fight in tournaments across the known world for reward and glory! A duel is not always fought in contest. There may be times with no other options left to settle disputes - or perhaps times you simply wish to impress.
Influence-based Relationships
Watch your relationships flourish or falter. Face the consequences of your actions, as those around you are shaped by the choices you make.
Reputation & Renown
A guild is nothing without its reputation. Earn influence with certain factions or towns through a multitude of ways. Have the freedom to complete guild quests, fight in local tournaments, and more.
Guild Quests
Witness your guild rise to greater heights, increase your rank and meet more dangerous foes who wish to topple your success.
Fifefer Island - Terrena’s Adventure
Fifefer island is a micro-economics game. This game offers a very unique and incredible way of learning economics. The story, music, voice-over,the art of the game and unique puzzles are well synchronized, which makes learning and game-play even more fun. This is the perfect game if you are looking for fun and learning in one thing. After playing the game you will not be disappointed. Highly recommended.
– Real player with 26.0 hrs in game
Great game to utilize for differentiation. This game offers an excellent overview of new concepts that can be used as an introduction or to reinforce learning. Love it!
– Real player with 10.5 hrs in game
Jeebo & Jerbo vs. Life
Well made platformer with a goofy side and a darker side. Fits the named genres well and has a well scored soundtrack. Replayability also makes this game worth the time youll be able to get out of it.
– Real player with 53.0 hrs in game
Fantastic game with an amazing world. The lore and story are phenomenal and the gameplay is very fun too. Highly recommend to anyone who enjoys funny and interesting worlds akin to that of Undertale/Deltarune (You can definitely see a lot of Toby Fox influence in the game lol)
– Real player with 18.5 hrs in game
Midnight Protocol
I don’t have many games in my library - I’m quite picky in my tastes. I’m not usually one for hacking games but the Demo left me wanting more. After 22 enjoyable hours, I’m evidently happy to have added this game in my library. I waited to give this revieuw untill I finished the story for the first time - It will certainly not be the last. I’ll take some time to revieuw a few aspects of the game that might interest you most:
Gameplay/Mechanics: 8/10
A game is nothing without gameplay, and a hacking game sets a promise: it will not be just ‘a game’ - but one with depth, complexity, and decision making. To achieve this, Midnight protocol structures its gameplay around levels that feel like a labyrinth or puzzle. A Digital dungeon, if you will. To get around the various obstacles such as firewalls, encrypted nodes and ‘antagonistic’ system operators that chase you down you get access to hardware you can tailor to your playstyle, as well as a host of programs each with their own up- and downsides. You quickly learn how to balance them carefully, using fairly easy commands to allocate memory to the programs you need in order to finish the level. Suffice to say, Midnight protocol nails the hacker-feel you’ll expect. It is not all roses and sunshine of course - there is quite a reliance on RNG to many of the mechanics of the game that can make you second guess your decisions while they are actually fine, or save you when you know you had no right to make it. Aside from that, i found myself at times trying a level, finding where the hidden obstacles were, and avoiding them alltogether once I got to reload the level. This was- at times-unavoidable, and felt wrong. I’ve since noticed that these hidden obstacles are slightly randomized, at least in some levels, which alleviated this somewhat. Perhaps the developers could not just list potential ICE, but also include a map at the beginning of the mission (once you enter a mission you see the layout anyway, except in rare instances), that does not show the obstacles, but layout of the nodes beforehand. With this information I feel I personally would not have had to reload to adapt my strategy as much as I did.
– Real player with 41.0 hrs in game
| 🔵 POI | ✔️ Pos | ❌ Neg | 💡 Ideas | 🍿 Video | ⭐ STAR |
FINAL REVIEW
🔵Ultimately MP is a puzzle game running under the guise of a hacker game.
🔵Each Network is a puzzle, and you must defeat the puzzle using commands & tools.
🔵MP could be considered a Lightweight Hacker game which introduces turn-based gameplay
🔵Has some additional unique and impressive gameplay mechanics.
🔵I was instantly Immersed by the story and the characters.
– Real player with 29.2 hrs in game
The Last Defense
ThugGames' goal is to build a series of games that explain one major story.
All of the games are from various genres.
We’re starting with The Last Defense to introduce our players to the universe’s story.
A continent driven by mythic powers. All nations have different abilities. After years of war between themselves, they now have a common enemy and are forced to unite and fight together in order to protect their world. There are five kingdoms. Only the kingdom of Murgaz is standing (Kingdom of Men / Middle Kingdom). All surviving mages join the forces, under the command of King Severin. YOU are playing from the eyes of King Severin and control your own defense by:
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Build your own Defense!
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Cast special abilities for every mage, based on their power. (Fire Mage example)
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Replayable game with different experience every time you play.
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Gameplay for hours.
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Follow a story with every chapter.