Apocalyptic Adventure: Episode 1
A Gem, yet to be Found
As the store page states it, this game is made by a small team and is designated as an early access title. But early access is not the right word for what we got here so far. Think about Apocalyptic Adventure: Episode 1 as an advanced Demo of what this series might can become in the near future. The coremechanics are already fleshed out, the menu and backpack system is on a good way, Your inventory, which can be grabbed from your back, works as you place it in the world intuitively. Especially while crafting weapons and tools at one of the many workbenches, you get a feeling for the intuitive “grabbing in the bag” to get your resourcess. In addition to the backpack storage on your back for big things, the player got a small pouch on the lef hip in which utility items, like stones, bombs and ammo can be stored and quickly acessed. To get rid of the infected hordes which come at you as you progress threw the map, the player mostly relies on melee combat. While beeing able to use your fists to push the infected away, the game tells you quite early that the use of tools, handcrafted weapons and traps are the way to go against the undead. Handgun combat is also part of the game, while ammo is always low and it is meant as the last devestating defence in the most tragic situations.
– Real player with 1.8 hrs in game
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“Apocalyptic Adventure: Episode 1” is a action, adventure, strategy thats a nice mix. A very nice game looking forward to episode 2. I will recommend this game but only 3.99 euro thats cheap.
– Real player with 1.2 hrs in game
Lost Patrol
As a kid, I used to play this game on the Commodore Amiga when it first came out….it was frustratingly hard, but had a good story and was really atmospheric (including the music).
When I saw it on Steam, I was really excited and looked forward to trying out an ‘old classic’ again.
Unfortunately, the game has no sound and the controls (after figuring them out) can only be described as horrendous, at best. No mouse, no instruction, no music, and I’m sure a couple of the features don’t work. Such a shame - not a good version of the game.
– Real player with 3.2 hrs in game
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NEXT JUMP: Shmup Tactics
Well now, it’s time to review yet another roguelike… or is it a turn-based strategy game? Bullet-hell? Yep, Next Jump: Shmup Tactics is all three of these things at once. These genres seem like they absolutely should not go together… it sounds totally nonsensical. But not only is the combination viable, but it works out really well here.
In this game, your overall goal is to reach the Dragon Mothership and defeat it, because apparently they stole your space beer (???) and ran off with it. Like any good shmup, this means a long battle through about a kersquillion enemy ships on your way to fight the boss at the end. As this game is part roguelike, everything is procedural, so you’ll be getting a very different experience every time.
– Real player with 9.7 hrs in game
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This is a fantastic game if you like small-scale turn-based tactical battles in space. The core gameplay is turn-based shoot ‘em up with simplified FTL-like sector jumping in between the skirmishes. It’s not really much like FTL except superficially. It’s a great game nonetheless!
First, the downsides. It’s a relatively short game. It’s very replayable but even if you like it, you probably won’t play for many tens of hours. It’s also cheap though.
The battle map is small and doesn’t contain much except various enemies. Not realy a downside in my opinion, just a game design choice. Think of the map as a chess board.
– Real player with 8.9 hrs in game
SIK Space Invader Kreature
It’s fast
– Real player with 11.6 hrs in game
Amazing visual art
I love multiplayer games to play with my friends.
This is a multiplayer shooter game with a really good vibe where I can play with my friends and it’s not just shooting but we can have paths to unlock and we can have strategy.
Shut up and take my money
– Real player with 0.4 hrs in game
FPS Tactics
Oh my gosh, I cannot believe this game exists
do not buy!!!
its so laggy stuff load as you walk up to it, there no instructions,
thing MOOOOS like a minecraft cow,
looks like a fps but not really you cannot shoot it dead, only can have one gun at a time cannot find ammo after you run out your out, even after you respond no new ammo,
you have to place the 4 agents so that they can defeat the monster you cannot,
and after that the game is over,
These are all the assets you could get from HB Unity 2 bundle,
– Real player with 0.5 hrs in game
Bruh
– Real player with 0.3 hrs in game
Dragon Blast - Crazy Action Super Hero Game
Get in the action and take on the dangerous and most powerful dragons from unknown space to become the next Super Dragon Hero.
GAME EXPERIENCE
Immerse yourself in one of the most simple casual action game, with stunning visual and particle effects that turn every action into a real blockbuster action movie. Defeat all different types of dragons and be victorious.
SUPER HEROES
Play as unique superheroes having different weapons and save our cities from furious dragon attacks.
Magi
This is an old and fun game that used to be sold by the standalone developer. It’s a shame strategies are not still posted, for it can really be challenging to win. Music soundtrack is pretty iconic… I don’t think the developer supports it anymore but if you’re into magic duels then you’ve probably spent worse money than this.
– Real player with 8.5 hrs in game
It’s “TUG-OF-WAR” with fireballs and techno-liches.
Other games come to mind, like
“Aeon Command” (space battles)
“Samurai vs Zombies Defense” (goofy samurai warfare)
and
“Puzzle Chronicles” (the illegitimate child of Tetris and Mortal Kombat)
These game elements are constant:
-
try to hold the line
-
manage your defences
-
beef-up your attacks
-
spam your enemies to death
In Magi, you start by opening magical “channels.” These channels enable your spells and strengthen them. Then, it’s a real-time battle as you queue-up spells for casting. It’s like the building queue in Starcraft or Civ… only it’s your shield spell, or a magic missile, or summoning an imp. As your mage is casting one spell, you have time to set up the next. And the next. You can plan a bit… or panic. Apparently, I’m still fond of panicking.
– Real player with 7.4 hrs in game