Together in Battle

Together in Battle

Together in Battle is a strategy RPG and team management roguelite with vibrant procedurally generated characters and emergent relationship-building. Uncover a sinister conspiracy; fight deep turn-based tactical battles; deal with random events; watch your characters grow together.

Premise

You’ve arrived in the island kingdom of Dese with a secret mission to enter the gladiatorial games and find loyal fighters. Hunted by an imperial praetor, you must maintain a low profile even as you find yourself drawn into intrigues that will decide the fate of Dese itself.

Recruit and manage charming characters. Stay stocked on food, make payroll, and keep your characters practicing. But beware: they have feelings! Let their friends to fall in battle, and they may become depressed. Let morale fall too low, and you’ll risk resentment and desertion. Keep them happy, however, and they will grow close to one another, form fond memories, give nicknames–even share their special combat skills! With skill and patience, you will emerge victorious…together in battle.

An evolution of the lauded Telepath Tactics combat engine

With a deterministic core that never wastes your time, combat in Together in Battle nonetheless features dizzying tactical depth:

  • Backstabbing: strike from behind to avoid counterattacks and score a huge damage bonus!

  • Elevation: claim the high ground to boost your effectiveness and hinder the enemy’s!

  • Knockbacks galore: shove and throw enemies into water, lava, and chasms; off of cliffs; or into each other!

  • Destructible environments: bust down doors, blow up walls, hack through bushes, chop through barricades! If you can see it, you can smash it.

  • Create new structures on the battlefield: build your own bridges and barricades; freeze water to form ice bridges; set traps for enemies to wander into; place explosives to detonate at an opportune moment.

  • Defensive terrain: take up position in tall grass to gain a defense boost–or hack it down to deny that same advantage to the enemy.

  • Extreme turn flexibility: move a character, move a second character, then return to finish the first character’s turn. An unlimited undo stack lets you redo it all if you don’t like where everyone ended up!

  • Clever AI: face enemies that use the terrain to their advantage, take advantage of weak positioning, and compete with you for dropped items.

Tons of content!

You won’t see everything Together in Battle has to offer in a single playthrough–every game offers a new experience. TiB includes:

  • 6 playable species

  • 24 base classes with branching promotions for a total of 72 distinct character classes

  • multi-classing

  • more than 150 skills

  • dozens of random events and side quests

  • hundreds of thousands of possible procedurally generated weapons and pieces of armor, including unique and personal weapons

Deep procedurally generated characters

Every character you recruit has distinct traits, personal histories, beliefs, hobbies, and secrets. You’ll never get the same character twice.

These differences matter: a baker will use food to produce cookies and cakes you can eat or sell; a jokester will do funny impressions to boost morale; a hunter will boost your stocks with wild game; a blacksmith will repair the group’s weapons. Dancers are nimble; sailors are good swimmers. Some characters are prone to depression; some, to self-doubt. Some self-soothe with long walks or prayer; others undertake long-term projects like growing vegetables, crafting dolls, or writing novels. Learn what makes each character tick as they grow and form powerful bonds of friendship!

A campaign creation suite

Together in Battle comes with a campaign creation suite to let you build your own full-fledged SRPG campaigns!

  • Build characters in the character creator!

  • Sculpt battlefields and place armies in the map editor!

  • Compose cut scenes in the cut scene editor!

  • Write branching dialogue trees for both battles and cut scenes using the dialogue editor!

  • Create new skills for your characters to use in the skill editor!

  • Craft new items and equipment for players to loot in the item editor!

  • Need ideas? Let the game roll up full-fledged characters and battles for you to edit (or simply use as-is)!

  • Construct your own scripts, then assign them to items and skills for whatever custom effects you can dream up!

  • Mod support for custom music, sound effects, character classes, AI profiles, and more!


Read More: Best Strategy RPG Turn-Based Combat Games.


Together in Battle on Steam

Kim

Kim

Backed on Kickstarter and now a review two things i rarely do. Unless i feel something is special which Kim most certainly is in my opinion.

First off i have never read the book but i have now purchased and it’s on my reading list.

Kim is like a geography, history and survival game all rolled into one.

The first thing that appealed to me was that the gameplay reminded me of one of my favorite ever games Burntime a post apocalyptic scavenging game ( hint for your next game pleeeease devolpers this game design is perfect for it).

Real player with 43.6 hrs in game


Read More: Best Strategy RPG Survival Games.


Normally I don’t do reviews on the games I play, but when it comes to Kim I really felt that I should do one because of two things.

  1. First is obviosuly the merit to the game itself. It is really enjoyable, unique and probably one of the best indie games i have come across. Once you start a playthrough, you just immerse yourself in the character, the beautiful settings and the writing it offers. The music is lovely, so the deluxe edition is reccommended.

Gameplay wise, having to weigh in the pros and cons of actions as well as taking into account of the limited time and resources available to the character in the playthrough is the strongest element of the game. Basically, you have to make smart choices to score high but at the same time you also get to choose the high road or the low road in making decisions and that will put your own morality to the test, which I really like to see in all kinds of games.

Real player with 19.1 hrs in game

Kim on Steam

MHL

MHL

You just received a call from your uncle.

Apparently, he won a small defunct hockey team in a poker game

He knows you don’t have much going on, and offers to let you run the team.

If you can win the Marcotte cup at the end of the season, the team is yours!

Otherwise, you go to jail

Seizing the opportunity, you head downtown to register your team…

In MHL, you will build a roster from hundreds of randomly generated players, each with their own skills and weaknesses against 5 other distinct owners.


Read More: Best Strategy RPG Simulation Games.


MHL on Steam

Sanctuary Saga: Prelude

Sanctuary Saga: Prelude

Press Kit

Guide disgruntled guild leaders leaving their homelands to face the harsh Untamed Wilds. Row-based battles with arguing allies reward strategic play in this 16-bit JRPG.

Send the party out on expeditions into randomly determined Biomes, each with their own set of Monster mobs and unique boss encounters. Collect loot to exchange for gear, leveling the heroes as they succeed in progressively harder expeditions to moving their caravan deeper into the Wilds.

Can you deliver them safely to their new home?

Row Based Combat

Combat is a synthesis of turn based order with a row-based skill system. Your heroes each possess 6 unique skills that must be used cooperatively to overcome the myriad of monsters within the Untamed Wilds.

Narrative Based On Relationship Scores

As party members fight alongside each other relationships develop playing out in an ongoing narrative. Will the party overcome their differences and develop the trust necessary to achieve their goal or will the caravan breakup part way through the expedition?

Argument System

Each hero possesses an Argument meter that rises during fights. Be sure to monitor this score because if it gets too high they may refuse to help fight the monsters!

Swap Party Members Between Encounters

The party can only have four active combatants so feel free to swap in healthier party members after a rough fight! If a hero gets knocked out during an expedition they will automatically revive once the party gets back to the Caravan.

Unique Mini-boss and Boss Encounters

Each Biome possesses four mini-bosses and four unique bosses that must be overcome through the course of the caravan’s travels. Learn the attack patterns of each and how to use your party’s skills to overcome!

Sanctuary Saga: Prelude on Steam

Slave RPG

Slave RPG

A fun game with a unique look. You start with a big debt and have to earn your freedom by earning money through various methods. Like mining or fighting in an arena or looting ruined cities. It mixes sci-fi with fantasy. For instance you can be playing as an orc and fighting a robot. It’s a game I very much recommend.

Real player with 28.6 hrs in game

Love this game. The basic premise of this game is you play as a slave and you need to fight to work off your debt while learning about what happened to you. Now you can level up, you can fight mutated beings, attack npcs (with a perk) and more but It needs a lot more content I am 3 hours into the game and its starting to look like I am almost done with the second tier of arena and just need to find out where I came from there are no other arenas no crazy quests(that I have found) its just kind of there. If the devs decide to come back some day what I hope they add is-

Real player with 3.4 hrs in game

Slave RPG on Steam

Time Break Chronicles

Time Break Chronicles

Greetings one and All,

For those interested in this game here is my review on it.

Time Break Chronicles plays like an old school rpg game. Those who have played older rpgs would enjoy it but it’s not your typically rpg. Those fans of Final Fantasy VII or VII New Threat mods or Final Fantasy VI Brave New world would find great enjoyment in the challenges of this game. Most fights are about thinking. The balance of the game is rather well done despite how many characters you can choose from. As writing this review we are at 48 characters available. My highest loop on my best save is loop 20. This game is about planning stuff out. Learning enemies and bosses strategy and how they react to certain attacks.

Real player with 194.0 hrs in game

Excellent game even in early access

It’s basically a JRPG meets rogue lite. You’re stuck in an endless dimensional loop and travel from node to node towards the end boss. Think Slay the spire map layout except horizontal instead of vertical. Entering a node drains stamina from each character in your party and lower stamina equals lower character stats

Your main character Claire is stuck in an endless loop in a strange dimension. From her own little pocket in this dimension, she travels the map, rescuing characters to strengthen her party while fighting a nefarious cult. There are 24 characters at present with more to come. While there is some overlap between characters, each offers unique abilities and you’re free to form your party in any way you like with the only requirement being that Claire is present. Claire has 3 forms, tank, dps and healer and while she is not as good in each role as more specialized characters, her jack of all trades and her ability to switch form at will even during combat, makes her very valuable

Real player with 114.1 hrs in game

Time Break Chronicles on Steam

Roguebook

Roguebook

Wanted to hold off reviewing it until I beat +15. If you’re looking for a new deckbuilder, I’d recommend this one. I’ve played Slay the Spire, Monster Train, and a few others, and this one really made me want to thoroughly complete it. There is enough variety and unique combinations that really makes each run fun and challenging. It’s not perfect (I’ll talk about that below), but it’s worth the coin.

Positive:

*Gem system adds a fun element that makes some not so useful cards viable.

*The large deck angle adds more ways to build around bad cards.

Real player with 150.8 hrs in game

I unfortunately can’t leave a positive review. I am a linux user. Before buying this game, I checked and saw that the game worked fine with steam compatilibity tools, so I bought it. The game was working perfectly. Then they added an update, which added some random visual bugs (slightly annoying but nothing major) as well as some random game crashes (around once every 1h30 of play for me, but since I’m slow and runs were about 2h30 that was quite annoying). Then the last major update hit, claiming some bugfixes. Cool. I do not experience any bug anymore since my game doesn’t even launch anymore. I’ve tried switching the compatilibity modes, proton versions…etc… to no avail, the game doesn’t launch anymore.

Real player with 103.6 hrs in game

Roguebook on Steam

幻灵岛(Fantasy Sprite Island)

幻灵岛(Fantasy Sprite Island)

Fantasy Sprite Island

Fantasy Sprite Island is a collection of spirit capture training, home construction, copy adventure and other business development type of game. In the game, players can set up spirit teams to conquer different areas of the magic island, discover and unlock different function points on the island. Build your own home and arrange for elves to do different jobs. You can also try leisure games, or training incubation, cultivate powerful elves, and finally challenge the endless city and eternal arena.

  • Form a spirit

In the first version of the game, there are more than 100 kinds of spirits in different shapes, which live in various areas of the island. Elves of different races have their own race value, skill pool and talent pool, so some of them are good at fighting, some are good at entertainment, and some are good at work… Reasonable arrangement and management of them for different work or combat combination will get better effect.

  • Spirit skills

The elves in the island will get a chance to learn skills every ten levels. They will randomly choose two skills from their skill pool to learn. Of course, in addition to their own race pool, elves can also learn the learnable skills of this attribute through skill books.

  • Spirit reproduction

The spirits in the magic island can reproduce across races. Just choose two opposite sex spirits to reproduce. The offspring will be randomly selected from the parent race. The attributes of the spirits will be based on the random attributes of the parent race. At the same time, they may inherit the random skills of the parent race. That is to say, the offspring can acquire cross race and cross attribute skills through heredity. There are other special conditions in reproduction, please look forward to it.

  • Spirit equipment

Each spirit can carry a piece of equipment, which has its own characteristics. It’s not just a simple attribute increase or decrease. Carrying the appropriate equipment will greatly enhance the strength of the spirit.

  • Random copy

There are all kinds of elves, replica facilities, props, traps, etc. randomly distributed in the replica. Conquering the replica will get a lot of rewards. In addition to 5 limited copies, 2 endless copies will be unlocked after customs clearance. At the same time, the first copy can also unlock the island’s resource points, mysterious shops and other functional buildings.

  • Island Construction

By building various functional buildings on the island, we can arrange elves to engage in refining, training, incubation, entertainment, guarding and other work, or to resist emergencies. Of course, you can also unlock the resource points on the island through the adventure copy of customs clearance, and arrange the elves to collect the resources and treasures on the island. These resources are also the basic raw materials for refining various treasures.

  • Home facilities deployment

You can freely arrange the location of the home buildings. In the middle and later stages of the game, you can also get many decorative buildings from the treasure and entertainment center to decorate your home. Of course, the deployment of these decorative buildings will make the elves on the island happy and get various kinds of bonus.

  • Production and integration of props

After the players build a Research Institute on the island, they can arrange the elves to produce various props automatically by consuming different materials. They can also fuse the surplus props to produce new props.

  • Entertainment Games

When players build an entertainment center on the island, they can carry elves to play entertainment games. Of course, choosing the right elves to play the right game will get more attribute bonus, and the game will be simpler. The token obtained through the small game can also be exchanged for special reward props.

  • Training ground exercise

When players build a training field, they can arrange the elves for training. With the passage of time, the Elves will get experience value, and special training can also be arranged, which will enable the elves to get the training value of attributes, so that the elves can grow more personalized.

  • Place type monster invasion resistance

When players build sentries and deploy guard elves, they can detect the impending invasion of monsters (random events) in advance. The elves in sentries will fight with them automatically (or take the initiative to fight). After victory, they will get rich rewards.

  • Eternal arena and endless City challenging the limit

When the player passes the last copy on the island, the eternal arena will be unlocked to challenge the limit of the spirit’s fighting power! Of course, in addition to the eternal arena, the two infinite copies that are finally unlocked are also the places where the comprehensive ability limit of the spirit team is challenged. With the increase of the number of layers, the rewards of the copies are getting better and better, and of course, the difficulty is also getting higher and higher!

  • Seasonal weather change

The weather on the island changes every day. The change of the weather will be affected by the season, and the different weather will also have a certain impact on the fight of the elves.

other…

幻灵岛(Fantasy Sprite Island) on Steam

Brave’s Rage

Brave’s Rage

“Brave’s Rage” is a challenging real-time strategy card game. You can build your own unique deck and team, flexibly use bullet time and perfect defense mechanism, defeat the enemy elegantly and efficiently, and explore the truth behind the princess kidnapping!

【STORY】

Once upon a day , an evil dragon came to Aim kingdom and took the princess away. King managed to rescue the princess by assembling groups of braves, but many of them never came back. With this opportunity , Forces were going to start something again , even Devils and Old ones were involved.

【FEATURE】

  • Classic DBG game with new flavor

You can build your card deck during the game ,and you can also have up to 3 braves of different classes, which is ,double building with card and braves, double the fun!

  • Real-time strategy

You can act whenever you want , and good timing can bring great advantages, such as perfect defending (just like soul-like games).

  • lock-free skill function

You can avoid damage by moving when use cards, and also can hit multiple targets while enemy moves together. This will give you new experience that is totally different from classic card games.

  • Brave’s growth

Up to 10 different classes of braves , each class has its unique talent tree, and while braves upgrade, they will get a new skill from skill pool. This will challenge your statics, good luck!

  • Events and Enemies

You will encounter various of events and different kind of enemies during the adventure, and each new round of game is new experience. Choose your braves and cards wisely.

Brave's Rage on Steam

Overfall

Overfall

A game more than worth it’s money

I’ve owned overfall since it has released in early access and it hooked me straight away, Be under no illusions, the game is tough, You will die and you will have to start over, this is a rogue-like after all, but a very rewarding one at that.

With little introdution you are thrown into a world full of fantasy and myth, rich in different stories. On every island you go to you will encounter a little bit of a story, sometimes just a few lines of dialogue, sometimes a whole murder mystery. Most of these encounters are little self-contained stories, sometimes funny, sometimes serious. And often ending in a fight. What’s even better, many of them will only unfold the second, third or even fifth time you encounter them, as with playing other characters, your choices and options change.

Real player with 190.5 hrs in game

Overfall is a fantasy turn-based rpg filled with tons of lite questing as you forge your own destiny by leading two heroes on a path to unite a single race of your choice torn by faction and conflict. Here are some of its most prominent features to give you the gist of it:

PROS:

*High replay value due to ton of unlockables from Classes, to Companions, to Trinkets, to Weapons, to new Skills/Spells.

*Neat turn-based battle featuring the usage of a 3 step action-point system consisting of Movement (Step 1), Utility (Step 2), and Attack (Step 3). This allows tons of combo and synergy between classes and companions!

Real player with 108.5 hrs in game

Overfall on Steam