Jey’s Empire

Jey’s Empire

Great game! Very complex, tons of weird ways to get from A to B, and very funny under the very serious veneer. I saved America from the Red Menace by making a child cry. The only Steam achievement I’ve ever been proud of!

Real player with 75.5 hrs in game


Read More: Best Strategy RPG Choose Your Own Adventure Games.


The dev is a really cool dude, I’ve helped him out with a few projects. The Discord server is also good and I’d recommend his other games like Cold War 2, Cauldrons of War - Barbarossa, and Cat Fu MI.

Real player with 25.1 hrs in game

Jey's Empire on Steam

Political Arena

Political Arena

POLITICAL ARENA is a one-of-a-kind strategy/sim about American power. Seek fame or infamy in a fully simulated political world, complete with high stakes campaign strategizing, backroom deals, scandals, special interests, and the press. Be the politician of your dreams (or nightmares).

Run a top-notch campaign by leveraging Political Arena’s real world data. Learn what issues drive your constituents to the ballot box, scrutinize the latest polls, and analyze the unique demographics of every congressional district.


Read More: Best Strategy RPG Simulation Games.


Political Arena on Steam

I’m a King

I’m a King

There is a very interesting enigma wrapped in a mystery going on here. I really want to get into the game more, but the translation is rough. I feel certain that after a conversation we could work out some smoother edges to the translations. Thank you! Love the game! Keep: Doing It!

Real player with 2.8 hrs in game


Read More: Best Strategy RPG Choose Your Own Adventure Games.


english translation need a hell of alot of work… very jarring…

Real player with 0.6 hrs in game

I'm a King on Steam

Sovereign Tea

Sovereign Tea

The artwork is adorable and charming. The music is absolutely on point for setting the tone and atmosphere. The story has a good level of intrigue with compelling characters. The game play is challenging which made completing the game feel all the more rewarding.

Real player with 65.5 hrs in game

Coffee? Tea? or perhaps Melee?

In 3HG’s most ambitious project to date, Sovereign Tea offers a unique Tactical Strategy adventure with a focus on unit-to-unit combat and resource management. Whether you’re new to the genre or a seasoned veteran, this game will present a stimulating blend of challenge and catharsis to your experience. The tutorial is intuitive and the first levels offer plenty of room to catch and correct mistakes. There’s even a hint function before each skirmish. However, out of pride, I didn’t really check it. That is, until around the end of the game. Much to my surprise, they weren’t step-for-step guides, but little details to keep in mind that may inspire a new strategy. There were a couple of instances where I knew I had a winning strategy, but I needed to grind through a some extra turns to yield results. Luckily, battles can be revisited (reenacted?) and if I were so inclined, I could try new loadouts or beat my turn record. The characters are written with such detail, they practically read with their own voice. It was fun hearing about a character and speculating how they’d behave or interact with others when they’re finally introduced (based on what I know about their namesake).

Real player with 41.0 hrs in game

Sovereign Tea on Steam

China: Mao’s legacy

China: Mao’s legacy

I would definitely recommend this game probably the best Kremlin Games has out insofar as the whole political dynamics are concerned (you are able to fully shape your country' s policies and the factions are much more ‘real’). The economy however could have been dealt with better and have a proper blend between it and Ostaglie (placing individual buildings alongside the investment).

Alike Ostaglie, relations with individual western European Countries are generalised as NATO and it would be better to not have done it in this way so we can see how the worldwide socialist movement is doing at the time, which in turn, could affect individual countries rather than having it all generalised as ‘NATO’. This would have been much better as China often had more interaction with Western Europe (with the initial funding of left-wing guerrilla groups then to investments) as the WPO did (which mainly tilted towards its own bloc, which China interreacted less with whereas the game sometimes focuses too much on Chinese-Soviet or Chinese-Middle Eastern Relations, whilst relevant it mises opportunities with Western Europe) as well as making the international playing field (which takes up a large bulk of the game) more active, especially seeing how the Years of Lead, the Spanish Transition, the German RAF and the French Maoists pan out with China still being a beacon of Maoism. Or it could show how China has been integrating more with the west and encouraging the growth of the EEC or NATO (if not becoming a member then associating maybe if you take a hard anti-Soviet line).

Real player with 131.3 hrs in game

I write this as a gamer who has played Kremlingames previous simulations, Crisis in the Kremlin, and Ostalgie: The Berlin Wall. As such, I can’t write this from the perspective of a person who will be exposed to this type of gameplay and Kremlingames' unique idiosyncrasies for the first time. I can only write subjectively from the viewpoint of someone who has played both games already.

First impression: it uses the same map as Ostalgie, with some haphazard modification to add Malaysia, Indonesia, Rhodesia, and the USA to the nations you can interact with. It’s better than the huge scrolling map of Crisis in the Kremlin, so I suppose I can’t complain too much. Go with what works.

Real player with 76.8 hrs in game

China: Mao's legacy on Steam

Collapse: A Political Simulator

Collapse: A Political Simulator

The game is getting ridiculously hard with the new updates and the game balance is very poor (there are no proper tutorials on a game with such complex mechanism). Old bugs are unresolved and there are now lots of new bugs (such as the automatic override of your old save when you start a new one unless you exit the game and restart it from Steam, which would wipe out the save that you spent 10+ hours to play). Also, the game made no mentions about the conditions of the new crisis event ‘Mining Strike’ and my approval rating suddenly slides into the bottom after that event. Not to mention that the game was already very hard before these new updates, it is just unplayable after all these new updates that made the game mechanism even harder and more complicated. Bugs like ‘Russian requirement’ event freezing and Prime Ministerial maximum operability is only 75 made this game even worse. This game wasn’t ready to be released and need a total overhaul and rework

Real player with 164.0 hrs in game

The game is brutally hard I have spent over 90 hours trying to understand the game mechanics. even in sandbox mode the game is hard and since the last few updates the game in my opinion isn’t worth it at this moment. maybe in the next update i will reconsider. Also the game needs to have better english translation it is very hard to understand what you are doing in the game.

Real player with 90.9 hrs in game

Collapse: A Political Simulator on Steam

Sovereign’s Will

Sovereign’s Will

You are Konrad von Meinhart, the son of the Margrave of an imperial province. Your father has vanished under mysterious circumstances and has bequeathed to you the title and the family estate. Now the burden of power is on your shoulders.

_Trumpets are solemnly playing fanfare while you are ascending the pedestal. You receive the symbols of authority and swear fealty to the Sovereign – the immortal Emperor, who’s lived thousands of mortal lives and governs the known world.

But it’s difficult for you to search your heart. Are you happy? Proud? Or worried? There is a varied crowd of people in the hall – like a many-headed beast that you are meant to curb. Merchants and priests, war and feudal lords, minstrels and courtiers – there are both friends and mortal foes among them._

FEATURES

  • Nonlinear story in the vein of the old-school RPG

    Take on the mantle of a medieval ruler and face the dangers, challenges and contradictions that come with such a duty. Like a mosaic, this branching storyline is composed of hundreds of scenes and deeds of your own, making each playthrough unique. Not only significant story events are subject to change – links between them shift as well.

  • Governance of the domain at every level

    Take control of everything: from the minute details to long-term development of your domain. Distribute resources, rebuild the family estate, pardon and punish, maintain relations with neighbours, barbarians and metropoly. Your actions will determine the fate of your duchy - would it become a wealthy trade hub, a culture capital of the realm, or a formidable warmachine?

  • Political intrigues

    Navigate interests of influential fractions: feudal nobility, the church and the bourgeoisie. Resolve conflicts, carry out reforms, lobby for beneficial solutions – it is within your means to preserve the old ways… Or to crush feudal traditions and turn your duchy into a trade republic or even a theocratic autocracy.

  • Roleplay

    Start with a blank slate and write the personality of the young margrave through decisions of your own: His preferences, interests and even character traits. Devout traditionalist or enlightened enthusiast, warrior or magnate, recluse or gourmand or passionate hunter – a flexible system of characteristics allows you to get into character and act exactly the way you want.

  • Elaborate fictional world

    The game takes place in a universal empire that has united the whole of known world. It’s a bizarre fusion of achievements of Modern Era and ancient Roman militarism, permeated with oriental spirituality. Politics is intimately connected to the dogmas of the Church: the priests claim that the Sovereign’s soul is immortal, and that he has been reincarnating in new bodies since the very creation of the world. You are to find out whether there is truth in the holy books or not.

Sovereign's Will on Steam

Star Dynasties

Star Dynasties

Infinite potential, incredible progress.

I started playing this game during the indiecade demo mid-2020, and the evolution this game has been through in just one year is massive.

Pros:

  • Dev very responsive to Player Feedback

  • Lots of Character Drama

  • Interesting Events (Expeditions specially)

  • Interesting Systems (Secrets, Justice, Gatherings, Favors and Negotiation)

  • Powerful Modding Tool (Seriously, one could create a full DLC-worthy experience with it)

Real player with 996.3 hrs in game

Addendum

Have changed review to - Would recommend.*

Only about a third of my gamer friends are big head enough to truly enjoy this game, but I know they will enjoy it immensely. I can see this one sinking hundreds if not thousands of hours into, and I’m already hopeful they go series with it.

I have a great deal of hope, if only because of how quickly the developers are acting on feedback and making solid changes. Meaningful save files now exist. There’s still a lot going on, so I’m not yet done with this review, but the nature and flow of the game are starting to make more sense.

Real player with 122.9 hrs in game

Star Dynasties on Steam

Base One

Base One

I would like to recommend the game with caveats.

Firstly, it looks beautiful, and I love the concept. The modules, devices, and ships look great, and the backgrounds are very appealing (although the characters' portraits aren’t up to the same visual standard). The basic idea is not new, but this generally has a scale that I’m enjoying; it’s more Civ 5/Civ 6 than Cities Skyline or Surviving Mars. By that I mean that in the latter, you reach a stage where your city/base is almost too big to micro-manage enjoyably. (The micro-management is something I enjoy, but it’s not for everyone.)

Real player with 187.8 hrs in game

ok i have played over 80 hours of this game so far. so i will write an advised review and as honest as possible.

1st the good point: the game concept is good, there is mission / tutorial to show u some basics.

there is also a custom game mode (sandbox) wich is a must have since after doing the mission there would be nothing else left.

The graphics are nice and the call and crew are voiced on various area.

There is in game contract during custom to keep u entertained and helping u to survive wich is a nice addition.

Real player with 88.3 hrs in game

Base One on Steam

Westminster Darkly

Westminster Darkly

IN A WORD: MAYBE

IN SHORT:

WHAT TO EXPECT: Management oriented strategy simulator. Hardcore indie game. Dystopian setting. Mature themes. Survivor meets street gang dynamics. Pen and paper, play-by-mail style gameplay. Basic turn-limited combat. Slow-paced, methodical tempo. Needs a better tutorial and/or help screens. Visually clean but limited. Decent mandolin soundtrack. GUI needs some tweaks. No Steam overlay. Patience and imagination required. Singleplayer only. Subtly addictive.

Real player with 35.0 hrs in game

The game has merits which make it worthy of a go at the low price. The UI is problematic and there are some balancing problems, with the AI hammering you pretty soon into the game. Enjoyable without hitting the all-time classic ranking.

Real player with 4.5 hrs in game

Westminster Darkly on Steam