OPERATOR

OPERATOR

please note that the showcased items above are running on a temporary lighting and scene building system and that the final game is subject to graphical enhancement

**IT WILL OUTLAST US.

IT WILL OUTLAST YOU.**

Welcome to Installation Jade. A megastructure and machine managed by an illusive and authoritarian Director. Nobody knows who built it. Nobody knows it’s age. Nobody’s around to ask.

You are an Operator. An artificial consciousness implanted within a preserved human body from long ago. Your tasks are simple. The Director’s orders firm. You are to be activated, assist in the standard operating procedure of the installation and do it with a smile. And so is the Operator after you, and after it, the system is to be kept alive until the end of time. But maybe it isn’t that simple. Maybe the Operator isn’t as mechanical as the system around it.

OPERATOR is a hard to define game about humanity’s struggle against an ancient inhuman odyssey of entirely human origin. About overcoming an inefficient machine entirely focused on self-preservation and either a liberation into the great unknown or a spiteful revolution of mutual destruction. Or maybe it’s just a game about manipulating a mysterious machine in a desperate attempt to end the Director’s mad cycle. Who knows?

In OPERATOR the player has agency over the installation and it’s warped reality, using the Installation’s Operating System to overcome the hostile machine’s many dangers and evade it’s pacification forces by manipulating the worldspace itself.

This is the first game developed by Australian indie solo-developer Cooper Braun and his studio Virtual Edition.


Read More: Best Strategy RPG Hacking Games.


OPERATOR on Steam

World of Fantasy: Zero

World of Fantasy: Zero

Attention the translated has been 1 to 1 via Google Translator - Translated

Storry:

It’s about Ben, Ben is a young adult who every morning at mother’s garden with the scarecrow and wood sword Trains but this one day suddenly changes everything for some reason breaks out at the Slime Ranch aka Slime Farm the Slimes are immune to physical damage, Ben Eilt a child to help that was riffed by a slime he fights against denn Slime After a few meet from the Slimes was Ben Wütent and Ploztlich comes fire out of his hand and so he defeated because Slime he then defeated all Slimes in the city. how it goes on you see in because project


Read More: Best Strategy RPG 2D Platformer Games.


World of Fantasy: Zero on Steam

Fate in the Darkness

Fate in the Darkness

As planned this is an RPG-sandbox in board game style, with a gothic fantasy atmosphere.

А living own life world, which you can interact through the game character, attended events, tasks and game deck.

The goal of this project is to port board game.

In this time the gameplay is a journey through the main game location.

This demonstrates the work I have done, from scratch.

The game is raw.

Core aspects such as: generation of game characters, map-pocessing algorythm, most part of AI logic and e.t.c. are mostly done. But still in need of optimization and content. Also there is a dungeon map-generator, but it’s unfinished and not integrated.

**Graphics will be changed and balance will be updated. Plenty of dialogs, events, tasks, items and objects are gonna be added.

Have in plans to add co-op up to 4 players and map-creation tools.**

Since it’s my pesonal project - I can change/add/delete any part of it if I see fit.

Patreon:

https://www.patreon.com/FiDsteam


Read More: Best Strategy RPG Trading Card Game Games.


Fate in the Darkness on Steam

Radio Commander

Radio Commander

Overview

Set during the Vietnam War, Radio Commander is a realtime strategy game in which the player assumes the role of a company commander known by the radio handle of Papa Bear who has to accomplish military objectives by ordering two platoons via radio. Alpha Platoon is lead by a proud Texan named Kovacs and Bravo Platoon is lead by a black officer named Coleman with some prior combat experience. Unlike any other military strategy game, Radio Commander expects the player to keep track of platoons and enemy units by marking them on a map and radioing (frequently if desired) to the platoons to pinpoint their coordinates on the map in addition to locations of enemy units in which the platoons may be engaged in battle with.

Real player with 32.8 hrs in game

After roughly 20 hours and earning all the achievements, I feel it’s time to put my look on this game into perspective.

The game is fun if you’re into pseudo-realistic military strategy games, in saying that it’s probably not for everyone, but it is fun.

Imagine a Vietnam era Tom Clancy’s Endwar, with a twist, you can’t see your units.

The three difficulty settings in the game are Story, Commander, and Veteran. The first 2 are fairly easy with the amount of micro and enemy difficulty, and the third kicks it up a notch, which is a very good thing for a game like this. It increases the difficulty to the point where you can’t just skip through radio communications all willy nilly. The combat your troops will get into is much more difficult for them to win on this difficulty mode, and you’re more likely to suffer casualties. Your troops can get lost if you keep them in a sticky situation too long before they pull out of combat. You have to keep your choppers and vehicles fueled up, or risk them crashing and losing the valuable crew they have, and the valuable asset they provide.

Real player with 20.7 hrs in game

Radio Commander on Steam

Typing Hearts

Typing Hearts

Typing Hearts is an original dating sim where you meet cute anime girls. Your objective? Typing your way into their hearts!

Combining visual novel mechanics with fast-paced typing gameplay, Typing Hearts will allow you to get to know different girls, each one with a story to tell.

Typing Hearts features a unique typing game and an immersive operating system to enrich the experience of meeting girls!

Your story begins when you receive an official invitation for the first beta of PulseOS, a revolutionary operating system dedicated to dating.

This OS comes with a customized assistant that will teach you the basics of dating girls, and then, it will guide you along your journey to find your perfect match.

Just like in real life, all decisions count. Depending on what you do or say, your story could completely change. Choices matter and your journey will depend on them.

Typing Hearts on Steam

Eternity Protectors

Eternity Protectors

…what if we mixed Space Invaders and Zelda’s Boss Fights…!?

Short Story:

They are coming. Ready your weapons. Get behind that wall. SHOOT. … AND RUN!!

Short Description:

  • Use attacks and skills: Use different characters with different attacks and skills!

  • Dodge: Skillfully evade, block or explode enemies' attacks before they reach you.

  • Recruit Allies: Don’t fight alone! Allies will help you when you need the most!

  • Interact with the environment: Sometimes the best solution is just to return whatever they throw at you.

Story:

After years of battle, the Tree of Eternity was damaged by a big attack from the Demon Lord, at the cost of his own (resurrectable) life.

Still, the Undead and other chaos creatures are here believing they can give the final blow.

Other living races, watching how the Tree of Eternity is damaged, are trying to capture the fortress, believing they can do a better job on defending the Tree than the current defenders.

You, the Eternal Protector, are here to prove all of them are wrong.

Gameplay:

  • The Eternity Protectors is a 20 minutes session Hero Defense. You play as a single Protector, shooting arrows and summoning magic to banish all creatures trying to invade the Eternity Fortress;

  • Play and unlock many Protectors to defend the Tree of Eternity;

  • Become stronger by defeating bosses and freeing souls of Heroes;

  • Defeat the invaders Summoners to destroy the barrier protecting the invader Boss;

  • Interact with the environment by putting trees on fire, shooting at enemies projectiles, throwing bombs back… and many more;

  • THE GAME HAS NO TEXT. Learn the game by playing and sharing knowledge with the community. There is no “How to survive an entire world’s invasion” guidebook.

Eternity Protectors on Steam

Grand Attrition

Grand Attrition

Okay, I’m not a big review writer but I found this game and thought I’d give it a go.

Things I liked:

Over all this isn’t too bad for a cheap indie game. All of the units (Normal, special, or otherwise) are actually unique with their own functions and purposes, which was rather nice. Map size goes from small to rather absurdly large. Honestly most of the standard stuff is par for the course but the things I really enjoyed are the Side-grades, the forts, the special units, and most importantly, the Talents. The side grades are all just that, sidegrades, they really change up how you can tackle a game and once I figured out that I could do that to the unit spawning buildings it really helped. The forts are these “Structures that contain “loot” that can be very beneficial for the rest of your current run. Then the special units, Some of them are spawnable units that cost a lot of resources but they all do different things aside from just attacking whats ever in front of them. Then you have the non-spawnable units which are also strange and fun to use. Finally the talents, I really love the talents in this game and it’s one of the main reasons I keep playing. They are a ton of fun to use and can really change up how you play a game. Furthermore, none of them feel particularly jarring or like you are supposed to have them. My favorite two are Explosive when touched and conversion blossom. My computer hates it but its great to watch unfold at higher difficulties.

Real player with 10.9 hrs in game

Fun free-form strategy game that doesn’t lock you into one form of playing the game. A good way to pass the time with plenty of features to experiment with. The game has great potential and plenty of room for improvisation and improvement.

Real player with 5.6 hrs in game

Grand Attrition on Steam

Midnight Protocol

Midnight Protocol

I don’t have many games in my library - I’m quite picky in my tastes. I’m not usually one for hacking games but the Demo left me wanting more. After 22 enjoyable hours, I’m evidently happy to have added this game in my library. I waited to give this revieuw untill I finished the story for the first time - It will certainly not be the last. I’ll take some time to revieuw a few aspects of the game that might interest you most:

Gameplay/Mechanics: 8/10

A game is nothing without gameplay, and a hacking game sets a promise: it will not be just ‘a game’ - but one with depth, complexity, and decision making. To achieve this, Midnight protocol structures its gameplay around levels that feel like a labyrinth or puzzle. A Digital dungeon, if you will. To get around the various obstacles such as firewalls, encrypted nodes and ‘antagonistic’ system operators that chase you down you get access to hardware you can tailor to your playstyle, as well as a host of programs each with their own up- and downsides. You quickly learn how to balance them carefully, using fairly easy commands to allocate memory to the programs you need in order to finish the level. Suffice to say, Midnight protocol nails the hacker-feel you’ll expect. It is not all roses and sunshine of course - there is quite a reliance on RNG to many of the mechanics of the game that can make you second guess your decisions while they are actually fine, or save you when you know you had no right to make it. Aside from that, i found myself at times trying a level, finding where the hidden obstacles were, and avoiding them alltogether once I got to reload the level. This was- at times-unavoidable, and felt wrong. I’ve since noticed that these hidden obstacles are slightly randomized, at least in some levels, which alleviated this somewhat. Perhaps the developers could not just list potential ICE, but also include a map at the beginning of the mission (once you enter a mission you see the layout anyway, except in rare instances), that does not show the obstacles, but layout of the nodes beforehand. With this information I feel I personally would not have had to reload to adapt my strategy as much as I did.

Real player with 41.0 hrs in game

| 🔵 POI | ✔️ Pos | ❌ Neg | 💡 Ideas | 🍿 Video | ⭐ STAR |

FINAL REVIEW

🔵Ultimately MP is a puzzle game running under the guise of a hacker game.

🔵Each Network is a puzzle, and you must defeat the puzzle using commands & tools.

🔵MP could be considered a Lightweight Hacker game which introduces turn-based gameplay

🔵Has some additional unique and impressive gameplay mechanics.

🔵I was instantly Immersed by the story and the characters.

Real player with 29.2 hrs in game

Midnight Protocol on Steam

战术狂想1(Chimera of Tactics 1)

战术狂想1(Chimera of Tactics 1)

Ugly and buggy, 0 effort garbage.

Real player with 0.8 hrs in game

战术狂想1(Chimera of Tactics 1) on Steam

Heretic Operative

Heretic Operative

Updated review after the most recent patch. Most issues I had with the game have now been fixed, and I have changed back to a “recommended” review as promised. This is the longest review I’ve ever written, and the only one I’ve edited more than once. These facts alone should tell you something about the depth and investment this game offers! Most of the text below this line is no longer relevant, but I’m leaving it up as a history of sorts and a memory of what kind of long-winded criticisms the patient devs have dealt with! :D

Real player with 39.0 hrs in game

Digital Boardgames are a bit of an odd genre. As a fan of both physical board games and digital strategy games I’ve struggled to grasp the hybrid. Why represent a complex strategy game with cards and dice rolls when you don’t have to, especially if your game doesn’t have a physical equivalency.

Enter Heretic Operative. The description reads “Inspired by games like Pandemic, Arkham Horror, and Talisman” and that was a big selling point for me. Having recently become an obssessive for the Arkham Horror card game, I knew what this meant for the game in general - action-point, narrative driven “built to probably kill you” by design. Great.

Real player with 34.1 hrs in game

Heretic Operative on Steam