Dungeon Defenders II

Dungeon Defenders II

I tried. I really, really tried.

Ever since I bought this game in 2014, I continued to throw my time and genuine effort at it, hoping to get at the very least a decent sequel to DD1. I even ignored the very clear warning sign that was the release of DD Eternity (DD1 was abandoned to hackers, then repacked and…sold again under a new name, wham, bam, profit). Today, with the game about ready to leave yet another developement stage, instead of having hope and tons of fun playing the game, I am disgusted and bitterly dissapointed.

Real player with 1862.6 hrs in game


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Don’t bother with Dungeon Defenders 2 or Trendy Entertainment. Their incessant greed has instilled levels of disgust in me that I scarcely could previously fathom.

For a bit of background, allow me to preface this by telling you that I hold no nostalgia for the original Dungeon Defenders. This is a combination of their lack of security leading to rampant hackers and my disdain for the original character styles. I played this game a bit when it first came out, and dropped in now and again to see how it was doing. My tenure here became permanent with the Terraria crossover content, and I’ve remained fairly steady to the game since. I’ve done some Mastery, climbed up Onslaught, and dabbled in Ancient Power Resets. I’ve seen a lot of what there is to see, and let me tell you, originally, the allure was the cartoony, bright graphics and enjoyable combat. However, beneath this veneer of vibrant paint lies a decrepit, hollow experience designed to consume your wallet.

Real player with 1216.2 hrs in game

Dungeon Defenders II on Steam

Descent: Legends of the Dark

Descent: Legends of the Dark

The App is being supported well. Game play is fun and innovative. It still feels like Descent. I like the streamlined changes to the fatigue system. I like the combat system better now that there isn’t a 16% chance of whiffing. You might do very little damage, but something always happens on an attack roll. The multi level terrain adds a neat visual affect and has a descent affect on game play.

Real player with 133.4 hrs in game


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FFGs best app based board game yet! Enemies drop loot, you can harvest crafting materials, save your game between rounds, visit a town where you can craft items, have town triggered events, and more. Each mission had specific points of interest and and interactions that were unique depending on which characters you brought with you. I’m also really impressed with the quest variety. They’ve really outdone themselves. 33 hours in, and still having a blast.

Super excited to continue my adventure, and I hope to see this board game/app supported for a long time to come!

Real player with 69.7 hrs in game

Descent: Legends of the Dark on Steam

Jagged Alliance 3

Jagged Alliance 3

Grand Chien, a nation of rich natural resources and deep political divides, is thrown into chaos when the elected president goes missing and a paramilitary force known as “The Legion” seizes control of the countryside. Now, the President’s family has pulled together all their resources, including an arrangement with the powerful Adonis corporation, to hire a group of skilled mercenaries tasked with finding the President and bringing order back to the country.

In Jagged Alliance 3, select from a huge cast of mercenaries all with their own unique personalities, quirks, and backstories. Then go out and explore Grand Chien as you meet new people, earn money, grow your team, and ultimately make your own decisions that will decide the country’s fate.

FEATURES

  • Engage in rich, tactical turn-based combat

  • Recruit from a large cast of unique mercenaries, including many familiar fan favorites

  • Loot, salvage, and customize an arsenal of weaponry and equipment

  • Choose from a wide array of special perks to customize your mercs as they level up

  • Decide the fate of Grand Chien in an open RPG structure

  • Control territory, train the locals, command multiple parties, and defend against enemy forces in an alive, active world

  • Experience the campaign with friends in online co-op mode


Read More: Best Strategy RPG Tactical RPG Games.


Jagged Alliance 3 on Steam

Timemelters

Timemelters

**- OUR DEMO HAS ALMOST 2 HOURS OF GAMEPLAY TIME -

  • YOU CAN PLAY THE DEMO SOLO OR CO-OP (ONLINE)! -**

–——————————-

Created by the co-designer of Sang-Froid: Tales of Werewolves, Timemelters brings you to a mythical land of dreams and nightmares, where witch trials seem the only answer to the preternatural forces threatening the land.

Timemelters is a hardcore action-strategy game that features a unique game mechanic: Time Travel, which allows the players to go back in time and fight alongside themselves. You play as Teagan, a witch whose powers were just recently unleashed by an unwelcome guest. Now, you must venture forth in a desperate effort to cleanse the countryside from the seeping evil that is corrupting it.

Something is rotten in the Kingdom of Hogendale.

Creation is stricken. Trees and beasts sicken, wither and are reborn as shrieking, malevolent shades. The dead claw their way out of the poisoned earth to swarm mindlessly over the land. No living man or woman is safe from their dripping talons. Whole towns are brought to ruin. King Ionracas’ dream of a lasting Pax Hogendala vanishes in an unnatural whirl of blood and misery.

It must be the Witches! Who else could be responsible for this chaos? The King decrees their death by fire. And thus — many an innocent woman is condemned to the sacred pyre.

Now, the flames await you.


Features:

Unique Time Shift game mechanic: rewind time and fight alongside yourself, not as an AI, but in a fully deterministic fashion. Plan out truly custom strategies and play to your own style!

Hybrid Action-Strategy gameplay: Plan a strategy and execute it all in real time, across more than 20 distinct missions!

Co-op mode: Play the full campaign with a friend online!

Startling storyline: Engaging campaign with all the twists, turns, nooks, crannies and what-the-bleep-just-happened moments you would – and should – expect from a story based on Time Travel!

Inspired by Scottish Folklore: Fight with and against numerous creatures inspired by the rich and variegated Scottish heritage. Och hey, lads and lassies!

Skill Tree: Choose how your spells upgrade – yielding ever more powerful magic and intricate build choices!

Original Soundtrack: Sumptuous, expansive soundtrack filled with epic moments (and a few earworms)!

Timemelters on Steam

Tales Of Chandar

Tales Of Chandar

In the dangerous lands of Chandar the evil mage Haaraf have kidnapped the Princess. Mharak, the King of Chandar selected his best fighters and mages to get her back. The small, but tough group have managed to free her. But this is not the end, only the beginning: your goal is to get her home alive!

Gameplay

Tales Of Chandar is a mix of Turn-Based Strategy & RPG, where you’ll fight dozens of various enemies. Gain experience, level up your heroes, unlock their special skills and find out which of these are suitable for your playstyle.

Interact with strangers for side quests and unlock new characters who’ll join your party and help you on your journey.

But enemies and monsters are not the only one to fight with: you’ll have to pay attention to your heroes' thirst and hunger level, which will drop constantly as you’re wandering the lands. Place down traps to get food, and fill your bucket with water when it rains, or when you’ll find a lake.

You’re not satisfied with your currently selected heroes? Just find some wood, make a campfire and you can switch your party members.

Look out for treasure chests scattered throughout the world, and open them for valuable rewards.

Key features:

-More than 10 heroes to choose from

-More than 60 enemies to fight with

-5 chapters with bosses and mini-bosses

-Turned-based battle system

-RPG system with upgradeable attributes, unlockable special skills, and useful collectable items

-Stylish 2D graphics

-Up to 4 players local (hot-seat) co-op gameplay experience

Tales Of Chandar on Steam

Divinity: Original Sin 2 - Definitive Edition

Divinity: Original Sin 2 - Definitive Edition

At the time of writing this I am at 353 hours played. My first play through of this game was clocked in around ~130 hours. This is with out doubt, one of the best video games I have ever played and for at least one of the characters had me experience one of my most cathartic moments in gaming.

Story: Takes place ~1,000 years after the first Divinity Original Sin game. I didn’t play the first and you don’t really need to to enjoy this game. You’ll pick up on some story things here and there if you read about it. You’re a Source (powerful magic) user and using source draws in the void (bad things) so you are sent to an island to ultimately die off. Story follows you through different areas in the game with different factions fighting that you can side with. Picking your character from a prebuilt gets you added story (one of the 6 listed below).

Real player with 356.2 hrs in game

  • Personal Rating -

☑ ✰✰✰✰✰

☐ ✰✰✰✰

☐ ✰✰✰

☐ ✰✰

☐ ✰

  • View on Price -

☐ It’s free!

☐ It’s freem̲i̲u̲m̲

☑ Worth full price

☐ Grab on a sale

☐ Overpriced

  • Approachability -

☑ This is literally one of the most played games

☐ The game is quite approachable for a wide audience

☐ Some will love it, some not so much

☐ This game is more for a niche audience really

☐ I’d love to meet all 15 of you who play this game

  • Current State -

☑ Game is released and polished

☐ Game is… well, it’s released

Real player with 286.1 hrs in game

Divinity: Original Sin 2 - Definitive Edition on Steam

Fantasy Grounds Unity

Fantasy Grounds Unity

The Skinny:

Easily one of the best programs on my computer and just keeps improving itself. More detailed below.

The Thick of thing:

I began looking for an online resource to start playing Pathfinder remotely, as I only knew a handful of people who played and they lived all over the place. I started with Roll20 and stayed there for a year. During my tenor there I had to keep restarting things on every new game I made. I could not use the same assets without bringing them in again to the new map, and eventually started paying subscription to gain abilities to automate and utilize the feature that made life easier. Content creators were great (independent artists and such) but I began to realize the subscription model was going to make me pay more than any other game I owned. So I started looking at ‘competitors’ which I learned there were many.

Real player with 794.0 hrs in game

Fantasy Grounds Unity (FGU) is a special case. It has a lot of downsides; however, FGU is the only product that provides flexibility, official support, automation, and most importantly regional currency support.

On the bright side; FGU runs on the local machine. The GM can use whatever maps and props he likes. It is also possible to make modules and share them. I can make an entire adventure including images and tokens and just send the file to a fellow GM or move characters between campaigns. I can run 50000 different campaigns and the best of it, once I purchased FGU, it is mine to keep. The official support is also great. You just buy the system once and it is yours. Most of the settings are updated with new features. If you are following a rather popular system, there are tons of adventures and if you are a DIY person you can make your adventures. The FGU also comes with 11 RPG systems and starter info for the most popular syste. Unofficial support is also plenty, there are a lot of unofficial RPG system files out there. You can also port or make your own system. With FGU, the sky is the limit.

Real player with 549.5 hrs in game

Fantasy Grounds Unity on Steam