GLADIABOTS - AI Combat Arena
This is a superb, unique game that deserves to be even more popular than it already is.
The concept of the game is that the player designs their own AI via customizable ‘nodes’ (colour-coded tiles that the player can arrange into a logic tree to determine their robots' behaviour) which then dictate how their team of 4-8 robots (from four different classes) perform in battle against ‘enemy’ AIs.
The logical array which the player creates (featured in several of the screenshots in the store page) can be anywhere from just a handful of tiles at first, to literally hundreds (arranged into named sub-AIs if the player wants) that function like a sort of flow diagram for each robot, governing their priorities and thus responses based on a seemingly endless combination of determining factors e.g. what friendly or enemy bots are doing at that particular moment, how far away they are, or hundreds of other parameters native to the ‘check-box’ like options that allow the player to refine what each tile actually ‘says’.
– Real player with 478.5 hrs in game
Read More: Best Strategy Logic Games.
In Gladiabots you programm a platoon of robots that will then compete autonomously in a game arena against other platoons. You have to plan and consider carefully when creating your robots' AIs before actually hitting the arena as you can no longer interfere once the match has started: The robots are then on their own, equipped with nothing but your programmed instructions.
There are four different bot classes resembling a rock scissors paper scheme with an added tank and several different game modes (three for online ranked matches vs humans).
– Real player with 364.7 hrs in game
Screeps: World
I have played lots games over the years. have forgotten 95% of them, 4.9% of them i remember due to them being an excellent game and myself enjoying, Paradox games I love but don’t rate as in the top .1%. Only a very rare game has me remembering epic or defining moments that really set that game apart for me. EvE online is one, for creating a sandbox of such freedom, politics, warfare, resource gathering, trade, which all helps to create proper player driven stories.
The other is Screeps….which has given me my most proud moments in any game i have played. The games are of course markedly different but also surprisingly similar. Screeps like EvE has trade, crafting, factories, land ownership, politics/alliances, resource gathering, warfare, but ants instead of ships and where in EvE when u get killed you take a big loss, in Screeps it can mean game over, time to respawn from scratch……again.
– Real player with 3117.3 hrs in game
Read More: Best Strategy Massively Multiplayer Games.
Note: I am not associated with the developers in any way, I’ve just been playing a lot recently.
Screeps is a game for programmers.
But it is possible for someone without any previous programming experience to learn it with enough dedication, though I recommend at least learning some basics of programming/JavaScript from somewhere like codecademy first. And try the free tutorial before you buy the game (I am still running code that started out based on the tutorial code, 2 months later).
The game has deceptively simple visuals, but a lot of increasingly complex systems that you gain access to as you progress within the game, providing interesting challenges for your programming ability. How complex it ends up getting depends in part on how much of it you end up wanting to automate. Pretty much anything you can do, you can get your code to do for you.
– Real player with 2606.2 hrs in game
4th Super Industrial Revolution Wars
4th Super Industrial Revolution Wars is a programming game.
And also turn-based strategy game.
Write your codes, click build button.
And then every turn your codes will become your (team’s) units.
Units will fight automatically with AI.
and your goal is to destroy enemy’s base with sending units.
For Beginners, (both Of this Game Or Programming)
Please progress tutorial in game.
Yes, Year 2020! Happy New Year!!
4SIRW is real programming game for year 2020.
You may need to prepare 4th industrial revolution.
*You Are Not Prepared.
So playing this game, you will learn programming.
And you can enjoy programming.
… May the 4th be with you.
Codeyounglings apologize for delaying launch.
Actually Codeyounglings is 1 indie game developer.
I am trying to do all but there are too many of them.
I hope that you understand me and don’t confuse me as the masters or something.
I planned new scheduled release date as TBD
But I’ll do everything not to launch too late.
Read More: Best Strategy Text-Based Games.
Screeps: Arena
Screeps: Arena is an online RTS PvP-only game. Your script fights other players' script autonomously in a match-based arena environment.
Features:
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All aspects of an RTS game: gathering resources, base building, creating and upgrading units.
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You don’t control your units directly, you play by writing full-fledged JavaScript that runs on game servers.
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Other languages are supported via WebAssembly : C/C++, Rust, TypeScript, Go, C#, F#, Kotlin, Swift, D, Pascal, Zig, the list is growing.
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Your code is executed autonomously while fighting other players' code during series of short fast-paced 1x1 matchups.
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The system will match equal opponents based on your arena rating that changes with every rating game.
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Different “arenas” (multiplayer game modes) each with its own rules set and goals covering many aspects of a strategy game.
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Only basic programming skills are required. However, if you are a pro developer, now is the chance to put your skills to the limit!
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We will introduce new arenas every season so that you always have to write new code for different challenges.
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Play with friends and design your own challenges and arenas.
异常 | Exception
Exceptionaly exceptional except some exceptions (8/10)
Design seems simple but it’s nice. Creating orders seems difficult but it’s good to go …except the cases you need to be very creative or (if you’re lazy like me) there is link to solutions in options.
Maybe it could use few extra unit focused orders like follow ally or maintain certain distance to ally/enemy but in general it’s nice game and it’s definetly worth it for those few bucks
– Real player with 27.3 hrs in game
This is surprisingly fun and polished!
It starts easy at first but wait until you get to Level 14. Can strongly recommend if you like programming/scripting. For this price it’s a steal.
– Real player with 20.9 hrs in game
DumbBots
Great game. Didn’t let me down.
– Real player with 19.6 hrs in game
If you enjoy logic puzzles you’ll enjoy this. It’s a perfect sandbox to be able to see [on a basic level] what goes into logic of computer-controlled characters in video games. There are simple logic blocks to start with, and advanced ones that can create a very ‘intelligent’ DumbBot.
– Real player with 5.3 hrs in game
RoboSnakes: Core Wars Legacy
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8
| I’ll be honest. I don’t play games like these at all, even more, I barely knew of their existence. I simply stumbled upon this game through the Strategy tag and got intrigued. After spending a few hours playing this game I must admit, I find the idea of a game like this brilliant. The mix of the classic Nokia snake and the experience of semi-programming it led me to discover a completely new type of way to enjoy video games. I’d say this is the strongest part of this game, except maybe for the multiplayer. |
*– [Real player with 26.3 hrs in game](http://steamcommunity.com/profiles/76561198005676927)*
I really appreciate the idea behind this game.
As someone who actually is involved with software programming in their daily life I can say that thanks to the code being so simplistic, you don’t need any previous experience.
The game (thank god) requires no mechanical skill from you and despite the levels looking similar the challenges are fun and different almost every time.
There is a potential for replayability in the campaign, however I enjoyed the versus mode the most.
Although it was intended to play against a friend I found it equally as fun to put two of my programs against each other just to test which would win more.
*– [Real player with 26.3 hrs in game](http://steamcommunity.com/profiles/76561197970639739)*
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![Cork The Volcano](https://cdn.cloudflare.steamstatic.com/steam/apps/1261490/header.jpg "")
## Cork The Volcano
Cork The Volcano is such a fun game that reminisces towards my childhood. Aimed towards kids and young ones, this platformer makes you help a cute little dino traverse the good looking and well designed levels. With the levels getting more challenging as you progress, Cork The Volcano makes you think and use the skills you just learned to move towards the end game. Aimed towards kids, but recommended for all ages who love a fun and fairly challenging platformer with a cute story.
*– [Real player with 1.2 hrs in game](http://steamcommunity.com/profiles/76561198033562581)*
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![MarionetteAI](https://cdn.cloudflare.steamstatic.com/steam/apps/652520/header.jpg "")
## MarionetteAI
Highly logical, very fun.
Feels nice to see those characters move as you planned.
Can't do anything during the actual battle so you really need to think through.
Recommended for people who like programming.
*– [Real player with 0.2 hrs in game](http://steamcommunity.com/profiles/76561198432483204)*
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![Robo Gauntlet](https://cdn.cloudflare.steamstatic.com/steam/apps/1476870/header.jpg "")
## Robo Gauntlet
Fun and promising game. Even though the game is unfinished I had a blast with my friends. Crazy stuff happens when your programming goes wrong and even though I pretty much knew I was going to lose I just had to try and catch up till the very end.
*– [Real player with 2.7 hrs in game](http://steamcommunity.com/profiles/76561197971761349)*
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