Battle Star
I played almost 40h and want to keep going. As a f2p I like that you can get all the characters without spending any money. The graphics are good, sounddesign is catching and the turnbased combat is right up my ally. The only thing I might add is the option to change gear during missionselection. Other than that I would also like to see a male character who talks more (srly girls are not in shortage but where are the men?). That aside, the combat is exciting and story interesting (at least for me). I do love me a good grind (I did spend more of less 70% of my playtime grinding ressources) but that might not be the case for everyone. You can take it ez though. I recommend you try it out for yourself. Can’t wait for more exciting updates. ;)
– Real player with 141.8 hrs in game
Read More: Best Strategy Massively Multiplayer Games.
Summary: This is a pretty awesome game if you like SRPGs!
Story: It exists. It’s not great, it’s not terrible, just whatever. Pretty generic anime-esque stuff, a group of female fighters trying to take down the evil bad guys.
Artstyle/UI: Very good! The characters are clean and distinct, the attacks are flashy without being over-the-top. UI is tight and shiny, and easy to navigate. It’s anime style in the artwork, but chibi “big head” characters in the actual gameplay. It’s not distracting though, it’s very cute. Some character artwork is sexualized with huge cleavage, but compared to a lot of games of this stripe, it’s not over-the-top. Many characters are just badass/cool without being scantily clad.
– Real player with 101.3 hrs in game
Disgaea 5 Complete
Foreword: While the controversy around this port is morally justified (COMPLETE edition missing online content), I really don’t think it effects game-play enough to effect my final verdict overall. It’s still a Disgaea game at the end of the day: So while custom maps and invaders would be neat, I bought this expecting a mostly-offline-single-player experience anyways.
Disgaea is an isometric turn-based RPG series that plays similarly to games like Final Fantasy Tactics and Fire Emblem. The games are known amongst RPG enthusiasts for their cliche-but-self-aware stories and absurd numerological scale. Disgaea 5 is the latest installment in the series, and in my opinion the best one yet. The graphics got better, the numbers got bigger, and the characters… Okay they didn’t improve much, but that’s anime for you.
– Real player with 289.0 hrs in game
Read More: Best Strategy Tactical RPG Games.
NOTE: This review will be on the game itself. There are plenty of other reviews and discussions that detail the controversy over the “Complete” moniker. I urge you to do your own research and come to your own conclusion on the matter.
Disgaea 5 (D5) is a Japanese SRPG. Much like its predecessors, be ready to grind your way to victory in this tale of love, loss and vengeance above all else. D5 has the most beginner-friendly systems in place and makes the grind much more tolerable and much quicker to boot. If you like SRPGS, deep character customization and wacky adventures, D5 might just be for you!
– Real player with 135.8 hrs in game
Valthirian Arc: Hero School Story
I am a huge fan of the Valthirian Arc flash games on Kongregate, and I will sink hours into them, creating stories for my students and being really eager to see how they grow and evolve- I truly love those games. So with flash no longer being supported after this year, I was thrilled to discover I could buy the next iteration on steam and show my support for the developer.
Coming in with this high expectation, I was deeply disappointed. Playing through the game, you can see the seeds of fantastic ideas- a Game of Thrones style division of kingdoms, diverse maps and styles of missions, unique student classes and trees. However, none of these ideas come to fruition, and are stunted by a number of bugs in the game itself. There’s no personality to the kingdoms until the ending cutscenes- and no bonuses or reason to ally with any of them other than using their missions for leveling your students. The maps become highly predictable and tedious, and the random generator was constantly giving me strength based students - and without individually clicking on each recruit, no way to scroll through recruit options- so my teams were terribly unbalanced. Which, I discovered, didn’t matter at all, so long as my students had high level weapons, which I could use to artificially boosts student stats in their weak area (You’re dex based? Take a dagger that adds 200 strength). At the same time, I had no idea of those stats affected them (why does a Knight or Scout need MP? Does Dex boost attack speed for all classes? Does strength boost my Mage’s attack power, or only their intelligence?). Moreover, besides their special ability, I don’t understand the differences (if any) between the top tiers of students- why would a paladin be more useful versus arc draconus of the same level? The difficulty systems means nothing after the first chapter, because one or two star missions can be just as difficult as four stars, which can also be pitifully easy. This is frustrating because when I (am FORCED to, as opposed to previous systems where you could stockpile Fame for the next requirement) graduate my high level students, it’s really hard to get my new apprentices up to a workable level when the only options for grinding exp is the two “training” missions that don’t award XP for completion (and you earn a pitiful amount for defeating every creature on the map). These are things I could learn to live with, even enjoy, but the game itself is terribly bugging. If my students level up on the mission, there’s a good chance they glitch and cannot attack or interact with items, although I can control and move them, which makes the game think I can still finish the quest when I can’t. Several times the game crashed when I loaded it and started specific missions. Many of the arrows that allow you to scroll through menus don’t actually work, and I have no way of scrolling through my buildings, rooms, or floors. The list goes on.
– Real player with 49.1 hrs in game
Read More: Best Strategy Fantasy Games.
I backed this on Kickstarter and they delivered a decent product. It’s not a terrible game. It’s just middle of the road and you could probably be playing something better.
The game play loop has you level up heroes, make a skill choice or two, and then change to an advanced class and start leveling up again. Every “semester” you’re supposed to graduate at least 1 student in exchange for getting a ton of money and “fame” which allows you access to the advanced classes. As the game goes on, a character’s max level for different classes gets higher which gives them access to more abilities within that class. You’re encouraged to graduate characters at max level, so you need to be earning your graduates a lot more experience as the game goes on.
– Real player with 31.0 hrs in game
Jin Conception
So far i like it.
– Real player with 19.2 hrs in game
I’ve wiped my old review clean and am going to be much more concise in this one - having played both the Steam and Switch versions of the game now, I can firmly say that if you plan to play this game at all, the Switch version is the way to go - though I would skip out on both. It has less RNG bullshit in it and the controls simply make more sense and it has overall less bugs, however…
Upon a second playthrough of Jin Conception (once on Steam, once on Switch), I can confidently say that… while there is some good here, the cons just definitely outweigh the bad. Even knowing the answers of who is friend and foe, there is virtually no way in the game to actually deduce this naturally. I had the benefit of speaking with the developer during my playthrough and was able to speak with him afterwards to try and clear up some misconceptions and unfortunately the conversation only proved to clarify what I feared: the story is in fact incomplete, with much of it simply not in the game.
– Real player with 16.7 hrs in game
Makai Kingdom: Reclaimed and Rebound
Makai Kingdom: Reclaimed and Rebound centers around Lord Zetta, a master of tactical warfare, and his pursuit to invade and reclaim the Netherworld‒as a book. Summon your units into battle using the INVITE system, and arm them with powerful weapons, accessories, and magic to devastate your enemies. Use isometric tactical movements and various vehicles to gain an advantageous position, and discover and fulfill “extensions” and “special events” on each map to shake things up in battle!
Also, contains new characters and a new story (Petta Mode) not included in the original PS2 release.
Rise Eterna
I bought this thinking it’d be similar to Fire Emblem, it was pretty disappointing overall.
The story is uninteresting at best. Our protagonists live in the kingdom of Generica and set out to start a rebellion after they’re conquered by the Badguy Empire. It’s as bland and generic a plot as it gets. Most of the characters are likewise forgettable and the dialogue sounds like it was written by a fourteen year old. (Maybe just a bad translation, idk)
The gameplay is where I thought it might be saved (again hoping it would be akin to Fire Emblem) but that was a letdown as well. Combat is as straightforward as move and attack, with a characters agility stat determining their percentage to hit. There’s nothing remotely strategic about it besides getting slight stat boosts for positioning characters adjacent to one another. Characters can boost their stats with gems that are obtained as loot and, once you’ve got a decent gem setup, you can basically steamroll the whole game with little trouble. I only did about an hour of gem grinding and I completed the game’s story in a little over 8 hours without feeling challenged whatsoever.
– Real player with 8.4 hrs in game
The graphics are good.
The mechanics are shallow. The game is not hard at all with the enemy ‘activation range’ meaning you are always in control of how much danger you are in. That means that 8hrs in I bored out of the game.
The story is terrible. And that is giving it plenty of leeway. No, really, NONE of the companions have any reason at all to be together. Oh, you murdered everyone I know and cared about, I will follow you. Some random dude is telling me to cryptically go towards a divine city and murder everyone there, sure, I will comply.
– Real player with 8.4 hrs in game
Super Robot Wars 30
I don’t usually write reviews for games on Steam but this being the first international release of a mainline Super Robot Wars game, I decided to make an exception. I’ve been a fan of SRW since I was a teenager back when the original OG game released on the GBA in English and I’ve been playing the games (old and new) ever since- so I went in with high hopes for SRW 30.
I was extremely pleased with the new Tactical Area system. You’re allowed to progress through the world to your own pace and liking. While non-linear elements have been in past games, SRW 30 dials the scope WAY up. SRW always had replay value in terms of story, but being able to play the game you like with the story unfolding in the order you choose really goes to show how much love and passion Terada and his team put in.
– Real player with 210.3 hrs in game
I came for the Mazingers. I stayed for everything else.
If you’re a fan of mecha in general, this will be your wet dream.
Pros:
-Fantastic animations
-Features many different series, meaning there’s something for everyone
-If you enjoy Fire Emblem’s gameplay, you’ll enjoy this
Cons:
-If you don’t like JRPGs, you might find the gameplay boring
-Not incredibly challenging, if that’s what you’re looking for
Notes:
I came into this knowing really nothing about the game, I was just a fan of the Mazinger series and wanted to have Mazinkaiser punch some Kikaiju, but I’ve discovered a lot of new series that I’m now genuinely interested in, namely Mobile Suit Gundam. The gameplay is pretty relaxing, not posing too much of a challenge, but remaining engaging. The animations are very well done. Each character keeps the art style of their source material, which I find charming.
– Real player with 134.4 hrs in game
your wife
太好玩了吧!!!我TM直接座在作者的蛋蛋上玩这个游戏,加油💪
– Real player with 22.3 hrs in game
视角不能移动,如果视角可以用鼠标移动那这个游戏是神作
– Real player with 2.8 hrs in game
Agarest: Generations of War Zero
Agarest: Generation of War Zero is a prequel the Agarest: Generation of war game that came out back in the 2007. If you played the other agarest series you know what you’re going into but if you haven’t well lets just say it’s gonna be pretty interesting. Now onto the breakdows:
The Pros
(+) Tons of skills combination to choose from
This is self-explanatory I think. As you progress the story and complete side quest you will unlock more skills to improve you’re party. Always check the estorica book for combination list. Don’t just throw random skills in each character. If you do that you won’t survive the end game.
– Real player with 180.3 hrs in game
As with the Origional, Zero is a true work of art. The Generation system is vastly improved from the original, and the affection system adds its own level of stratagy. The gameplay, while at first glance appears simple, is, in a word, “Multi-Layered”. Mastering Esoterica and Combination arts is key to not only surviving some of the most difficult battles, but also recieving some of the best items in the game. With that in mind, I would be remiss if I didn’t mention the Agarest Wiki that contains truely invaluable information on the game itself.
– Real player with 164.9 hrs in game
Dark Rose Valkyrie
What I’m writing is based on my experience playing the game using Xbox360 controller on Very Hard with no DLC perks being used.
Story
For a Compile Hearts game, the tone of the story is bit more serious in Dark Rose Valkyrie. Caused by a virus, humans get transformed into creatures called Chimeras that can further cause the spread of the same Chimerization virus. You play as a group of elites that are to combat against the spread of Chimeras using experimental high-tech machinery weapons called TCS (Tactical Combat System) codenamed as Valkyries.
– Real player with 123.9 hrs in game
The Most Gamer-Frustrating Idea Factory Game on Steam
Recommendation
If you like difficult games that force you to do all optional quests and reload save game files hundreds of times, buy this game. Alternatively, if you don’t mind buying a bunch of DLC and also buying the $7 trainer on Cheat Happens, and you like the idea of fighting monsters with a team of teenage girls in skimpy bikinis, buy this game. Don’t think you are going to fight monsters with girls in bikinis without the $7 trainer, however, for this game is designed to make that impossible without a hack program.
– Real player with 80.2 hrs in game