The Riftbreaker: Prologue

The Riftbreaker: Prologue

ARPG combat + the base building/macro aspect of RTSs + fighting off massive waves of enemies, like tower defence titles (but better than most, due to enemy number).

Fun.

Movement and combat flow is fairly smooth and responsive. The visuals are great, and, on my end, runs fairly well (max settings, mostly running @ 60 fps, some weird dips here and there, and some big dips near the end, when the massive enemy waves hit; 8th gen i7, GTX1070, 16GB DDR4, Win10).

Sounds have ‘oomph’ (although I wish some of the ballistic weapons had ‘snappier’ sounds), and the voice acting is quite good.

Real player with 51.9 hrs in game


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Its like they took the best bits from all the good RTS, Tower Defence and 3D Platformers that they could think of, then blended it all into a visually STUNNING game!

I will definitely follow this!

Also, for an Alpha build demo! It ran at max settings flawlessly for hours, at around 120fps avg @1440p without cooking my hardware. Great Job!

I think the build and inventory menus have room for improvement and polish but still useable.

Would be nice if you could map the mouse scroll wheel to weapon cycle/change each hand, Right now it doesn’t allow you to use the scroll wheel for anything at all…. But to see button binding options in an early build at all is kinda amazing! Xbox controller works really well but mouse is better for building quickly in straight lines and aiming.

Real player with 31.5 hrs in game

The Riftbreaker: Prologue on Steam

Evil Genius

Evil Genius

Underrated, Under-The-Radar Game of the Decade - Just the way an Evil Genius would like it.

Imagine to my surprise when Rebellion revealed that, after so many years, Evil Genius is getting a sequel! Who woulda thought? Let’s just say that this news snuck up on me like the sneaky under-the-radar original ended up on store shelves.

For an impulse buy in boxed form when it first came out 16 years ago, this game has received more playtime than any other game in my possession that I also impulse-bought. It is clever, hilarious, and surprisingly challenging.

Real player with 88.4 hrs in game


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An old favorite of mine. I distinctly remember just seeing this on an EB Games shelf when I was 14. I loved the box art at first glance and upon further inspection, I discovered that this game involved the building of a secret island lair, from which countless dastardly schemes could be unleashed upon the world. “Perfect,” said young Myself. The only reason I really remember this experience was because the oldest woman I have ever seen working at a video game store tried to get me to show her some form of ID because it was rated Teen. I told her I was fourteen years old and I didn’t know of any kids my age who had IDs who weren’t sheltered because I didn’t know any of these kids because they were sheltered and sat at home playing games about learning and stuff and living life like an inspirational poster, only to dream secretly at night of escape and perhaps even breasts or penises or whatever body parts they learned to like.

Real player with 88.0 hrs in game

Evil Genius on Steam

The Riftbreaker

The Riftbreaker

First of all, thank you Exor Stuidos for this wonderful game and allowing me to participate in its development cycle to help make it a better game by simply being one of the many bug testers. I have stuck with them from the beginning and watched this game grow over time and am today to finally see its release is a happy day. My review of the game is as follows:

Simply put, it is a legendary game. You play as a mech named Mr. Riggs piloted by Ashley who is on a mission to make this new planet ready for colonization, but its full of crazy lifeforms never seen before aka aliens and strange plants and beautiful sights. In this game, you mostly explore and gather intel of the various lifeforms and plant matter, but need a working base to power up a rift to new areas and ultimately back to Earth. Unfortunately, the aliens want you dead because they do not take too kindly to Mr. Riggs and Ashley stomping around in their yard, so game becomes a tower defense with lot of exploration. Game rewards exploration by ability parts for Mr. Riggs and cosmetics. There are many weapon types, weapon mods, tower mods, many tower types, lots of base mechanics, and lots of combat.

Real player with 59.1 hrs in game


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Incredibly fun and gorgeous mix of the best elements from a few different genres, in dire need of more complexity and variety.

Don’t get me wrong, I completely recommend Riftbreaker to everyone. I got a solid 46 hours of enjoyment out of it, I can probably push it past 50 even. And the game has been incredibly fun during that time. However, that’s my main issue. I am already at the point where I feel like I’ve done everything, seen everything, and there’s no room for replayability or challenging myself, after “just” 46 hours. Maybe I’m just spoiled by games like Factorio, but I really was expecting to get at least double that time and get a replayable experience. And I feel like the game COULD be that, it could be greater than it is. It should be and it deserves to be.

Real player with 46.7 hrs in game

The Riftbreaker on Steam

Vedelem: The Golden Horde

Vedelem: The Golden Horde

Vedelem: The Golden Horde is a fun real time strategy (RTS) game where you and your peasant army fight off the Mongol hordes.

You need to gather as much of the limited local resources as you can, to build up your military and your keep.

Also, you should level up your military academy to get better units (because, let’s face it, my half-trained peasant army just wasn’t very good, and needed to be replaced by some professional soldiers).

A good tactic is to put up some walls around your keep to protect it; if your keep falls, you lose the game. (C’mon, let’s build that wall!)

Real player with 14.8 hrs in game

Nice strategic demo project from university students! Fun for a couple of hours.

RTS base defense

You control a base which has a doomclock for when the enemies come in full force. The goal is to survive until the clock reaches zero. At that point the enemies receive a buff to ensure your demise. You have to gather resources by constructing buildings, build defensive units and walls to weather the enemies. Basically a very very very very dumbed down version of ‘They are Billions’.

Thoughts

Real player with 14.7 hrs in game

Vedelem: The Golden Horde on Steam

Becastled

Becastled

I really wanted to be able to recommend this game as I did enjoy it, it’s fairly well built in it’s core.

The main issue is lacking content. There is only basic skirmish mode, not story, no setups, no challenges, nothing at all. There is absolutely nothing to work towards. It’s fun to unlock all the technologies but it gets boring quickly as that doesnt take long.

I also had a tremendous amount of trouble trying to get archers positioned on my walls. Constantly getting stuck in annoying ways and not completing the commands. I realize it’s an alpha so thats not that big of a deal.

Real player with 75.0 hrs in game

This is the game I always wanted. And it lives up to that wish for about 2 hours. When is the polish and refinement coming?

Real player with 25.4 hrs in game

Becastled on Steam

Doomsday Dispute

Doomsday Dispute

customer service dont respond to you and they deleted all their social media

Real player with 138.3 hrs in game

Edit.

After playing for several days i can tell there is no content. I mean the content this genre had 10 years ago is present, but not improved at all. You can lvl up base to 25 and that’s it. The only activitity for you is to try and beat others in different rankings, which is impossible due to existance of whales who can pay 10k+ $ monthly. Just in 2-3 days the ammount of time to upgrade or research something reached 20+ hours, so without constant speed ups there is nothing much to do about it. And by speeding up you pretty much cheating levels and reach end-game in hours, after which there is nothing else to do.

Real player with 21.3 hrs in game

Doomsday Dispute on Steam

EVERGLORY

EVERGLORY

Stockpile resources, build your settlement, raise an army, and wage war in this modern take on the classic RTS formula.

In EVERGLORY resources are stored at local storage sites and must be consolidated at a location in order to be used. Plan your base wisely and set up transport routes as you craft the living machinery powering your economy. Optimizing supply chains is key.

Combine existing units and resources in a plethora of ways to form an increasingly more powerful army. Every great warrior starts out as a humble peasant.

Guide up to 1000 individually-controlled units through the battlefield. Explore enormous maps stretching across 1024x1024 tiles.

Embark on a legendary journey that takes place on meticulously-crafted maps full of diverse quests, mysterious secrets, custom mechanics, and scripted interactions.

Explore a mystic world inspired by the history of medieval Russia. Fight off hordes of Mongolian Orcs and foil the sinister plans of the magic-wielding Teutonic Knights.

EVERGLRORY is powered by the fully open-source Permafrost Engine. Re-balance units, tweak missions, or change the fundamental rules of the game all by editing a couple of lines of Python. All the tools used for creating the campaign are included with the release.

EVERGLORY on Steam

Project Wunderwaffe

Project Wunderwaffe

https://store.steampowered.com/app/1108750/Timerunner/

https://store.steampowered.com/app/1489310/NecroCity/

From the west, the Allies are approaching, and from the east, the Soviet anthem is screamed by hundreds of Soviet throats. The War seems to be over. None of the soldiers remembers the taste of victory anymore, the commanders only give orders to retreat. Chaos and fear dominate the front lines.

Hope? Nobody thinks about it anymore. The General Staff begins to split, for many the fate of the War is already sealed. The last bastion that can give a shadow of a chance and reverse the fate of the War in favor of the Germans is a secret base hidden deep in the mountains that you must manage. Each of the German commanders who are still fighting on the front lines has been ordered to hold their positions and fight to the end to give you as much time as possible to prepare your weapons of ultimate destruction. Welcome to the Project Wunderwaffe management game in which the fate of World War II depends on you.

Building the base

Your adventure in Project Wunderwaffe will start with the construction of a network of underground corridors and rooms. At the beginning, take care of the efficient operations of the base and access to electricity, water and clean air. In the next stage, focus on the elements of the base that will enable you to carry out your task. For this purpose, you will be able to build laboratories, an operations center, spy centers, test rooms, shooting ranges and many different facilities. Extend your base long and wide, build a self-sufficient huge underground complex that can become a real fortress. Remember to use the available space wisely. Building a chemical weapons room next to the shooting range may not be the best solution.

Creating Project Wunderwaffe

The main objective in the game is to build a weapon that is so powerful that it will turn the tide of victory in your favor. For this purpose, it will be necessary to expand the underground base. When you are underground, your options are limited. Create intel teams that will acquire the necessary materials for you to complete the project. Recruit the best scientists into your ranks, send out spies and agents who will be able to provide you with secret enemy projects and crucial information. In Project Wunderwaffe, you will have an opportunity to create weapons that the world has not heard of yet. Will it be a laser firing from orbit around the Earth, invisible land, sea and air vehicles, or perhaps a projectile piercing any armor? Find out all of these in Project Wunderwaffe. You will have an extremely wide range of possibilities to create weapons of ultimate victory. The invention of the nuclear bomb will be just a small percentage of what you can do in your laboratories - let your every invention leave havoc.

Development of the military base

Building a superweapon will require you to efficiently manage the base, acquire and allocate resources. Don’t forget that the German army continues to repel the attacks of the Allies and Soviets. Support them to get more time to work on the superweapon. There are many possibilities to achieve that. You can create for them improved weapons, modified ammunition or unique armor that will allow the German army to charge the enemy. Pay close attention to the map of warfare in real-time. If you see the enemies taking the upper hand on the front lines, support the German army with your latest projects and technology that you’ve invented. Every decision matters in the game world and every choice you make has its consequences.

Defending the base

Even though your base is well hidden deep underground, the Allies and Soviet spies always pose a threat. You are exposed to many perils from outside and inside, therefore, be ready for everything. The intel of your enemies will not wait idly - the Allies and Soviets will do anything to find and destroy your base.

Enemy spies and attempts to bribe your officers will be just some of the challenges you will have to face. Make sure that the German propaganda works at its best and spreads fear about the possibilities of the superweapon you are working on. Time is not your ally. The more fear you sow in the ranks of the enemy, the more time you will have to complete the project. When an air raid alarm sounds in your base, fear, panic and a ruthless fight for survival will begin. Your role will be to control the situation and bring back the base to full operational capability as soon as possible. Remember that you are not safe. Your enemy is waiting for your mistake. Everything is in your hands.

Project Wunderwaffe on Steam

Space Empires II

Space Empires II

i like the space battles

Real player with 642.9 hrs in game

Well, I didn’t expect to see this on Steam! Classic “beer and pretzels” 4X game, rather simplistic compared to later Space Empires games but still fun to play. The UI is a bit clunky, particularly when it comes to issuing ship commands and building things, and pathfinding through warp points is nonexistent. I wish you could play online against other humans, rather than just locally or vs. the AI; the AI doesn’t seem to be too good at the game. But it’s a fun game to play if you just want to relax and conquer the universe.

Real player with 6.4 hrs in game

Space Empires II on Steam

Your Dead Majesty

Your Dead Majesty

👑 RTS with a face - lead your army from the frontlines and get in the middle of the action

👑 Army with limited slots - create a winning composition

👑 Unit variety - discover many units, each with unique abilities

👑 Pixel-perfect - enjoy adorable pixel-art graphics and carefully crafted animations

👑 More than a sum of its parts - employ powerful synergies to boost your army in combat

👑 Fight for your life - battle a plethora of different enemy types and challenge mighty bosses

Control the mischievous king and order your plentiful and varied roster of units. Choose a winning army composition for any given scenario and venture on the path to victory. Cover all your bases and upgrade your buildings to gain more powerful underlings. Battle various enemy types and watch out for their defensive towers and traps. If you get past the defenses prepare to fight powerful boss enemies that do significantly more damage. When the going gets hard, persevere through the use of unit synergies - cover your enemies in tar, then set them ablaze. Conquer all of the enemy bases and gain a forward base to take on the next opponent. But whatever you do, keep Your Dead Majesty alive!

Your Dead Majesty on Steam