Space Court

Space Court

This is a well written story that does a great job of not taking itself too seriously and not wearing out its welcome. That’s are in these days – where writers will often beat a little too hard on one theme. And don’t get me wrong, there are some serious topics and issues discussed in this game, but the way they are presented via aliens bringing their grievances to a space judge ends up being pretty hilarious. There’s a lot that can be explored with comedy, and this game does a great job of it. Definitely recommend. A full play through won’t take much more than an hour but I’ve been happy to try it a few times just to see what dialogue options I missed.

Real player with 3.7 hrs in game


Read More: Best Story Rich Choices Matter Games.


Well… that was a nice episode of… oh wait.

It’s a game… I almost forgot. It just feels like a 90s sitcom! And that’s awesome!

It’s a short game, you can finish it probably in less than an hour. Or you take your time, enjoy the humor, plan a re-play or two and try out different decisions.

It entertained me REALLY well! Totally worth buying it.

Would be great to see more games like this, or DLC, or an update, a sequel.

In short: I love it!

Real player with 3.7 hrs in game

Space Court on Steam

Homewords

Homewords

Welcome to the worlds of Homewords! In this story focussed adventure game you play a mute boy who has to help a rude kid find her parents on an alien planet.

As Vincent, it is your goal to prevent Zoë from insulting anyone, be that human or alien, and guide her through increasingly difficult conversations to get closer to reuniting her with her parents.

Homewords travelling tips:

  • Explore the alien melting pot planet, Orbtüse, and discover it’s peculiar locations.

  • Hold intense conversations with charming and memorable characters.

  • Make sure Zoë doesn’t insult said charming and memorable characters by interrupting her mid-sentence.

  • Learn about alien etiquette to ensure a well-flowing conversation.

  • Use your trusty notepad to help Zoë make decisions, that is if she feels like listening.

  • Walk, run and jump around each location to look for items you can use during conversations.

  • This also applies to useless shiny items that Zoë wants to collect for the sake of it.

  • Visit Party Park, hosts of the biggest planet-warming party in the world.

    ((This ad was paid for by Party Park Inc.))

  • No crying until the end.


Read More: Best Story Rich Pixel Graphics Games.


Homewords on Steam

The Island of Spirits

The Island of Spirits

The Island of Spirits is a randomly generated action 2D Platformer Rogue-Like. Following the Green Knight on his adventure to get the bounty of the king. On his way he will fight cute Mushrooms, weird Crystals, bizarre creatures and defeat big bosses. Discover more about the Green Knight and about The Island of Spirits.

Key Features:

  • More then 150 items!

  • 4 randomly generated Areas!

  • 3 bosses!

  • Full controller support!

  • A lot of awesome music tracks!

  • 4 different playable Characters!

  • Tons of enemies!


Read More: Best Story Rich Pixel Graphics Games.


The Island of Spirits on Steam

Wicked Willow

Wicked Willow

I cannot contain how amazing this game is. I had the best time playing it and I cannot recommend it highly enough. I found myself impatiently waiting until the next stream so that I could play more. I have even gotten all but one ending.

Firstly, as a streamer doing a visual novel I was pleasantly surprised to find the whole game to be voiced! Of course the acting is spot and the voices add so much to the characters. Not to mention the artwork is stunning. The characters, the details in the scenes and choices cards are all incredibly done.

Real player with 11.8 hrs in game

A visual novel about a witch who wants to save the world and/or smooch other witches. The plot and character writing can be a little broad, a little trite, and absolutely worth it. Assuming the phrase “queer witch” is something you at all vibe with it–and let’s be honest, if you do, you probably vibe with it pretty flippin hard. Think Sabrina (Melissa Joan Hart) but chock a block with lesbian pastiche. If you look for it, you will find plenty of spots where the natural growth of a character takes a back seat to jumping to the point of their arc. There are times when the resolution of a story thread diverted so far from where it began, it feels a little like the storytelling was more in service of the diverging choose-your-adventure format than completing a natural narrative arc. And, honestly, if you’re not on board with what Wicked Willow has to give, those could be steep hurdles. For me, as much as I can dig a story with depth, this game is so genuine about the character relationships it wants to show, the audience it wants to reach, and the way in which it wants to tell its story that I find the package deal to be utterly charming.

Real player with 11.1 hrs in game

Wicked Willow on Steam

80 Days

80 Days

This interactive narrative of the steampunk variety encompases the adventure of Passepartout, a french valet who provides service for his master, Phileas Fogg - of whom has wagered £20,000 that he can travel around the world in 80 Days. This immensely dialogue rich game immerses the player in a world (with a little imagination) not too dissimilar from our own. Set in the 1872 it explores not only the geological but plunges into the philosophical and ethical as you converse with people around the world in every country.

Real player with 78.1 hrs in game

I bought this on a whim in a sale and then didn’t play it for a little while because looking at the screenshots on the store page didn’t make me super enthused for it. I know the description and tags show that it is heavily narrative-based but I just want to emphasise that because if I had seen more narrative screenshots, I probably would have bought and played it sooner.

The things I love the most are the setting and the writing. I don’t normally get very enthused about steampunk but I really liked this universe. Part of what can make me iffy about things taking inspiration from the Victoria era is the colonialism, but this game addresses these issues and doesn’t just hide them away. The world is full of anti-colonial conflicts, revolutions, and discussion of slavery and you can often talk to characters directly impacted. There are also plenty of women in the world doing non-traditional things (which you can choose to be shocked by, usually). The writing is of a very high quality and the narrative choices frequent (with impacts ranging from minimal/non-existent to huge). I can’t even imagine the full extent of the script, although I’m sure it will become apparent if I play it many more times! I really love being Passepartout and I find myself very engaged by the narrative.

Real player with 42.4 hrs in game

80 Days on Steam

Four Rendezvous

Four Rendezvous

Correct Visual Novel. A good work with the Russian dubbing voices. A bit short though.

Real player with 1.3 hrs in game

Four Rendezvous on Steam

Death and Taxes

Death and Taxes

In my ongoing and likely futile effort to write a Steam review for every game in my library (#509 out of 700+)… it’s time for Death and Taxes.

Maybe it’s the Terry Pratchett fan in me, but I am instantly attracted to any game where you play as Death–or a grim reaper–and doubly so if an otherworldly bureaucracy is also in the mix. Unfortunately this game never really fully embraces its premise–you may play as a grim reaper, but one very clearly written from a human perspective. The ultimate goal of the game is to save humanity from extinction: the narrative frames this as an inherently positive goal, because this is what the (expectedly human) players are likely to think. This is, to me, an enormous missed opportunity. Instead of taking this for granted, how much more interesting would the story be if the player character had the opportunity to learn about humanity and then decide for themselves whether or not they should attempt to divert fate?

Real player with 11.6 hrs in game

Let’s talk about Death… and Taxes!

This game is as remarkable as it is breathtaking. The visuals are a blend of muted charcoals, discarded ash and vivid pastels. It grants a sense of life crushing through a somber reality, lends itself to the joy just under the surface of the macabre concept of being a 9-eternity desk worker in the office of annihilation.

The beginning opens with an animated comic, gray, yellow, red. The tone is whimsical and aggravated, the agitation of your future employer evident from the outset. Lemon, spice and everything ni- human eyes. A slightly different recipe from the Power Puff girls was used to create you! A Grim meant to choose who lives and who dies. You take an elevator, you enjoy an in-office bed chamber, there’s a basement with a deranged merchant of questionable origin and that’s life.

Real player with 10.9 hrs in game

Death and Taxes on Steam

Pendragon

Pendragon

_### Quick Overview

Imagine a game of chess where each of your pieces has its own little story and agenda. Each piece would also like to see its story to the end, but you, as the player, know that will not always be possible. Sacrifices have to be made. And stories will change and adapt because of them. Some will be cut short, some will be epic, but most of them will have to face tragedy sooner or later.

For those needing comparisons, think more Into the Breach than Banner Saga._

Real player with 35.1 hrs in game

Pendragon has captured my attention in a way that very few games manage.

I describe this game as a chess-like narrative roguelike.

The roguelike aspect is straightforward, with each run following the same general structure : choose a hero and make your way to Camlann to aid King Arthur in the fight against the evil Mordred, dispatching enemies and recruiting allies along the way.

Mechanically, it is not a game of chess, but it is a very good analogy to get oneself into the mindset required to play Pendragon effectively - in order to be successful at the higher difficulties, one must be thoughtful in the moves they pick, their potential consequences, and how the enemies may react to them.

Real player with 22.0 hrs in game

Pendragon on Steam

Secret Agent Allan Martin in … Phoenix Erupting

Secret Agent Allan Martin in … Phoenix Erupting

This is a very well thought out comedy game. I have enjoyed this game very much I like it. Very good

Real player with 2.1 hrs in game

Secret Agent Allan Martin in ... Phoenix Erupting on Steam

GLITCHED

GLITCHED

When a glitch appears in the video game world of Soren, an NPC named Gus becomes aware of you- the player. Travel together to solve the mystery of the glitch and save Gus’s friends, hometown, and digital world. As the story unfolds, Gus might start to question what role you play in his world.

Making choices will change Gus’s essence. His essence determines his personality, grants him new powers, and causes characters to react differently to him. There are six different essences and playing as each will provide a unique experience.

Not only will your choices affect Gus’s essence, but they will have a real impact on the world and characters. Make each choice carefully. What content you can experience will depend on your choices. Sometimes your choices will open up tons of new events, and other times you’ll stop quests before they can even begin. Consequences can be both good and bad.

Experience can be used to patch glitches, allowing you to access new areas and progress the story. Every activity in the game gives experience. Players are free to take on the content they want. Join the Hero Academy, raise bebos, go exploring, or kick back with your party members. No matter what you decide to do, you’ll be gaining experience and furthering your story progression.

Any time during your adventure, you can talk to Gus. You will learn about each other as you talk about his life, his surroundings, the world of Soren, existence, or whatever random thought pops into his head. As the game progresses, Gus will slowly become aware that you aren’t just a visitor in his world… but something else entirely.

There are no random encounters or grinding in GLITCHED. Fights only happen when characters in the world want to make a situation go their way. The story will change based on if you win or lose, so you’ll almost never see a game over screen. The turn-based combat uses a unique system with skills, energy, and quirks to keep every fight engaging. Collect different skills for your many allies and build a team to your liking.

  • 20+ potential party members

  • Raise bebos and enjoy that sweet monster-raising RPG content

  • A friendship & romance system for party members

  • Tons of achievements

  • Every object has unique flavor text (yes, every object. thousands of objects)

  • Tons of outfits that change up all party members

  • Cool and weird equipment

  • Multiple endings

  • Frogs

  • A large and varied soundtrack with 100+ songs

  • Tons of magic spells that have different effects on things while exploring

  • A day & night system

  • Looming existential dread as Gus slowly realizes he lives inside a video game

  • Cool and wacky characters

  • An arcade mode to take on unique and challenging battles

GLITCHED on Steam