Hot Brass

Hot Brass

This game is just lovely.

This does have that SWAT 4 tactical style of gameplay, and it’s a lot of fun, even in solo. The game is very nicely polished and balanced.

While when I first saw the trailer, the icons instead of player sprites seemed a bit of an odd aesthetic choice, I quickly got used to them, and gotta admit that it was an appropriate choice for this kind of game. You get information about your unit and their weapons displayed very neatly and visibly and it puts more emphasis on the actual tactics. The minimalistic design of the game allowed the developers to polish the main gameplay loop to a point where it just… FEELS really good to play.

Real player with 21.1 hrs in game


Read More: Best Stealth Crime Games.


Most of the complaints about this game seem to revolve around the theme of “This isn’t how I think it should be so it must be bad”. For every complaint I have read, I also see a lack of understanding about a game mechanic or tactics in general. There were a few instances where I had no idea why certain things were happening only to find out there was something about the game that was not specifically addressed in the tutorial or any particular level, so I did not know to look for it. But once I realized what it was (specifically, the icon distinction between holding a weapon and pointing a weapon), I could adjust. I played through the entire game solo with only a handful of trouble spots, so the whole “difficulty is built around multiplayer” argument is completely invalid.

Real player with 20.3 hrs in game

Hot Brass on Steam

Commandos 2 - HD Remaster

Commandos 2 - HD Remaster

This game is frustratingly buggy. I love the original and I have tried to look past the bugs of the remaster because, overall, it’s still a good game. the number of bugs seems to keep growing. They fix one, but introduce multiple other ones. This game deserves a “if you really liked the original” handwave icon. It’s definitely a weak yes, but it’s also still good enough to not be a no – because of the original.

The most recent patch did not fix my save game (so I begrudgingly started the level over), but it did allow me to complete the game. However, now the game sometimes locks up when viewing the Bonus book screen (before opening it) and gets stuck with the inventory windows open – the first requiring a full game restart and the second only requiring a reload.

Real player with 61.8 hrs in game


Read More: Best Stealth Strategy Games.


I’m fine with buying the game. But, the developers also made the decision to remove the bad-guy symbols (like the swastika, or the Japanese flag); in a game where you play as the people fighting against the bad guys. “Not buying the game” is an absence of a signal, whereas “thumbs down” is a better signal of disagreement with the artistic decision than if I just left +1 on a thread.

Several of the negative (and positive) reviews of the game frown on the removal of ‘political symbols’. Which would indicate a community disapproval, if it weren’t for:

Real player with 47.3 hrs in game

Commandos 2 - HD Remaster on Steam

Desperados III

Desperados III

Perfect game made with love and attention to detail. Engaging story, believable characters, excellent voice acting. Smooth and customizable control scheme.

This game represents the peak of the genre.

Real player with 117.5 hrs in game


Read More: Best Stealth Strategy Games.


I LOVED the original…Then I played this! The original now sits in that nostalgic corner of my gaming brain never to be played again just thought about with fond memories because when you play the original you’ll be thinking of this!. Well worth every penny and more. I lost two and a half hours on one mission that only felt like half an hour, I also managed to burn my dinner in the process! Ha. The achievements are a very nice touch that gives the game some longevity….Speed running might be a bridge too far for me though! The only negative thing about this game is you get to the end eventually and you’ll want more!. Note to Mimimi…Please take my money and make more content….(pretty please).

Real player with 91.3 hrs in game

Desperados III on Steam

The Stone of Madness

The Stone of Madness

The Stone of Madness is a hardcore real-time tactics and stealth game set in a Spanish madhouse in the late 18th century. Located in the Pyrenees, a timeworn Jesuit monastery is home both to a madhouse and an inquisitorial prison. Five mysterious characters have been imprisoned between its walls under different pretenses. Plagued by cruel punishment, madness and despair, they will soon devise a plan to escape this place.

Escape the Madness

Using an isometric perspective take and alternate control of your characters and aid their escape. Depending on how you play, their sanity will deteriorate, gaining them a “Stone of Madness” and triggering new disabilities and negative effects such as paranoia, dementia or bouts of violence.

Explore your surroundings, find clues and tools to help you achieve your goal. Be careful though, if you’re caught being somewhere you shouldn’t be the guards will not be kind…

Character Progression & Regression

We all have our strengths and weaknesses and our heroes are no different. Each character starts with various traumas and phobias. Depending on how you play, their sanity will deteriorate, gaining them a “Stone of Madness” and triggering new disabilities and negative effects such as paranoia, dementia or bouts of violence. This in turn increases the game’s difficulty. Characters can also unlock positive skills or reverse the negative effects on their sanity by finding “Stones of Clarity” which are scattered throughout the monastery. Some actions may exacerbate phobias and other mental conditions or even trigger new conditions to develop.

Discover the Secrets of the Monastery

Choose from several different escape plans to execute, each with its own stories, objectives, special characters and other surprises. While exploring the monastery you may come across items or clues that can aid different escape plans or future attempts. These items can unlock new content for your future play-through’s.

You have no memory of this place…

Each new game generates a different monastery thanks to a semi-procedural system. Everything from the monastery lay-out to item location is variable making each play session as fresh as the first.

Day/Night Cycle

Time is continuous in The Stone of Madness; Day & Night phases are split with actions to complete during the day and preparation activities (healing/crafting/resting) at night. Most actions can be completed during the day while others, are better done at night with fewer eyes watching. But there are reasons you should not go prowling at night…

Stunning and Original Artwork

The Stone of Madness' visuals are heavily inspired by 18th century artist, Francisco De Goya. Everything from scenery, to clothes and even character faces are influenced by De Goya’s works. Combining his styles with our artist team’s sketching and animation has resulted in numerous hand-painted scenes and hundreds of traditional-style animations that is both eye-catching and enhances the isometric-perspective The Stone of Madness uses.

Features Overview

  • Master Tactician– Plan and execute your escape in real-time, utilize each characters’ unique abilities and escape the Monastery.

  • The Prisoners – Play as five unique and flawed characters, discover why each has imprisoned.

  • Secrets of the Monastery - Explore the monastery and you may come across items or clues to unlock new content for future play-through’s.

  • Character Progression/Regression – Each character has special skills and unique flaws that can help or hinder or progress.

  • Endless Escapes - There are multiple escape plans to attempt by exploring the monastery. The monastery map also changes with each play-through, moving key and items to other locations.

  • Stunning and Original Art - Exquisite hand-painted and original works inspired by 18th century artist, Francisco De Goya

The Stone of Madness takes inspiration from;

  • Shadow Tactics: Blades of the Shogun

  • Desperados 3

  • Broken Lines

  • Darkwood

  • Darkwood

  • Commandos

The Stone of Madness on Steam

UnFound

UnFound

UnFound is a story-driven nonlinear real-time tactical stealth game set in a beautiful world.

Take control of a deactivated robot who gets reactivated accidentally and goes on a journey to find out his identity and sparks an uprising of the clones against the system in a world of gorgeous scenery and moody environments.

Every situation presents you with options. Choose your approach on how to bypass enemies and reprogram the other clones using a collection of stealth mechanics. Avoid getting spotted by the guards and use them to your advantage to navigate through the levels.

UnFound is entirely designed and developed by the CEO of PANIXEL, Mohsen Mousavi, an Emmy winning visual effects supervisor with 15 years of experience in blockbuster feature films and TV series. His credits include supervising visual effects for the final season of “Game of Thrones”, for which he received an Emmy Award, “The Meg”, “Independence Day: Resurgence “ and many more.

Features:

  • Stealth mechanics: Unfold features, classic stealth mechanics, in a unique and modern format.

  • Character-driven storyline.

  • Carefully hand-crafted levels

  • Gamepad / Mouse and keyboard support

  • Balanced gameplay

  • Vision cone: Each enemy has a color-coded vision cone.

  • Tactical view

  • Inventory

  • Clones: You will be able to activate your fellow deactivated clones, reprogram them, take control of them and guide them towards the end of the level using all your stealth skills.

  • Rich environments: UnFound features minimalistic and futuristic elements.

  • Nonlinear gameplay

  • Map: Use the map to teleport to different checkpoints and reach previously blocked sections of the level.

UnFound on Steam

Cyber Ops

Cyber Ops

This game is great and I’m kinda sad it got so many bad reviews. It’s challenging but honestly it’s not nearly as hard as people make it out to be. Once you figure out the mechanics it’s challenging but perfectly feasible after a couple of tries. It had some bugs at launch but they have all been fixed already.

Great atmosphere, good voice acting, nice looking interface and very singular gameplay. Being the guardian angel hacker behind a screen while the operators actually do the work might not be for everyone but I personally love it.

Real player with 25.1 hrs in game

Every negative review is sadly 100 % correct. Only 25 % ever made 1st mission. Only 0,3 % players ever finished the game and 1 % just hacked the “game finished " achievement, because more players finished game than finished last mission. You will be fighting the logic breaking UI problems more than “triangle” enemies. All moving enemies are called “turrets” when killed. You don’t know at this moment if cyborg or human enemy type died.

You will NOT be able to win after level 5 without good oldschool health cheats. The game is so buggy that some mechanics needed for victory don’t works sometimes. I won spider-tank level 6 fight legit first, but squad just glitched at the door when leving the cathedral. QTE skillchecks are also broken or start at unwinnable state.

Real player with 23.1 hrs in game

Cyber Ops on Steam

Partisans 1941

Partisans 1941

Introduction

I was naturally interested in Partisans 1941, as real-time tactics games based on World War 2 are quite rare lately, especially when they offer a bit more unique view on skirmishes behind the enemy lines rather than on commanding the Red Army. In the end, it surprised me how I was thrilled to start a new mission each time, but my enthusiasm went a bit down due to constant performance issues and occasional minor bugs. As if we could not get a decently done game in all aspects lately.

Real player with 44.2 hrs in game

I was really craving a game like this for a very long time and it has definitelly scratched that itch. It really reminded mo a lot of the old Commandos games. I’ve been ingame for 32 hours, but I would say it took me about ~28 to complete the story. If you can afford is, the game is totally worth the buy, I really enjoyed it, but that said I would like to go into details about some (not all) of the games mechanics and give my feedback about what I enjoyed and disliked. Please feel free to comment with anything and especially with updates if something has been resolved. Sooo this is my first proper review on steam, and I didnt know there was a word limit. I was actually 5650 words over the limit in my original review which you can find here here and nelow is a very, very reduced version of the original.

Real player with 32.2 hrs in game

Partisans 1941 on Steam

Shadow Tactics: Blades of the Shogun

Shadow Tactics: Blades of the Shogun

I’m still missing some achievements but the Steam Awards are here and Shadow Tactics deserves a prize.

Briefly: Shadow Tactics is a real-time stealth tactics game, a true tribute to Commandos games. Instead of soldiers, it’s about ninjas and scheming in feudal Japan. And it fits the concept perfectly.

It’s always a bit daunting to write about a game you love. Shadow Tactics has everything you loved about Commandos games, coming with a modern interface. It’s also a great example that Unity can create truly great games.

Real player with 93.2 hrs in game

I guess all of us have games that we used to love back in the days, but can’t find anything like them on modern market. Times changed and now there are many dead, or half-dead genres and sub-genres. Space simulators, rail shooters… Even real-time strategies and puzzle / point & click adventures aren’t doing well now. Among all that there’s a small RTS sub-genre that was never really big, but still made a lot of loyal fans. I’m talking about Commandos series and its clones. An unique mix of stealth and RTS with revolutionary “cons of sight” system. By controlling group of soldiers with the unique set of abilities, players were supposed to finish different missions in WWII setting. The first two Commandos games (released in 1998 and 2001 respectively) were absolutely brilliant and it felt like their makers, Pyro Studios, are making instant classic. Unfortunately, the third Commandos game wasn’t that popular thanks to many questionable changes in the gameplay, while FPS spin-off called Commandos: Strike Force started the dark times for Pyro Studios. Which switched to casual games soon after that. Commandos series died. But there was another team to keep their spirit alive.

Real player with 81.9 hrs in game

Shadow Tactics: Blades of the Shogun on Steam

Operation Osama Bin Laden

Operation Osama Bin Laden

(Hi Osama)

Hello Mustafa

(Wanna go for a ride?)

Okay, my friend

(Jump in!)

I am Bin Ladin

I will always win

For you it’s tragic;

For me fantastic

You can brush my beard

Undress me everywhere

Imagination, bombing every nation!

(Hey Osama, kill Obama)

I am Bin Ladin

Going for Berlin

With my fellows

Don’t be jealous

On the motorbike, going for a strike

Imagination bombing every nation!

I’m a black terrorist

Killing every racist

With my hat and big nose

I’m Afghani

Number one, in the world

Killing wen with my sword

Real player with 3.6 hrs in game

Cool game

Real player with 2.1 hrs in game

Operation Osama Bin Laden on Steam

Project: Cow

Project: Cow

Different and fun.

Real player with 2.7 hrs in game

Project: Cow on Steam