Shade
You’ve just been murdered, and now you have to find out why. You are now a shade, a newly-formed ghost caught between the worlds of the living and the dead. To dig up the truth, you must enter into the minds of your closest friends and family to pry out their darkest secrets. But this new world is a dangerous one, crawling with bizarre creatures and threats. And what you do with the truths you uncover may set you free, or seal your fate forever.
Key Features:
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Play through an engaging stealth system where you use light, sound, and your wits to outsmart enemies.
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Channel unique powers to manipulate the environment and turn the odds in your favor.
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Unlock game-changing traits to play the game your own way.
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Dig through a twisting story to uncover the truth about your identity, and the hidden secrets of those you thought you knew best.
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Sink into an imaginative world filled with lush, hand-drawn art and an original soundtrack.
Read More: Best Stealth 2D Games.
You VS Drugs
YOU TAKE ON THE ROLE OF REAL-LIFE AGENTS WHO EXIST IN YOUR BRAIN, WHERE YOUR OWN WIT CAN RISE TO REVERT A WORLDWIDE DEVASTATION. THE ENEMY CAN ENSLAVE ANYONE, ANYWHERE. BY EMBARKING ON AN ADVENTURE THAT WILL DEFY YOUR IMAGINATION, YOU WILL DISCOVER HOW DRUG ADDICTION THREATENS HUMANITY. BY WATCHING REAL NEUROLOGICAL EVENTS, YOU WILL BE EMPOWERED TO BETTER PROTECT YOURSELF, AND THE PEOPLE YOU LOVE —IF YOU HAVE WHAT IT TAKES!
Inspiration & theme: “In 1960, only 4 million Americans had ever tried drugs” (2.2% of people). “By creating the Bureau of Narcotics & Dangerous Drugs in 1968, the U.S. set the basis of an official national/international war on drugs” (Drug Enforcement Administration Museum).
50 years later, the National Survey on Drug Use & Health (2019) showed that 164.8 million Americans aged 12 or older (60.1% of people) were past month substance users. Even worse, “children are already abusing drugs at age 12 or 13 (…), including tobacco, alcohol, inhalants, marijuana, prescription drugs such as sleeping pills & anti-anxiety medicines” (National Institute on Drug Abuse -NIDA-, 2020). And now, the United Nations’ 2021 World Drug Report states that “pandemic effects ramp up drug risk, as youth underestimate cannabis dangers”. So, what now? NIDA (2020) states that “Increased understanding of the basics of addiction will empower people to make informed choices in their own lives”. But if science took +100 years to unravel how drugs change the brain and produce addiction, how can regular kids & adults learn such complex topics to foresee the hidden dangers of trying drugs?
‘You VS Drugs’ is the first brain-based video game saga in the world designed to prevent drug addiction by empowering people with real knowledge, so they can make better choices in their own lives!
Design & gameplay: It’s a chibi cartoon-style 3D graphic design of characters & settings which give players a sense of action and fun at first glance. Friends & foes, level challenges, sounds, structures & objects are designed for players —that can play alone/with a partner— to explore, have fun, get surprised, fight, and make decisions that test the knowledge players acquire while watching how their brain works, and how drugs mess up with people’s lives. All relevant situations are inspired in real events of the working brain.
Game mechanics (and link to the learning experience):
• Incorrect responses to Path questions lead to situations that diminish energy levels.
• Correct responses to Path questions earn players points. Enough points allow the discovery of a special feature in the camp’s hospital.
• Your choices sometimes affect other AI teammates’ energy levels.
• To complete the first half of a level you need to take care of your fellow(s).
• Once a level is completed, the subsequent level is unlocked.
• Before a new level starts, weapon improvements or new skills can be learned at the camp’s gym.
Read More: Best Stealth Lore-Rich Games.
Sleeper Cell
amazing
– Real player with 5.4 hrs in game
Read More: Best Stealth Strategy Games.
Looks ok. Can’t say if I can recommend it yet. Mostly because nobody plays :( Did find multiple bugs right at the beginning however, as your hands get stuck in the wall when you try climbing, you can get out of the map if you go in the elevator, stuff like that.
– Real player with 1.7 hrs in game
The Black Hole
The Black Hole is a TPS with puzzle solving elements. You’ll play as a secret agent in the Black Hole Agency.
Defeat enemies with your gun and solve puzzles.
Collect mysterious items in the levels and survive a conspiracy.
Encounter various traps, enemies, and puzzles.
Let’s enter the world of secret agents!
Broken Sword 3 - the Sleeping Dragon
Despite the fact that I liked this game, I can’t recommend this game to everyone (again, a ‘Maybe’ or ‘Mixed’ option would be more fitting). The biggest and most noticeable problem is that the game’s controls are not what you think; the point-and-click interface of the previous games is replaced with a weird adventure-game Sims hybrid control scheme, which is something I’ve never seen before. WARNING!!!: I do NOT recommend using the keyboard for this game. Otherwise you’re gonna have a TERRIBLE time and you’ll experience some of the worst controls in gaming history. And this is coming from a person who loves the controls of Fixed-Camera Resident Evil and Tomb Raider 1-6.
– Real player with 12.9 hrs in game
Broken Sword 3 is host to some big problems that unfortunately overshadows a lot of the good aspects of the game.
Just like the previous Broken Sword games, the story is decent though not special. The dialogue and voice acting is definitely one of the strongest aspects of the series, and BS 3 has that too. Most of the puzzles range from okay to pretty interesting.
However, the controls are an unholy collection of awful and rubbish. They suck, they suck in every way possible. Combine the bad controls with the terrible camera and you got a special kind of awful. The camera uses weird angels and it switches them constantly. CONSTANTLY. It jumps back and forth, sometimes as much as five times in a few “meters” of road. It’s enough to make you seasick… and it causes you to run the wrong way since what was one direction a second ago is suddenly the opposite direction or sideways. It also prevents you from seeing the things you wish to see.
– Real player with 12.2 hrs in game
Insaniam
Story
You play as investigative journalist “Mr. Johnson” after receiving several tips of a government cover up at a recently abandoned psychiatric hospital. All reports suggest illegal experiments taking place on the patients of the facility- and supposedly a government cover up. Detective Johnson decided to go through with this one off-books and after just a few days of preparation he sets out to explore the abandoned facility in the middle of the night, to recover patient records.
2AM: You arrive at the scene, it is a gloomy and silent night. Rain is pouring, wind flows through the air as an unsetteling feeling kicks in. Something isn’t right here, but there is only one way to figure out what it is…
Gameplay
Insaniam is a first person survival horror game, your objective is to retrieve at least five patient records for the abandoned facility.
You’ll be forced to scavenge for batteries to keep your camcorder charged, utilize the night vision mode to explore the dark, use sanity pills or stay in the light to keep sane, avoid hallucinations, while something is lurking in the darkness and so much more.
Gameplay is based around a speed run mechanic where you’ll play for shortest time to escape or longest time survived. Randomized game mechanics keep this experience fresh and increases re-playablity.
The game is not story focused but there is underlying lore that is optional to explore through text, visuals or audio.
Maguntsche: Chapter Two
In 1984, human resources has a double meaning at The Pallen Organs Industrial Complex…
The Pallen Organs Company has seen better days. A once thriving company, and major employer of local Macungie residents has fallen under harsh times due to poor management. After recent news of bankruptcy dangers, workers are disappearing in masses, leaving company employees to search for other work. Following the crowd, Andrew Knellson’s final shift at the complex isn’t what he had expected at all. A great darkness is looming closely over the factory and its remaining workers; feeding off of them in ways unimaginable. As Andrew, your task is to investigate the anomalies, and expose the buried secrets of the company once and for all.
Maguntsche: Chapter Two is a retro survival horror game sequel to the well-known Maguntsche: Chapter One. As part of the larger series, this title takes players back in time to learn the history and truths behind a secret society connected to the Realmverse. Players will explore the massive Pallen Organs Company complex to gain new insight on characters both old and new.
In our biggest addition to The Maguntsche Series, you can also expect a massive set of new features. Players will be tasked with investigating their workplace in an attempt to establish a better understanding of the mysterious disappearances of employees. Each objective unlocks new opportunities, but also new threats. Stealth is a must, and avoiding an extended roster of new enemies is a new challenge that players will face. Chapter Two comes with a huge environment to explore and a new inventory system. This non-linear environment better establishes a greater sense of exploration and investigation that is unique to every player’s experience.
Maguntsche: Chapter Two is full of new Features and Improvements!
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Campaign Mode with Linear Story Elements (Voice Acting, Hidden Secrets, Primary & Side-Objectives
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Advanced Player Mechanics (New Health, Stealth, and Inventory Systems)
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Dynamic Enemies & Encounters (Four Total Enemy Classifications, Three New Enemies)
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Original Game Soundtrack (Music from ign3ous Productions & Jon Rob)
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New Advanced Control Schematics (Custom Controls and Controller Support)
The Chameleon
Ok, I liked this game, might even speedrun it, but I have to give it a negative review because it’s exactly as I feared: it’s just the demo but double length.
For the price point it just ends too soon and feels like it doesn’t explore its concept enough. Also considering this was in the haunted ps1 disc this year, if you’re reading this, you’ve probably played the demo, which means you’ve experienced the best this game really has to offer already and you don’t need to buy it. You get the blink power in that demo and then it ends soon after.
– Real player with 4.5 hrs in game
Really fun stealth game!
As a massive Splinter Cell (Chaos Theory) fan, this scratched that itch.
It’s super cheap, but it is rather short (beat it in a little over 3hours), however I think with the price, and just how fun and well designed The Chameleon is, it was definitely worth the price. I think I might even feel like replaying this at some point.
Liked the story, if there ever were a DLC expansion, or just a sequel, I’d buy it.
The atmosphere, visual style, modern effects complementing the retro style, just feels great. There’s neat dynamic lighting, a cool dithering effect on high pixelation, lots of moody coloured lighting, details all around, notes to read to enhance the setting, charming humorous touches.
– Real player with 3.5 hrs in game
The Occupation
This game can be a really great experience and I highly recommend it, with just one big caveat.
You basically get the snoop around as a detective in some very well-crafted environments with lots of details, where it’s actually quite a challenge to figure out what’s going on and find what you are looking for, adding to the fact that you have limited time really works well to give you the sense of realism that is lacking in so many stealth games - and this is where the game excels. It’s also quite an interesting storyline with some interesting characters and interactions.
– Real player with 19.2 hrs in game
I wish I could give this game a positive review, but… I can’t. Other reviews go into a fair amount of depth about the technical issues, so I won’t discuss them here – I, personally, only ran into a single bug (other actors walking through gates that wipe floppy disks causing a floppy disk in my inventory to wipe, which the developers have plans to fix), but that’s not my issue with this game.
The reason for my negative review is that this game tries very hard to tell a story, but the gameplay mechanics undermine the story at every turn. You play the role of an investigative reporter who, for unknown reasons, has decided (been assigned?) to investigate a bombing (kinda?) at a local, high profile, technology firm. For some reason, you start with no knowledge at all of what this firm does – initial impressions are that they are a PR firm advocating for the passage of “The Union Act”, but later revelations reveal that this is incorrect (I think?). One would think that this sort of background information would be easily accessible (perhaps in the handy briefcase), but…
– Real player with 16.2 hrs in game
Project 44: EnLIGHTenment
P44: Enlightenment
Very special co-op platformer game with beautiful, minimalist graphics in 2.5D
Take advantage to become one of two amazing characters: reckless boy or supernatural light.
You have to work together to escape from the orphanage, deal with obstacles and defeat your enemies.
Don’t forget to read the dialogues and read them closely! There are some lore details hidden.
Don’t miss your chance to immerse yourself into some fantastic levels built from total scratch!