Intruder
Make this game free.
I’ve only had Intruder for a couple of months now and I’ve already poured almost 100 hours into the game. The gameplay loop is addictive and managed to keep me hooked longer than most modern triple A games have today. A plethora of content creators have recorded and streamed their experiences on Intruder, promoting the game a crap ton. While 5v5 is fun, the chaotic, bombastic spectacle of 10v10 is easily the cream of the crop in this game.
Even though hundreds of thousands of people have heard and have watched Intruder, the global player count is extremely low. I think the only thing that keeps the count low is the fact that there’s a $20 price tag attached to the game. Intruder should follow the same free-to-play business models of games such as SCP: Secret Laboratory or Unturned, where people could donate to a Superboss Games Patreon or pay for dedicated servers, preferably with player counts larger than 20.
– Real player with 109.9 hrs in game
Read More: Best Stealth Tactical Games.
Everything you could ask for from a stealth pvp shooter, just needs more players. More content is always being added for free by the devs, the workshop has a ton of custom maps that are just as good as the official maps, and the community is very nice. Can’t wait for the full release!
– Real player with 57.1 hrs in game
Of Guards And Thieves
This game is a hidden gem. It is still in beta, but it is a very high functioning beta. The developers manage an active discord where they speak and listen to their fans' feedback. They dedicate what time and resources they are able to the game, and there are active developments coming out. This game is basically cops and robbers with multiple different game modes. If you’re a thief, run around and turn off lights while you’re after your objectives. If you’re a guard, keep those rooms lit while searching for the thieves. Below is a list of some of the available game modes.
– Real player with 326.7 hrs in game
Read More: Best Stealth Co-op Games.
I am writing this review after I have played over a hundred hours on this game.
What to say?… Well, lets start with the balance of the classes. There are currently three teams. Guards (aka. Survivors, Anti-Terrorists), Thieves (aka. Terrorists), and Zombies (esclusive to only one gamemode; more later). Oh, and the Sages, which are also in a class of their own.
The gamemodes are varied, including Bomb Defusal, Team Deathmatch (Types: Guards and Thieves, Guards only, Thieves only) Instagib, VIP, Zombie Rush, Soccer, And, of course, Guards and Thieves. I’m sure some of them are self explanatory, so I’ll esplain the ones that aren’t.
– Real player with 125.9 hrs in game
SpyParty
Okay, so I never ever never write game reviews on steam. Until now, because SpyParty is such a great game, and I want to maybe get some people who treat the game like a party game to view it from a different angle, and to briefly sum up what the game is, and what it isn’t.
The gameplay/content:
The spy is hiding in the party, while the sniper tries to discern them from the innocent partygoers. So far, so easy; especially since when booting up the game for the first time, you will be presented with a severely simplified experience, as to not overwhelm a new player. Then new missions for the spy to complete, as well as fresh venues to play on will be unlocked after a certain number of wins, to gradually deepen the experience.
– Real player with 1278.3 hrs in game
Read More: Best Stealth Strategy Games.
So I never really played video games until I found SpyParty. And what a challenge. At first glance, its EZPZ. You’ll jump into a mode where you learn 4 missions and play other people with just about the same number of games and play. You’ll play until you kind of figure out what you’re playing and then your world expands; A LOT. You get access to 4 other missions and the sniper has to look for more.
The more you play, the more you realize you need to be like the AI to succeed. Yes, you need to do missions but it takes SOOO much skill to know how to be an AI and not get shot by the top players of this game. I have 9000 games played and it still doesn’t cease to teach me new things about the game each time I die.
– Real player with 930.4 hrs in game
The Ship: Murder Party
The Ship is definitely not your usual first-person shooter, where you just shoot anything that looks at you funny - although there is a game mode for that.
It feeds on your cleverness and paranoia. Each game round, you have to kill on specific person onboard one of several ocean liners - the titular Ships - and at the same time, someone is hunting you. Both you and your target - or ‘quarry’ - can take cover under the watchful eye of a Security Guard or Camera, but your hunter will likely be quite happy to bribe the Security to ignore their crimes while they bring that big ol' bat of theirs and beat your ass to death with it.
– Real player with 60.3 hrs in game
Turn Clue into a first-person shooter on 1920’s era luxury liners, sprinkle in bits of The Sims, and you’ve got The Ship. Instead of having to uncover a killer, The Ship makes you the killer. To be more specific and familiar to the gaming audience, The Ship is a very polished and creative take on the Assassin’s Creed Multiplayer experience (but also keep in mind that this game came before the Assassin’s Creed Multiplayer genre was released)….where the main gameplay mechanic revolves around finding your target, called your quarry, and breaking their face as stealthily as possible. To do so, there are plenty of lethal weapons and objects to wield, and even some environmental traps that you will find yourself potentially avoiding. To add flavor, everyone else on each map has a quarry as well. While pursuing your own target, you’ll need to stay alert and attempt to spot the passenger readying a knife for your back. The Sims element of the game, quells upon your daily needs to survive (food, drinks, toilet, sleep, etc). The ‘character’s needs’ element makes for a deeper gameplay experience, as your character is vulnerable to attack while you’re downing a bag of chips or snoring on a bed. And it is surely funny when your friend murders you on the toilet. The Ship is one of very few games that brings a large amount of enjoyment to my friends and I. Built on Valve’s Souce engine, a majority of gamers can experience a $20 title with basically 4 copies to gift away. A little too much? Ask four of your friends for $4 each, and your all set! Overall, The Ship is a very innovative, satisfying and humorous experience that a bunch of 5 friends can’t pass up. “Let us set sail!.”
– Real player with 14.3 hrs in game
Tom Clancy’s Splinter Cell Blacklist
Theres a fix for the servers (2021) its on the splinter cell blacklist discord, you need to download the older verison of Uplay, NOT Uplay connect. You need to change the Uplay version file from [whatever #] to 10627
– Real player with 45.3 hrs in game
How To Redeem Deluxe Items In 2021 (If you bought it)
For anybody having trouble redeeming the Deluxe Edition for Splinter Cell Blacklist, follow this guide to get online so you can retrieve the in-game content you purchased. Follow a walkthrough in this video if you don’t want to read and the person explains some of the possible outcomes and fixes when dealing with the deluxe edition although I still recommend reading the possible issue fixes in their Discord server (link should be in the video)
– Real player with 39.1 hrs in game
HITMAN™ 2
After 700 hours of playing I’m still enjoying this game.
The storyline of the game (not including Hitman 1 DLC missions) will give you at least 180 hours of gameplay (360 hours including Hitman 1 DLC missions; Sniper missions and Patient Zero DLC ) if you go for all the challenges.
Spoiler alert: the Mumbai challenge “Feed the Birds” is bugged so you cannot achieve 100% game completion (I find this extremely annoying) :|
– Real player with 740.1 hrs in game
I do actually like this game, and I’m probably gonna buy Hitman III instantly when it launches on steam next year, but IO Interactive’s anti-consumer policies is preventing me from recommending this game.
Cons:
•Always online DRM system for a singleplayer game, if your internet disconnects for a second, it tells you either to try to reconnect, or switch to offline mode, which brings us to the next point.
•Your progress in offline mode is null, void, inexistent, since the game only tracks and saves your progress only when you’re online.
– Real player with 235.6 hrs in game
Peekaboo
⠀ ⠀A surprisingly pleasant toy and people stick to it for hours. Beautiful graphics, which can already attract the audience. Let’s move on to the gameplay.
⠀ ⠀Playing as a propsa, you can turn into objects highlighted in purple, the smaller the item, the more likely it is to dispel the resentment of the hunters. Squeezing into a quiet corner, you can rotate the object by pushing it into the texture.
⠀ ⠀Playing as a hunter, you get all the cards to capture the survivors.
There are a lot of locations and there is still an improvement in skills, which already makes you check everything on yourself and your friends…
– Real player with 58.8 hrs in game
Online Hide and Seek
Really fun game, be a prop then move and hide somewhere while others try to find you.
I was a pool table triangle on the pool table watching the hunters for 5 minutes shooting everything around me.
Plenty of different maps
Worth its full price and definitely worth its price on sale.
It regularly goes on sale with a 80% discount, that’s a few pennies
Easy achievements with trading cards. Not sure if the music is by Kevin Macleod as the title screen says though, one of the tunes is from Fox Hime Zero.
– Real player with 43.3 hrs in game
Tom Clancy’s Splinter Cell Double Agent®
SC:Double Agent deserves a better pc port, especially when Ubisoft advertises with screenshots from the arguably superior oldgen PS2/Xbox version!!
Chaos Theory’s followup is a game with great potential. It kinda plays like Chaos Theory, but with a darker, more engaging storyline, some moral tightroping and some epic music (SC:CT had good music too though). How could you go wrong? I cant help but to like SC:Double Agent, but i won’t deny that it’s infuriatingly buggy either. For starters, the detection meter has been replaced with a simple color system: Either your green and your hidden, or your yellow and your not. Then theres a flashing red, which means that your currently getting blasted to bits. The lighting in the levels isnt really clear on what spots count as a shadowy, green “hidden zone”, so you’re prolly ending up missing a viable hiding spot. Or you’ll have it the other way around: you rush towards a dark corner, thinking it’s safe to hide there but it’s not. For example: i was crawling through a dark alley near a palace, thinking it would provide some cover to hide, but nope… it didnt. But when i climbed on top of this same palace i realised: this whole palace rooftop is considered a savespot, in broad daylight!! There’s quite a few spots like this, and it feels like the leveldesign got rushed.
– Real player with 47.1 hrs in game
When I say I would recommend this game, it isn’t really a strong recommendation unlike the precursors of this game. The game itself is not bad. But it also not good either. It is disappointingly okay which is quite the fall which a game from the Tom Clancy’s Splinter Cell series can suffer especially as a sequel to the much acclaimed and refined Splinter Cell: Chaos Theory. All in all, the game is simply OK.
The AI in this game is another thing altogether. Sometimes, you can simply waltz around the AI and it will behave as if nothing ever happened. And then there are times when the AI automatically sees and detects you despite there being practically no way it could’ve done that. And then there are the player triggered cues and interactions wherein some people just randomly enter a scene to interrupt a time-based mission and make you lose precious minutes of time or when guards behave to progress to a specific point just to get more alerted as if it is all a part of a script. The guards don’t even need to run to an alarm anymore. They’ll all be alerted and an alarm triggered as soon as one of them has a confirmed sighting of you. All of these make the immersion in the game suffer quite a lot and make the AI feel more like a burden than a challenge.
– Real player with 18.2 hrs in game
VHS
Something Evil has arrived in the video store…
Abominations once confined to video store cassettes have escaped the tape and transformed into deadly reality. Experience pulse-pounding 4v1 combat amidst neon-soaked cinematic labyrinths where power shifts unpredictably between Good and Evil, but always ends in a fight-to-the-death climax fit for the silver screen.
Monsters follow a script that calls not only for death, but total domination. Be you the Werewolf– brutal and swift, or the Dollmaster– creeping and conniving, you are designed to feast on fear, terrorizing your teenage prey relentlessly.
Teens scramble to flip the script with weapons fueled by ancient Stigma– Burn, Shock, Curse, and Purify– that extinguish Evil. Blast monsters with a faceful of Flame and Fury, dish out a killer jolt from your Raygun or RC Flyer, swing Cursed Swords and cast curses, and harness the glory of a Holy Slingshot or Cross.
VHS bleeds 80s horror, and if you’re not careful, you will too.
Fight Back or Die
The monsters of VHS are a tribute to over the top 80s horror where anything goes. From a classic Werewolf to the sinister Dollmaster, fight as a growing roster of grotesque, ferocious, and lethal creatures. As a Teen, craft and master a variety of single use and limited fuel weaponry for a shot at turning the tables on the monster. There is no escape, so you must fight to survive.
Movie Magic
Each level is hand-crafted and designed for the ultimate cinematic showdown. Explore classic and fantastical cinematic locales, from decrepit hotels to top-secret research facilities.
Hero’s Journey
Each character has a skill tree full of unique perks and custom cosmetics along their personal path to becoming the ultimate hero or villain.
Celebrate Creativity
Showcase your own style from head to toe in colorful costumes and vivid variants that celebrate the freedom of the 80’s video era. Become the ultimate Video Horror Society fan as you collect an entire shelf of movies full of challenges that reveal hidden lore and reward themed cosmetics.
Free to Play
VHS is already yours to enjoy, so hop in!
Escape the Ayuwoki: Horror Night
Horror Night is an online Third/First person asymmetric horror adventure coop multiplayer videogame. Escape from the abandoned mansion by solving puzzles and finding items.
You can customize your character with a variety of hairstyles, outfits, faces, colors, etc.
Explore and enjoy each match as its own unique experience! because the mansion is procedurally generated each time you play :)
And finally, get to play as the Ayuwoki! and hunt down all the survivors you can before they escape!
Enjoy all the new cosmetics, skins, and NEW MAPS that are being added periodically to the game!
Finally! you can play as the Ayuwoki! hunt down every last survivor to win the match!
The Ayuwoki monster has special abilities to use as an advantage, visual hearing like a sonar, or echolocation!
Also throwing up biomass to create a sticky substance in the floor, or alarm rats, among other things!
You can also directly execute players with an “ultimate” skill (with a huge cooldown time of course).
Knock down closed doors to keep pursuing the survivors or to prevent them to shutting the doors in your face so they can escape.
Play alongside your friends and don’t let the Ayuwoki catch them! you are rewarded for helping your teammates, solving puzzles and working as a team to be able to escape the mansion.
Each time you play re-live the experience of being lost in an unknown mansion! since its randomly generated again and again each match! Puzzles will be also randomized and this time you can escape through different exit points and each one is a different challenge to solve.
The Ayuwoki monster can be customized through a different variety of skins!
New skins are being added with each update, events and special hollidays!
The survivors can be customized with different hairstyles, faces, outfits, colors, etc!
In each update, event or special holliday new cosmetics are being added!