Hot Brass
This game is just lovely.
This does have that SWAT 4 tactical style of gameplay, and it’s a lot of fun, even in solo. The game is very nicely polished and balanced.
While when I first saw the trailer, the icons instead of player sprites seemed a bit of an odd aesthetic choice, I quickly got used to them, and gotta admit that it was an appropriate choice for this kind of game. You get information about your unit and their weapons displayed very neatly and visibly and it puts more emphasis on the actual tactics. The minimalistic design of the game allowed the developers to polish the main gameplay loop to a point where it just… FEELS really good to play.
– Real player with 21.1 hrs in game
Read More: Best Stealth Real Time Tactics Games.
Most of the complaints about this game seem to revolve around the theme of “This isn’t how I think it should be so it must be bad”. For every complaint I have read, I also see a lack of understanding about a game mechanic or tactics in general. There were a few instances where I had no idea why certain things were happening only to find out there was something about the game that was not specifically addressed in the tutorial or any particular level, so I did not know to look for it. But once I realized what it was (specifically, the icon distinction between holding a weapon and pointing a weapon), I could adjust. I played through the entire game solo with only a handful of trouble spots, so the whole “difficulty is built around multiplayer” argument is completely invalid.
– Real player with 20.3 hrs in game
The Swindle
Unfortunately, despite the absolutely wonderful art, music, style and overall concept, just as many people have reported, loose controls literally spoil an otherwise wonderful game.
As a gamer who loves stealth and loves difficult, but fair games, this one is nothing but frustrating.
It is not a matter of artificial difficulty, the levels, mechanics, enemies, and hazards are all generally fair and reasonable in and of themselves. I have no problem with, and even enjoy a game where you will fail a lot as you learn, knowing it is your fault you failed, or even knowing that the game is designed to make you fail if you don’t do things right…
– Real player with 90.6 hrs in game
Read More: Best Stealth Heist Games.
This is honestly an amazing game with enough style and design choices to give you an experience you can’t quite get anywhere else, however it has a few very big caveats. Starting with the good, the scope is perfect, I didn’t feel like it dragged on or that I needed more out of it, and the pacing is very good. Finale acts as a good test of pretty much everything you’ve learned through your various successes and deaths. I’m more a fan of roguelikes than roguelites, but this game strikes such a cool balance between the two; I wasn’t sure how much of a gimmick the 100 day mechanic would be but it honestly does an amazing job at getting the best of both worlds. The upgrades are all significant enough for you to care about. I normally dislike tweened animation but this game’s style fits it very nicely, visually the game is quite charming. The soundtrack is also really good, I wouldn’t listen to it outside the game but it gets me way more invested while playing, especially the theme when you’re caught. Honestly, there’s not too many exceptionally notable things I could say, but most aspects of the game in general are very solid, it’s quite a fun, charming, and worthwhile experience. As a very loose comparison to give a sense of how the game is, imagine a cross between Mark of the Ninja’s stealth, and Spelunky’s game feel and world gen type.
– Real player with 23.8 hrs in game
Thief Simulator
pretty good stealth game
– Real player with 110.9 hrs in game
Read More: Best Stealth Heist Games.
cant wait for the sequal
– Real player with 80.8 hrs in game
Thief Simulator 2
Thief Simulator 2 will transport you to a world full of valuables, expensive cars, and rustling banknotes. As long as you find a way to steal them.
Know that a thief’s trade is not a piece of cake. In order to get some practice, you’ll start with petty theft. This is how you’ll gain the experience required to access more and more risky – and most importantly, more profitable – jobs.
Gain levels and unlock new possibilities. Get useful tools. Together with newly acquired skills, they will pave the way to expensive items, which you can then sell on the black market. The tools of your trade include a crowbar and binoculars, as well as advanced equipment that becomes available as you progress, such as a laptop for hacking through security systems.
The creators of Thief Simulator 2 have prepared three unique locations with houses, banks, restaurants, and other special places that you’ll get to strip of money, valuables, and other items. But before you do, examine the surroundings: find out when the building empties out, learn the tenants’ or the employees’ schedule. Then you just need to prepare a strategy and it’s gone time.
Just be quick and efficient. You don’t have much time, so you’ll need to immediately assess which item to take and which one to leave. Can you handle the pressure, or will you panic?
Make sure to work on cars between robbing buildings. Start with small family sedans and make gradual steps towards mastery, which will allow you to steal the coolest sports cars.
Remember to keep your eyes around your head. Even the best plan can fall apart, and the local police are just waiting for a chance to put you in handcuffs. Don’t get caught. Always be one step ahead of law enforcement.
Feature list
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Three unique locations. Explore neighbourhoods, learn tenant’s routines, pick the right time to break in and then rob them
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Get better and better tools, ranging from a crowbar or binoculars to hacking laptops, stethoscopes etc.
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Level up your thief and acquire new skills, which allow a number of new possibilities
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Steal cars - begin with a small, family sedan, and work your way up to a sport’s dream car
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Rob banks, restaurants and other special locations. These will be unlocked as you advance your thief
Bonanza Bros.™
Bonanza Bros is a 2 player sidescrolling action game originally released in arcades in 1990 by Sega of Japan. And what Sega Genesis got was a port in 1991 on usual-at-that-time 4 Megabit ROM cartridge, a bit cut here and there, but still keeping 2 player mode. Though, I heard that this conversion ITL. Or maybe Sega of Japan was involved as well. Who knows. Not me.
It also came out for SMS and PC Engine CD thing. I think. And computers. And Ages 2500 rerelease on PS2.
The game that you have here is nothing more than emulation of Sega Genesis version. Well, European-Japan one, but it’s english and 60hz, no worries.
– Real player with 0.2 hrs in game
– Real player with 0.1 hrs in game
The Break-In
The Break-In is a 1-4 player, VR and non VR, co-op burglary game about sneaking in, taking everything, and then sneaking out. Infiltrate houses, bank vaults and museums to earn money and upgrade your thief gear. Take on special contracts to extract high-value items from dangerous locations and go from petty burglar to high-tech agent of stealth.
Multiplayer allows for a range of different roles and play-styles, from leading communications from your van to being the first to the break-in from the roof, opening the route for your team.
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Wide range of gadgets: Equip yourself with items ranging from old ladders to high-power grapple guns.
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Natural climbing system: Clamber up drainpipes, squeeze through windows, or make your way to the roof and enter through the chimney santa-style.
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1-4 player co-op: Bring your friends along for extra pairs of thieving hands. Just make sure they’re quiet, or they’ll alert the residents.
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Randomised level generation:. Hit a brand new house each time you play, so you’ll always have to be on your toes.
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VR / non-VR crossplay: VR adds an extra layer of immersion, but you can play fully without it too! Cross-play allows you to play alongside VR players, even in flatscreen mode.
A-Star Theft
What a fun game. Combine Hotline Miami, Payday and Superhot and you have this. The levels get tough pretty fast, the story is a bit generic but true to life for low level criminals trying to make a big score. I played the demo for around an hour before committing to buying this. Really enjoyable, fast paced and very rewarding game play. Only a few missions into the game but loving it.
The weapon system is excellent, you can’t have 5+ guns like some games, it runs off a credit system. The credits represent free inventory slots. With this system it makes you think about your approach, will you need more space for cable ties? Or will you go in with guns and explosives.
– Real player with 2.0 hrs in game
The game is a lot like Payday with a Hotline Miami Top-Down perspective, you do heists stealthily or not.
This offers very interesting mechanics compared to Payday, in particular the fact of being able to move the tied civilians and to hide again his weapon in order to remain stealthy.
I hope it will become more popular and evolve through updates.
– Real player with 1.0 hrs in game
Su Hack
fun game to play to pass some time, i would recommend giving it a try
– Real player with 19.9 hrs in game
The Great Chicken Thief
cluck
– Real player with 0.1 hrs in game
HEIST
This is a great stealth puzzle game. The art, the sounds and the music all give the game a great mood.
There are so many ways to do better in each level giving you excellent replayability. The multiple paths through a level combined with checkpoints mean that you can always crawl your way through a more difficult level to get to the finish, but that leaves you room to come back and find a new way to get through the level even faster.
HEIST is easily in my top 10 favourite indie games of all time.
– Real player with 27.1 hrs in game
So most of the reviews on this game are like 3 years old, so a slightly more recent one, game is brilliant. gameplay is a lil iffy at times but if you love stereotypical noir shit this game is brilliant for it and it has probably the best soundtrack I’ve heard on a video game. idk if its worth the money but defo worth the play. 10/10.
– Real player with 6.9 hrs in game