HITMAN™ 2
After 700 hours of playing I’m still enjoying this game.
The storyline of the game (not including Hitman 1 DLC missions) will give you at least 180 hours of gameplay (360 hours including Hitman 1 DLC missions; Sniper missions and Patient Zero DLC ) if you go for all the challenges.
Spoiler alert: the Mumbai challenge “Feed the Birds” is bugged so you cannot achieve 100% game completion (I find this extremely annoying) :|
– Real player with 740.1 hrs in game
Read More: Best Stealth Third Person Games.
I do actually like this game, and I’m probably gonna buy Hitman III instantly when it launches on steam next year, but IO Interactive’s anti-consumer policies is preventing me from recommending this game.
Cons:
•Always online DRM system for a singleplayer game, if your internet disconnects for a second, it tells you either to try to reconnect, or switch to offline mode, which brings us to the next point.
•Your progress in offline mode is null, void, inexistent, since the game only tracks and saves your progress only when you’re online.
– Real player with 235.6 hrs in game
Assassin’s Creed® Chronicles: China
Assassin’s Creed® Chronicles: China Review
The fight continues…
Some key points that this game offers:
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Stunning 2.5D gameplay mechanics
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Multiple planes to navigate on
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A new and unique arsenal at your disposal
Gameplay & Controls:
The standard layout is advised against. The way the controls are configured for Mouse and Keyboard users is not the greatest. Fortunately, you have the means to change the button loadout to a more comfortable experience. Playing with a controller works just as well if that is your preferred method.
– Real player with 266.6 hrs in game
Read More: Best Stealth 2.5D Games.
The last mysterious Assassin’s Creed
There is no way I won’t recommend China, it is a great AC experience for those who care about the first two games, despise its flaws. Ezio trained Shao Jun, the most stylish assassin since Altair, performing graceful stunts to kill and then vanishing like a ghost, including a feet-dagger. It is no easy task to go classic, back again as it was in the past, the game is pseudo 3D side-scrolling that looks like Chronicles of Sub-Zero. It isn’t less complex than a full third person 3D game and can find its place on best AC games, maybe its just not enough for the setting. What really caught my attention the main character has the best voice acting on any AC to date and it is a waste to see that character squandered away with just a single game.
– Real player with 29.7 hrs in game
HITMAN™
HITMAN™ Review
**So ,hello to my next review of games ! Today i will say what I like from HITMAN™ an what not.
At first , I am a big Hitman fan and because I like it I must buy it . Many people gave the game an dislike !
So when you are to lazy to read all here scroll a little bit down**
Story
So the game plays after the events from “Hitman Absolution”. But at first it gives a tutorial where you learn the basics of the game and that plays 20 years before the events from Absolution. The story begins with the first episode in Paris and the Mission name is “Showstopper” . You have to kill two targets….. The bad thing is ,it’s an episodic game :/
– Real player with 1268.8 hrs in game
Read More: Best Stealth Third Person Games.
There’s 2 things I’d like to get out of the way first before starting my review. I got the “Full Experience” (entire game) for free from a Steam friend - although this should have no effect on my review, it’s obviously a bit harder for me to gauge whether this game is worth full price or not. Second, HITMAN has a “mixed” review status at the time of writing and some of its earned. The episodic model this title uses is polarizing, a lot of stupid decisions have been made and the game lacks a lot of polish like most early access games do (ironically we were repeatedly told Hitman wasn’t an early access title). Now with that out of the way… how is the new Hitman game?
– Real player with 453.4 hrs in game
Hitman: Blood Money
Classic Hitman! There’s a reason people say this is the best Hitman game so far, and I totally agree.
I used to play this game in my early teens, and bought it again so I could have it on Steam (yeah, it is THAT good).
The missions are well thought-out, and take place on very unique locations. Each level is completely different from the other, and you never get the “I think I’ve done this before” feeling, because this game completely ditches the “Just go there and kill that guy” mechanic. The methods you choose to kill your target (or targets) really do feel unique, and the same thing will never work twice. You have to analyze your surroundings, the relationship between your targets and think about what will happen if you do X (this is one of the few games I ever played where the mission briefing REALLY is worth reading, because it gives you very important insight on the targets).
– Real player with 74.6 hrs in game
To start off, this game is awesome, and surprisingly good considering its age. I’ve never played a Hitman game before this one, it was cheap and had higher reviews than the other older games in the series, and I would now definitely consider myself a fan of the series.
This game is a “social stealth” game, meaning that you hide in plain sight, utilizing disguises, subterfuge, and clever tricks of your environment to take down your targets, and walk away nonchalantly from either the chaos (if you like a more comedic high profile approach), everyone’s lack of awareness that any killing happened at all (if you want to be a ninja), or from everyone’s shock that a chandelier “accidentally” fell on the party host’s face RIGHT when his wife blew up from a faulty BBQ propane tank (the best, most difficult, and rewarding way to do things).
– Real player with 33.8 hrs in game
Hitman: Contracts
Hitman: Contracts can be summed as “The Dark Hitman”. The ambience of this game is oppressive, with dark environments and terrifying music. This is presented with improved mechanics and a better game flow. Contracts is not as epic as the last one but it has an identity of its own, shuffling from slow, dark moments, to action pieces.
This game was rushed and it shows, with an underdevolped training section and weapons cache, weird graphics and glitched animations (especially the fiber wire ones). The game was also too short so Codename 47 missions were remade (not necessarily surpassing the originals). Contracts is noticiably easier than Hitman 2: Silent Assassin, as gameplay is more consistent, but the fun in this game is to try the many different approaches to missions.
– Real player with 45.0 hrs in game
Of all the games before the success of Blood Money, Hitman: Contracts may not only be the most approachable entry from the classic series, but it also may be the most straightforward in its convoluted mess of a plot. Considering how unbelievably botched was the first game and how questionably broken was its sequel, the state of Contracts as a playable game as well as a modern Hitman entry is an accomplishment in of itself. While this game may play very similar to Silent Assassin, there are enough fine touches to make the engine feel more distinguished from its predecessors, although you can certainly use the same exploits known to the Glacier engine from before.
– Real player with 33.6 hrs in game
Specular Stranded
Stay Dark, Stay Silent, Stay Alive
The gameplay revolves around light based stealth. Stay in the shadows and keep hidden, silently takedown foes using either lethal or non-lethal takedowns or shoot at your enemies using your silenced pistol and rifle. Getting into shootouts is a bad idea, health is low, enemies are accurate.
Hack Cameras and turrets, Pick locks, Hide Bodies, Shoot out lights, throw distractions.
Use your Silenced Rifle or Pistol to take out your enemies. Aim for the head, missing a headshot will have enemies moving on your position.
Explore the Ship, uncover the secrets it holds.
Stalk your enemy from the shadows, learn their patrol routes, distract and silently takeout your foes.
Use your X-Ray device to see in the dark and spot enemies through walls.
Experience zero gravity exploration sections within the ship.
Make the choice to become a ghost and never leave a trace or choose to knock out or kill your enemies.
Aragami 2
My experience with the game was very good. Finished it once in a lethal two player coop run, and then once again in a solo pacifit/stealth run. Both of my playthroughs were very relaxing and pleasant. The game world is pretty and the soundtrack is charming at times. Stealth gameplay is very solid yet not too tedious. Storytelling and dialogue is minimalistic, but it provides a good setting for the gameplay.
It is about 5 times longer than the first installment, the level design is more open and diverse, and the graphics are stylized but beautiful in their own right. It compares well to the “normal” difficulty of the original game, but I would prefer a setting to make visual and hearing perception distance of enemies greater than it is. Your character is less squishy than it was in the first game, but if you mostly play this for stealth, you will only notice when surviving a nasty fall here and there (though not always).
– Real player with 76.1 hrs in game
Despite the bugs and issues, this game had in the beginning, it was fun to play with friends.
– Real player with 28.7 hrs in game
Aragami
Masterpiece of stealth
– Real player with 44.1 hrs in game
“…it’s built around a fantastic and incredibly fun core that is unlike anything else out there and I hope to see more DLC, or even a sequel, in the future. It hooked me pretty badly – I just couldn’t get enough. I loved waiting for my moment to strike, then pulling off the perfect execution of teleports and takedowns, only to fade back into the shadows before anybody saw, or even fixing a mistake swiftly by taking out any alerted guards with precise ferocity.”
8/10
Full review at https://darkzero.co.uk/game-reviews/aragami-shadow-edition-pc-review/
– Real player with 27.0 hrs in game
Assassin’s Creed® Syndicate
Taking place closest in history to us, the game takes place in Victorian England following the Frye twins and their goal of taking back control of London from Templar hands, following the assassination of Edward Kenway years earlier. Having a unique opportunity to play as two different people, switching from one to another in a matter of a second, the game gives us two different perspectives from the same side, one that abides by the Creed and follows in her father’s footsteps focusing on the Piece of Eden, and the other swaying away from his sister’s goal to take matters into his brawling hands by forming a gang to take down Templar lieutenants, crippling their control. Gang members act in the similar way as Assassin recruits did in some previous games, helping protagonists in a more direct way rather than from the shadows.
– Real player with 99.5 hrs in game
A bit on the shorter side probably due to my 100% only if it seems fun approach. I love London as a city irl anyways and seeing all the places in ac-style was as awesome as it gets. The story is pretty light weight and after the first few missions you can go to pretty much the whole map. Some features from brotherhood I kinda missed and you look always so classy. Never really figured out how to do the multi finishers tho and refuse to learn it after completing all story missions and all side missions at least once
– Real player with 68.0 hrs in game
Dishonored 2
Dishonored 2 - is this a game for you?
Right now, the game is undergoing a spell of patching after a very poor PC release. The game worked for some, but not for many, and so your mileage will vary depending on your PC (not necessarily how powerful it is either - but how balanced, how much VRAM you have and such). As most reviews already centre around performance issues, I won’t spend too much time on those because I’d rather review the game itself but please bear them in mind (they are mentioned in the ‘not so good’ section below)….
– Real player with 111.9 hrs in game
My experience with this game can be summed as thus: every update I found myself testing the changes, nodding in satisfaction, then quitting the game to await the next update.
Arkane knows how to make a good game. No question. But if you film an Oscar-worthy movie and the lens is smudged while filming, you can’t judge what’s underneath without acknowledging what’s been marring your experience the entire time.
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PERFORANCE
Everyone is aware of the performance issues, and these still persist to this day. It runs much better than at launch, where it was literally unplayable, but that’s because the game looks worse than before - the most noticeable change being the extremely aggressive LOD scaling. Out of the corner of your eye you notice the shapes of window frames and posters on distant buildings morphing in shape, or the furniture at the opposite end of a long hallway suddenly blinking into existence. FPS dropped to 15 when stabbing a gravehound, so they simply removed the inky visual effect that was causing the problem instead of optimizing it.
– Real player with 111.0 hrs in game