I haven’t played much of this so far, but I do not need to to know how I feel about it. It isn’t anything too special, it is just a VR arcade game (Kind of feels like space invaders). Good to have a bit of fun if you are bored, or if you want to try to beat your friend’s scores. It seems more like something that would be free, but it is still reasonable at $1. So overall, not anything new or unique (Though the arcsaber is interesting), but somewhat fun.
Read More: Best Space Sci-fi Games.
STAR WARS Jedi: Fallen Order™
“Qui-Gon used to do this.
He used to roam around the galaxy picking up strays.”
~Karen Miller, Stealth (Clone Wars Gambit)
OK, this. This is exactly what many of us waited for so long. True, I am not the biggest Star Wars fan in the entire world (proud Trekkie here), and yet, I love it very much (aren’t we all?). And yet, EA, who used to have the rights for a very long time, just sat on them for years and did nothing aside from milking The Old Republic MMO (which feels more like a single player game with online features at this point) and occasionally dropping grinding-oriented online FPSs that felt nothing like what we had in proper Battlefront installments back in the days. Now finally, when EA’s Star Wars license almost ended, they’ve decided to do something real to prove that they actually can and… you know. Convince Disney to keep working with them. In other words, Jedi: Fallen Order was their way to show-off. And they really did try their best.
Read More: Best Space Action-Adventure Games.
Well, since we had not had a Jedi game since FU II, Fallen Order was most welcome.
However, I cannot call it a perfect game.
My main issues:
- Ballance & Realism/Canon compliance. I started it on max difficulty, and it was a pleasant challenge until the first boss (AT-ST), which was far more difficult that anything before it. I then lowered difficulty. However, some bosses were still difficult even on the padawan difficulty. The problem is not the challenge posed by the bosses per se but the lack of any content designed to prepare you for it.
The Singularity Trials
The Year is 2345.. The Solar Council is in Session. Tasked with creating a lasting tribute to honour all who had perished during The Singularity War.
The Singularity Trials was Born
Choose from 3 Unique factions from the Solar System
Pure Earth Initiative (Earth) / New Eden Alliance (Mars) / Theta Corporation (Titan)
Battle your way through the Solar System.
Unique landscapes and faction strongholds.
Purchase armour and weapon upgrades in the Solar Exchange Network – In Game Shop
Purchase faction swords, axes and poles, upgrade them for Insane Score & Kill Streak Multipliers.
Change your monitor display camera view to record Game play footage in 3rd Person Perspective! without the need for expensive Mixed Reality Set Ups.
Unlock additional weapons such as Grenades, Killing Discs and Defensive Shields.
Take on Faction Bosses located on each Faction Home world, with unique and intuitive Boss Mechanics.
Delve in to the Data Archives to discover a deep interconnect history between the Factions.
The atrocities committed in Turing City, Titan, created shock waves across the Nexus.
Theta Corporations home system had been infiltrated by Earth Purists, determined to purge the solar system from the ‘abomination’ of the Nexus Mind, The single most Intelligent Sentient AI mind born of the Singularity.
This event became a catalyst for the 1st Interplanetary war that ravaged through the Solar System.
For 30 years. Millions of souls perished into the cold vacuum of space.
It was to become forever known as ‘The Singularity War’
The Nexus Mind offered a gift in exchange for peace. Space time distortion technology for ALL humankind..
It allowed each faction to look beyond the confines of the Solar System for the first time.
Stability returned to Sol but inter faction differences remained and the scars of war cut deep..
The Singularity Trials was born from this pain.
Each Faction offered up their most competent warriors and commanders to compete in an annual tournament designed to honour their fallen and test their readiness for battle.
For even though the Singularity War was over, the Universe is Infinite… And completely Unknown…
Read More: Best Space Casual Games.
Bakemono - Demon Brigade Tenmen Unit 01
review english and fr
Bakemono is a mecha game where we are in body of a mecha anime
the stage are wonderfull and various in space and planets
the sky in the space and meteor give us the impression to be really in the space
on the planet sometimes we can too go under the water
everything is worked with a lot of care
our mecha can walk but too fly in order to fly and to can control the fly with the controler we must spend in a second mode with one buttoon and after we enable this mode we can control the mecha in the air and with this we can strike evil ship in air with our laser sword one of the best epic possibilities in the game
If you love mecha anime you will love this
Fastest VR game I have played so far. Basically Titanfall , Armored Core, and Zone of the Enders mixed together. All my Robotech / Gundam childhood dreams, the developer is obviously very passionate about mecha anime. Very fun and challenging, great music.
Proxy Blade Zero
I find this game really really hard. But I think it’s good.
For me the experience of this game was as described, the difficulty is pretty hardcore. You have to be able to react instantly in order to block attacks, with certain enemies there is only a specific window of opportunity during which you are able to damage them. You only have a relatively small amount of health which does not regenerate and you seldom come across extra health. The first boss encounter was hard for me, but it’s sequence of attacks appeared to be very scripted. So you can basically learn when to parry and when to attack by rote, but that obviously can take a lot of trial and error which it did for me. I died a lot using that method lol. Another reason that this game was hard for me was simply because I kept pressing parry instead of attack and vice versa. I need to play more to get used to the controls and I’m also probably just not used to the Xbox 360 control. As well as that this is not a game that’s ideally played when you aren’t fully alert e.g. not after just getting up like I was when I first played. I don’t think it helped that I extra slow witted instead of my regular slow witted today lol. Anyway I’ve actually kept playing and now I’ve got the hang of the game, it helped to put it on easy difficulty. I got to the last boss which is pretty damn hard. I got him down to like 25% health but then it became even more difficult! I came close to the end but I think it’ll take me another full session just to beat the last part of the game! And that is in easy difficulty… One little thing to mention I think that boss is supposed to be able to know you off the platform where the battle takes place. However when my character was knocked out of it he just stood in midair instead of falling. It was an amusing moment =)
Proxy Blade Zero is a character action game (or hack n slash) which puts you in control of a humanoid robot named Fenrir a smaller version of Jehuty from Zone Of The Enders who can’t fly but can dash. Seriously if you’ve played Zone Of The Enders you will find the combat very similar, just on a smaller scale. In fact that combat is actually more fun that Zone Of The Enders because it doesn’t try too many things and keeps things simple.
Combat is the name of the game here. You have your parry button X (an odd choice) your attack button marked Y (Classic DMC style) and B is a delay which transforms your regular attacks with standard attacks. Using the right trigger allows you to dash and perform energy attacks.
Skull Head World
Really fun game with lots of replay value. The procedural retro graphics and sound bring tears of joy to my eyes.
Flush them skulls!
STAR WARS™ Jedi Knight II - Jedi Outcast™
Several years ago, when I was a kid, I bought a CD copy of this game as part of the Star Wars: The Best of PC collection. I had fun with it, but I was young and bad at the game, so really all I did was just fool around with the in-game cheats. I saw the game on Steam for cheap and decided to give it a more thorough playthrough this time around. After completing it, I can tell you, with absolute certainty, that this game is fantastic and holds up very well. I’ll break the review up into a few sections to simplify things.
UPDATE After going to join game the other day, I guess the servers are not there any longer?
They ARE on Jk2MV, so, go with that I would say, less hassle with the resolution and some other visual improvements as well. Anyway keep the above in mind reading forward.
~ - - - ~
Please just buy this now.
You have no idea. It has the best multiplayer ever of anything ever created ever.
Well, most of the community is on Jedi Knight 3 Academy now, but, read on.
Obviously this game earns my “I fucking love this game badge”.
Age of Gladiators II: Death League
So I’m about three hours in now, and actually having a lot of fun. Its not as deep as I hoped, but still a really solid squad manager for a detail orient statistic loving player.
As for gameplay, it took me a few tries to get a decent start going, but on the fifth try I got it right. I am now “Rotwound,” a rather arachnoid ex-fighter. Gonna say, not too fond of the gladiator stylization, but whatever, pushing on. Rotwound opened the game by hiring a vorcinne (the hairless spider dude, ‘cause there’s also a spider yeti, yeeeah) scout who can hire other spider dudes at the beginning. The scout found a couple ok fighters, but most importantly Slowsin (the spiderdudes have rather menacing portmanteaus as names) who is an excellent melee fighter with loads of damage and accuracy, but not much hp. Slowsin is given an axe and medium armor and an adrenal booster, and sent out to fight. This he does with great joy and abandon. Fairly quickly “Slowsin” racks up ten kills, and is renamed “Executioner,” for reasons “Rules and Guidelines” does not let me make a joke about. Executioner has now led Rotwound’s gladiator asteroid team of spider dudes to 14-0 victories and speicializations in axes, medium armor, and adrenal boosters. The old spiderdude scout found another few badass spiderdudes, and then went to recruit what are apparently constipated trolls. He found a very scary constipated troll, who is now training to be more scary. This brings the story of Rotwound and Executioner to day 90, at which point they have not lost a gladiator, fight, or limb, because apparently Rotwound can live up to his name ‘casue amputations are a thing. I think. There’s something about cybernetics later on. Gonna keep updating this as I play for while.
TL:DR - If you enjoyed the first game, you can’t go wrong with this sequel as long you’re OK with the Sci-Fi setting instead of the Rome setting. (Though the Rome setting is coming soon per the Devs)
If you like a detailed opinion of the game, read on! :)
I’m not much for writing reviews on the steam website, but felt perhaps this one was a good time for that cause I’ve been enjoying the dedication the Devs have given to this game post release so far. Overall if you played the first game, called Age of Gladiators, then you will encounter features very similar to that with this one.
Among distant stars a lone Robot Knight must stand against an ancient and unfathomable evil. Explore the vast and alien Degathalion space station and battle the nefarious Xetanoids in a daring quest to confront their rulers and save the Centaurus galaxy. Aetagradion, an immortal alien cyborg and leader of the Xetanoids has enslaved the galaxy and stolen the sacred Protos Orb technology to bend it to his horrid will. With no one to stand in the Xetanoids way the fate of Centaurus looks bleak. Yet from cosmic origins a hero has arrived. You must fight your way through the Degathalion and recover the lost Protos Orbs; Confront Aetagradion and put an end to his reign of terror.