The game was very exciting. I really liked the view from above. I also really liked the graphics. When playing games with a top view, you can expect the worst. So who is interested in this type of games, download and immerse yourself in the world of video games.
Read More: Best Space Perma Death Games.
Space Porter is a puzzle game, simple in execution, it will not be difficult for children to play, but it trains memory well
Simple concept that becomes increasingly difficult, loved the additions of new mechanics as the levels progressed, was almost sure that some levels could not be beaten but eventually made my way through them.
The graphics are kind on the eyes, the controls are smooth, and the puzzles had a good ramp in difficulty.
Overall, really enjoyable game, worth the small price for the number of hours I got out of it!
Read More: Best Space Casual Games.
I beat this game; a fun and challenging puzzle game. Some of the puzzles took me up to 30 minutes to figure out and after I solved them I always felt great. All of the levels feel really unique and there’s a nice progression of new mechanic unlocks and puzzle difficulty. Would recommend!
SMIB: Mission Cure
I loved the game!
It has challenging, fun puzzles and beautiful art.
I found the idea of giving commands to the robot to perform the tasks very cool and requires attention to not end the battery of the robot.
Read More: Best Space Singleplayer Games.
The voxel art plus the puzzle mechanic is amazing! I also like the possibility to change the camera perspective! Remembers a lot the curiosity robot! Great game for tech-lovers like me lol. You Know what? Recommended!
Space Drone: Rescue Mission
This is actually a good little puzzle adventure.
Rooms can get quite difficult as you proceed further into the game.
Also its cheap and entirely worth the modest price being asked.
Ok, this game has taken me by surprise. I was expecting something easy and fast, but this game has some puzzles that forced me to stop and think what am i doing - what isn’t something bad, to the contrary, is extremely good. It gets harder the more you progress, and i still didnt finished it (pretty close to the end tho), but, until now, i having lots of fun with this.
Don’t Touch this Button!
Friends and I got this game an SRC Leaderboard and the speedrun for both Glitches and Glitchless are pretty fun. Couple of glitches in this game but it makes the speedrun fun and I would recommend this game. The only problem I really have is that it tends to skip frames every now and then but that may be because it wasn’t optimized for more than 60fps.
Really fun and cute game. I enjoyed it all the way to the end and what an end! The puzzles are simple but still worth figuring out. Enjoyed every minute of this game.
SPACE STORESHIP -スペースストアシップ-
At the time of writing this, I have passed only some 30+ of 50+ levels, but I figure I have good enough grasp of the game to leave a review of sorts.
The goal of SPACE STORESHIP is to complete levels by pushing boxes around (i.e. doing classic sokoban stuff) but that’s only the first part of any level: After you hit gravity switch plate, containers you just pushed fall down and form an obstacle course for you to pass, before you can actually reach the exit. Some levels also include various elements like pits to fill, magnets, wire meshes to climb etc. Simple as that.
Romeow: to the cracked Mars
As good as the first one!
The new mechanics make this game more challenging than the previous one. I like it!
TL;DR: Nice game, worth buying for all puzzle lovers
+: not very trivial set of lazer ray switches
+: some levels require enough thinking to feel brain muscles
+: some just feel elegant
+: very nice design and music (however I wanted something else after 1h on one level so easily switched it off)
+: 59 Rub only (~$0,99)
-: there were some bugs, however developer is reachable via Twitter and helped me :) so they were non-blocking, I was able to play all levels and get all achievements
-: not all levels feel perfectly designed, but they’re still interesting to play
I love indie games and this game was no exception.
The transition to levels occurs gradually.
The design and background look harmonious.
The main objective of the game is to give the player the most relaxing effect, so there are no points or any other indicators of your progress. Only meditative assembling of a virtual puzzle and solving problems with suitable music.