Apollo Red Moon
Apollo Red Moon - is a retro sci fi fast paced shooter. That takes action in alternative history. As a member of Apollo Mission, after successful landing on the moon, you were amubushed and taken prisoner by Soviets who builds military base on the moon.
Your mission is to survive and find out what’s going on, establish contact with orbiting comand module and get back to earth.
You have to gather intel, and sabotage soviet structures.
You have to watch out for oxygen levels and other factors that allow you to survive in space
Remeber to keep your suit fully sealed and powered up
Take control on space rovers, armored suit and many more
Choose your patch, stay stealth and deadly or just jump in and destroy everything around
Or maybe it’s just dreams caused by the failure of life-support systems.
Maybe you’ll never make it to the moon
Find out by yourself!
Read More: Best Space Sci-fi Games.
Does have some heavy p2w with cash shop but the majority of people look to be spending only a little or none at all. Do get a lot of free stuff (including cash shop currency) as you progress through quests and achievements which is nice. Pretty fun game overall.
Read More: Best Space Sci-fi Games.
Nothing but Pay to win title. worked all of the modes and sadly the same still applies. The A.I. seems to be designed to make you constantly upgrade to advance and of course the levels CAN all be bought through or wait days while being raped in the modes. Find another game .
If you love First Strike: Final Hour then I do encourage you into buying it unless your into small arcade games.
When I played my first match I was honestly disappointed with the game especially having a price currently being unreasonable to purchase, in my opinion the game should be completely free due to the game’s current state.
I understand that time was taken to make something like this but to create a game secondly from First Strike: Final Hour you would expect it to be more exciting to have a multiplayer feature.
Read More: Best Space Multiplayer Games.
Don’t be deceived by the “Single-player” listing, expecting the possibility of a bot match or campaign. It boils down to 5-10 minute purely PvP card-based game of resource generation, land grabbing, firing missiles, counters, and a superweapon that’s an AoE missile. There’s some strategy such as soft-locking your opponent by destroying their land grabbing potential. It’s good if you’re looking for something to quickly kill time and not get invested in.
There is advancement through grinding with the default 6 or so cards to get another 9-10 for each faction. If they could expand the game with bots, card modifiers, a galaxy-map, campaign, and/or 3+ player PvP, I’d definitely be into it. Until then, it’s worth about an hour or two of playtime.
Reentry - An Orbital Simulator
Usually If I do a review it’s mostly something short and not really relevant. This one deserves a bit more attention.
If you are into space then this is a title you must add to your collection. At the time of writing this the sim offers 3 programs the USA undertook in the 50’s 60’s and 70’s namely the Mercury, Gemini and Apollo programs. The developer is a one man team who so far has done an amazing job bringing these programs to live with a very high level of detail and accuracy, basically every switch there was on these spacecrafts, is or will be in the sim and will have a function and affect your systems. The simulator has a learning curve especially when diving into the Apollo, LM lessons/academy.
This is a full fidelity cockpit simulator of the American spacecraft that were used during the Space Race. To keep this review from being unnecessarily long, I am going to break down the features of this game into a list.
Features in this game (what you can do).
Fly the Saturn V and all it’s modules, Mercury Redstone, Mercury Atlas, Gemini Titan, and drive the Moon Buggy.
Create custom missions for different objectives and scenarios.
Play as Mission Control for Project Mercury and Project Apollo. Please note that Mission Control in this game is not limited to just one person, and you could have a full room assisting and guiding a single astronaut. (Cockpit coop is not a feature yet, and the developer is using Mission Control to test the logic and systems).
A fun program/game that allows you to play around with a good amount of real-life rockets. There is a decent amount of bugs, and the GUI is not very intuitive. However, it is a beta release, and I’m sure all of these flaws will be fixed in the near future.
As a Space fan, I was looking forward to this game.
But paying around 10 Euros wasn’t worth at all. The achievement system doesn’t work, a lot of details are missing (for example the engines which come in form of basic shapes, …), a lot of rockets just warp into the sky when launching, etc…
On the other side, I see a lot of potential, the described flaws are all solvable by code or design. Maybe a feature could be added where you could see what’s going on inside the rockets. Ich which parts are the tanks for Oxygen, Hydrogen, Methane, RP1, where is cargo storage, where does the crew sit…
A 4D strategy game….
This game does something that I’ve never seen before, which is to allow 4D combat on the battlefield. You can attack (and be attacked) from above or below which is amazing. I don’t know why nobody has thought about this before… 4D combat adds such a whole new level of strategy to the battlefield and combat. You can also go 1st-person on your units, which is amazing… yet again that’s something that I’ve never seen in any other strategy games.
This game already is a pretty playable strategy game, and I’m certain with a year or more development time, the game will be an exceptionally playable strategy game, and if you couple that with the two above mentioned unique mechanics, then you’ll have one fantastic space strategy game on your hands.
This is a cool game, and I think it has good potential. I can tell that a lot of work has gone into this for one solo developer, and I look forward to seeing how it progresses. Building spaceships, collecting space junk and attacking your enemies, it’s a good basis.
I would say this is quite a niche game, it might not be for everyone, and it is a little rough around the edges, but nothing too crazy for being Early Access. Once you get past the barrier of figuring out the controls and how to navigate the 3D space, this is quite a fun game, and I hope to see it fleshed out in the future with some QoL features and smoother progression, as well as the expanded campaign, of course. I would expect that to take quite a long time considering the solo development and scope of the project, so I would only recommend getting in this early if you want to support the project and follow development, if not, you should wait for release instead of expecting a full and polished game right now.
Annihilate The Spance
Annihilate The Spance is a real-time autonomous army, base builder. Construct your base, and provide your autonomous armada with the means to annihilate the enemy. Through calculated unit compositions, and rapid on-the-fly adjustments to your base.
ATS is set in a far future, with a unique phenomenon unseen in all history. The Spance.
Follow three factions across five campaigns into this glowing, writhing, and dark place.
A nebula ( or as close as we have a name for it ) that has roamed the galaxy, consuming hundreds of solar systems into its depths. It is undeniably rich in resources. Extreme and unexplained pseudo-physical phenomena. And creatures seemingly formed from burning energy.
A linear set of story missions across four interlinked campaigns will take you through the depths of the Spance. Fight with and against each of the major factions in conflict while gaining access to new units and technology. Learn the unique doctrines needed to command the military might of The Kontaalen Armada, the united fleets of The Vaalkorei Coalition mercantile guilds, and the experimental technologies of Emar’s Tychon Division.
Delve ever deeper into the impenetrable abyss of the Spance and unlock its secrets.
Alternatively, jump directly into the fray by versing AI in custom skirmishes and player-created custom levels. You can even create your own for others to play using the level editor.
Begin each mission from your command station and gather resources from the stuff of the rich nebula itself to construct your autonomous base. The interference of the Spance prevents you from directly controlling your units. Each ship is autonomous. Relying on its AI core, moving, targeting, and attacking on its own.
You, Strategist, are left to your base.
Plan your army composition carefully. Calculate build cycles. Make tactical positioning decisions. There is no singular vessel that can take you to victory. This war will not be decided by who holds the bigger stick, but instead who wields the more versatile one.
Galactic Trooper Armada
All times classic space shooting game Defender comes back in this modernized top-of-the-art 3D version.
Get back into 80’s with this retro defender game. Enjoy the enhanced version with today device capabilities and revive the gameplay simple yet addictive of first generation video-games.
You mission is to defend an armada of galactic troopers through different hostile planets. Avoid turrets riffles, space and terrestrial mines, shoot down aliens using your missiles, rockets and machine guns and save lives of your soldiers.
In the future, humans conquered the stars and colonized other planets.
In the bowels of the icy planet, scientists have discovered nature and a safe source of energy.
“Cryotope” - it was mined and sold to other planets as a resource.
But at the same time awakened the ancient alien life form - it kills people.
Volunteers come to the rescue. Raider clans do not recognize the Planetary Council and the Space National Guard.
2288 - There is a war on the planet.
- To get acquainted with the game, there is a plot part.
It would be nice to have some sound options every game should have one, but besides that it’s a good cheap game.
An indie developers first game on Steam.. and it shows all too well.
This game lacks so much polish that it quite simply makes it unsatisfying to play. It feels “bad” even though it’s not a bad game and it does offer some good sprite art and nice ideas and enemy movement etc.
Watch my video if you want to see more on why I cannot recommend this game at this point in time.
.It needs a LOT of work! Let me know when it’s been in the over for a full 60 minutes, not just 60 seconds!