This game bring to us a new thing that i really loved
Now we can use our unconscious competence in a game mode with just 5s to act
So we can practice and learn without timer and put our brain in a tough test and see if our learnings are really deeply embedded
Read More: Best Space Time Manipulation Games.
This game is so much better than the first one! The stellar archive is very cool and the soundtrack is awesome! The new time mechanic is no joke, you need to think fast, but the freeze time and swap commands help you get through it. The new options of hexgrids changed everything and the hardcore mode is for pros, but the classic, soothing mode is there too for the oldschoolers. Congratulations Nukearts! Keep up the good job!
Mentally stimulating yet relaxing game. It’s good! I was looking for a replacement for Ishido which I can no longer find for PC. Hextones retains the stone placing challenge that I love in Ishido but expands it. Each stone in Hextones has six instead of four sides. Learning new strategies after years of playing Ishido with only four sided stones is surprisingly fun. Hextones also has incremental challenges where you must get 6 sided, 5 sided, 4 sided, 3 sided and 2 sided correct placements to pass to the next tier. This is more difficult than just accumulating points. The music is hypnotically good. Well worth the price.
Read More: Best Space Sci-fi Games.
Futuristic Puzzle for a Good Price! This is similar to previous square grid “tile placing” games we’ve played, but this time it’s hexagons, and the scoring is a little different.
The music and visuals seem relaxing, just don’t get worried as you’re running out of space to place tiles!
(It would be cool to have more various play modes, including one that lets you remove some tokens from the board so you can play longer! Also, it’s nice to have multiple backgrounds and tile sets available, if possible.)
Very Cool Hexagonal. Each Level Starts Off Easy and Gets More Difficult As You Go.
the developer’s previous game, rowrow, had a good concept, but it was executed horribly (my review has details), and this also started out pretty broken, but after a few patches it’s mostly good now, except the sound of undo is sometimes a lot louder than at other times, and there’s no way to turn off the 3d-glasses-required effect on the border of the screen that makes your eyes bleed after a few seconds. and it’d be good to have a settings button in the main menu instead of hiding it in the corner of the credits screen, though pressing esc works too.
Do you like trains? Do you like optimizing networks and making trend lines go up? Did you wish Mini Metro was also a simple, Euro-boardgamey economic simulation? Do you appreciate an unusual level of fidelity in orbital mechanics?
Get this game.
Hexa Trains is an interesting and relaxing indie game which you can play through in a few hours. Controls and graphics are not on AAA level, but on the other hand this game allows you to explore an original gameplay concept.
You get a planet (+moon) with fixed buildings on it, and have to build tracks and deploy trains in order to connect the buildings and grow the planets economy. There’s no concept of money in this game - tracks and trains are free, and your economy doesn’t grant you any currency to spend. Instead you get a score for your productivity level.
BasCatball Saturn: Basketball & Cat
I really liked the game, the atmosphere is incredible and the puzzles are very challenging.
Very fun and unique game. The mechanics, visual and puzzle are great! I like to play basketball and love cats, the buy was easy for me!
Wow, this game is fun. Basically I had some money in my steam wallet and this looked interesting, so I picked it up, at first glance the UI looks like a mobile port, but the game works fine with mouse and runs really smooth on my PC, looks pretty good too when you have the graphics cranked up.
Gameplay: This game is a turn based strategy game set in a solar system, unlike a lot of turn based space strategy games this game has no extra fluff, no CCG elements, no 4X style campaign mode, just a simple to learn, but suprisingly complex strategy game. The twist with this game is that everything on the map rotates around the center, although it seems like this wouldn’t matter as relative positions would stay the same, that actually isn’t true, because everything orbits at the same speed things closer to the center go around faster than things on the edge, these rotations really add new depth and it takes some time to get used to, but the devs have really taken advantage of this with delayed attacks and timed bombs that can take advantage of the orbiting system.
“Even if you don’t think you’ll like it, just spend the 2 dollars to buy it. It is worth WAY more than the 2 dollars it costs, and even if you don’t like it, it’s only 2 dollars that you wasted!”
Alright, I decided I should put more effort into it. This game is better than all other turn-based space strategy games because:
*Doesn’t do too much behind the scenes, so using the highest quality setting won’t affect performance 90% of the time, and means most computers that aren’t 5 years old and slow as fuck can run it with no problems, even at the highest quality setting.
Human Extinction Simulator
This is a very good game, well worth the $20.
I am about half way through the campaign. It is decently hard, but only in that you are required to take a moment and think about the consequences of your moves. Most of the missions I have been able to finish with all bonus objectives on the first try, it is not punishing.
It is an interesting take on space combat. Each ship has its own movement and firing patterns, so it does take a moment to learn. Some ships are mobile enough that you can reliably dart in and out of combat with no problem (aided by the overlay which shows you which locations are safe to end your move.) Some ships are powerful but slow, and you need to plan their route and make sure nothing impedes their course. It does remind me of chess, but more complicated and with some computer assistance to plan your moves.
A lot of the negative reviews on this game are from people who have played it for 2-3 hours and I can understand why but I think they need to give it a bit more time because it is a real fun strategy game if you can get over the initial hump, which is the 3rd level. It took me a few attempts to beat it and a couple of hours but when I did it was a Eureka moment in terms of how to play.
Each ship shoots in a different way and moves in a different way so none are alike in terms of how you should attack with them and certain weapons do damage to shields or hull so you do have to think about placement but once you get your head around the game mechanics it is not that difficult. It does require you to think strategically and plan your actions but it is a strategy game so I’m not sure what people expected.
BasCatball Jupiter: Basketball & Cat
I loved the game. Very fun and challenging. Perfect game for basketball and cats lovers. Congrats to the devs!
I really enjoyed this game, it is fun, very beautiful and full of cats.
it’s impossible not to love a game like this!
Codex of Victory
+Units can be varied even more with modules.
+Units can be upgraded in levels which grant bonuses and abilities.
+Nice progression meaning you shouldn’t feel overpowered or underpowered.
+Story keeps you on your toes.
+Ant farm base building.
+Nice learning curve.
+Plenty of missions.
-Tough (some may find this a con so).
-Enemy has some units you can’t match on harder difficulty without a good understanding of the game.
Greetings, comrades, today I am here to talk to you about “Codex of Victory.” If you enjoy war-games with turn-based combat, you will enjoy “Codex of Victory.” It reminds me of playing the old Avalon Hill 20th century boardgames such as Panzer Leader and Panzer Blitz. The game is fun against the computer and can also be played against a human opponent in a 1-on-1 skirmish. Actually the skirmish mode is more fun as the computer mode involves a very long campaign. In PvP skirmish mode, your turns are timed and you only get a finite bit of time to study the map, plan your move, move your pieces and fire.
Before We Leave
I have personally been enjoying this game very much! I appreciate that I don’t need to worry about war or combat, nor must I consider the monetary value of my peoples (ie. slavery). It still can be challenging, and I was pleasantly surprised by the little challenges it throws your way (ex: the gremlins!). The aesthetic is very pleasing, and it isn’t very demanding graphically. I would definitely recommend this! I’ve written out some of my experiences and some tips! ♥
- The Tutorial -
Doing the tutorial is a good idea and I do recommend it, but the tutorial will take you through pretty much the whole game, or at least deep into the mid-game – this could literally be hours and hours lol. But I would suggest stopping after you have started to explore your second planet., then proceed to your own games.
At the time writing this I have little over 10 hours in the game! You tell me what I end up getting to :)
Check out this Let’s Play for More Visual and Audio Experince!
Before we leave is one the best games I have played in a long time for getting right into the game and understanding what to do. It’s not because it’s easy or simple. It’s because of the amazing job they did with the tutorial system and explaining the basics of the game.