Battle Scooter: Training Chamber

Battle Scooter: Training Chamber

Battle Scooter: Training Chamber is a physics based action platformer with an electric scooter! Drive around, equip unique skills and train to become a certified Battle Scooter.

Drive a Scooter

Accelerate, slow down, tilt, jump and slide along the floor. You can even ride on walls and in zero gravity!

Equip unique skills

What would a Battle Scooter be without the right additional features like a Laser, Bomb Launcher and a Flamethrower? Right, a normal scooter without spectacular explosions!


Read More: Best Space Physics Games.


Battle Scooter: Training Chamber on Steam

Little Orpheus

Little Orpheus

The year is 1962 and NASA are trying to put a man on the moon. In a remote corner of Siberia, a Soviet cosmonaut is heading in the other direction. Comrade Ivan Ivanovich is dropped into an extinct volcano in his exploration capsule, Little Orpheus, to explore the center of the earth. He promptly vanishes.

Three years later he emerges claiming to have saved the world. He has also lost the atomic bomb powering the Little Orpheus. He is taken to a top-secret bunker deep below the Ural mountains to be debriefed by the fearsome General Yurkovoi, a man so frightening even Stalin won’t buy him a drink. The General rolls up his sleeves, fixes Ivan with a steely glare and say “So… where have you been comrade? And where is my bomb?” And Ivan looks him right back in the eye and says “Well General, you might not believe what happened to me, but I’ll do my best. Because it happened like this…”

Join our bold yet hapless hero as he explores lost civilizations, undersea kingdoms, prehistoric jungles and lands beyond imagination. Gasp as he battles the subhuman tribe of the Menkv and escapes the clutches of dreadful monsters! Cheer as he triumphs over impossible odds and brings socialism to the subterranean worlds!

Little Orpheus is a technicolor side-scrolling adventure game inspired by classic movies like Flash Gordon, Sinbad and The Land that Time Forgot. The platforming and light puzzles solving of Little Orpheus are simple enough for casual players but rich enough for seasoned adventure fans.

If you’re a fan of old school family blockbusters, want a rollercoaster story that’ll take you to the Earth’s core and beyond, or are just in some need of ideologically correct entertainment, join the most unlikely hero to hit PC and consoles on an adventure beyond belief. With stunning visuals, brilliant acting and a world-class score, Little Orpheus is a subterranean epic you’ll never forget. Comrades, to the center!

Features

  • A stunning, colorful world remastered for PC with hi-res textures, new moves and animations, enhanced graphics and lighting effects, and more.

  • A gripping story full of humor and adventure by the award-winning masters at The Chinese Room, creators of Dear Esther and Everybody’s Gone to the Rapture.

  • Award-winning vocal performances and a world-class music score by BAFTA-winning composer Jessica Curry and Jim Fowler, enhanced for PC in 5.1 surround sound.

  • Includes the bonus 9th episode A Rush of Onion to the Head and the Lost Recordings Mode.

                                                          A HERO WILL EMERGE!


Read More: Best Space Casual Games.


Little Orpheus on Steam

Manipulator I:The Hand Behind

Manipulator I:The Hand Behind

The planet Kaylard lacked energy. In Xingyuan 528, the first star collection team was sent to various planets in space to collect star sources, but the collection team disappeared three years later and could no longer be contacted. It was not until 538 that the second collection team was finally dispatched. The second collection team was attacked by UFOs in space. This time the captain, Vilian, was hit in the brain by an object when the spacecraft was attacked. After waking up I forgot my previous memories, I only remembered my name as Vilian, and a pair of eyes and a looming name-“Hain” often appeared in my mind.


Read More: Best Space Exploration Games.


Manipulator I:The Hand Behind on Steam

Event[0]

Event[0]

I’ll admit it: I fully bought the hype for Event[0]. It ticked off so many boxes for me: a (potentially) malevolent AI, a derelict spacecraft, beautiful graphics and design, a well written, alternate-history plot, and the ship AI responds coherently to things that you ask of it? By typing things to it? Does this game really have a semi-unscripted dialogue tree? I was sold.

In the end I did get all of these things with my purchase, but each to a lesser degree than I was hoping for. Things started off really well: the opening sequence of the game sets the stage, hinting at the world you’re about to enter and infusing your character with a bit of backstory. I was excited to start, and my first interaction with the AI was amazing: I typed something out into a terminal, and the world responded accordingly! Wonderful.

Real player with 7.7 hrs in game

I have won a giveaway contest with US$ 20 in steam credits, so I chose this game which was on my wishlist. Original idea with an AI interface, gorgeous graphics, and it had a Linux version! Bottom line though, it disappointed me on all these points.

Before I explain it, the summary:

PROS:

  • Gorgeous graphics

  • Good soundtrack

  • Original idea

  • Spacewalking is quite good

  • Comfortable typing interface

  • Moderately interesting puzzles

  • Good time-saving feature where the game writes down the passwords and important strings for you.

Real player with 5.0 hrs in game

Event[0] on Steam

ELEA

ELEA

I went around all the locations, looked at all the objects, read the text in the form of notes, books, tablets, the calculation is exactly for this. I can say: really beautiful graphics and room design from the point of view of the interior. Good work with light and bloom and light dispersion effects, the emphasis is on creating darkness in rooms, but at the same time it does not seem like it is not enough. As for the music, it is a masterpiece, the author of the music perfectly conveyed the atmosphere of a melancholic space travel. And an important part is the plot, which creates the right mood, perhaps it is typical for this kind of games, but it is not repulsive, but rather intriguing. All of the above creates an emotional and memorable atmosphere. A question for the developers: how could you f*ck up such a project and not complete the plot in the second part, or at least in this part? I’m really sorry.

Real player with 11.1 hrs in game

at 2093 i’ll be living in MARS which i can drive my car in the sky and i’m not surprising when there is elevator in spaceship.

     i can’t live more than 20 years i feel hard shortness of breath.

! sorry i just describe myself after playing this game :DD

https://steamcommunity.com/sharedfiles/filedetails/?id=2162462852

+Positives

  • Nice graphics AND surprised how it’s designed so wonderfully attractive

  • Beautiful and fictional story at the same time and I liked many details in it, frankly, that was dazzled.

Real player with 7.0 hrs in game

ELEA on Steam

International Space Banana

International Space Banana

I just got this because of the minute hour dude. I kept coming back to this like an abused partner. the level with the shifting gravity was particularly brutal. worth it on sale lol.

Real player with 4.5 hrs in game

honestly just get it for the dialogue alone. This game is great! Yes it can be rage inducing, Yes it will make you want to buy all the banana’s at the super market and blend them out of pure hate. But I still highly recommend it!

Real player with 3.8 hrs in game

International Space Banana on Steam

Space Explore

Space Explore

Space Explore VR Game Review

Travel to space, explore the space station, make some repairs, and head home in this new VR game.

https://youtu.be/u0tRiMo2_R4

Space Explore has 4 missions, the first one is watching while the next 3 you participate. Sadly though this game is very unpolished and looks very ugly. I also saw a lot of visual bugs in the short playtime with characters inside of objects and such. I also noticed a lot of objects weren’t fully designed missing sides or parts. Audio wise the voice overs are just a speech bot which mostly works for this but still feels like a shortcut, but I will admit the music does sound nice.

Real player with 0.7 hrs in game

loved the game wish there was more to do the atmosphere was great but try to work of the graphics at little more

Real player with 0.5 hrs in game

Space Explore on Steam

Punkgrad

Punkgrad

Punkgrad is a fast-paced and bloody 3D platformer. You will become a crazy guy, with an important mission on his shoulders to save the world that was hung by a strange homeless man. It is not clear where this man came from and who he is at all, but apparently, now you will have to do what he says, but exactly to chop and to shoot creatures from different dimensions and listen to his meaningless chatter on the interlink, because there is no another way out of the situation.

You will have to go through all this experience till the end and maybe there you will find answers to your numerous questions or not, who knows…

Punkgrad on Steam

The Franz Kafka Videogame

The Franz Kafka Videogame

A point & click which celebrates surrealism more than the novelist himself.

It is an original puzzle/adventure game inspired by the writings of Franz Kafka. But unfortunately, the story has very little to do with Kafka, except that the protagonist of the story, named simply K. is involved in events that are beyond his own control and tries to find the way out of it (kind of, there are no clear motives for what he’s doing), which is somewhat Kafkaesque, I must admit.

The art style is well-done and nice. Although is nothing surprisingly spectacular, is queer enough to allow characters like K. to seamlessly inhabit the same world as the Duck or Insect Detective without being too jarring. I also genuinely enjoy a lot of the music the game has to offer, even if the loops are relatively short. It manages to generate the correct theme and feeling the game clearly want the players to feel.

Real player with 8.1 hrs in game

Do I ever try and like this game…

There are a great many issues that are hard to overlook and a great many subtle nuances I keep trying to convince myself are worthwhile canceling out the problems, but ultimately I can’t…I just can’t.

On first playthrough I was excited about the artstyle and potential subject matter… and upon delving in I was even more pleased with the small pieces of detail and pastice that are probably lost to most; be that the Scheele green walls, the SS Blumfeld (the elderly bachelor), and I did get so many giggles from the vulture wine advert; but so much of it was just so shallow and of no substance and concequence. The more I tried to prove that was not the case to myself the more I found quotes and disclamers from the sources proving my wimsy wrong.

Real player with 7.4 hrs in game

The Franz Kafka Videogame on Steam

I’m Not Jelly

I’m Not Jelly

Use the best Nojellian warriors in a war between jelly-like creatures and their plant-like enemies, in battles full of vibrantly colorful violence!

#### DEVELOP YOUR SKILLS

A skill-based roguelite, complete missions in different planets composed of rooms with objectives to complete.

  • Use different Nojellian characters, each one with unique attacks, abilities and skills.

  • Multiple enemies with powerful champions and deadly bosses to face off.

  • Unique perks and skills influence each fight, putting a twist in every action.

  • Beware of death, if defeated, the Plantizards will consume the Nojellian body and become stronger.

#### USE DIFFERENT CHARACTERS

The Nojellian Empire created several strategic warbodies to fight each one with a variety of abilities and skills-sets. Take control of a warbody before each mission and master their different combat styles.

#### WIN THE WAR

Face the Plantizards and defeat their army Captain Bosses to take over the dominion of planets. Plantizard come in various forms, from a small sharp theet lettuce to big reptile-plant that performs big chomps .

Select carefully your next objective as the war evolves, after a mission is lost or won a new one is generated based on the results, creating a unique narrative.

Join us on Discord to have a closer look!

I'm Not Jelly on Steam