Gold Rush In The Oort Cloud
a strange game i’m not sure i’ve ever played something similar to it.
on one hand - a typical platformer, where you jump and shoot; but on the other hand - its space with asteroids, and their gravity where you can jump from one asteroid to another, and this gravity influences how fly your bullets - and it really makes the game special, not similar to others.
Read More: Best Space Shooter Games.
[0.1] Controls & Training & Help
[0.1] Menu & Settings
[0.1] Sound & Music
[0.1] Game Design
 Game Story
[0.1] Game Content
 Time to complete feels ok? (& if the Game can be repeatedly played again)
 is it Enjoyable & Fun?
 Could it hold a spot in Favorites?
 BONUS point: Multi-Player related
 BONUS point: Review for VR
Stars received: 0.6/10 ___ Note: v.3 [0.0 to 1] = personal impressions
Game description key-points: hardcore game as consequence of a bad design and game-play
Read More: Best Space Casual Games.
“Time huh, thanks for the tip!”
Learn to write efficient code!…if by “efficient” you mean “small,” with no regard for performance. Let me start over:
Learn to write super-inefficient code in the smallest amount of space possible! Enter your commands by easy-to-forget keyboard shortcuts without basic editing functionality, or simply drag and drop them over a weirdly large area with the mouse! Experience the rush of accidentally overwriting a command and trying to remember what it was supposed to do! Revisit completed levels to try to optimize (for size) your old code without the aid of line comments and human-readable function names! Thrill to the story of a helpless yet verbally abusive robot with a heart of gold, and cry at his climactic death scene where his head just kinda falls off!
Read More: Best Space Singleplayer Games.
I was looking forward to an HD robozzle.
A scenario to keep us motivated
Things I notice you may want to be aware
only one condition
recursion is only used as a way to loop, no level requires an understanding of the stack (in robozzle it is an important trick to be able to count the number of time a condition failed)
The consequence is that levels feel like hardcoding patterns more than writing logic.
This choice is neither good nor bad, maybe they want to keep it simple and achievable for non-coders.
SPACE STORESHIP -スペースストアシップ-
At the time of writing this, I have passed only some 30+ of 50+ levels, but I figure I have good enough grasp of the game to leave a review of sorts.
The goal of SPACE STORESHIP is to complete levels by pushing boxes around (i.e. doing classic sokoban stuff) but that’s only the first part of any level: After you hit gravity switch plate, containers you just pushed fall down and form an obstacle course for you to pass, before you can actually reach the exit. Some levels also include various elements like pits to fill, magnets, wire meshes to climb etc. Simple as that.
Fun game with great story line and good puzzles ranging from easy to very challenging. Very very linear but the story line was engaging enough to want to keep on the ride. Really brought me back to the experiences i had playing Kings Quest, Police Quest, etc series way back in the day (showing my age now).
no hints, this game is bad.
i really wanted to see the end of this, but it’s just a ‘‘click everything until something works’’
also, the only alien you will see is on the title screen.
10/10 would recommend fantasizing of it being a better game again
Finally a game where I can fulfill my 2 childhood dreams: Being an astronaut and being dead.
BADA Space Station
Badass aims to bring short bursts of intense action by pitting you and your pals in an Arena against hordes of different enemies. The players will need to navigate through the different Arena Segments, killing all enemies that are sent against them and survive in order to win.
This is a co-op focused game. Gather your friends, stay close and coordinate in order to survive. At launch, there will be four available characters to choose from, all different and with unique playstyles.
All Characters share a similar control scheme. However, their Core Attacks, Weaponry, and Skills vary. This will have players make several choices on how they want their character to play out. Character progression is set by earning promotions and each new skill might open a whole new playstyle that you maybe had not yet considered. Do not get cocky though, the waves are randomized and you will not know what exactly comes next. So choose your skills and character wisely.
What happens when you combine Chewbacca and Conan the Barbarian? A furry brutality happens. Revel in the guts of your enemies as the first to enter the action and the last to leave. Use your gigantic Gun-Sword and either dismember or shoot your weakling enemies. Brawns is not the only thing this character has, from Explosive Rounds to Inspiring Brutality, this character has much more than meets the eye.
Like going fast? Like dodging bullets like nobody’s business? Like transforming your hand into a boomerang and throwing it around dismembering your unfortunate enemies? Then the Puppeteer is for you. Damage per second is her thing, and she does not shy away from playing dirty by becoming a blob that makes her invisible to her enemies. She can also fuse with other friends or foes, giving advantages or disadvantages to them.
THE SCARLET MAGNET
If you like tanking all the damage and if you like humiliating your enemies by using your Gravity Gun, then the Scarlet Magnet is for you. The best crowd control abilities will be at your disposal and on top of that you can use your Gravity Gun to traverse or manipulate the environment. You don’t like where our level designer has put the explosive barrels? Just pick them up and throw them at the poor souls in front of you.
He might not look like it, but he is the smartest of the bunch. So smart that he modified his office chair into a machine of death. His Melee Attacks are nothing to boast about, but he does not need them. He is all about pure firepower and gadgets. All kinds of machinations can pop out of his chair, from Healing Turrets to Explosive Spiders, and if the worst happens, he can simply pick up his chair pieces and carry on with the fight.
Why all this aggression? Why the violence? Can’t we all live peacefully?
**ABSOLUTELY NOT.**The premise is simple:
In this far far away galaxy a very odd Event happened a long time ago. The sun stopped emitting the usual rays that… you know… suns do. Instead, it started emitting pure badass hormones. As a result, every living thing in this galaxy became super pissed and macho, creating chaos that lasted ages. But the Big Four Companies did not like the chaos, as it decreased sales. Yes, capitalism existed - even before the Event - and no matter what the money needs to flow.
MEET YOUR SPONSORS
They created the BADA Space Station and started having their employees fight in the Arenas in order to promote their products to their now bloodlusted customers. Simple advertisements did not cut it anymore. On the other hand, advertisements from the most badass creatures in the galaxy were priceless. You would only buy something from someone stronger than you. And that’s where you come in.
Choose your Character.
Fight with your friends against countless enemies.
Promote the Sponsor Products during the battle.
Earn their Influence for a wide variety of Bonuses.
Unlock up to 20 Skills.
Gather randomly generated Loot.
Polandball: Can into Space!
This game is… pretty good! As a fan of the comic series, I have to admit this game was very well-made. So, let’s go.
Very well made for being based on such an obscure comic series
Jokes and stereotypes are funny
Controls are easy to get used to
Upgrade and Part system is well-priced
Worth the money
Achievements are not too hard to get
Ending should have had an ironic twist (involving Russia/USSRball)
Repetitive soundtrack (easily solveable by muting music)
A fun, comical, charming game of skill, prediction and chance.
Guide Polandball to space, avoid other hassling countries and try not to be held back by the gravity of larger nations such as Russia, China and Canada.
Collect fuel to reach your dreams in the sky, eat burgers to keep your health up, and collect money so you can stop using kitchenware as a rocket.
Its not all struggle though, occationally netherland ball or sometimes a jamaica ball will help you get higher… in various ways.
For $3 or less its pretty well worth it. You will get more satisfaction out of this than you will the bag of chips you would otherwise buy.
This game remains me TV shows of 90s combined with Warcraft 3 custom maps. I like this silly atmosphere of space battles with jetpacks and no spacesuits :)
But I think main capmaign would be too short :( Anyway it has survival mode if you finished main strory too fast.
A good game with cartoonish graphic. Good job.
Space Fuss is an interesting mix of tower defense and rock-paper-scissors. In order to win in this game you have to protect your character and destroy the enemy character. For that you can use 4 kinds of robots, which work like rock-paper-scissors(little robot can be killed by medium robot and can kill giant robot), and a pet, which can shoot at the enemies to lower their armor, stun them and so on. Also you can send your pet into the fight to help your robots, as I understood pet is equally effective against every type of robot, but you have to be careful with it as there’s no direct control over the robots and you can’t call your pet back to defend you. Besides that you have whole arsenal of boosters, these are abilities you can use to blow up enemy robots, heal your own, plant mines around your character and so on. The story is loads of fun and the characters look hilarious.
A very solid side scroller which reminds me greatly of Contra and the original DukeNukem. The graphical options are cute and gameplay is fairly typical of traidtional side scrollers–with mouse aiming. Play is fun, though there is a limitation in the raw number of levels-but then it is still an early access release.
My greatest “complaint” is the jump mechanic. I find the game is vertically unforgiving, with some areas being missed if one drops too low too quickly.
The collectable mechanic is typical of many side-scrollers, though I have found some “wall clipping” issues (the sewer level for one turtle for example) which have forced a restart of the level–though the collectable was still counted.
Updated Review on 7 May 2016
Although I haven’t tried the controller, I would like to change this review and give it a “yes” for recommendation.
1.) Nice game play, good level balance; (It is not an easy game, just at the right point, FUN)
2.) Very nice developer
Efficient, polite, patient replies for help & support
Passion shown through seeking space for improvement
For now, I don’t know about other players, but if for those who use 15" MacBook,
remember to set it at 1280 x 800, and change the filter to something other than old TV mode to prevent offset cursor.