CUBE-e 2

CUBE-e 2

A demonstration of how to annoy player just for the heck of it.

Real player with 0.1 hrs in game

Read More: Best Space Shoot 'Em Up Games.

Lucky me gets to write the first review for CUBE-e 2, which is a 2D retro pixel puzzle platformer/shooter from known asset flippers, Piece of Voxel. This is a basic retro pixel shooter/platformer game where you guide a robot over various platforms on some planet, dodging spinning blades and shooting robots that float from the sky before they can shoot you. Ho hum.

They chose to use obsolete retro pixel “art” as a substitute for contemporary PC graphics. It’s unclear if this is due to lack of budget or talent, regardless, the overall visual quality of the game is extremely low as a result. Resolution and controls are locked. These flaws push this game far below minimum acceptable standards for PC. There’s also an insulting $10 USD price tag for this garbage. Yeah, $10, the same money that would get you one of hundreds of AAA games on sale. Or this trash.

Real player with 0.1 hrs in game

CUBE-e 2 on Steam

Last Space Mission

Last Space Mission

This game is the pinnacle of perfection. Through hard craftmanship was you able to make such a fine specimen of a game. This game is the PEAK of gaming history. Through perseverance and persistance are you able to make it through the waves. Determination is a huge factor in playing and I will be remist if I didn’t mention the graphics of the game. 10/10 would recommend and would definitely play again. Thank you for the amazing work you put into the game and may the game prosper for years to come.

Real player with 0.2 hrs in game

Read More: Best Space 3D Fighter Games.

Last Space Mission on Steam

Neon Dragons

Neon Dragons

Neon Dragons is a fast-paced roguelite spaceship action, with item collecting mechanics, and retrowave-style visuals. The player’s objective is to survive as long as possible in each stage and eliminate all bosses in the game.

Explore different universes full of danger, adventures and surprises, while eliminating enemies and collecting resources.

Play your way, creating your own strategies while surviving as long as possible.

Key Features

  • Increasing difficulty

    Plan your steps well within the universes as enemies will grow stronger as the waves pass, demanding more skill and attention

  • Powerful items

    With a wide variety of active items, you’ll be able to create different combinations of items to cause the greatest possible destruction.

  • Constantly changing

    The game universes are never the same, always with different challenges and unexpected dangers. With different items and attributes, no match will be the same

  • Retrowave visuals

    Destroy enemy ships and dodge missiles in the best Retrowave style, with neons and vibrant colors that bring the universe to life

  • Powerful Bosses

    Survive long enough to face powerful and challenging bosses who will put all your skills to the test

  • Progressive evolutions

    Play and unlock upgrades that accumulate as the game progresses, making the game more and more interesting as time goes on

  • Unlimited play

    Even after completing the game, you will still be able to continue playing to increase your highscore and compete for scores with other players.

Read More: Best Space Roguelite Games.

Neon Dragons on Steam

Black Space

Black Space









Real player with 1.5 hrs in game

Though it’s a free to play game, I failed to get any fun out of it. Asteroids appear suddenly in screen and cause damage or instant death and the arena fighting might be improved with smaller sprites and more noticeable effects regarding the obtainable power-ups in the game. The game also seems to crush when trying to alt-tab out of it, but that’s just a detail. Certainly, an update by the creator is required to improve it a bit.

Real player with 0.2 hrs in game

Black Space on Steam



It would be nice to have some sound options every game should have one, but besides that it’s a good cheap game.

Real player with 0.2 hrs in game

An indie developers first game on Steam.. and it shows all too well.

This game lacks so much polish that it quite simply makes it unsatisfying to play. It feels “bad” even though it’s not a bad game and it does offer some good sprite art and nice ideas and enemy movement etc.

Watch my video if you want to see more on why I cannot recommend this game at this point in time.

.It needs a LOT of work! Let me know when it’s been in the over for a full 60 minutes, not just 60 seconds!

Real player with 0.2 hrs in game

HyperFeat on Steam

Orbit Outlaws

Orbit Outlaws

Orbit Outlaws is an absolute blast! The combat is fun and engaging with just the right amount of challenge and chaos. The tanks and characters look great in and out of combat. There are multiple upgrade options that have me excited to keep playing and progressing. This game is a solid buy even before online multiplayer has been added. With online multiplayer, this will be a must have.

Real player with 21.1 hrs in game

Cannot recommend this game till there are more choices in Weapons, chassis and pilots. A faster method of starting a co op match with same settings would be appreciated as well.



Great graphics

Nice music

Engaging game play in local co op


Lacks of choices in upgrades and mods

Mods go missing and are buggy to apply (edit: in the local co op mode )

Spawn of player 2 is out of playable area at times in specific maps ( in the blue zone)

Edit: Game crashes pretty often

Real player with 10.9 hrs in game

Orbit Outlaws on Steam



It has potential.

I’d like to see Keyboard control. Left and Right arrows to rotate clockwise/counter, Up arrow to move forward.

Another suggestion

Real player with 5.4 hrs in game

This game has a lot of potential with its charming 16-bit style and almost endless customization with ship type, weapons and much more that actually have impact on the gameplay and your success.

My only wishes as for now is keyboard support and a soundtrack

Real player with 2.3 hrs in game

ionAXXIA on Steam

Curved Space

Curved Space

What is this game about:

In 3 words Curved Space is about Push Forward Combat. The same phrase used by ID software to explain the combat philosophy of Doom 2016 which results in frantic, nail biting, free flowing combat. It is not that Curved Space was designed to mimic Doom, however good design decisions and good combat often share characteristics in common.

Yes the name and the gimmick behind Curved Space, make a big deal out of the technology that enables acrobatic maneuvering and shooting over curved surfaces. Yes the Campaign has multiple paths and expertly voiced dialogue. Yes the weapons are many and awesome and absurdly unique. Yes there is an energy lash that lets you siphon energy from your enemies and energy nodes alike. But that is just where the game starts, that is just how the game pulls you in and shows you its wares. The game really comes alive and starts to shine once you get past all of that and start to dig deeper into the nuanced combat system.

Real player with 266.5 hrs in game

A super creative and fast paced game that’ll keep you on your toes!

You’ll start off feeling like you can take on anything with your little blaster. However things change very fast and you end up adapting very quickly without even realizing it. You’ll start off keeping your distance and trying to stay safe, but after a short while and after gaining some confidence, you’ll be charging in trying to lash and dash in no time.

Additionally, with the various amount of weapons and enemies you’ll have a lot of fun experimenting with combinations while trying to survive.

Real player with 25.7 hrs in game

Curved Space on Steam



Now this game… I’m so happy I went to EGX: just for finding out about this game. You will not find anothergame quite like this. It is so fun. The game is so well refined, being a bit fiddly to rotate blocks and remove blocks from corners of a cube structure. But this shouldn’t push your choice away from it. If you think you could enjoy it, even if the features such as online multiplayer and bots arn’t there yet, support it, buy it, try to get some friends to try it out with you.

Bottom line is you won’t regret backing this game as that £4.99 / $6.25 / €5.89 will aid these talented people form a full game of content.

Real player with 19.5 hrs in game

Been playing Blockships for a long time, at various trade shows, and it’s just pure unadulterated fun. Everyone from young to old gets it immediately and then it’s just game after game of explosions, laughter, and victorious cheering.

It’s easy to pick up but there’s a great amount of depth and strategic awareness to the gameplay. You try to keep track of both the contents and positioning of your opponents' ship parts, the blocks scattered around the level, and the blocks you have available. Building to counter opponents on-the-fly is super unique, and the entire battlefield can change in an instant with a skillfully placed shot.

Real player with 9.4 hrs in game

Blockships on Steam

DRONE The Game

DRONE The Game

One hell of a game. Although still a prototype, I think you’ll enjoy the public release. I was a backer for this project and I can say that the money I spent was more than worth it. If you paid mind to the game’s info, you likely saw the 12 backer tiers. I started out at Tier 2 (“Traveler”) when I first heard of the game. When they released the multiplayer demos I couldn’t wait, so I bumped up to Tier 3 (“Explorer”) a few months later. Last year I decided to upgrade to Tier 4 (“Operator”), and as of 2 July 2019 I ended up upgrading to Tier 5 (“Engineer”) because this game really has turned out so well. If you needed proof for how much these guys delivered, here you go.

Real player with 51.3 hrs in game

This game showed significant promise in its early stages, and the main draw for me was being able to build and fly my own little fighting drones in the editor - with the hope of eventually being able to create land-based units with tank treads or mechanical legs.

However, development on this title unfortunately seems to have slowed to a complete halt: there hasn’t been an update, not even a bugfix, in over a year, and there’s been no word on how development is progressing in about 6 months.

They succeeded in their promise of delivering a functional drone editor, but even then a good portion of its features and place-able parts are unfinished, and at the moment users are restricted to basic cubes which they can cut into other shapes, as opposed to the totally freeform shapes seen in prebuilt designs. There’s also the slight issue of players being able to min-max their builds to obscene effectiveness by just putting a bunch of wings or something.

Real player with 37.9 hrs in game

DRONE The Game on Steam