Mars Horizon

Mars Horizon

Iniital Review 12.4 hours into Mars Horizon®

Update since initial review at bottom of review.

Second update December 2022 since initial below that update.

An update beneath an update… that is like four wall breaks. Mind blown!!!

  • Graphics are fantastic

  • Smooth operation and easy to follow learning tutorial

  • Not for under age of 12 years old, bit too advanced for under this age.

  • Few small non game breaking bugs, grammar, and what not. Nothing to get excited about.

  • FPS runs fine on a modern machine 2012 or better. Older and you may have some issues with processing of the information or video being smooth.

Real player with 71.3 hrs in game


Read More: Best Space Mars Games.


Ladies and gentlemen, we have a winner. This is easily the best manager I have played in a decade.

However, a warning up front. This is not readily obvious. Not, because the game starts outright weak. Instead, it seems to deliver exactly the underwhelming gameplay one learns to expect from indies nowadays. You build a rocket, you fire a rocket, and sometimes it rains. Everything hangs on the roll of a dice. Which makes the space missions look like a lackluster mini game.

Here’s the good news. It gets better. A lot. I just ended my first (short) campaign after 65 hours by landing a crew on Mars. While doing so, my palms were sweaty, because up until the very last turn I wasn’t sure I would make it. Magic question: When did the last manager make your palms sweat?

Real player with 67.8 hrs in game

Mars Horizon on Steam

Nominal

Nominal

This is a neat game! The style of the ship and the ship manual are super flavorful and I had fun messing around with it. The one problem is that it’s a bit repetitive: most of the hazards you can see are handled in very similar ways and it feels like once you’ve played it for a few hours you could start to memorize most of the steps. Definitely once your Mission Control has gotten a feel for how to navigate the manual the missions become pretty easy.

That said, the aesthetic is great and if it interests you I definitely recommend it. Just know that you won’t be getting too much playtime out of it unless you regularly invite new players to be in charge of Mission Control. I’d love to see the game expanded in some way with either dual hazards or more variation in how you solve problems, but it’s a fun package as it is and I plan to keep showing it to friends.

Real player with 5.6 hrs in game


Read More: Best Space Co-op Games.


As someone that has played a lot of Keep Talking and Nobody Explodes, and ALSO someone that loves all the movies/series about various NASA space programs, this game seemed right up my alley.

So my friends and I got into character and decided that we didn’t need to preview the manual, we just jumped in. Then we died, and died, and died again. Since it’s the first day the game came out, we couldn’t even look to search engines for help guides. Eventually, though, we read the manual correctly and things improved. (And by ‘we’ I mean my friend did. I’m still very confused.) – Hint, page 57 is a good page.

Real player with 3.5 hrs in game

Nominal on Steam

Telefrag VR

Telefrag VR

I didn’t know what to expect since it’s hard to take classic arena shooter experience to VR. I was afraid that the movement would be clunky, but I’ve switched to smooth movement style and when I got used to aiming and firing it brought true joy.

I consider this game as an attempt to do something bigger in the future, something that other game developers can try and adapt to their titles. The idea of telefragging is not new, but making it a main mechanic was a bold move.

If I had to point one thing I was most happy about, it’s that maps are well-designed and I was surprised many times by an enemy walking to what I expected was a ceiling. Turns out you can teleport and switch orientation on some surfaces. Cool idea.

Real player with 4.2 hrs in game


Read More: Best Space Arena Shooter Games.


I’ve spent a couple of hours with this title so far and I can already tell it’s a solid game and fun experience, especially if your’e a fan of tournament shooters of old in the vein of Unreal Tournament or Quake. The VR component makes all the difference obviously and the creators learned their lessons from Detached when it comes to creation of huge VR enviroments. The movement and combat in Telefrag feels fast and rewarding even if a little bit chaotic at times. It takes some practice, especially if you’re new to the whole concept of VR games but it’s well worth the effort. Wiping out your opponent by “telefragging” is a very satisfying experience. Matchmaking sometimes takes a little bit too long but I guess it will change once people start flocking to the game. Overall a very nice game despite its little shortcomings. 8/10

Real player with 1.9 hrs in game

Telefrag VR on Steam

星尘战区 Stardust Theater

星尘战区 Stardust Theater

Very Good Shoot em up, A shop to power up your weapons, good controls.

quite a variety of Enemy ships to destroy, end of stage cool Bosses, nice music.

5/6 Stages with quality colourful graphics and effects.

Their is a great story to go with the game!!

I will happily pay more than the asking price which is small and so pleased i found this game.

Superb work guys…Both Thumbs UP!!!

SHOOT EM UPS 4 LIFE!!!

Real player with 2.2 hrs in game

星尘战区 Stardust Theater on Steam

Kosmokrats

Kosmokrats

I have no words.

This game is truly a hidden gem. I cannot understand how this game has only around 30 reviews.

Sure the gameplay might not be that much, yet it’s still fun, but the story is just so good, I was literally excited to see how things go in diffrent paths, I got all of the 17 endings and almost all of the achievements. Nearly all details are there, even the smallest ones. There’s quite a lot of humour too.

There are so many refrences to pop culture and other games. I still cannot fathom how this game was made by ONE person, with little help from others.

Real player with 101.2 hrs in game

This is a narrative game revolving around completing drone assemblies of spaceships made out of tetris-like pieces. The central mechanics are serviceable and make for some interesting puzzles and an alternately frustrating and satisfying experience as you try to get pieces to connect by bumping and pulling them.

Whilst that wouldn’t be enough to make a great game by itself, the narrative is the real draw here, running a pastiche of soviet-era space and sci-fi references into the exploration of various characters - and enables you to change how the story turns out as these characters vie for power and try to keep Space Force going in very trying circumstances.

Real player with 96.3 hrs in game

Kosmokrats on Steam

Sputnik

Sputnik

Sputnik is an indie arcade space game where player needs to repair old Soviet Union space settlements. It’s a single player game with cyberpunk style graphics and real retro feel. Gameplay is based on old school games from 1980’s and 1990’s with lives and permadeath.

Player needs to explore abandon settlement in space and fix electricity, oxygen and water generators and make the settlement inhabitable. Explore the settlement and find materials to fix generators and upgrade your space ship to face the challenge!

  • Explore and survive: Explore the settlements and find pickups, repair the generators and try to survive.

  • Upgrade your ship: Player can upgrade his ship on the start of each level. Ship is being upgraded with scraps left from previous level.

  • Upgrade your weapon: Weapon can be upgraded as well. Increase fire rate and ammo capacity with scraps.

  • Use mods for better gaming experience: Game supports mods. Player can set default values from simple text file.

  • Exceptional Soundtrack: Music and sounds are influenced by classic 8-bit, synth wave and ambience music.

There are multiple levels and each level is generated semi-procedurally to give a bit different experience on each gameplay. It is also possible to mod different properties of player and game.

Sputnik on Steam

Volatile

Volatile

Set in an alternate future of humanity, Volatile is a top-down space exploration game, full of action, adventure, choices and dire consequences.

You take the role of one of several pilots at the start of a routine escort mission, when catastrophe strikes. The world opens up to let you explore your options in this indie game, which, at its core, is designed around actions and reactions, where consequences from even the most mundane choices have ripples.

Volatile on Steam

Gizmos: Interstellar Voyage

Gizmos: Interstellar Voyage

I own all of the other “Gizmos” titles in the series thus far, and picked this up without hesitation on its release date. If I had to sum up “Gizmos: Interstellar Voyage” in one word.. that word would be: “WOW!”. This has quickly become my favourite griddler game!

What I love about this game:

-the auto-fill feature once a line is completed (this is in all of the “Gizmos” titles, and can be turned off in settings).

-the jigsaw puzzle mini-games (which you can opt to skip.. and if you do skip it then that level becomes another nonogram puzzle instead of a jigsaw puzzle.. meaning you don’t “lose” a level of gameplay).

Real player with 108.8 hrs in game

I liked this game and would recommend it to others.

Real player with 86.9 hrs in game

Gizmos: Interstellar Voyage on Steam

Interkosmos

Interkosmos

I wanted the full experience of stumbling around an unknown spaceship desperately trying to work out how to survive long enough to reenter correctly without dying, so I selected hard mode to start with. This mode disables a little tutorial describing the spaceship at the beginning of the game, and also removes hilighting on which buttons to push.

In hard mode, I died twice, and then landed safely after about an hour of gameplay, at which point the game was basically done. I tried to aim the spaceship retrograde and deorbit manually far ahead of the script, but it didn’t do anything. As far as I can tell, the spaceship is on rails (you can’t actually fly and watch the oribital mechanics play out; you have one path and you die if you get too far off it).

Real player with 3.6 hrs in game

I truly enjoyed playing in this fictional Soviet spacecraft hurtling across planet earth, pulling levers switches and pushing buttons that do important things. Lot’s of fun and after a bunch of deaths made it safely back to earth!

Sound design was great, and helped with immersion. From radio chatter with ground control to the chunky metal clanks of buttons levers switches and hatches or the hiss of leaking gasses and electrical shorts.

The instructions over the radio were good, as I frantically searched for the needed buttons\ panels in russian and little english subtitled labels.

Real player with 3.6 hrs in game

Interkosmos on Steam

M.A.R.S.S.

M.A.R.S.S.

Great game that I was surprised to see how much it has improved since the first version I played months ago. The color palette is perfect, the music fits in perfectly with the atmosphere of the game and the art is quite original.

I can say that this game is not made for people who want to go as fast as possible but for people who like to do puzzles and be patient. This does not mean that the game is slow and boring since it is made in a way that you can not get bored at any time, either because they add something new (mechanics, obstacles, robots, etc.) or because of the dynamic obstacles.

Real player with 2.0 hrs in game

I have not yet played this game for hours on end. YET! I have to say this. This game is very VERY fun. It is funny and a well played game. Easy controls and the cartoon like appeal is even better. So far all I have seen are three different type of units to play but this game has potential to an epic level to keep building. Do I recommend? By all means YES. It is a fun pass time game and has funny story to it.

Real player with 1.9 hrs in game

M.A.R.S.S. on Steam