COGEN: Sword of Rewind
■Defy Death by Rewinding Time!
Any hit you take is a death sentence in this side-scrolling 2D action game. But fear not! You may lack the HP to weather a beating, but you’ve got the Ouroboros System on your side. This futuristic technology kicks in the instant death embraces you and allows you to rewind up to 3 seconds of time. Slip up and wish you could take it back? Want to play around and experiment? Easy, just rewind the clock! Hone your skills through trial and error, and triumph over diabolical traps and legions of fearsome foes!
■Story
Awakening to find herself sprawled on a floor of hard steel, the first thing that greets Kohaku’s eyes is a strange talking sword named ExeBreaker. Unsure of where she is or what’s going on, she agrees to this sardonic sword’s proposal to join forces, and together they journey deep into the heart of a transformed Cogen City—once Kohaku’s home, now a collapsing ruin. Both mystery and mayhem await her, but with the power of ExeBreaker’s Ouroboros System on her side, nothing will stop her from discovering the truth of what happened to her beloved home.
■Cast / Staff
Kohaku Otori: Asuka Kakumoto
ExeBreaker: Taito Ban
Akasha: Asuka Kakumoto
Hugo: Hiroshi Watanabe
Yuji Otori: Koji Seki
Mimori Otori: Marie Miyake
Composer: Motoi Sakuraba
Character Designs: ntny
Read More: Best Souls-like Action-Adventure Games.
Pharaonic
Pros / What’s good?
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The Egyptian theme is an eye-pleasing hook, and consistent throughout most of the game. The Serket armor set looks like something from monster hunter and the Ishtar set has this silly blue-pink paint job going on.
Combat is challenging, tactical almost. To Some attacks cannot be blocked, only dodged. Some cannot be dodged, only blocked. These attacks have ‘colored trails’ on them: red is unblockable, blue is undodgeable. Parrying - I found it new that you could parry enemies blocking with their shield in order to get them to drop their guard.
– Real player with 116.1 hrs in game
Read More: Best Souls-like Difficult Games.
Pharaonic is a game that has drawn many comparisons to the Dark Souls series with its action RPG features and the hacking and slashing. Honestly, I have not played one game of the Dark Souls series. I wanted to give Pharaonic, an indie game, a try because I was captivated by the art direction, the stunning environmental design, and the stunning background design. It is a side scrolling game with a steep learning curve, tough enemies, and a fantastic setting in Ancient Egypt.
The story of Pharaonic is set in Ancient Egypt and you play Dagi, a prisoner who tries to escape from prison to find out what happened to The Red Pharaoh, the ruler of Egypt in the year 440. You get to escape with the assistance of a mysterious woman. This is where your journey truly begins, as you are almost fully naked and armed with a basic sword. The plot is not very deep, but the focus of the game is on combat. There are many enemies and the battles are very difficult. I died many times but was rarely frustrated. I quickly realized that getting killed was mainly my fault and it was a matter of understanding my strengths and weaknesses as well as understanding the strengths and weaknesses of my enemies. Your defense, like dodge roll, block, and parry, is just as important as your offense because taking a few too many hits will result in certain death.
– Real player with 47.5 hrs in game
Timo’s Adventures
The game is very dynamic, great art and with the humour being a nice touch. You would need to react fast on certain areas. I wish the player had more lives, coz those finish pretty quickly. I liked the idea of switching the character against fire, jungle and water. The game is very easy to pick up and play, though you would be challenged if you want to progress further.
– Real player with 2.2 hrs in game
Read More: Best Souls-like Score Attack Games.
Full playthrough of NORMAL because I am A lettuce an Absolute Lettuce… here!:
Review:
This game is really fun I enjoy rhythm games even though I’m trash at them, if you like hard rhythm games you will definitely like this. The power downs ESPECIALLY the inverted control one is actually satan and overkill. The dialogue is pretty dope especially when the narrator is constantly making fun of you for sucking at the game. It has a leaderboard as well, even though as per usual I think there’s already people who have used programs to cheat it or the best rhythm game players in the world have already hit all the levels and perfected/near perfected them. I wish there were more normal levels for casual players/songs to play through and the the music is alright nothing super revolutionary, but it’s not bad or annoying.
– Real player with 0.8 hrs in game
Vigil: The Longest Night
First things first, tl;dr: I enjoyed most of my time with Vigil, I think it’s a solid metroidvania, offers a decent challenge, provides an interesting story, and entertaining combat, but it has some flaws.
I’ll start with the flaws, one of which made me put the game down for a while:
There are several obscure NPC questlines that you can fail permanently, and while this can be frustrating, I would have accepted it if all I missed out on was some story or maybe some more useless trinkets. However, what I don’t like is that you can permanently miss very important weapons, spells etc. if you fail some of those obscure quests, and once you do, you just have to restart your entire playthrough or accept you won’t have some of the best and most fun weapons/spells.
– Real player with 76.8 hrs in game
For starters i love this game, but im well aware that is in large part due to it being a perfect combination of things i really dig. Large and confusing world, check; occult themes and a nice lovecraftian feel, check; metroidvania styled progression with a fairly simple but fun combat system, check; tons of items and secrets to find, check. The point is it would’ve been tough for this game to let me down in the first place, I know that. But im still confident in saying this its not just me, this game is just straight up great.
– Real player with 41.1 hrs in game
WarriOrb
Érdekes, új mechanikákat vonultat fel ez a magyar platformer játék, olyanokat amiket eddig még más hasonlóban nem láttam. A RPG és a souls elemeket is megfelelően ötvözték, meg van benne a kihívás és a szórakozás is… Általában. Vannak szakaszai a játéknak, inkább az első fejezetnek amikor rendkívül idegesítővé tud válni, legfőképpen azért mert nem igyekszik gördülékennyé tenni a progresst. Izgalmasan kezd, majd idővel elfajul, és szépen visszajön egy remek és egyedi játékélménnyel.
A story átlagosan kidolgozott, könnyen követhető, de nem is igényel többet. A látvány helyenként szép, itt-ott sivárabb, de a második fejezet ebben a tekintetben is sokkal jobb lett már. A hangok okésak, de a zenék hát kicsit laposak.
– Real player with 40.4 hrs in game
Well worth the money, my expectations weren’t very high considering it’s cheap indie game. But it exceeded my expectations and then some.
Game features mysterious world/atmosphere, bits of humour here and there, addictive gameplay. It’s hard to stop playing this game without completing the challenge at hand, and then comes the next one…. A lot of the platforming sequences are also puzzles, they might look crazy at first, but you just need to figure out the right way to do it. Also keep your eyes open for occasional hidden treasure.
– Real player with 34.1 hrs in game
Undead Pixel Monks Adventure
Fight dangerous and terrifying enemies, explore a dreamlike world, interact with its strange inhabitants, and uncover the truth. Undead Pixel Monks Adventure is a 2D action-adventure game set in a fantasy world inspired by Japanese mythology and philosophy.
Welcome to Mushin Monastery. Deeply respectable monks once lived here. I expected they would enter Nirvana after their physical deaths, but it does not look like they found peace.
Their bodies still roam this place today. What’s worse, something is stirring in the caves under the mountain. I fear that even the ancient mummified monks have started moving.
These creatures are mostly driven by instinct. But in the case of these monks, they had so much self-discipline in life that their old daily habits are still ingrained now. I believe that’s why they still light the lanterns at night and sit in the meditation posture.
Don’t underestimate them. They’re skilled fighters.
Arc Wizards
A simple, straightforward arcade game that makes for a fun playthrough. The controls are responsive (with shooting slowing down your movement, so it requires at least a touch of strategy), and the graphics are crisp 16-bit stile, with some animatino. Enemies appear when you advance beyond a certain point, meaning the best plan is to frequentl stop and deal with enemies before advancing. This causes a slower pacing than your average run-n-gun title, but not so much that the game isn’t fun. It’s entirely possible to trigger a few too many enemies and find yourself overwhelmed or having to do some tricky manneuvering.
– Real player with 0.9 hrs in game
meh
– Real player with 0.1 hrs in game
Ball laB
Ball Lab is for sure an exciting and challenging platformer, quite strange too!
Well, you’ll get what the store page offers - a hardcore, minimalistic platformer.
And actually the game’s hard from the very beginning - there’s a lack of a tutorial that I always point out, but apart from this thing you’ll have two choices - fall down to the exit on the right side, or jump through the spikes your way and get to the elevator that teleports you at the very first level.
The game can be easily played by using the WASD key with the spacebar for jumping, although there are no guides that tell you if you can remap controls or even what a single key does.. but it’s quite simple in such a minimalistic game!
– Real player with 12.2 hrs in game
Very hard and fun, but slightly buggy platformer.
This is a very simplistic, minimalistic platformer. There are 60 Levels - each getting increasingly harder and introducing new obstacles.
The artstyle is very simple too, with colours ranging from white - to grey - to black. Controlls are equaly as simple - there is not even really a tutorial. - Jump, sprint, move - thats it. Ive got to say: the menu design is pretty well done - the menu and level selection screen are part of the game too - and you can even die there.
– Real player with 10.6 hrs in game
Hope Trigger
“ This is a beautiful country, where people always have a smiling face. It is also a high-tech country with world-class alchemy and magic. But it had fallen on the night of the barbarian invasion, they betrayed the oath. I’ve lost people and country and was imprisoned in the dark. ”
The story started a thousand years ago, an ancient prosperous civilization ended overnight, leaving nothing but ruins. Today, after a thousand years, a girl comes here and meets another girl who claims to be the queen of the subjugation. They will discover the secret of the subjugation, but all this only happened in….
Feature:
1.Equip two different combos and switch between these combos in battle,use different weapons in combinations to fight various monsters, and experience a
refreshing battle.
2.Special magic system-get red elements from monsters, convert them into magic power and use more powerful and gorgeous magic to attack monsters.
3.Enchanting equipments through various production systems. By defeating monsters to get items and using them to make enchanting jewels, equip them to
increase status or get special skills. You can create your own playing style.
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We highly recommend playing Hope Trigger with a controller.
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First phase:
The picture above is the screen of development
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Tartapolis
The game has a nice noir vibe to it. The story so far is interesting and mysterious. I like the liquid mixing mechanics which has a nice amount of combinations. Overall the game is easy and fun to play but i would really like to have a map so i can find my way easier.
– Real player with 3.8 hrs in game
I like this game. I’m looking forward to carrying on, exploring the city, and completing quests. I did read the dev response to another review where there was discussion of a map being put in. Do I have to find the map first? Or did the map not get put into the game yet? That would be my one disappointment so far. Not having a map. If a dev could respond and lemme know what’s up with that, it would be appreciated. Cool game though.
– Real player with 3.5 hrs in game