Inside The Park VR
feels unfinished. has major issues with hitting and pitching that will make you not want to play it. The dev wants me to email them to explain the problems , but if they’re playing the same game I am and don’t see any problem. that’s not a good sign.
– Real player with 6.2 hrs in game
Read More: Best Software Training VR Games.
Good game but there should be walking instead of teleporting from place to place. It would be best in the fielding portion of the game.
– Real player with 3.1 hrs in game
VE GSIM Overhead Crane Simulator
This is just a 10 minute demo.
– Real player with 0.7 hrs in game
Read More: Best Software Training VR Games.
its a total mess of a game that take 5 min…
– Real player with 0.1 hrs in game
VE GSIM Tower Crane Simulator
Most of the screen is yellow with a tiny picture at the bottom unable to use any controllers cannot play the game
– Real player with 1.3 hrs in game
Read More: Best Software Training VR Games.
This product is confused on if it was to be a simulation or a game. But fails at both anyway.
The whole program is completed in 35 mins on your first run.
The crane attachment is very slinky, and no real crane physics exist. If this is a simulation, its very poor and very difficult to fail. The controls inside of the crane are not interactable.
The objectives are very easy, and tedious - so not much of a game either.
At the price point of almost 10$, no sim quality, and no game quality - I cannot recommend.
– Real player with 0.6 hrs in game
VE FPSO TOUR in VR
VE FPSO TOUR in VR is a VR experience. It worked ok on my system, looked ok, played ok, sounded ok, was understandable. You have to touch your keyboard twice to start this program even from VR menu.This is a Standing experience, you will be moved by rails to where you need to be. There is some interactive items (2). I guess this is for business use or a Tech Demo.
Warning: Could cause Motion Sickness with it’s movement system. I have a HTC Vive and RTX 2070 Super and this experience Lagged real bad in the movement through the ship FPSO Environment tour, when you turn your head to look around. Devs need to rethink this program somewhat.
– Real player with 0.5 hrs in game
Some kinda nautical engineering training VR thing. Quite graphically competent, if you into environments, check it out. Do you want to experience life as an offshore worker? You know you do.
! Ships aren’t interesting to me, I’d like a VR training experience relating to VCR repair, please and thank you. https://youtu.be/DSu_3KkHky8
– Real player with 0.2 hrs in game
Mightyy’s FPS Aim Trainer
Been playing this game for a while today and for an early access game its good the maps have been built really good
– Real player with 17.6 hrs in game
Tested this early, feels pretty good. Feels very fluid with like no input lag, It’s missing a few scenarios but I feel like these will be added in time. Overall the rest of the features are very good, I especially like the customization options and the ui.
– Real player with 12.1 hrs in game
Virtual Presenter Pro
I found this concept to be interesting. It would be useful to be able to import your own script in to practice skills or speak on the spot off a queue card like what was shown in the screenshots. Instead it gives you a quote, a person and concept to memorize and talk about, without filler. You can talk about anything not even related to the topics and you still get a great. You can look anywhere it doesn’t matter. Word count doesn’t work. No information on how to improve. Motivational quotes are questionable. Crowd looks like they smoked meth and drove to my presentation at 300 mph. They clap I think when the speech ends. Same topics almost every time. Graphics look like shit. Easiest way to put it. Not a good way to improve skills or being comfortable infront of a crowd. Id rather do cbt then spend money on this game. Sorry. Too bad.
– Real player with 0.3 hrs in game
This should be in early access. It is not complete and does not work. Audience starts to clap randomly until conversation is over.
Other problems:
1. Very low-resolution textures
2. Audience doesn’t move properly (hands clap 1 foot apart)
3. Interface and navigation very confusing or don’t exist
How do I stop or start? How do I select a topic?
– Real player with 0.1 hrs in game
KovaaK’s
I find my self clicking dots more than playing actual games, fun.
– Real player with 910.6 hrs in game
clicking on moving spheres is somehow more fun than most AAA FPS games in the last decade
– Real player with 405.4 hrs in game
Operation Deep Magic: Cryptanalysis
Operation Deep Magic is a detail-oriented, decryption simulator for learning how to break codes. Very good trainer. It’s defintely much easier to follow along the concise steps in this simulator than to study articles and textbooks.
I like:
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real code breaking experience and practices
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automatic math explanations for my analytical work
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puzzles that are super hard and also very easy
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all puzzles are real-life communication, math, and computer problems
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real, NSA-approved encryption that is adopted internationally
– Real player with 247.6 hrs in game
Let me start off by saying that this is probably one of the most deeply technical games on Steam. The cryptanalysis techniques utilized in this are actual, real-life techniques used in academic cryptography and spy alike.
How do I know this? I’m a cryptographer. :)
By playing this game and learning how these techniques work, you will gain an understanding of how these attacks are performed. If you’re not familiar with the basics of cryptography, this game is likely too difficult for you, but there’s no better time to start than right now,
– Real player with 1.3 hrs in game
Beat Aim - Rhythm FPS Shooter
This is insane
So you have :
-Pretty much any music you want
-Actually good aim training (you can tweak pretty much everything to your liking)
-Public tournaments (Player, Mapper and Streamer) with actual prizes (Think first place is usually 30$ atm)
-High customization available, from maps to backgrounds and game modes (ye you can even move within the map or give heads to bots to practice your HSR hmm
-A user friendly interface that improves with every (frequent) update
-Insane community which actually has insane music tastes
– Real player with 282.6 hrs in game
Beataim: clicking kovaaK’s 3D-shaped targets to the beat of any music
! even Hentai not that it’s fun that’s in an .mp3/ogg file.
∞possibilities of beatmaps
+Most innovative and unboring song unlocking system I’ve seen as of yet.
+It has japanese translation if you’re bored of seeing english
! weeb
+AI algorithm sufficient, just gotta know the generator +playtime required
+has people who mapped songs for you if you don’t want to (workshop)
– Real player with 119.1 hrs in game
AppGameKit Classic: Easy Game Development
A little background:
I’m a professional developer schooled in C### and Java. I am however not schooled to create games, but I know how the mechanics work. 3D game development is more of a hobby/side-project. Please read my review as such, if you’re completely new to programming, my feeling about this product can greatly differ from your perspective. Most of my pros and cons are subjective. But true in my opinion. Also: I use this product only for 3D development, I have no interest in the 2D side.
– Real player with 1305.3 hrs in game
I’ve changed my review. I thought about deleting it and posting a whole new review, but then I decided to keep it so TGC’s intentions to make AGK functional on Linux would be documented in the comments. If you would like to see the old review, so you’ll have some context if you read the comments, click here .
Okay, I’ve got better things to do with my time now that AGK on Linux has notably improved, and 2 lengthy reviews is 2 too many, so let’s get down to brass tacks.
– Real player with 1279.9 hrs in game