MY PSYCHOLOGIST | BOT-Assistant

MY PSYCHOLOGIST | BOT-Assistant

Useless!

Real player with 0.3 hrs in game


Read More: Best Software Dating Sim Games.


MY PSYCHOLOGIST | BOT-Assistant on Steam

Aesoteric Collection

Aesoteric Collection

9 Æsoteric games, the result of many experimental worlds brought to conclusion at last.

Each of these belong in a common oniric universe, where you’re confronted with a diverse array of A.R.G. consoles, each having a uniquely different game in its system but sharing a common dark origin.

The Æsoteric Collection

EGREGORE / ZYX

tmOD / Vlast

Oneiroi / tmPaint

Apex Byte Reeling / Wrecc

Noahs Ark Demake

The experiences contained within this collection are calling. It is a mystery if they even grew to exist as a published format, cursed as they are, belonging somewhere between the discarded and the dreamt. Some originally forgotten demos, others accidents of evil destiny and spiteful development, even the consoles in which they belong are not a thing of public knowledge…

Until now.


Read More: Best Software Multiple Endings Games.


Aesoteric Collection on Steam

FlowScape

FlowScape

My favorite purchase all year.

If you’re wondering what I’ve been able to do with FlowScape that led to my review, you can take a look at all of my projects here .

I knew the moment I laid eyes on this, I would most likely love it. It exceeded my expectations as a casual design & illustration tool that just about anyone can use. I have spent many hours putting together village & macro background scenes. The Sculpting tool allow you to create mountains, hills, lakes, rivers, as I see fit. The Painting tool allows you to create walkways. I can construct anything from realistic waterfalls to lost ruins with the Transformation tool to manipulate just about any object.

Real player with 2803.3 hrs in game


Read More: Best Software Simulation Games.


Wow, it’s difficult to say in words how impressive and relatively deep this instant gratification “game” is! Marketed as a game, but used by many as a 3D design tool. Oh, it’s not Maya, or Lightwave, or even Bryce or Blender, which is cool because we already have those. This is something different, and special, and FAST, and easy! And for all its limitations, what IS here is a lot deeper and impressive than you might imagine!

I’ve made a nice living from building scenes in 3D software for many decades, and I’ve spent countless hours working with wire-frames and pallets of textures and bump maps and lighting devices, and scratching my head over each new entries' exploration into the 3D modeling' procedures. It doesn’t replace those high-end spreads for many projects, but this WILL be replacing the high-rollers on a few projects and making my life so much easier!

Real player with 2204.8 hrs in game

FlowScape on Steam

Just Add Noise

Just Add Noise

ALPHA VERSION COMING SOON.

Create a world, play it music and watch it react and evolve.

Just Add Noise lets you control an audio reactive world. Build a scene and play it your own music.

What will your music attract?

Early experiments here. Although these are a very limited representation of what Just Add Noise will be like…

Yeast Lab on Gamejolt

Just Add Noise is a solo indie project made in Unreal Engine. An early access version should be available soon.

Just Add Noise on Steam

Pandemic by Prisms

Pandemic by Prisms

Learn By Solving Real-World Problems

Have you ever wondered how scientists developed strategies to limit the impact of the 2020 pandemic on human lives and health systems?

Pandemic by Prisms is an immersive algebra learning game that builds lasting fluency with exponential functions and allows you to apply algebraic thinking to one of the most important problems today - the global pandemic. While it does not deal with the science behind pandemics, it is designed to equip you with foundational algebra skills to understand how to make informed decisions about a critical public health issue.

Collaborate With Us!

We’re launching our beta module to collaborate with users (like you!) to gather feedback so that we can continue to iterate and make this module fun, engaging, and meaningful for all users!

Please leave us a review, provide feedback, or ask us any questions on our Discord. We will be refining and finalizing our module based on reviews and user feedback from this beta launch - we can’t wait to hear from you! We will be releasing an update to this application later in 2021.

A Mathematical Approach from the Comfort of Your Room

Experience how a virus spreads through everyday activities and join a task force!

Explore virus containment strategies hands-on (literally!) and discover how math modeling can inform public policies

Feel, touch, & move to develop mathematical intuition and discover the underlying structure of exponentials

Get fluent with graphing and equations and determine when a virus overwhelms our city’s hospitals and save the city!

This module was developed with support from the National Science Foundation.

Math Is Not Boring Anymore

Prisms’ built-in math tools enable players to experiment, iterate, and gain fluency faster. Whether you use exponential functions every day or don’t remember what the word means, Prisms guarantees fun and intuitive learning for:

  • High school students, to easily understand core math concepts

  • Middle school students eager to learn advanced topics in math

  • Parents, to refresh their algebra skills

  • Teachers, to stay sharp and informed on new pedagogical approaches

  • VR enthusiasts interested in educational applications

Stellar Team For Stellar Results

Prisms is an educational company based in New York. We are an award-winning team of educators, designers, curriculum developers who are passionate about education. Backed by the National Science Foundation (NSF) and partnered with diverse schools across NY, MA, and CA, our mission is to create a new paradigm for STEM learning.

Pandemic by Prisms on Steam

Fantasy Grounds Classic

Fantasy Grounds Classic

OK, so please read the full review instead of just taking note of my thumb down vote for this game. That was a tough choice to make. This program is a very mixed bag, some wonderful things in here that are blended together with some horrible design decisions.

Context: I use this program as a face-to-face tool for my gaming group, no outside connections. So this review will ignore any feature dealing with that. Also, will not be comparing this to any competitors. My setup is a dual screen PC, with two instances of the program open. One (GM) on my monitor and the second (Player) on a TV laying flat. Players are using miniatures and real dice, while I am using tokens and the program’s dice.

Real player with 1343.8 hrs in game

*** Update as of 3-July-2020****

I’m not going to remove the previous review because it’s all accurate still. That being said, FGU has more features and is better than classic, mostly.

However, even perhaps more importantly…. There is a piece of software called “Foundry” that is LOADS and HEAPS better than every other options out there. You pay 50 bucks for software as the host and it works just.. seamlessly. Check it out, it’s outstanding and incomprehensibly good. People connect via their browsers, but with NO exaggeration, it has 1/50th the load time of FGU or FG, and is so utterly beautiful. Check it out, you will be impressed.

Real player with 530.5 hrs in game

Fantasy Grounds Classic on Steam

Halloween Decoration Sandbox

Halloween Decoration Sandbox

Experienced on the Oculus Quest 2

You can view my initial impressions review & gameplay here: https://youtu.be/HtzBA8PkgB8

While this app certainly has a certain charm as you can build your own Halloween map and then visit it in VR, it’s a bit too unpolished for me to recommend. I won’t refund it and I hope the developer can improve the end user experience, but it feels more like an alpha prototype than a real Halloween Decoration Sandbox experience.

VR support is very basic at the moment. It is KBM only, no motion controller support and only on the Oculus Rift. Even starting VR is more convoluted than it needs to be. You basically have to start the app in non-VR then choose free play mode and then put on your VR headset. As far as the editor (where you actually decorate), it is non-VR only. You can only use VR for your finished product experience.

Real player with 1.7 hrs in game

Halloween Decoration Sandbox on Steam

Axis Game Factory’s AGFPRO v3

Axis Game Factory’s AGFPRO v3

Game factory does not make games. It is a level / world design tool. A really good level / world design tool for Unity based games. You see everything in real time. You can play test your levels, run around and stuff, but its not a stand alone game game engine, just a level / world design tool. However, calling yourself Game Factory was slightly misleading, but whatever. On the forum, the developers hint at wanting to one day make it a stand alone game engine, but I’m not sure if its a hint or misleading. Since they call it Game Factory, I have to lean toward the potential of misleading here.

Real player with 238.5 hrs in game

(tl;dr: Summary at bottom. Also pay attention to review dates….especially the positive ones….)

Update Jan 2019: Seems AGFPRO and Geovox have finally had the option to purchase them on Steam removed for Australians it seems.

Everyone else has my pity.

UPDATE: Some AGF content is game breakingly broken at the moment. Dev ZekeThe Defender aka Alex has posted a fix that requires rolling back AGF to older versions.

Sadly he has also quit AGF. So could be a while before a proper fix is provided. Until then consider AGF broken and I seriously recommend not buying it or it’s DLC’s until the matter is resolved.

Real player with 135.1 hrs in game

Axis Game Factory's AGFPRO v3 on Steam

Discord Rich Me! (Custom Rich Presence)

Discord Rich Me! (Custom Rich Presence)

Works great! Easy to use and so far it has basically no bugs. The only thing that needs to be done is add the all the templates.

EDIT:

Now that i have over 1000 hours in Discord Rich Me, I can confidently recommend this program to any user who wants just an extra little touch to there Discord profile. One of the great things about Discord Rich Me is that you just start it, minimise it to your tray, and forget about it. I have Discord Rich Me running 24/7 on a spare Windows 7 Laptop i have thats over 16 years old and there is 0 performance change. The community in the Discord server is friendly and can provide help if you need it. 10/10 program, 100% worth the money.

Real player with 1948.7 hrs in game

Please understand that Discord Rich Me! is currently in BETA. It’s still missing a ton of features, but they have a lot of things planned according to their discord.

Review

As a very prominent and long time Discord user, Discord Rich Me! provides, as of April 19 2021 (19/04/21) a very straightforward interface, with some helpful (though subtle) guides on what every single textbox function does.

At the very least it provides very basic rich presence functionality, but very much so simplifies all of the painful steps it takes to make a rich presence. I do understand that this is still in beta though, and I will re-review once more features have been added over time.

Real player with 502.7 hrs in game

Discord Rich Me! (Custom Rich Presence) on Steam

Leadwerks Game Engine

Leadwerks Game Engine

Leadwerks is a semi easy-to-use and very powerful game engine written in OpenGL 4 with a deferred renderer. The engine is crossplatform between Windows & Linux, frequently updated, and has a very friendly and active community. With Leadwerks, you can create any game you want, be it an FPS game, 3rd person shooter, a puzzle game, or something super wacky, you can make it in the Leadwerks engine.

Some Of The Great Features

The deferred renderer is the pride and joy in this engine, giving you the ability to easily add dynamic lights and/or static lights with realistic shadows instantly, no lightmap baking needed. CSG level editing (like Source Engine’s Hammer editor) is fun and fast in the Leadwerks editor, allowing you to map out and create a level to test out pretty quickly. The engine is built upon OpenGL 4, making the engine crossplatform between Windows and Linux. A Mac version is currently in the works and should be out sometime in the near future.

Real player with 1535.7 hrs in game

If you read this before the end of the 2nd December 2014, and you are wanting to be be able to write a 3D game, get this now. Its incredible value at 50% off. If you have and use visual studio and write code in C++, and want to use it to write a game, splash out and get the Standard version too. I bought mine in a previous sale, with -25% off, and have invested many hours in using this latest version during the beta testing of 3.3.

There are lots of video tutorials on you-tube, which are really useful for a beginner to understand how to start to use Leadwerks. The Forum http://www.leadwerks.com/werkspace/ is a great community resource, which is always worth a visit when your stuck, answers to many of your questions can be found by searching in here. If its not already answered you can ask the community, and there are some really great people who have been using Leadwerks for years, including Josh (Leadwerks CEO) who respond with knowlegeable answers.

Real player with 979.8 hrs in game

Leadwerks Game Engine on Steam