Spin the World

Spin the World


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When I began playing Spin the World, my hopes for having a really great experience were high. Unfortunately, after investing a little time in the game, I can say that I did not enjoy the experience. This title, in its current state, feel a lot to me like an alpha stage game, with some potential, but a ton of extra work to be done.

Firstly, the gameplay is on the forefront of what this title is about. You jump into the game with control of a mystery character, with a mystery purpose but they are holding a gun. Great! As you would, you proceed forward and start shooting things. This is when the game really goes down unfortunately. As I progressed, I kept running into a reoccurring bug where the enemies kept getting stuck in the walls. This problem does not have much effect on the game due to there being no loot, score or any real reason to kill something besides it is in your way. What this does for me, however, is makes any success feel empty due to getting by only because I didn’t have to fight for it. Unsatisfying…

Real player with 0.8 hrs in game


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I bought this for 0.89 cent on sale but I still refunded.

There are flash games that were better than this. Not only does the game have no story at all but even the combat is just one hit death to everything while enemies walk back and forth in a straigth line. And jumping is floaty af.

Buggy it is too (of course). Just try walking left out of the room and see yourself fall outside the play area, which is telltale sign of asset flip that was cobbled together in a weekend.

Yeah, I’m sure people will gladly pay 10€ for a game that doesn’t even the pretend of a story.

Real player with 0.1 hrs in game

Spin the World on Steam