PuckOFF

PuckOFF

❄️ PuckOFF is a hockey game where rules have become obsolete. You can do whatever it takes to win a game and you have different ways to do so; you can either outscore or outlast your opponents. They can’t score goals if you have knocked them out first.

In PuckOFF you will…

  • ⛸️ Put your skates on and play “no rules pond hockey” in beautiful environments

  • 🏅 Unlock new gear while playing with your friends

  • 🏒 Decide the type of player you want to be by boosting the skills you value the most

  • 🚌 Travel around the world in search for the mysterious Dominator

Unique hockey experience

🏆 Build your legacy and rise in ranks to demolish your opponents in the biggest hockey countries. As you travel, you’ll be able to upgrade your skills and customize your outfit. Crazy matches, fast-paced action and hyper-competitive gameplay is sure way to destroy friendships.

Rules are meant to be broken.

🥅 Join us on Discord: https://discord.gg/q4sDV5HycV

🎮 From one to up to four players. 🎮🎮🎮🎮


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PuckOFF on Steam

BMX The Game

BMX The Game

okay. lets start this review by saying this game has let many of us down in the past. but i choose not to dwell on the past. i have tossed all bias out of the window to the best of my ability. but first hand and try at the game. the character editor is pretty damn good. its simple. yet adds your own characteristic flair. the clothing/gear was a little lack luster but it is only the 3rd or 4th day post launch. the BMX customization is pretty impressive at first glance. felt like i could really customize my BMX to my liking and preference. the ability to change almost every little detail from bars to tire. [top to bottom] even the color adjustment of the nipples for the spokes. the little things matter. i only ask to see size adjustment in frame size and rim/tire size/width. maybe done with sliders or set increments like a real life bike set up would be. now that i feel i have touched upon the customization portions of the game lets talk about game play. after about 25-40 hours in the pre alpha this was a easy pick up for me. may not be as intuitive for others seeing as a good percent of the community hasn’t played the pre alpha and have no past experiences with the game. so if you are new then take your time to learn the game. just cruise around and get a feel for the handling and physics as this will be one of the biggest complaints i feel people will have. but once you have taken the time to understand the physics then it really pays off. having the general understanding of the games inner workings or core gameplay if you will then its actually a fun game to mess around with and to set small goals or expectations during your play through. all i want to say is when you hit these goals or tricks you have been been trying so hard for, and when do it feels so good. its almost like a light bulb lights up when you figure out something new for the first time irl. something clicks in ur head and then boom you have it. the core game play or physics if you will only need time to improve and your feedback of areas they could improve. or maybe have ideas to help or a tip. the community can help make or break this game. moving away from core game play and physics there are only currently 6 tricks you can do atm. i will count bunny hops, manuals, and 180/360s as these are still tricks but more widely seen as basic skills to have rather being seen as tricks so to speak. so we have a current trick list of manuals, bunny hops, 180/360s, bar spin, tail whip, and table top, now this may not seam very appealing but in my opinion through my morning play through i feel good about the tricks we have currently. you can tons of tecky tricks with manuals and 180/360s and adding the 3 main stream tricks [barspin/tailwhip/table top] you can get some pretty cool and satisfying to land or get right or how you feel is right. at the end of the day there is improvements that need to come in our tricks. with more tricks and variations to the already implemented tricks. like barspin you could maybe do a bus driver. it is a variation small at that. but it would be good to see. now. replay editor. considering we never had one in its pre alpha days this is an awesome edition to the game. and allows us so much more expression. we can create edits or clips. even just show cases of spots. it runs smooth in the replay editor. the key frames feels right. overall thats a game changer. lets talk graphics. personally the graphics are amazing. but that does not mean it plays smooth. i have a 3700x and a 2080 S and im currently running the game at all low settings in 1440p getting around 70 to 90 fps. this game looks super beautiful. but it MUST be optimized to run better for lower and high specked PCs. fps isnt everything. but when some people in the community are struggling or may struggle to even run the game on all low at reasonable fps. i feel its a topic to address in this review. lets move on to the park editor. this is extremely useful for people who want or need to learn something specific. if you want to grind or do a certain trick you can make a skate park or a little spot to for your specific needs. and if you do or may struggle to run this game then the park editor is a really cool way to make your own spot how you want and run the game at more then reasonable fps. you have much less to render and keep running while playing bmx the game. so for the low specked user the park editor is a big plus. im ending this review mostly positive. would i recommend this game for 25 USD? it depends. if you are a bmx rider or enthusiast then i feel this could be a game for you. the average joe? i will still recommend this game. 2 things to keep in mind average joe, A.keep an open mind and try to learn the learning curve not bash on it. B. set a timer for 1 hour and 55 minutes on your phone or pc. and start playing the game. when the timer goes off close the game and make a personal call or choice. are you enjoying this game? would you like to play this again? would you like to progress? maybe even see where BarSpin studios goes from here with BMX the game. if you feel that you are liking or could like this game and feel its worth the money to you. then i say 100% go for it. if not then as long as you are under 2 hours of gameplay then you can get a full refund from steam. i hope you find this review helpful or just useful in general. what ever your choice. skate and BMX on bois.

Real player with 109.4 hrs in game


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waited 7 years for this game and it is still absolute s***!

can’t ride up a curb, fall off bike every two seconds when you hit some stupid hump on the floor.

I have a VR gaming rig and can’t even play the game without jitters on the lowest settings

then there’s the trick list 9 tricks! oh wait no not even that because “riding” is listed as a trick and basically everything you can’t do it listed.

barspin - half cirle

tailwhip - half circle

tabletop - quarter circle

manual - hold down a bit (yeah that’s a quote from the game!)

Real player with 23.4 hrs in game

BMX The Game on Steam

Escape of Mari: The Polar Ladybug

Escape of Mari: The Polar Ladybug

Who knew that a tiny ladybug could cause so much headache? Help Mari navigate and make your brain twist for a solution in this frozen puzzler that will warm up your hearts. It’s difficult but fair.

It’s a very underappreciated game that got lost with a high initial price. It was worth that price as it is actually very very good but nobody ever gave it a chance.. I’ve had it for quite some time but unfortunately couldn’t review it (before the price drop).

Given the price reduction BUY IT A-S-A-P as you are missing out. Very nice stages, good design, smooth gameplay and a real puzzler that will take a lot of your time to finish. It can frustrate at times but you will get the handle of it and feel accomplished in the end of the level.

Real player with 4.8 hrs in game


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Escape of Mari: The Polar Ladybug on Steam

Slopecrashers

Slopecrashers

Yes! You read right, arcade snowboarding is back! Which means SLOPECRASHERS is crafted with one thing in mind and that is FUN! This starts from the character selection screen and goes down into the core physics of the game. So press START, choose a character, a board and a hangglider, optionally even up to three buddies of yours for SPLITSCREEN MULTIPLAYER and hit the slopes!

STUNTS, STUNTS and more STUNTS. Yes, very important, because the more daring a stunt is, the more speed you will get out of it. Oh and COMBOS! Chain those stunts together with manuals, small tricks and railslides and redeem the combo meter when you are ready for that EXTRA SPEEDBOOST!

Oh, you thought you could go for a chill ride? I mean yeah you can but look out for your opponents causing EXPLOSIONS, MOLES digging up the ground beneath you, ANGRY SNOWMEN trying to stop you and much more. So go collect items and PROTECT yourself or ATTACK the others! (But for those moments when you just want to cruise down the track and explore everything the slopes have to offer you can choose an opponent-free game mode as well)

And btw, these slopes are not just in snow environments. No! Where we’re shredding, WE DON’T NEED SNOW! So don’t wonder if the next race/slalom/stuntshow/… starts in a shopping mall, a hot desert or a tropical jungle area!

Join our DISCORD community and go behind the scenes of the creation process of the game or join me (the developer who is currently writing this (or wrote this because you will read this later than me)) in my LIVE-STREAMS where I am working on the game and chat with me there.

Slopecrashers on Steam

Hockey VR

Hockey VR

It is what it says it is. I did not want to KO my daughter so I did not try my actual stick. The VR stick works like you would expect it to. The puck is a little too light imo making fancy dribbling impossible but shooting feels good. I day dream about a fully fleshed VR hockey game every day of my life. I really hope this is a step in that direction. If EA is the roadblock let me know and I will get a petition signed and harass the NHL every day until they give up exclusivity.

Real player with 0.7 hrs in game

Well, so far its been pretty unfortunate. I was really hyped after finding it, ordered the stick attachment, and for now have gaff taped it to my stick, calibration was weird as apparently the floor of boundary zone is not as low as humanly possible (had to face it circle facing flat on the floor to get it low enough) or the puck was just under my stick. After firing it up, theres seemingly no way to reset your starting point so it was putting my shooting circle right at the edge of my space, okay, whatever. The shooting mechanic just doesn’t quite work properly, the puck is pretty awkward to move and it is seemingly impossible to shoot the puck hard or lift it, or at least in the motion that you would do it in real life. Maybe a fun gimmick for someone who has literally never played hockey but thus far its seemingly not much more than that. I’ll certainly update my review if by some circumstance the attachment that i’ve prematurely ordered improves anything, but that baby is on that stick snug and exactly in the format of the setup/video.

Real player with 0.6 hrs in game

Hockey VR on Steam