Skater XL - The Ultimate Skateboarding Game
this is probably the most accurate skateboarding simulator I have ever played. I would say what also makes this game stand out is the modding capabilities that allows this game to not feel stale. I have played this since its first release and the progression of the game combined with the mods makes this really fun!
– Real player with 1304.0 hrs in game
Read More: Best Skating Moddable Games.
Pretty fun with mods sucks donkey ass without mods.
– Real player with 69.3 hrs in game
SkateBIRD
EDIT: I have yet to try the patch out, but seeing that they put one out so quickly makes me much more hopeful for this games future. Additionally, once you manage to get past the first ~4 missions, it is a pretty fun and very cute game. I’m really looking forward to trying it out with the patch.
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I REALLY, REALLY, REALLY want to like this game. I’ve been super excited for its release, and was THRILLED when I saw it was out! But I’m pretty disappointed so far. The character select is adorable and I love it so much. But the game itself is incredibly frustrating. Every time you crash into something, the camera gets stuck when you get back on the board so you can’t easily turn away from what you just crashed into. This and other issues make it WAY too difficult to complete the first few missions because you spend so much time trying to work around the awkward controls and camera bugs. The first missions at least should be easier. I can’t get into it when I can’t accomplish anything from the very start. I really hope the developers will do something about this.
– Real player with 162.6 hrs in game
Read More: Best Skating Singleplayer Games.
SkateBird is a very interesting game, both in the idea and final product. A game where you play as a bird that skates around on a tiny skateboard across 5 open levels where you take missions from other birds to advance the story. Really speaks for itself, but it is at least very cute in how it’s all executed. I enjoyed the game myself as someone who loves birds and likes skateboarding games in general like Tony Hawk. Though a game like this isn’t near the same quality as say Tony Hawk’s Pro Skater 3 and or 4, but I still have to give credit where credit is due, there are plenty of settings to change how you prefer to play, with adjustments on skating speed, handling, braking, etc. There are also plenty of bird skins to choose from, they even had one of a “Quaker Parrot” skin, which I own as a pet, so I how could I NOT say no to that. :3
– Real player with 17.6 hrs in game
The Ramp
VERY FUN ESPECIALLY FOR SKATERS!!!
The controls took a bit to get used to but very easy and super flow-like once you get the hang of it.
The problems i have is i wish that once you get air you could then grind upon your landing because the orange box in the skate park bowl map just looks way to tempting :)
I do really wish the creator would announce plans for updates like workshop support, new maps, tricks, custom or other characters, and bowl transitions, this would make it feel like less a tool and more of a mini-game sandbox type which it already feels like but all in all the ‘tool’ is worth the money just wish the creator would get serious.
– Real player with 2.6 hrs in game
Read More: Best Skating Relaxing Games.
This game does exactly what it says on the tin, and it does it pretty dang well! If you want a game to just relax and unwind to, or you’re looking for a different skateboarding experience, definitely give this a shot. For the price, it feels like a steal! Yes, it only focuses on one kind of skating and I see how that may not appeal to everyone, but what it does, it does really good. The feeling of gaining momentum or just flowing through tricks on the different ramps (there are more than 1) feels incredibly rewarding. Getting the hang of the controls doesn’t take long either. Buy it! Support awesome stuff like this!
– Real player with 2.0 hrs in game
BuriBoard
skate 4 looks sick
– Real player with 8.2 hrs in game
Very fun game that easily burns away hours. Great feeling, the movement and controls are perfect. This game will be amazing with what the developer has in mind. Dev is also super open on discord to feedback and bug reporting and everything. 10/10
– Real player with 8.2 hrs in game
Crash Drive 3
Because I enjoy Crash Drive 2, I volunteered to help test this game (unpaid, but I got a free copy) and have played every day for over a year. Not because I’m dedicated (actually I’m rather lazy), but because it’s fun.
Like CD2, you can easily play for just a few minutes at a time, as each event or tank battle is only a few minutes, so ideal to fit in to the spare moments in a day. The vehicle physics is certainly not realistic, but rather sort of cartoony. You can drive up vertical walls, spin mid-air and many other impossible but entertaining things. It is particularly crazy on the moon.
– Real player with 1127.7 hrs in game
I’ve had to change my review from positive to negative to positive. Here’s why.
AN IN DEPTH REVIEW So you can make an informed purchase! haha!
Firstly, straight up this game, from the moment you load it up, it’s just a good time. Always a good time!
The few(8) negative reviews on here suck, so I’ll try to address those first and the actual issues here. This is my first Crash Drive title.
1. You don’t need a roll button since the game does roll you over back, but a rest button could be handy.
– Real player with 47.6 hrs in game
Session: Skateboarding Sim Game
Sick game definitely challenging, a steep learning curve. Can’t wait for the next update!
– Real player with 171.0 hrs in game
good game
– Real player with 97.4 hrs in game
BMX The Game
okay. lets start this review by saying this game has let many of us down in the past. but i choose not to dwell on the past. i have tossed all bias out of the window to the best of my ability. but first hand and try at the game. the character editor is pretty damn good. its simple. yet adds your own characteristic flair. the clothing/gear was a little lack luster but it is only the 3rd or 4th day post launch. the BMX customization is pretty impressive at first glance. felt like i could really customize my BMX to my liking and preference. the ability to change almost every little detail from bars to tire. [top to bottom] even the color adjustment of the nipples for the spokes. the little things matter. i only ask to see size adjustment in frame size and rim/tire size/width. maybe done with sliders or set increments like a real life bike set up would be. now that i feel i have touched upon the customization portions of the game lets talk about game play. after about 25-40 hours in the pre alpha this was a easy pick up for me. may not be as intuitive for others seeing as a good percent of the community hasn’t played the pre alpha and have no past experiences with the game. so if you are new then take your time to learn the game. just cruise around and get a feel for the handling and physics as this will be one of the biggest complaints i feel people will have. but once you have taken the time to understand the physics then it really pays off. having the general understanding of the games inner workings or core gameplay if you will then its actually a fun game to mess around with and to set small goals or expectations during your play through. all i want to say is when you hit these goals or tricks you have been been trying so hard for, and when do it feels so good. its almost like a light bulb lights up when you figure out something new for the first time irl. something clicks in ur head and then boom you have it. the core game play or physics if you will only need time to improve and your feedback of areas they could improve. or maybe have ideas to help or a tip. the community can help make or break this game. moving away from core game play and physics there are only currently 6 tricks you can do atm. i will count bunny hops, manuals, and 180/360s as these are still tricks but more widely seen as basic skills to have rather being seen as tricks so to speak. so we have a current trick list of manuals, bunny hops, 180/360s, bar spin, tail whip, and table top, now this may not seam very appealing but in my opinion through my morning play through i feel good about the tricks we have currently. you can tons of tecky tricks with manuals and 180/360s and adding the 3 main stream tricks [barspin/tailwhip/table top] you can get some pretty cool and satisfying to land or get right or how you feel is right. at the end of the day there is improvements that need to come in our tricks. with more tricks and variations to the already implemented tricks. like barspin you could maybe do a bus driver. it is a variation small at that. but it would be good to see. now. replay editor. considering we never had one in its pre alpha days this is an awesome edition to the game. and allows us so much more expression. we can create edits or clips. even just show cases of spots. it runs smooth in the replay editor. the key frames feels right. overall thats a game changer. lets talk graphics. personally the graphics are amazing. but that does not mean it plays smooth. i have a 3700x and a 2080 S and im currently running the game at all low settings in 1440p getting around 70 to 90 fps. this game looks super beautiful. but it MUST be optimized to run better for lower and high specked PCs. fps isnt everything. but when some people in the community are struggling or may struggle to even run the game on all low at reasonable fps. i feel its a topic to address in this review. lets move on to the park editor. this is extremely useful for people who want or need to learn something specific. if you want to grind or do a certain trick you can make a skate park or a little spot to for your specific needs. and if you do or may struggle to run this game then the park editor is a really cool way to make your own spot how you want and run the game at more then reasonable fps. you have much less to render and keep running while playing bmx the game. so for the low specked user the park editor is a big plus. im ending this review mostly positive. would i recommend this game for 25 USD? it depends. if you are a bmx rider or enthusiast then i feel this could be a game for you. the average joe? i will still recommend this game. 2 things to keep in mind average joe, A.keep an open mind and try to learn the learning curve not bash on it. B. set a timer for 1 hour and 55 minutes on your phone or pc. and start playing the game. when the timer goes off close the game and make a personal call or choice. are you enjoying this game? would you like to play this again? would you like to progress? maybe even see where BarSpin studios goes from here with BMX the game. if you feel that you are liking or could like this game and feel its worth the money to you. then i say 100% go for it. if not then as long as you are under 2 hours of gameplay then you can get a full refund from steam. i hope you find this review helpful or just useful in general. what ever your choice. skate and BMX on bois.
– Real player with 109.4 hrs in game
waited 7 years for this game and it is still absolute s***!
can’t ride up a curb, fall off bike every two seconds when you hit some stupid hump on the floor.
I have a VR gaming rig and can’t even play the game without jitters on the lowest settings
then there’s the trick list 9 tricks! oh wait no not even that because “riding” is listed as a trick and basically everything you can’t do it listed.
barspin - half cirle
tailwhip - half circle
tabletop - quarter circle
manual - hold down a bit (yeah that’s a quote from the game!)
– Real player with 23.4 hrs in game
Slopecrashers
Yes! You read right, arcade snowboarding is back! Which means SLOPECRASHERS is crafted with one thing in mind and that is FUN! This starts from the character selection screen and goes down into the core physics of the game. So press START, choose a character, a board and a hangglider, optionally even up to three buddies of yours for SPLITSCREEN MULTIPLAYER and hit the slopes!
STUNTS, STUNTS and more STUNTS. Yes, very important, because the more daring a stunt is, the more speed you will get out of it. Oh and COMBOS! Chain those stunts together with manuals, small tricks and railslides and redeem the combo meter when you are ready for that EXTRA SPEEDBOOST!
Oh, you thought you could go for a chill ride? I mean yeah you can but look out for your opponents causing EXPLOSIONS, MOLES digging up the ground beneath you, ANGRY SNOWMEN trying to stop you and much more. So go collect items and PROTECT yourself or ATTACK the others! (But for those moments when you just want to cruise down the track and explore everything the slopes have to offer you can choose an opponent-free game mode as well)
And btw, these slopes are not just in snow environments. No! Where we’re shredding, WE DON’T NEED SNOW! So don’t wonder if the next race/slalom/stuntshow/… starts in a shopping mall, a hot desert or a tropical jungle area!
Join our DISCORD community and go behind the scenes of the creation process of the game or join me (the developer who is currently writing this (or wrote this because you will read this later than me)) in my LIVE-STREAMS where I am working on the game and chat with me there.