The Endless Summer - Search For Surf

The Endless Summer - Search For Surf

The waves are nice, the surfer can surf. I recommend buying this game. Although in early release, it is playable and updates flow very often.

As you look into the face of a clean glassy wave, you can carve it up.

The Surfer is smooth and fluid while surfing. you can carve, do cutbacks and generally surf on a wave.

I hope other people support this game as the developer clearly surfs and can translate this into a surfing game.

Personally i was not initially impressed in the idea of travelling and searching for spots, but the implementation of this principle is really good. You can find all sorts of varied waves on the world map.

Real player with 10.2 hrs in game


Read More: Best Skateboarding Realistic Games.


Desperate for a new surfing game , It pains me to type it as I am willing to overlook pretty much everything , but the surfing aspect of the game is awful it has no redeeming qualities . Hopefully they continue to improve the game its a great concept but its really far away from being playable.

Real player with 4.9 hrs in game

The Endless Summer - Search For Surf on Steam

Griptape Backbone

Griptape Backbone

According to all known laws

of aviation,

there is no way a bee

should be able to fly.

Its wings are too small to get

its fat little body off the ground.

The bee, of course, flies anyway

because bees don't care

what humans think is impossible.

Yellow, black. Yellow, black.

Yellow, black. Yellow, black.

Ooh, black and yellow!

Let's shake it up a little.

Barry! Breakfast is ready!

Ooming!

Hang on a second.

Hello?

- Barry?

- Adam?

- Oan you believe this is happening?

Real player with 20.7 hrs in game


Read More: Best Skateboarding Indie Games.


level design: 11/10

music: phire/10

controls: 5/10

felt like driving a container ship on lean.

Steve ol' boy, love your style. came here after playing awkward demension redux. it’s never about the actual gameplay it’s about the art and the feels. games need more phylisophical pointlessness nowadays.

only thing i didnt like were the controls. turning was more of a suggestion rather than an actual control, which made it tough to do the line rides you want. and the gravity is awkward. the wall-riding code made your freefall gravitate toward whatever angle surface you were close to, which would cause mid-air seizures sometimes. but none of these made it unplayable.

Real player with 2.2 hrs in game

Griptape Backbone on Steam

Skater XL - The Ultimate Skateboarding Game

Skater XL - The Ultimate Skateboarding Game

this is probably the most accurate skateboarding simulator I have ever played. I would say what also makes this game stand out is the modding capabilities that allows this game to not feel stale. I have played this since its first release and the progression of the game combined with the mods makes this really fun!

Real player with 1304.0 hrs in game


Read More: Best Skateboarding Skating Games.


Pretty fun with mods sucks donkey ass without mods.

Real player with 69.3 hrs in game

Skater XL - The Ultimate Skateboarding Game on Steam

BMX The Game

BMX The Game

okay. lets start this review by saying this game has let many of us down in the past. but i choose not to dwell on the past. i have tossed all bias out of the window to the best of my ability. but first hand and try at the game. the character editor is pretty damn good. its simple. yet adds your own characteristic flair. the clothing/gear was a little lack luster but it is only the 3rd or 4th day post launch. the BMX customization is pretty impressive at first glance. felt like i could really customize my BMX to my liking and preference. the ability to change almost every little detail from bars to tire. [top to bottom] even the color adjustment of the nipples for the spokes. the little things matter. i only ask to see size adjustment in frame size and rim/tire size/width. maybe done with sliders or set increments like a real life bike set up would be. now that i feel i have touched upon the customization portions of the game lets talk about game play. after about 25-40 hours in the pre alpha this was a easy pick up for me. may not be as intuitive for others seeing as a good percent of the community hasn’t played the pre alpha and have no past experiences with the game. so if you are new then take your time to learn the game. just cruise around and get a feel for the handling and physics as this will be one of the biggest complaints i feel people will have. but once you have taken the time to understand the physics then it really pays off. having the general understanding of the games inner workings or core gameplay if you will then its actually a fun game to mess around with and to set small goals or expectations during your play through. all i want to say is when you hit these goals or tricks you have been been trying so hard for, and when do it feels so good. its almost like a light bulb lights up when you figure out something new for the first time irl. something clicks in ur head and then boom you have it. the core game play or physics if you will only need time to improve and your feedback of areas they could improve. or maybe have ideas to help or a tip. the community can help make or break this game. moving away from core game play and physics there are only currently 6 tricks you can do atm. i will count bunny hops, manuals, and 180/360s as these are still tricks but more widely seen as basic skills to have rather being seen as tricks so to speak. so we have a current trick list of manuals, bunny hops, 180/360s, bar spin, tail whip, and table top, now this may not seam very appealing but in my opinion through my morning play through i feel good about the tricks we have currently. you can tons of tecky tricks with manuals and 180/360s and adding the 3 main stream tricks [barspin/tailwhip/table top] you can get some pretty cool and satisfying to land or get right or how you feel is right. at the end of the day there is improvements that need to come in our tricks. with more tricks and variations to the already implemented tricks. like barspin you could maybe do a bus driver. it is a variation small at that. but it would be good to see. now. replay editor. considering we never had one in its pre alpha days this is an awesome edition to the game. and allows us so much more expression. we can create edits or clips. even just show cases of spots. it runs smooth in the replay editor. the key frames feels right. overall thats a game changer. lets talk graphics. personally the graphics are amazing. but that does not mean it plays smooth. i have a 3700x and a 2080 S and im currently running the game at all low settings in 1440p getting around 70 to 90 fps. this game looks super beautiful. but it MUST be optimized to run better for lower and high specked PCs. fps isnt everything. but when some people in the community are struggling or may struggle to even run the game on all low at reasonable fps. i feel its a topic to address in this review. lets move on to the park editor. this is extremely useful for people who want or need to learn something specific. if you want to grind or do a certain trick you can make a skate park or a little spot to for your specific needs. and if you do or may struggle to run this game then the park editor is a really cool way to make your own spot how you want and run the game at more then reasonable fps. you have much less to render and keep running while playing bmx the game. so for the low specked user the park editor is a big plus. im ending this review mostly positive. would i recommend this game for 25 USD? it depends. if you are a bmx rider or enthusiast then i feel this could be a game for you. the average joe? i will still recommend this game. 2 things to keep in mind average joe, A.keep an open mind and try to learn the learning curve not bash on it. B. set a timer for 1 hour and 55 minutes on your phone or pc. and start playing the game. when the timer goes off close the game and make a personal call or choice. are you enjoying this game? would you like to play this again? would you like to progress? maybe even see where BarSpin studios goes from here with BMX the game. if you feel that you are liking or could like this game and feel its worth the money to you. then i say 100% go for it. if not then as long as you are under 2 hours of gameplay then you can get a full refund from steam. i hope you find this review helpful or just useful in general. what ever your choice. skate and BMX on bois.

Real player with 109.4 hrs in game

waited 7 years for this game and it is still absolute s***!

can’t ride up a curb, fall off bike every two seconds when you hit some stupid hump on the floor.

I have a VR gaming rig and can’t even play the game without jitters on the lowest settings

then there’s the trick list 9 tricks! oh wait no not even that because “riding” is listed as a trick and basically everything you can’t do it listed.

barspin - half cirle

tailwhip - half circle

tabletop - quarter circle

manual - hold down a bit (yeah that’s a quote from the game!)

Real player with 23.4 hrs in game

BMX The Game on Steam

hoVRboard

hoVRboard

This is the kind of game that just gets better the more you play and become one with the control. I’m using WMR headset and at first I couldn’t see my controllers so I thought I couldn’t play it. You’ll need to bind WMR control in the options menu, then your controllers will appear in game. Took a little while to get it but as I played and experimented I found myself having a complete blast! (PUN intended) the first time I blast jumped!! The challenges will make you work hard to complete and that is helping me to get better. Great Fun!! Really excited to see the different boards and what they will be like. Big thank you to Tomy Horst. I would buy again.

Real player with 21.8 hrs in game

Fun for the price but it’s not quite as polished as Jet Island - some of the physics are off and there’s a few poor UI choices as well as a bunch of spots on the map that would benefit from some minor tweaks. For example halfway down one of the long downhill halfpipes where the pipes join it acts like a collision - easy fix would be to lower the bottom one a tiny bit but for some reason they havent done it and I have found 3 or 4 in 3 hours playing no doubt theres more

If they fixed up the bugs, polished the map and the physics I’d happily pay $30 for an improved Hovrboard 2 as its a lot of fun at its core

Real player with 13.4 hrs in game

hoVRboard on Steam

Venice 2089

Venice 2089

“It’s hard to forget a city like this”

The city of Venice, once a significant tourism destination but now almost uninhabited, is struggling with the unpredictable behaviour of tides. Some of the most important monuments are being taken away, among the complaints of the citizens, and the lower part of the city becomes inaccessible more often than not. In Venice 2089, you’ll explore the city through the eyes of Nova, a bored teenager who has no clue about what to do in life and just wants to relax from the stress of their usual routine. Yet tides change for everyone without exception…

  • Venice: Use your hoverboard to chill out and navigate the streets of the city in a unique 2.5D artstyle. Perform tricks and match your mood with the right vibes.

  • Characters: Meet diverse characters scattered throughout the city. Know their personalities, learn their points of view and help them in different quests.

  • Drone: Interact with the world using your drone. Collect objects out of your reach and hack into corporation billboards.

  • Memories: Fill your house-boat with important objects, and remember the experiences you made.

  • Tides: Tides are unpredictable and will change the way you travel. Learn new routes and explore newfound places.

  • Soundtrack: Enjoy a dynamic soundtrack, combining the vibes you pick up on your hoverboard.

**WARNING:

THE DEMO CURRENTLY AVAILABLE DOES NOT REPRESENT THE FINAL STATE OF THE GAME.

IT MAY BE SUBJECT TO CHANGE DURING PRODUCTION.

BUGS AND OPTIMIZATION ISSUES MAY APPEAR DURING YOUR GAME.

THIS DEMO DOES NOT CURRENTLY SUPPORT WIDESCREEN RESOLUTIONS, WE ARE SORRY FOR THE INCONVENIENCE.**

Venice 2089 on Steam

Magic Trick

Magic Trick

Magic Trick is a steam videogame featuring shower demented fun with a short sample story twist of trans rights and bundling upstairs in a cattling room of banging sounds of music and charming visually design choices…nice curving cards to collect..even though they arent helpless or powerless…i infringe for the most flowing part as celebrating independence black slacks of crisped magical knowledge…high heels of imagination to a ballet flattened…stripped amazingly half-sized locations that throw a cosmetics case of zooming manageable cocooned ease…i give this game a 10/10 its a short portable phone in of greatness fun pleasant surprises i really loved it love the burrito master!!!

Real player with 10.5 hrs in game

this game is a MUST play. super cute dialogue, charming characters, amazing queer representation, and epic skate tricks :-) the achievements are so fun to earn and the atmosphere is beautiful. this game deserves way more recognition!! i’m so glad i found it

Real player with 4.2 hrs in game

Magic Trick on Steam