Vesper
Beautiful game.
Game play and mechanics are straight forward and well done, but the visual and audio atmosphere of the game are where it really shines
– Real player with 13.3 hrs in game
Read More: Best Singleplayer Dark Games.
I’ve played about 90 minutes so far and I’m really enjoying this. The graphics and sound design are top notch. The game play is virtually identical to Abe’s Odyssey, but I really enjoyed that game too so it’s all good!
– Real player with 8.4 hrs in game
Mecha Knights: Nightmare
As someone who loves the mecha genre, I was excited for Mecha Knights: Nightmare’s release, and I was not disappointed. There is a lot of customization within the game, allowing for many different builds - though explosives are the current meta. The randomized drops foster experimentation with new equipment and weapons, often leading to discoveries you would not have found by relying on stats alone. The many types of weapons having a distinct feel and varying use making your choices feel like they actually matter, which is something often lacking in games, where every weapon has a very similar feel.
– Real player with 82.7 hrs in game
Read More: Best Singleplayer Indie Games.
tl;dr: I really like this game. For $15 it isn’t bad at all.
I have some issues with it, related almost entirely to the story, not the game itself. I’ll grade it in a normal SPAG (Story, Performance, Aesthetics, Gameplay) method. It will be mostly my thoughts on the story element (IMO) issues, though.
=== Story ===
So the story in this game is bad, but in a manner that is so inoffensive I cannot tell if it wants to set itself up in the next game as being satire or serious. I’m assuming there will be a next game, if only to introduce swords and such.
– Real player with 21.5 hrs in game
Five Nights at Freddy’s 2
This game saved my life.
I am 41.
My ex-wife and I have a daughter together, and adopted our son together. They are now both 4 years old.
When we were going through our separation, I found myself lost and miserable. I was self destructive. I got so mad one day from everything spiraling out of my control that I punched some concrete in a moment of overwhelming emotion. That caused me to break my 5th metacarpal in my right hand… my working hand… my games hand.. the hand that I held and carried my children to bed with.. The hand I desperately needed to make sure I could continue to provide.
– Real player with 234.8 hrs in game
Read More: Best Singleplayer Survival Horror Games.
Scott Cawthon’s second and best attempt, in my personal opinion, in his animatronic pizza establishment horror series. The story is portrayed simply, and yet it is so complex. Five Nights at Freddy’s 2, or FNAF 2, truly builds off the mysterious nature that the first game established. This is the first game in the series to contain the mysterious mini games for which the series is known, that tell this dark tale, in a style that fits the games setting almost too well. The plot twist at the end is truly genius on Mr. Cawthon’s part, truly a modern masterpiece with a retro setting. - Bobert Fairfield
– Real player with 34.7 hrs in game
Five Nights at Freddy’s 3
Anothr very good sequel(and if the rumors are true,a good conclusion)
Me(along with a LOT of other people XD)were hyping up this game for literally months after 2 came out,until the game was eventually released on Steam on March 3.
I swear when this game came out and a friend gave it to me I was very near crying.
This time around,the game centers around a new Freddy Fazbear’s Pizza style building,called"Fazbear’s Fright: The Horror Attraction",30 years after the events of FNAF 2(so around 2017). The owners of the attraction are attempting to"revive the legend"from almost 40-60 years ago or so and give an authentic as possible experience to patrons.
– Real player with 34.7 hrs in game
Five Nights at Freddy’s 3 is the possibly final installment in the Five Nights at Freddy’s Franchise,
And it’s possibly the best one. This game, unlike the first 2 games, gives you an actual reason to check the cameras, because it’s your only line of defense.
This time you don’t have any fancy Freddy Fazbear Mask, or power-taking doors. All you depend on is the camera.
Springtrap, the main Animatronic in Five Nights at Freddy’s, is the only animatronic you’ll see here. He’s the only one left. He will hide on the camera feeds, forcing you to spend some time on each camera, trying to find where he currently is.
– Real player with 29.0 hrs in game
Five Nights at Freddy’s
This game saved my life.
I am 41.
My ex-wife and I have a daughter together, and adopted our son together. They are now both 4 years old.
When we were going through our separation, I found myself lost and miserable. I was self destructive. I got so mad one day from everything spiraling out of my control that I punched some concrete in a moment of overwhelming emotion. That caused me to break my 5th metacarpal in my right hand… my working hand… my games hand.. the hand that I held and carried my children to bed with.. The hand I desperately needed to make sure I could continue to provide.
– Real player with 233.0 hrs in game
Hello, hello? Uh, I wanted to record a message for you to help you get settled in on your first night. Um, I actually worked in that office before you. I’m finishing up my last week now, as a matter of fact. So, I know it can be a bit overwhelming, but I’m here to tell you there’s nothing to worry about. Uh, you’ll do fine. So, let’s just focus on getting you through your first week. Okay?
Uh, let’s see, first there’s an introductory greeting from the company that I’m supposed to read. Uh, it’s kind of a legal thing, you know. Um, “Welcome to Freddy Fazbear’s Pizza. A magical place for kids and grown-ups alike, where fantasy and fun come to life. Fazbear Entertainment is not responsible for damage to property or person. Upon discovering that damage or death has occurred, a missing person report will be filed within 90 days, or as soon property and premises have been thoroughly cleaned and bleached, and the carpets have been replaced.”
– Real player with 10.2 hrs in game
Robots, Death & Venice
Please add some more advanced options. The lack of motion blur and mouse sensitivity settings make it almost unplayable for me. I can’t comment much on the gameplay as a result, but what i did play wasn’t bad, especially considering it’s free. But until more advanced options are added I have to not recommend.
Edit:
I was able to make it through the game by turning the overall settings to low. For some reason that turns off motion blur. The game is very short, however I think it’s pretty good for a school project. I think it’s worth playing, and I would recommend if the above settings were added.
– Real player with 0.5 hrs in game
Robots, Death & Venice
fast game with modern day graphics with easy controls that moves from location A to B to C and so on,
good amount of action and special effects,
good game.
Personal Suggested Purchase Price: $0.49 Or Less During Sale
– Real player with 0.5 hrs in game
RoboWarehouse
RoboWarehouse is a business simulation game in which you take on the role of your companies CEO. They’re a genius and have invented fully autonomous Robots and now you’re tasked with utilising these Robots to take your company from the humble beginnings of a garage to a multi-national powerhouse; rising above all the competition!
Features
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Build your own factory
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Research new Robot types
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Put your robots to work in many different ways to create multiple revenue streams
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Upgrade your Robots to complete tasks quicker
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Utilise the research and development department to replace even more humans with autonomous Robot workers
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Invest your profits into the stock market to diversify further
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Buy out the competition and replace their human workforce with autonomous Robots
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Buy every company and have a complete monopoly on Human spending
Five Nights at Freddy’s: Sister Location
Ok, I’ve finally completed the game, so I’m making a review for this. Before I start WARNING: SPOILERS. Now this isn’t going to be a review saying something like “BEST GAME EVER 10/10” no, I’m actually going to put time into making this. Now Scott Cawthon, you are a great man. This game is definitely different from the other FNAF games, and you actually took time to make this game instead of the normal 3-4 months of developing. The teasers look great with those special effects, and I love how you tried to keep everything balanced and not show much of gameplay in the trailer. Speaking of gameplay, let’s talk about that. Now the only problem I had with the previous FNAF games is that the gameplay was the same thing and repetitive. No matter what in FNAF 1-4 you are doing the same thing each night, but just more animatronics. (In FNAF 4’s case, one animatronic changes things up.) In this game you’re doing something different on EACH night. Now that is what I love to see, a FNAF game that doesn’t have repetitive gameplay each night. FNAF: SL also has different elements, instead of waiting until it’s 6AM you actually have to keep progressing until your shift is complete, I can say that this game is pretty much faster than the previous games because of that and the fact there isn’t any extra nights, but that’s if you can. Not only is Sister Location different, but it’s more difficult than the other FNAF games (Especially night 4.) so if you’re planning on doing a speedrun of this game, you better completely master your skills first, because like I said this isn’t your usual FNAF. Now, I’m not gonna go too deep in the story, but I will say that it’s very good, of course since it’s FNAF, it is dark, but it is also much more interesting than the usual lore. This is by far, the best Five Nights At Freddy’s game, it’s worth the money, it won’t feel rushed, and best of all it has very nice voice acting. The voice acting is absolutely amazing, I love how Baby talks in a calm, monotone voice, and Funtime Freddy sounds like an insane killer clown. Is there things that I don’t like about this game? Yes there is, I’m not calling the game bad, these are just a few things I don’t like about it. (I won’t say Night 4, it’s meant to be hard)
– Real player with 33.3 hrs in game
Wow, Scott! I expect great from you, but you REALLY delivered on this! Well done! It was an enjoyable and fun experience, with all the creepy characters and hilarious humor! The Custom Night update was also a good experience.
PROS:
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The soundtrack for the game is well composed and sounds awesome too.
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Humor is top-notch.
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A different experience every night, which is a fantastic change.
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All the voice actors fit their character well and do a good job portraying them.
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The game is less focused on jumpscares and more on creepiness, which is great.
– Real player with 27.1 hrs in game
Five Nights at Freddy’s 4
I have ‘em all, I’ve played all the others, this was the one I saved for last. Now, I’m sorry to say that I was pleasantly surprised when I first played this… by absolutely nothing. There is no pleasantness, only torture.
From the second night 1 started I was filled with such a deeply permeating sense of dread that if I hadn’t had other people there with me I probably would’ve just closed out of it. I saved this one for last because I thought it looked like such a monstrously horrific night terror-esque experience that I wanted to make sure I was horror weathered, and even after I felt generally horror-comfy I still didn’t touch it until I had friends there prepared to share the bear-despair, and I was right. No surprises here, the thing that looks like a nightmare feels like one too.
– Real player with 106.2 hrs in game
Five Nights at Freddy’s 4 is the final chapter in the Five Nights at Freddy’s series, together with being the last game, it’s also the scariest game in the series as well.
The game is COMPLETELY different in the gameplay than all of the previous games, you don’t have a security camera anymore, all you have to defend yourself is a flashlight, to scare the animatronics away.
The gameplay is made in such a way, that you need to focus on the audio cues, making you to concentrate on the game carefully, making you feel like you’re a part of it all.
– Real player with 12.8 hrs in game
Bomber Fox
The game at first seemed promising until I got around the end of the first world and realized the developer had this “brilliant” idea of making it so enemies spawn endlessly. Combine this with said enemies having 2HP meaning you end up scrambling to remove as many as possible and especially if you’re trying to 100% the game via “Hard” difficulty you’re likely going to end up dying from it.
Oh but as soon as I started the second world, the game starts to spawn enemies anyway. Like on top of the already mass horde of enemies you see on the map the game decides to spawn even MORE on top of it and the fact you have to blow through walls to get to the exit just reeks of pure bullshit. Hell I actually had an instance an enemy spawned at the EXIT and I didnt even notice.
– Real player with 1.5 hrs in game