Agent 64: Spies Never Die
A retro FPS inspired by classic 90s console shooters. Explore new locales, accomplish varied objectives and fight against state-of-the-art 1997 enemy AI. A work of love by a dedicated fan.
The Agency is sending you on missions all around the world, in order to save it!
Each story mission is a self contained environment where you have to accomplish varied objectives, such as hacking terminals, steal secret plans, free civilian hostages and much more. All the while fighting armed guards in epic shootouts.
Be Agent number 64, the most elite operative the world has ever seen!
Read More: Best Singleplayer 1990's Games.
Chains of Fury
Experience the sick pleasure of painting rooms with alien slimeballs. Feel the bliss of nostalgia coming through you. You’re in for a hell of a ride but: always respect the Duke.
Become the meanest hero motherF&@*#@ on the planet, whose testosterone can only be measured in the amounts of bullets you share with those standing in your way. Shooting, smashing, destroying = music for your ears. Make alien bastards pay for what they’ve done.
KEY FEATURES:
Destructible walls - you don’t need keys as almost everything is destructible.
Hidden Secrets - loads of eastereggs & secrets wait to be found.
Retro inspired - Duke, Quake, UT, Doom. We took inspirations from the best.
Dark Humor - you’ll recall times where FPS games could make you smile.
Split screen multiplayer - play with your friend or foe.
You are a hired gun. Your former clients put you in prison instead of paying you. That was their last mistake. You will find them and you will get your money back. No world-saving, no zero to hero bullshit, no mercy. It’s nothing personal - it’s just business.
There is no turning back. If something is slowing you down, just shoot it and destroy it. Nearly all walls are destroyable here.
This is gonna be bloody. Even punches and kicks get to be quite lethal here.
Use your environment to your advantage. Abysses, force fields, vortexes, spikes on the walls, and more. Make those kills MEMorable.
Shoot first, ask questions later. You are here “just” for pure mayhem. Choose from the guns that everyone knows and loves: minigun, shotgun, railgun and more. Rejoice in the real thrill of slaughtering scumbugs standing in your way.
There is no time for thinking here. Lots of enemy types including bosses are waiting to be slain.
Read More: Best Singleplayer Arena Shooter Games.
41 Hours
Serious Sam… with a weird girl following you around
Pros: Good graphics
Gun modifications
Open World
The bullet-time is pretty dope
Some RPG elements
Cons: The RPG elements (skills, leveling, etc.) can be a lot better
Mindless waves of enemies spawning all around you
Needs more guns (like a sniper, shotgun, hand cannon, etc.)
Enemies have aim-bot like a mofo
The building mechanic needs work, as it’s unwieldy
Is it the best game ever? No… but is Serious Sam the best game ever? No, it’s not either. I’d really just compare this game to being a slightly worse Serious Sam… so for the price, it’s good if you’re looking for a game similar to Serious Sam.
– Real player with 155.1 hrs in game
Read More: Best Singleplayer Post-apocalyptic Games.
41hrs Review
Its hard to give a review for this game as i did receive it for free via gift purchase from my brother and also this a game made by a small team and by what i can see and feel when playing the game they did not have a AAA budget.
So i finished the game on the pro skill level took me just over 7hrs to finish but keep in mind i have played tons of first person shooters and tend to finish games quite quick. I liked the game it has some frustrating moments which i will get too but overall its quite decent and for $20 bucks aussie dollars its not bad value.
– Real player with 7.4 hrs in game
Aim Hero
Having used this now for a week, I would have paid 4 times the price for it. It’s exactly what an app like this should be: Simple, straight forward, small and fast, and configurable enough to do nearly anything you’d want it too. I’m primarily a destiny 2 player these days and trying to get used to a new setup including povohats accel and this has been a godsend. Especially considering that because of health reasons and age (45 years old and serious neurological issues are rarely good for the reflexes and snap judgements. Lol), it’s been a bear of a time clawing back a bit of consistent muscle memory. The app is configurable enough that I was able to sit down and physically measure movement and duplicate in game motion and the results have been astonishing. My aim hasn’t just improved. I can do things I couldn’t even do before, short of doing them by accident.
– Real player with 916.6 hrs in game
6 months ago, I was the worst person imaginable at FPS’s, so I purchased this game on steam and played it for 30 minutes a day while listening to podcasts. I went from trash to the 75th percentile for weapon accuraccy, and I am not stopping any time soon. I will continue to use this to train myself religously for the next 4 years.
This being said some of the game modes are useless, penta/simple, with the only mode worth investing time into being reflex. The game is also in need of a better way to track your progress, as the graph only displays your results from the past 15 or so plays, a sniping game mode, and a less random tracking mode that emulates human player movement.
– Real player with 674.2 hrs in game
BioShock® 2
BioShock 2, the very definition of a misunderstood sequel!
And so here I was, about 4 years after I played the original BioShock for the first time (the one on steam was the second) and was left amazed by the marvellously haunting underwater world and history of Rapture, the time had come to see how the story moved on.
Truth be told, I am by nature negatively biased towards sequels of great games, since the result rarely is on par with the originals.
At the same time, from online reviews and friends opinions I was expecting a generally mediοcre sequel, not really bad, but a lot inferior.
– Real player with 114.3 hrs in game
“Would I recommend this game” is a difficult question. The game itself is good. It may be the weakest installment in the Bioshock franchise to date, but the weakest installment of an amazing series is still pretty great. The reason I decided to say “no” is because of the amount of crap I had to go through just to get the game to play. I have about 16 hours of playtime logged, and I’m willing to bet a good half of it was spent troubleshooting, checking to see if various fixes worked, replaying segments and sometimes entire levels… it got old, fast. For a game that’s been out for so long to not have a single fix for everything is pretty inexcusable, especially one that you’re expected to pay for. I ended up looking up various guides on Steam and 2K’s support forum to get the game to work, uninstalling and reinstalling the game twice, uninstalling and reinstalling programs on my computer, tinkering with files, settings, and compatibility modes, even editing the .ini file itself. The most prominent issues I had were it constantly crashing shortly after starting the game (just when you get the rivet gun), on the loading screen to Siren Alley, the loading screen for Fontaine Futuristics, and near the end of the Fontaine Futuristics level. All of these required multiple attempts on my part to fix and finally finish.
– Real player with 54.6 hrs in game
BioShock™ 2 Remastered
Oh my! Those big sisters like it rough! It’s so satisfying to drill them.
In my opinion this game is so underrated.
You play as the first successful Big Daddy creation in BioShock 2. The story focuses more on the creation and bonding of big daddies at first but moves on to and stays on ideas of different people, morals, good and evil etc. This game has 3 spare / kill choices apart from what you do with little sisters and has total 6 different endings. Endings are actually satisfying, all of them.
– Real player with 64.1 hrs in game
BioShock 2 (Remastered) is a first-person shooter. The second game in the series is once again set in Rapture, a mysterious underwater facility. The level design of the districts of Rapture is even better than it was in the first game, and the expanded history turned Rapture into an even more interesting place to explore. Also, Bioshock 2’s story is a bit more engaging than its predecessor’s, but it’s still not a game for people who are looking for a story-heavy FPS.
On the offside, BioShock 2 (Remastered) is technically flawed. For most people, the game tends to crash. For some people it gets so bad that the game is practically unplayable for them. The crashes are pretty much the sole reason for the ‘mixed’ reviews on Steam. You should really try to play the game for an hour or so shortly after purchase, and request a refund if it doesn’t run well on your computer.
– Real player with 38.9 hrs in game
Half-Life 2: Lost Coast
Half-Life 2: Lost Coast is some kind of show-case made by Valve to introduce their new High Dynamic Range method of applying light inside the Source Engine. Actually, although this is a very technical subject, the developer’s commentary that comes with it, is more than worthwhile listening to. It gives quite some insight into how this mini-level was constructed, and even into how HDR lighting actually works. It’s not easy to talk about something as complex as this is an easily understandable manner. Fascinating stuff, and for the die-hard Vavle-fans: you even get Gabe Newell’s words at the beginning of the commentary ;-).
– Real player with 61.0 hrs in game
After playing around with the level for a bit, I can definitely say that Lost Coast is a complete success. It’s not available seperately, but it is available in the Half Life Complete Pack (which is on sale right now). Here, you play as Gordon Freeman, as you come across the tiny town of St. Olga, whom is under attack by the Combine with a gun that launches headcrabs into the town. The 14-Minute Tech Demo shows off what the Source engine can really do, and as a result the game looks beautiful. It’s almost like a work of art.
– Real player with 2.1 hrs in game
Ravenfield
Ravenfield is a solo FPS which I’ve spent definitely more than 700 hours, at least another 100 hours, just on cracked and pirated versions airdropped in school hallways and played in lunchtimes and intervals. I bought the game to support the creator, and I’d reckon it’s paid off. Even if it’s vanilla selection is selective and small, the modding community is both active and easy to enter. I even did some myself, though I’m a rookie. If you’re looking for a multiplayer game, don’t bother. Just enjoy the solo game.
– Real player with 722.2 hrs in game
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– Real player with 121.5 hrs in game
REKKR: Sunken Land
I have been playing first person shooters for a while and this is a new favorite. The combat is nicely balanced and quick and frantic so better have quick reflexes or your going to valhalla before you complete your mission. The maps are beautiful with the amazing viking theme, and not to hard to navigate if you have a decent sense of direction and there are lots of cool weapons and secrets for you to find. if you enjoy games like doom or quake then pick this bad boy up and get to monster slaying!!!
– Real player with 15.9 hrs in game
I’m not sure exactly why—maybe because this comes with a version of GZDoom that’s better set up for the game than my own installation, or because of the gameplay changes, most notably weapon speed (and maybe more generous soul pickups?)—but, despite bouncing off the original WAD after the first few levels, I’m liking REKKR a lot more this time around. The sprite work is as handsome as ever and the levels flow beautifully, without the slaughtermap-esque difficulty of a lot of modern WADs; alongside the minimal but atmospheric music, it’s not hard to imagine you’re playing a lost Doom engine classic rather than a new game, a sort of less abstruse Hexen.
– Real player with 14.7 hrs in game
Rise of Liberty
I recommend this to anyone who enjoys the following:
-Line/Formation Combat
-Bayonet Charges
-Using various commands and tactics to divert attention from the main attack (taking 30 troops around the side of a position and hitting it with constant suppresive fire to distract the defenders from the main assault)
-Calvary Charges and Tactics
-Unlockable weapons
-Battles which can easily be turned in anyones favor if tactics are used.
-Range guessing
-Synchronized firing and reloading
-Single Player FPS-Strategy games (like Ravenfield)
– Real player with 34.8 hrs in game
I think we can best praise this game by going through some of the quality, in-depth negative reviews it has gotten.
First up, we have “Wait for a MASSIVE update to the game, or a drop/sale price.” - 0.6 hours played.
Wow. I mean, what? Why? What is the game lacking that makes it so unplayable or not worth the price? The A.I is decent, the battles are epic, and the dev has shown a lot of passion towards improving things even more. I mean… it’s kinda misleading. I can assure whoever is reading this that Rise of Liberty is very much playable, it is very functional, and it has enough content to warrant its price.
– Real player with 14.8 hrs in game