Microjob
From what I saw in the intro video, I thought that it is a pretty simple but straight forward low-poly game; it does exactly what it promises. Then I was really surprised as I saw this was done by one person only! (Pls upvote if you also recognized that).
To the game; seeing that there are already base dialogs, base locations, and aims to provide a real-world experience I can see there is a huge potential for its future. Yes, the dialogs and words are a bit off, but I’m personally ok with that since this is an early access version, and also the game author mentioned it.
– Real player with 5.0 hrs in game
Read More: Best Singleplayer Education Games.
This game is really cool for sure, the Czech translations are off sometimes, like the windows in the house are supposed to be “okno” but instead they’re “dobře ne” which kinda means like “not good” I don’t know why, maybe the translation is just missing. many of the interactions to help people don’t work, and some of the conversations are a bit weird, maybe one of the more common languages are better like German or Spanish, but I haven’t started learning German yet, and I won’t be starting for a little while. overall I like it a lot, I would recommend this game to anyone who wants to learn languages, but I would recommend knowing a bit about the language first. I do look forward to seeing the future updates for this game, it really does have potential.
– Real player with 0.3 hrs in game
The Wormaid
Short and sweet game about finding multiple space-filling paths through a variety of interestingly-constrained rooms while enjoying pleasant conversation with a few statuesque companions and their not so statuesque King.
– Real player with 2.2 hrs in game
Read More: Best Singleplayer Indie Games.
Good game.
Relaxing puzzles that connected me to my subconscious problem solving.
Especially delightful in the harder rooms where the solution is not obvious to your rational self but you somehow “feel” the solution.
– Real player with 2.1 hrs in game
Hardland
This is legitimately one of the best games I have ever played. The world building is truly world class, and the game is in many ways a technical masterpiece, fast travel is literally 1 frame, and the lighting… I am not kidding, rivals Red Dead Redemption 2, and this was all done with a custom engine. A team of 2, 1 Artist, and 1 Programmer.
To fully appreciate it though, you must understand that even though it kind of looks like zelda, the game is more like monkey island or another adventure game- you are solving world scale puzzles through interactions with the NPC’s and exploration, and the combat is intended as light gating for certain areas, not as a main focus of the game. It does not hold your hand at all and for this reason it can be hard to tell what you are supposed to do next. There is no journal, nor quest tracker, and the world is big and everyone seems to speak in riddles, but i promise you if you keep picking at it everything starts to come together. The first few hours are for exploring and meeting people. The dot connection will come, but you have to pay attention to the world and what people are saying.
– Real player with 42.4 hrs in game
Read More: Best Singleplayer Fantasy Games.
This game for me was a hidden gem, its a flawed gem but quite a unique one as well. I should probably say that this also isn’t a game for everyone as there are some design decisions that may scare off the less adventurous.
The greatest strength of this game is by far its world building and writing. This may sound strange but you spend almost all of your time talking to NPCs, hearing what they have to say and thinking about what it means. The dialogue is almost always a prompt to continue but sometimes you have to make a dialogue choice. This sounds boring but the dialogue is really part of a puzzle for you to discover then figure out and that is what makes the dialogue so engaging. The game warns you in the title screen to pay attention to what is being said to you and they were not kidding. Some small comment a random NPC makes or some item description can lead you to an important item, character, piece of information or situation. You slowly discover this strange world and who all the players are through paying attention to your surroundings, it feels like you are a detective connecting all the dots. The writing is also quite funny, some dialogue exchanges had me bursting out laughing.
– Real player with 39.3 hrs in game
Lovely Plains
Embark on a wholesome adventure through the lively town of Lovely Plains.
In this game you play as the adventurous Amber. After receiving a letter from her great uncle Jonald about a certain mystery, she decides to visit and help solve it.
Besides your great uncle Jonald, you’ll find all kinds of oddball characters that need your help.
Practice your helpfulness, puzzle- and mystery-solving abilities, and enjoy your time in town.
Some ways you’ll be able to interact with the people and the world:
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Talk to people, and occasionally make choices that may alter the course of a quest.
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Acquire items, and use them to interact with select objects or people.
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Hats.
Lovely Plains is still in heavy development. Please hold tight and join us on this development adventure! You can follow us on our Twitter or right here on Steam. We’ll do our best to keep you all updated.
Ragnar’s Chinese Memory Game
Simple and effective to increase vocabulary. Better than flash cards because you can hear the sound. Only thing that would make it better is if it had a way to slow down the speech. And an option to hear a male or female voice.
– Real player with 263.1 hrs in game
I love this game.
Simple but effective.
I appreciate that it ships with traditional mandarin, and I would love it even more if it had Zhuyin spelling as an alternative to Pinyin.
The look and feel is very pleasant for the eyes, same as the audio tracks.
This game could be extended with additional playing modes for increased replayability, such as:
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associate characters with their pinyin/zhuyin
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associate characters with drawings
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associate triplets (spelling, characters, meaning) instead of pairs
– Real player with 107.1 hrs in game
Svoboda 1945: Liberation
Svoboda 1945: Liberation was created by Charles Games in collaboration with the Institute of Contemporary History of the Czech Academy of Sciences. It blends fiction and historical accuracy and uses a diverse range of gameplay and storytelling techniques to recount experiences in Svoboda, a village near the Czech-German border during and after WWII.
The game includes historical documents, photographs, video footage and an encyclopedia that ground the stories in reality making the often harrowing accounts all the more emotive. In addition to the various real elements and factual information, the game also uses a mix of fictional aspects such as FMV video clips and conversations, explorable scenes, animated comic strips and mini-games to deliver the narratives.
– Real player with 5.0 hrs in game
Svoboda 1945: Liberation is the newest game to come from Czech developers, Charles Games. Following the critical success of Attentat 1942, the developers continue to convey history in innovative and engaging methods. Integrating FMV interviews, minigames, comic-style scenes and an abundance of factual documents to read, the game was fascinating from start to finish.
Pros
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Varied gameplay and minigames throughout.
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Immense collection of factual documents to read (optional).
– Real player with 3.8 hrs in game
Big Quest 2: the Adventure
Dialogues with unique characters, city exploration, travel, logic puzzles, investigations. Quest lovers will especially appreciate it.
A simple city guy named Rich inherited a farm. Going to the village for the inheritance and at the same time to rest, it turns out that all the land is being sold and the whole business is under threat. Not wanting to return to town and work in the office, Rich decides to defend his rights to the farm.
The local mayor has disappeared somewhere, and all the activity to restore the business in the village falls on you.
Rich learns that to prevent the sale of land, you need to open the market and profit from it will be salvation. This is where the problems begin.
In an unknown location, it is necessary to find a lighthouse keeper to start shipping and supply of goods, then organize deforestation, then help carpenters with tools, then find a loader to deliver the boards to the construction site.
Desert merchants also demand theirs under the contract. It is necessary to deliver sunflower oil. And where to look for it and how to do it? But a trip to the Desert will be beneficial, you will get to know the sheikh and he will help you with the oil business.
Yes, you will have a share of the business in the oil rigs, but this will cause new problems. And having solved the secret of the giant, you will find unique artifacts.
To complete tasks to improve life in the town, you will have to go to Snowland. Help the locals to re-establish contact with the expedition, and simply, you can find gold!
And that is not all! You have to make your way through the cemetery, take a helicopter ride to Megapolis. Riddles, puzzles and secrets are everywhere.
Do you think everything? But no! You will have envious people and traitors who will be tricked into jail. You will have a chance to improve relations between prisoners and get out on freedom.
This is not a complete to-do list.
Let’s go on a journey!
FotoMuseo 3D
What happens when you are a Photographer and you dream of showing your work at an EXPO in a public place or in an art gallery?
Well, you end up building it yourself in a virtual way in a humble First Person Exploration 3D Adventure where you will explore the different levels modeled by hand of the game. Levels with increasing Secrets to Unlock during our trip to Atlantian Island AllEarth, where the **FotoMuseo 3D**is in charge of exhibiting some photographs of the Project 365 Nostalgic Items:
A Photographic Project focused on Nostalgia, published in Variedalia and worked daily for 1 year at the beginning of my work in JonatanFoto.
What NEW CONTENT do I want to add to FotoMuseo 3D here on Steam?
Over time I want to add new LEVELS, new EXPOS, new SECRETS. Free content for anyone who has their copy of FotoMuseo 3D on Steam. Right now the FotoMuseo has been inaugurated with the Expo of the Project 365 Nostalgic Items.
But, what New Expos and secrets will I present little by little over time?
Stay with me to discover them…
Good Mourning
I am convinced this game is better than anything a million monkeys would get done given infinite time.
– Real player with 117.0 hrs in game
I certainly hope this thing will soon come out of early access, because i, not gonna lie, can see the potential there. Devs try to make walking-and-talking sim something better and broader: distinct toxic visual, trippy music, lot of interesting scenes (just need to fix all glitches and typos)
w8 for release
– Real player with 9.5 hrs in game
Hell’s High Harmonizers
Simple, but a lot of moving parts, some of which may not mean anything but maybe they will? Creepy, but pleasant. A good sense of humour, but not wacky. An enjoyable time-kill.
– Real player with 43.5 hrs in game
Extremely charming, relaxing, level-grinding fun. You create an avatar from many disparate options and join your fellow Harmonizing co-workers in Hell- a very chill, stylish, monochrome Hell with lots of varied characters to interact with- in order to maintain peace and (relative) quiet. New characters appear, new levels with shops, break rooms, taverns, training areas, and labs are unlocked the longer you play, and new pieces of your overarching quest are revealed the further you go.
– Real player with 14.9 hrs in game