Sisters Royale: Five Sisters Under Fire
Really great intro bullet hell for those interested in the genre. Great character variety, a scoring system that is simple yet satisfying, a solid training mode, and loads of game-modifier options that let you customize how the game plays. Sisters Royale doesn’t do anything too crazy or unique but what it does do it does well.
(Playtime listed isn’t entirely accurate, been playing since the JP release on Switch. Just saw it had few reviews and wanted to help correct that.)
– Real player with 28.1 hrs in game
Read More: Best Singleplayer Indie Games.
Don’t let the chibi mobile bait fool you, this game is solid.
It’s essentially Shikigami no Shiro 4 in all but name.
Sonay=Kohtaro, Selma=Kim, Ece=Emilio, Nur=Sayo, Lale=Niigi, and Ode=Fumiko.
The game is extremely approachable for newcomers, since its difficulty isn’t too bad and gives you tons of resources to brute force your way through. The real game is in score play, as 90% of its design and different character playstyles is based around this, so get grazing and push those bosses into overtime.
– Real player with 26.7 hrs in game
Endocrisis
Steam Curator : == [u][i][url]Right to the Point![/url][/i][/u] == Follow
1)Story/Concept :
| Single Player | Shooter | Arcade |
| Bullet Hell | Side Scroller | No Campaign |
Endocrisis is a pure Side Scroller-Shoot’em Up (Shmup) inspired by some classics of this genre like Darius,Gradius or R-type!While it doesn’t feature a true campaign,the main goal of the game is to beat the stages that the game offers,until you unlock the final battle in order to beat the game.Every stage is being described as an emotion.Emotions like Anxiety,Fear,Panic are some few examples.You have to beat these stages,in order to reach the final battle with “THE MIND”-which is your mind ,that wants to control you and convince you to…not follow your emotions!
– Real player with 19.4 hrs in game
Read More: Best Singleplayer Shoot 'Em Up Games.
The mechanics of Endocrisis range from single runs similar to Steredenn (A channel favorite) to frantic bullet absorption that feels like the Ikaruga polarity switching (Another channel favorite). There is also an interesting resource management component that revolves around your available life which depletes based on the number of bullets you shoot, as well as raises based on the enemy bullets you absorb. Essentially, if you love auto-fire in Shoot’em ups, you will need to learn to conserve in certain stages. These mechanics bound with the Neon color palette and slick enemy designs collide in an interesting game that is even more impressive when you look at the fact this is the developer’s first published title.
– Real player with 5.9 hrs in game
Space God
With only two people they have created a very solid shoot ‘em up game
PROs:
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Great performance, solid 60 fps
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Great and clear special effects
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Simple, responsive control
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Upgradable aircrafts and weapons
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Satisfying destroying hundred of enemies, no need to be serious when playing
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Support for online and offline co-op
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Fair challenge, very friendly to newcomers, and quickly to 100% achievements
NEUTRALs:
~ Quite repetitive with the same 20 maps per difficulty
~ Only one style of map, some confusing map layouts
– Real player with 6.1 hrs in game
Read More: Best Singleplayer Shoot 'Em Up Games.
Summary: It’s a pretty good bullet-shooting game with some progression. The music fits the atmosphere and the graphics are great if you’re into neon/retro style. That being said, the game does feel repetitive after a while. There are ship/weapon upgrades but it’s nothing special, just increase in stats. There are 20 stages per difficulty and they don’t feel much different from each other. The selection of music is limited so you will hear the same music after a few stages. Overall, good value for the bucks, especially if you liked to play the bullet-shooting games at arcade.
– Real player with 4.6 hrs in game
Fire & Reign
Fire & Reign is a fast-paced, challenging, reward-based shooter that combines classic shoot ‘em up gameplay with RPG elements. Blast your way through the action-packed story mode, and then hop online to see what other players have created.
Adrenaline-Fueled Gameplay
Shoot, dodge, and detonate your way through hordes of enemies and grow stronger with each kill. See if you can conquer Fire & Reign’s 10+ unique chapters, and if you survive you can turn on level modifiers or try Boss Rush mode.
Customize & Upgrade Your Warriors
Fire & Reign features multiple heroes, each with their own unique skills. Give your warriors the ability to slow down time, annihilate enemies with a barrage of missiles, or sink your points into shields or additional health for extra durability.
Level Creator
Go online to create and play custom levels using an intuitive editor. Choose an arena, come up with your own enemy formations, and alter their stats to make your stage as easy or as punishing as you’d like. Add level modifiers such as time limits or giving the player 1 hit point.
Hypnorain
Great colorful scroll shooter, with anime bewbs on board :) :
+Visuals: overall design is great, the menu looks nice, the hud looks nice, projectiles and anime gurls looks nice, mobs looks cartoonish but it’s okay.
+Sound: nice music work with 1 problem - if you minimize the game you still hear the music
?_? I guess this is the game engine flaw, so NSFW :)
+Gameplay: Classy Touhou like scroll-shooter, the easiest difficulty already hard for me, I guess you need some practice, you have huge a55 hitbox located in your аrsе (basically all of it), so be careful and don’t get your butt shot off :), you have an option to make the hitbox permanently visible, not only in focus mode, this is pretty helpful, but the game is still very challenging.
– Real player with 6.3 hrs in game
This would be a very weak “Well, it’s completely competent” yes, if it weren’t for the fact that the game is not just bland, but has a real weak bug (ie, every time you hit the default select key on a controller to go to the next stage, it chews a bomb).
It’s utterly charmless, every non-boss enemy sprite is in stage 1, patterns never really do much, and the music is Baby’s First Casio. This is the most paint by numbers bullet hell you could possibly try. Just skip it.
– Real player with 3.7 hrs in game
Manaya
great time waster with fun gameplay, lots of upgrades at a great price.
– Real player with 49.1 hrs in game
It’s not long, it’s not particularly challenging, but it’s reminiscent of those quick little flash games. I love going in for little runs here and there if I’m just not sure what to do with my time. It’s rougelike enough that I have to think about my upgrades and sometimes build around something I don’t really like having. I think this developer really understood what they we’re trying to do and I’m glad they didn’t try to make the game more complicated than it is, because it plays well being so simple.
– Real player with 17.3 hrs in game
Wildcat Gun Machine
Wildcat Gun Machine is an explosion roller coaster ride! Enter a bullet hell dungeon crawler where you take on hordes of disgusting flesh beasts with a wide variety of guns, giant mech robots, and cute kittens.
Explore sprawling maze-like dungeons and liberate giant mech robots from demonic elder gods. Enemy encounters are challenging and specifically designed - not randomized - to provide difficult combat puzzles.
Gear Up - Mow Down - Get Killed - Retaliate! Over 40 gun types to choose from. Each has their own unique features like auto-aim bullets, long-range laser beams or exploding rounds with a huge blast radius.
Super abilities that disintegrate everything on the screen!
Character upgrades to suit the player’s gameplay style. Players wanting a more forgiving difficulty can increase the times they’re able to respawn, while speedrunners can upgrade their movement speed and improve their dash skill.
Features
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Bullet Hell shooter
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Over 40 gun types
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Epic set-piece boss battles
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Skill upgrades to suit your playstyle
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Unique 2D art style
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Monster closet combat puzzles
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Hand crafted, consistent experience
BattleCubes: Arena
BattleCubes: Arena is an action shooter.
Shoot it out with different enemies, and bounce off of each other!
Select the difficulty of the arena you want to fight in.
Select what enemies you want to see there, and make them even more powerful!
As you play, you will gain experience points, that level up the WORKSHOP.
In there you can boost and select the type of your cube’s WEAPON, ARMOR, and ENGINE.
At Workshop Level 35 you unlock the LAB, where you have some additional upgrades.
Is IMPOSSIBLE arena really impossible?
Beat Blast
Nice concept, but boring overall. There’s a few things that keep me from recommending this. First off, the music has virtually no impact on the game other than the speed at which you shoot. You’re going to spam notes in every cell as you unlock them, so there’s no point in finding creative layouts. It’s also clunky how you set up your notes in the bottom left corner of the screen while trying to dodge enemies.
The music is cute and bouncy, but the game visually is incredibly dark, which doesn’t match. There’s no reason to have the “fog of war” aspect, it doesn’t change anything gameplay wise except make it feel claustrophobic. The art would fit better if it was a white background, or if they removed the fog of war and made enemies glow brighter similar to Geometry Wars. The screen can become cluttered very quickly, and hostile and friendly projectiles share some of the same colours so it’s hard to tell what’s going on at points.
– Real player with 36.8 hrs in game
A fun roguelike, Beat Blast is one of those games that you throw a pair of headphones on and simply forget the concept of time, ‘least until you realize you lost track of it and today has become tomorrow… The music contrasts nicely with the dark atmospheric theme, the light of you, the player, pitted against your enemies; a quite literal display of light and dark (or this gal read too much into it, your call I suppose). I always dive back in when I see a new content release, albeit in the name of fairness one could probably get all the different items after fifteen hours or so (I like to take my time, or meander about, if you prefer). I’ve unlocked everything but still find myself going back in, and getting occasionally surprised by things like a new alternate boss.
– Real player with 19.9 hrs in game
Castle of Shikigami 2
✭✭✭✭✭
Shikigami no Shiro series has always been one of my favorites.
I’m glad to see the second part here on Steam. The gameplay is as good as the first game.
I hope that, in the near future, we get the third part as well.
Recommended to every player who enjoys bullet hell and cool characters.
– Real player with 6.2 hrs in game
One of my favorite games of all, now ported with a shiny new coat of paint, new translation, and new arrange mode.
– Real player with 4.5 hrs in game