Hover Skate VR

Hover Skate VR

Backed 100% The developers are genious. This concept needed to be done in VR, and Hyper Light found an innovative way to make it, not only feel great, but work so smooth! Please realize how rediculously polished this release is compared the flood of gimics we have these days on Steam. This is one of those VR games that you can just waste hours in trying to land a flawless line. I’m not even a skater by any means, but a big fan of other skating games through the years. I think this one is honestly the next evolution of those franchises. EA needs to contact HyperLight and send them a cheque to create a big release with this code. I have a lot of faith that this is going somewhere in the near future. Imagine multiplayer! I can’t recommend this one enough. Not to mention - Those new music tracks are so killer ;) Wish HyperLight the best of luck!!!!

Real player with 1.9 hrs in game


Read More: Best Simulation Early Access Games.


Feels like what you expect with a vr skate game. physics are good controls do take some getting used to but definately feel right when it comes to tricks. sound is good it has some track that are reminscent of old 2d skate games. levels are good but limited atm and fell on the rails, you can only go one way, only suggestion /change id like to see is opening up the levels more and letting people actually go left and right and move more freely in anopen area. when i loaded the school i was expecting to bbe able to skate around the school, not just a stair case in front of it, but early access means this can change and may open up the possibility for more aerial stunts with bowls and half pipes. custimization is great so far and it looks like there is more to come. looking forward to see where this game gos. also this game was free from a raffle but i think its worth the support. theres something with potential here. also to the dev look into vive tracker support with wireless i could see it being a big hit. aka trackers on your shoes

Real player with 1.6 hrs in game

Hover Skate VR on Steam

Session: Skateboarding Sim Game

Session: Skateboarding Sim Game

Sick game definitely challenging, a steep learning curve. Can’t wait for the next update!

Real player with 171.0 hrs in game


Read More: Best Simulation Early Access Games.


good game

Real player with 97.4 hrs in game

Session: Skateboarding Sim Game on Steam

Rocket Skates VR

Rocket Skates VR

This is a unique arcade racing game, because it is a unique, arcade, racing game where you ride on jet skates, from the first person through an obstacle course. In addition, it is also a sports game, since all movements in the game world come from physical body movements: that is, you need to squat and wave your arms. This is one of the first games in which it is not only pleasant to play, but also good for health, which helps to burn calories and keep muscles in good shape. There are a lot of chips, the gameplay is very diverse!

Real player with 3.5 hrs in game


Read More: Best Simulation VR Games.


A 20% discount allowed me to show interest in a new game of a modest studio EpiXR Games UG, which makes chic projects without extra pathos. “Quality games at a modest price” - that’s about the slogan they have ;)

As for the game itself - I liked almost everything.

Most of all I liked the idea of the game. Our task is to fly a rocket passing checkpoints on its way. In the process of the game, as you gain skills and experience we will be available a variety of items (eg baseball bat) which adds not only interest to the game and more and additional features.

Real player with 2.6 hrs in game

Rocket Skates VR on Steam

Longboard Stunts and Tricks

Longboard Stunts and Tricks

Devs didn’t put their effort into making this game so I won’t put mine into writing this review:

Glitchy, bad mechanics, bad graphics, ok idea but should’ve left others that know what they are doing to put it in practice.

Achievements can be eventually unlocked. Beware that if you’re having issues with the “Mission Possible” you need to tweak your in-game graphics settings as well as the refresh rate of your monitor (if you have more than 60hz).

Real player with 3.2 hrs in game

This game is total crap. There is some hilarity to be found in that, but it wears off pretty quickly as the controls are absolutely awful. I would advise you to stick to the Tony Hawk pro skater games for your skateboard fix!

Real player with 2.1 hrs in game

Longboard Stunts and Tricks on Steam

RoboSkate

RoboSkate

Really fun physics game where you control a skateboard with a crane arm mounted on it.

The main game is just one relatively long level that might take you about an hour to complete and then there are 3 bonus levels. There are some secrets and a good amount of quite difficult achievements so you can definitely get a few hours of entertainment out of this if you like this style of games. I do and I definitely recommend this one.

Real player with 9.3 hrs in game

Really enjoy this game. It’s in a similar vein of games like Stephen’s Sausage Roll or Getting over it where the whole game is just learning to be good at the obscure controls. Granted, this case I did remap the arms to entirely work through the left and right joysticks and have grab on the bumpers, but that just allowed for better speed to control. If you get into it, the moments where you clear a down hill without braking or make a tight turn feel rewarding in itself.

Real player with 7.8 hrs in game

RoboSkate on Steam

Crayola Scoot

Crayola Scoot

This game is awesome!! I bought it for my 3 year old as every game I bought for her was had too complicated a menu system or controls were difficult and she just lost interest super fast. This is perfect for her and she loves it. Every other game she cries because she can’t figure it out, or gets stuck and needs my help. Crayola Scoot hooked her right in. I actually enjoy this game as much as she does, beautiful smooth game with good controls and fun. Reminds me of Dave Mirra BMX. Plus many different multiplayer options, or you can just free skate. We both LOVE IT!!

Real player with 12.8 hrs in game

So, Crayola Scoot. Developed by Climax Games and published by Outright Games, I would not blame you if you looked at this game and thought it as a Splatoon/Tony Hawk/ Skate ripoff. I agree that this game is basically like those games combined, and with a license by Crayola of all people, it definitely got under the radar. However, should this 2018 release go above that radar? Let’s find out.

Story: From what I gathered, you are just some kid competing in the Crayola Color Cup and have competitions to do so. Not really a plot heavy game.

Real player with 6.2 hrs in game

Crayola Scoot on Steam

Skater XL - The Ultimate Skateboarding Game

Skater XL - The Ultimate Skateboarding Game

this is probably the most accurate skateboarding simulator I have ever played. I would say what also makes this game stand out is the modding capabilities that allows this game to not feel stale. I have played this since its first release and the progression of the game combined with the mods makes this really fun!

Real player with 1304.0 hrs in game

Pretty fun with mods sucks donkey ass without mods.

Real player with 69.3 hrs in game

Skater XL - The Ultimate Skateboarding Game on Steam

The Endless Summer - Search For Surf

The Endless Summer - Search For Surf

The waves are nice, the surfer can surf. I recommend buying this game. Although in early release, it is playable and updates flow very often.

As you look into the face of a clean glassy wave, you can carve it up.

The Surfer is smooth and fluid while surfing. you can carve, do cutbacks and generally surf on a wave.

I hope other people support this game as the developer clearly surfs and can translate this into a surfing game.

Personally i was not initially impressed in the idea of travelling and searching for spots, but the implementation of this principle is really good. You can find all sorts of varied waves on the world map.

Real player with 10.2 hrs in game

Desperate for a new surfing game , It pains me to type it as I am willing to overlook pretty much everything , but the surfing aspect of the game is awful it has no redeeming qualities . Hopefully they continue to improve the game its a great concept but its really far away from being playable.

Real player with 4.9 hrs in game

The Endless Summer - Search For Surf on Steam

VR Skater

VR Skater

VR Skater is a gem, balancing nostalgia with cutting edge technology. Not everyone is or was a skater back in the day, not everyone has played irrecoverable hours in various Tony Hawk console games. A front side nose slide may be indistinguishable from a backside tail slide to you. None of that matters. If none of anything you just read chimes, you can and will still derive huge enjoyment from this game.

This VR experience matches accessibility with challenge. There’s an “easy to pick up hard to master” vibe. Such challenge may not be for everyone in the long-term, but it has me hooked here and now.

Real player with 81.3 hrs in game

An incredible start to Early Access!

TL:DR Pros/Cons list at the bottom of the review.

This review will be subject to change as the product evolves and more content is added, but I wanted to share my initial thoughts on what’s available right now. (Playing with Quest 2 via the official Oculus Link cable)

VRSkater is what I would consider to be the first real VR Skateboarding game on the market. It captures the feeling of being on a board and is a thrilling experience! The trick list isn’t huge at the moment, but it satisfies most of the street skating tricks I enjoy. On top of that the tricks are actually challenging when in motion. Something I immediately loved about this game was the precision required by the player to execute things properly. You’ll definitely want to play through the tutorials to get a feeling for the mechanics.

Real player with 41.2 hrs in game

VR Skater on Steam

BMX The Game

BMX The Game

okay. lets start this review by saying this game has let many of us down in the past. but i choose not to dwell on the past. i have tossed all bias out of the window to the best of my ability. but first hand and try at the game. the character editor is pretty damn good. its simple. yet adds your own characteristic flair. the clothing/gear was a little lack luster but it is only the 3rd or 4th day post launch. the BMX customization is pretty impressive at first glance. felt like i could really customize my BMX to my liking and preference. the ability to change almost every little detail from bars to tire. [top to bottom] even the color adjustment of the nipples for the spokes. the little things matter. i only ask to see size adjustment in frame size and rim/tire size/width. maybe done with sliders or set increments like a real life bike set up would be. now that i feel i have touched upon the customization portions of the game lets talk about game play. after about 25-40 hours in the pre alpha this was a easy pick up for me. may not be as intuitive for others seeing as a good percent of the community hasn’t played the pre alpha and have no past experiences with the game. so if you are new then take your time to learn the game. just cruise around and get a feel for the handling and physics as this will be one of the biggest complaints i feel people will have. but once you have taken the time to understand the physics then it really pays off. having the general understanding of the games inner workings or core gameplay if you will then its actually a fun game to mess around with and to set small goals or expectations during your play through. all i want to say is when you hit these goals or tricks you have been been trying so hard for, and when do it feels so good. its almost like a light bulb lights up when you figure out something new for the first time irl. something clicks in ur head and then boom you have it. the core game play or physics if you will only need time to improve and your feedback of areas they could improve. or maybe have ideas to help or a tip. the community can help make or break this game. moving away from core game play and physics there are only currently 6 tricks you can do atm. i will count bunny hops, manuals, and 180/360s as these are still tricks but more widely seen as basic skills to have rather being seen as tricks so to speak. so we have a current trick list of manuals, bunny hops, 180/360s, bar spin, tail whip, and table top, now this may not seam very appealing but in my opinion through my morning play through i feel good about the tricks we have currently. you can tons of tecky tricks with manuals and 180/360s and adding the 3 main stream tricks [barspin/tailwhip/table top] you can get some pretty cool and satisfying to land or get right or how you feel is right. at the end of the day there is improvements that need to come in our tricks. with more tricks and variations to the already implemented tricks. like barspin you could maybe do a bus driver. it is a variation small at that. but it would be good to see. now. replay editor. considering we never had one in its pre alpha days this is an awesome edition to the game. and allows us so much more expression. we can create edits or clips. even just show cases of spots. it runs smooth in the replay editor. the key frames feels right. overall thats a game changer. lets talk graphics. personally the graphics are amazing. but that does not mean it plays smooth. i have a 3700x and a 2080 S and im currently running the game at all low settings in 1440p getting around 70 to 90 fps. this game looks super beautiful. but it MUST be optimized to run better for lower and high specked PCs. fps isnt everything. but when some people in the community are struggling or may struggle to even run the game on all low at reasonable fps. i feel its a topic to address in this review. lets move on to the park editor. this is extremely useful for people who want or need to learn something specific. if you want to grind or do a certain trick you can make a skate park or a little spot to for your specific needs. and if you do or may struggle to run this game then the park editor is a really cool way to make your own spot how you want and run the game at more then reasonable fps. you have much less to render and keep running while playing bmx the game. so for the low specked user the park editor is a big plus. im ending this review mostly positive. would i recommend this game for 25 USD? it depends. if you are a bmx rider or enthusiast then i feel this could be a game for you. the average joe? i will still recommend this game. 2 things to keep in mind average joe, A.keep an open mind and try to learn the learning curve not bash on it. B. set a timer for 1 hour and 55 minutes on your phone or pc. and start playing the game. when the timer goes off close the game and make a personal call or choice. are you enjoying this game? would you like to play this again? would you like to progress? maybe even see where BarSpin studios goes from here with BMX the game. if you feel that you are liking or could like this game and feel its worth the money to you. then i say 100% go for it. if not then as long as you are under 2 hours of gameplay then you can get a full refund from steam. i hope you find this review helpful or just useful in general. what ever your choice. skate and BMX on bois.

Real player with 109.4 hrs in game

waited 7 years for this game and it is still absolute s***!

can’t ride up a curb, fall off bike every two seconds when you hit some stupid hump on the floor.

I have a VR gaming rig and can’t even play the game without jitters on the lowest settings

then there’s the trick list 9 tricks! oh wait no not even that because “riding” is listed as a trick and basically everything you can’t do it listed.

barspin - half cirle

tailwhip - half circle

tabletop - quarter circle

manual - hold down a bit (yeah that’s a quote from the game!)

Real player with 23.4 hrs in game

BMX The Game on Steam