Practical Shooting Simulator

Practical Shooting Simulator

If you have any interest in stage design or competition shooting, this “game” (more like tool) has the potential to be your best friend. I’m excited to see how 269th builds on it in the future and I’m hoping to see:

1: More targets (such as the dreaded texas star or spinner)

2: A “shoot until hit scored” command, which would lead into…

3: More “useful” gear and ammunition management

4: And I think this goes without saying … many more guns and modding!

I never thought I needed something like this, but it has helped me conceptualize real-world stage design and I have already replicated a few of my own into the game to see how fast Megadroid Laura Croft can complete them.

Real player with 12.8 hrs in game


Read More: Best Simulation Management Games.


This will count as cheating when i compete in IDPA? XD

Real player with 6.4 hrs in game

Practical Shooting Simulator on Steam

Ground War

Ground War

The Ground-War is a 3D-RTS Game use special to the artillery unit.

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  • The Ground-War runs battles without any complicated intermediate steps.

  • Basic tactics : a Unit placement by distance and Proper installation of buildings are key-Point.

  • 15 dynamic missions with story consist of various configurations including offense, defense and time limits.

  • Units may be unique according to upgrade settings.

  • You can feel a strike while adjusting the unit direct control.

Thank you


Read More: Best Simulation Strategy Games.


Ground War on Steam

Carrier Battles WW2: Admiral of the Fleet

Carrier Battles WW2: Admiral of the Fleet

OK big Leaguers, this game is fun! Reminds me of the old Carrier Strike game. Easy to learn.

Now that I have a few hours of play, I can quibble about minor annoyances, and will later, but the basic game-play is FUN. Send out your search planes, find the enemy task force before they find you, and sick your cap, dive bombers, and torpedo planes on them.

Developers should play the steam game ‘Fleet Command’, a lot of great ideas can be had that would improve this game even more.

Developers have already fixed most of my quibbles with game patch updates!

Real player with 13.7 hrs in game


Read More: Best Simulation Strategy Games.


I had got this game on the first day, and i felt that the controls were rather confusing, and that there wasn’t a clear objective.

This game on the other hand seems very unfinished, so i hope i see graphic updates that make this game a little more user friendly. I did however play this game on launch, so what i have seen is untapped potential. I would not recommend purchasing this game for now, but within time I believe that this game will become not only playable, but fun and entertaining!

P.S.-I really like the art style

Real player with 1.0 hrs in game

Carrier Battles WW2: Admiral of the Fleet on Steam

Close Combat: Cross of Iron

Close Combat: Cross of Iron

WOW ,

Where do i begin ? I still own the original close combat series on disc’s the 4 PC SET . There was a version put out by SSI the original developers of this game , and after a year or so there was a patch called REAL RED . It did not lock up/freeze put me on hold or waste my time/money. ( IT WAS HEAVEN ) , It is my inspiration to just rebuild a old style computer just to play them ! I mean that for me as a world historian that the technical attributes are great , when you morons introduce a PZIIIJ at the the beginning of 41 and every 3 shots something dies you change the historical impact or so it changes history ! So what producer slept with the developer TO GET THIS PASSED AS ACCEPTABLE ? Do you all think we are all your stupid money pits ? Remember the first official strategy game ? Panzer General and Allied Gen. and da rest of that series ! And yes i have 2 copies ! lol. What about RISK or Stratego or chess ? , How about Age of Empires the complete series or the first Empire Earth ? Rise of Nations too ? ROME TOTAL WAR ? Rome total war took several years to patch ! Notice a pattern brothers n sisters ? Wake up and dont settle !

Real player with 59.2 hrs in game

Update: After a few months of waiting the developers fixed the issue of this game not working on Steam. It now does work and I am enjoying reliving the good ol days of Close Combat III. Now that it works I would recommend this game as CCIII has always been my favorite of the series.

Original Post: Doesn’t even run long enough to fall flat on its face. The “developers” have taken a great game from the 90s and repackaged it, branding it as their own and selling it without ensuring that it actually works on steam. No technical support afforded to steam users as their help webpage gives us a dead link and nobody seems to answer the forums. The Russian Front is my all time favorite of the Close Combat series, made by Atomic Games, and published by Microsoft Corporation. Did the repackaging team acquire the rights for this game or they blatantly stealing to make a quick buck? I honestly applaud the team for making it available on steam as i love the series, but for now they need to fix this shit if they think that they can legitimately charge $39.99.

Real player with 42.1 hrs in game

Close Combat: Cross of Iron on Steam

Close Combat: Modern Tactics

Close Combat: Modern Tactics

Only my second Close Combat game, Modern Tactics lacks some of the polish of the games that came after it (like a mouse zoomable camera) but retains the classic play style of the series before the “Combat Mission-esque” makeover in the Bloody First. Hand-drawn maps compete with barely distinguishable unit sprites, as sound effects leave me mousing around the map and switching to the strategic view to locate the enemy.

I had been curious about this title since reading it was based on a marine training tool and never had a chance to play it back during its initial release. Seeing it on steam with no fanfare. I picked it up right away and put a few hours in. After struggling to get the game to run at full screen with readable text, I am happy to say that the DPI options and UI scaling are all on the options menu now, but do require a restart to take effect. Also, adding icons over the units helped me to find them easier, but this could also be because I am color-blind.

Real player with 6.2 hrs in game

Very buggy game. Multiple crashes and disappearing mouse cursors make the game frustrating to play.

Not even worth it on sale.

Real player with 4.4 hrs in game

Close Combat: Modern Tactics on Steam

Destroyer: The U-Boat Hunter

Destroyer: The U-Boat Hunter

Check out also this games!

https://store.steampowered.com/app/1605420/Nazi_Busters/

Destroyer: The U-Boat Hunter is an interactive war thriller which seamlessly blends tactical WW2 anti-submarine warfare simulation with a gripping storyline, presented through Hollywoodesque, interactive cutscenes. Take command of a meticulously reconstructed Fletcher-class destroyer and lead your crew against nazi U-Boats in the Battle of the Atlantic!

The story unfolds through a choice and consequence mechanic, allowing the player to shape the fate of the crew plunged into a deadly struggle against a devious and stealth enemy. They will have to overcome both the underwater threat and their own shortcomings in order to make sure that the convoy they are protecting makes it safely across the pond.

Lead a whole destroyer squadron and make tactical decisions to protect your sheep from the steel wolves. Track contacts and plot anti-submarine attacks using authentic equipment. Experience war at sea from the perspective of a tin can sailor, and shape the story as it develops, making key decisions both in and outside the heat of battle.

It is all in your hands, captain! Will you lead your men to victory by making sure that your convoy reaches its destination, or will it fall prey to enemy torpedoes, depriving the allied war effort of the precious supplies you were trusted to protect? Only you can answer the question!

Destroyer: The U-Boat Hunter on Steam

EMERGENCY 20

EMERGENCY 20

I don’t understand why there is so much hate for this game. This game consists of 10 remastered missions, multiplayer, freeplay and the campaigns from Emergency 5, 2016 and 2017. I thoroughly enjoy this game so I will give an honest and truthful opinion of the game to assure you make the right purchase.

Pros:

Campaigns from Emergency 5, 2016 and 2017

Remastered missions from older emergency games

Lots of micro-managing for a fun fast-paced game

Freeplay (4 maps)

Multiplayer (I haven’t tried it yet)

Real player with 38.1 hrs in game

Edit: I bought this game again after getting a refund because I found: Bieberfelde - Next Generation. The mod completely changes the game and for me makes it worth while owning this game.

My review of the base game:

I got this after playing emergency 4 for quite some time with the LA Mod. While graphics are much much better and there is a little less micromanagement with some automation overall I feel it’s lacking something. If you liked the base game of EM4 then you might like this. But if you are used to the detail and control that the LA Mod provides then this game will probably feel a bit feature light.

Real player with 29.9 hrs in game

EMERGENCY 20 on Steam

I am an Air Traffic Controller 4

I am an Air Traffic Controller 4

Excellent game. can’t stop playing it

Needs a few tweaks is all

1. I have multiple monitors, would love approach on one screen, ground on another and airport on another . not all crammed into a single screen

2. Why can’t we put approaching aircraft into holding pattern if we don’t want them to land ? Standard stuff.

3. Freeplay shouldn’t end after too many errors .

4. Freeplay should also allow us to choose the intensity of the timetable, you simply cant do Tokyo in the middle of the day on your own , I’m sure several ATC staff handle those area’s in the real world

Real player with 896.0 hrs in game

Short Version:

8/10, looking forward to expansion packs


Long Version:

This might be the best ATC game on steam (that is not primarily focused on radar usage).

In Japan, this dev has released numerous games not only in this series, but also previous instalments of this series such as I am an Air Traffic Controller 1 through 3 (ATC 1-3) and other series such as Pilot Story. It is also worth noting that this dev had released multiple Japanese Airport add-ons for FSX, showing that they are quite experienced in terms of aviation in Japan and 3D-modelling.

Real player with 203.3 hrs in game

I am an Air Traffic Controller 4 on Steam

Light the World

Light the World

Light the World is a simulation puzzle game. The year is 2125 and the world is on the brink of destruction as a result of rampant unchecked pollution. Clouds of pollution blanket the sky and prevent most sunlight from reaching the earth’s surface. Vegetation is dying, reducing oxygen levels and increasing carbon dioxide levels on the planet. It’s your job to provide simulated sunlight to natural environments to allow plant life to flourish in a post-apocalyptic world.

  • Relaxed gameplay. No timers or urgency to complete a mission. Take your time and think about the most effective strategy to deploy for a mission.

  • Required and optional objective system adds replay value by providing an incentive to complete all objectives on missions.

  • Earn experience and purchase upgrades as you progress.

  • Beautiful 3d environments.

  • Easy to learn, hard to master gameplay.

About the Developer

JP Games is an indie game developer. I’m a solo developer based in Illinois and this is my first game.

It’s my goal to create games that are fun and relaxing to play. I hope you enjoy playing Light the World as much as I enjoyed creating it.

John Pauwels

JP Games

Light the World on Steam

No Game No LIFE

No Game No LIFE

“No Game No LIFE” is a puzzle game that erases cubes that increase and decrease according to the rules of “Conway’s Game of Life”.

Player add cube by clicking screen and erase all the cubes that change in real time.

You can play more than 10 stages, and each stage starts with a characteristic object such as “block, pond, beehive” in “Conway’s Game of Life”.

“Conway’s Game of Life”, also known simply as Life, is a cellular automaton devised by the British mathematician John Horton Conway in 1970. It is a zero-player game, meaning that its evolution is determined by its initial state, requiring no further input. One interacts with the Game of Life by creating an initial configuration and observing how it evolves. It is Turing complete and can simulate a universal constructor or any other Turing machine.

Even if you are not familiar with life games, this is a work where you can enjoy a beautifully changing collection of cubes and fantastic graphics.

No Game No LIFE on Steam