4Prot
this is a masterpiece
– Real player with 1.6 hrs in game
Read More: Best Simulation Education Games.
⣿⣿⣿⠟⠛⠛⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⢋⣩⣉⢻
⣿⣿⣿⠀⣿⣶⣕⣈⠹⠿⠿⠿⠿⠟⠛⣛⢋⣰⠣⣿⣿⠀⣿
⣿⣿⣿⡀⣿⣿⣿⣧⢻⣿⣶⣷⣿⣿⣿⣿⣿⣿⠿⠶⡝⠀⣿
⣿⣿⣿⣷⠘⣿⣿⣿⢏⣿⣿⣋⣀⣈⣻⣿⣿⣷⣤⣤⣿⡐⢿
⣿⣿⣿⣿⣆⢩⣝⣫⣾⣿⣿⣿⣿⡟⠿⠿⠦⠀⠸⠿⣻⣿⡄⢻
⣿⣿⣿⣿⣿⡄⢻⣿⣿⣿⣿⣿⣿⣿⣿⣶⣶⣾⣿⣿⣿⣿⠇⣼
⣿⣿⣿⣿⣿⣿⡄⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⣰
⣿⣿⣿⣿⣿⣿⠇⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢀⣿
⣿⣿⣿⣿⣿⠏⢰⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿
⣿⣿⣿⣿⠟⣰⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠀⣿
⣿⣿⣿⠋⣴⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡄⣿
⣿⣿⠋⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⢸
– Real player with 1.3 hrs in game
Colorful 3D II
Why not have coconut? hate this
– Real player with 37.5 hrs in game
Read More: Best Simulation Family Friendly Games.
How about making mission to make and contest over other player?
And the game itself makes my inner child feel please. Nice .👌
– Real player with 31.6 hrs in game
GearBlocks
GearBlocks opens up a world of mechanical creation: motors, gears, pulleys & belts, CV joints, spring dampers, linear actuators, and much more.
Want your car to have working steering? Build the steering linkages and hook up the rack and pinion gears. Want it to have a functional drive-train with a differential? Put it all together with gears, axles and a motor.
-
Create from hundreds of different mechanical elements that behave much like their real world counterparts.
-
Delve into the fine details of your creations with the flexible building system.
-
Jump into the driver’s seat and put your vehicles through their paces.
-
Smash your constructions to smithereens or blow them up with explosives.
-
Make ragdolls from body parts and use them as your custom player character.
-
Start simple and ramp up your experience through a series of challenges in scenario mode.
-
Or jump right into creative mode for the ultimate freedom to build and test your machines, or even create your own challenges and mini-games.
-
Share your creations with the community, try out what others have made, and maybe learn a new building trick or two along the way!
Read More: Best Simulation Early Access Games.
Treasure of Barracuda
It’s short, and it’s free. It’s basically a demo for a real-life object. Unfortunately, there’s a lot of tactile feedback that you would normally use to help solve something like this that there’s no way to include. You might need a walkthrough even on easy, you’re probably going to need one on medium. Still, it’s free, so it’s worth a shot.
– Real player with 1.4 hrs in game
A very relaxing and challenging puzzle game.
If you like The Room games, puzzles and Lego you’ll love this!
– Real player with 1.1 hrs in game
Pow!
Strategy and attempts to achieve goals, nice game!
– Real player with 2.4 hrs in game
A mixture of puzzle with time, map cubes that break down and logic, very interesting.
– Real player with 1.7 hrs in game
Jamie’s Toy Box
Pretty neat! Exploding a huge pile of blocks never get old.
If you like physics, you will enjoy the game, especially in VR!
– Real player with 3.2 hrs in game
Jamie’s Toy Box may be in Early Access - but it’s still playable, exciting and fun to play.
I’m excited to see what the Developer introduces in future updates.
– Real player with 0.5 hrs in game
Blow it up
Welcome to Blow it up!
Explosions! Explosions! and more Explosions!
Features
-
Place bombs and destroy everything
-
Build your own worlds using a simple to use system
-
Advanced physics engine simulation powered by Havok and a custom layer on top of it
-
Use aircrafts to fly down on buildings
-
Place vehicles with guns to run over and shoot buildings
-
Catapults and other siege machines to destroy castles
-
Place fireworks and confetti to make your explosions more spectacular
In development
-
Create your own vehicles and aircrafts
-
Built-in voxel editor to create your own parts and buildings
-
Motors: Use a core motor to bind blocks together and make them move. Use it to make it fans, trains, cars and the blow them up while they are in motion!
-
Environments: Islands and mountainous terrain template starting environments.
… and more coming!
Come join us on early access!
Diorama Builder
What a lovely game! It is beautifully designed and wonderful to play. For an early access game, I was pleasantly surprised at how easy the game flowed… no bugs at all… and I am looking forward for more content! Another great tool in the game is their hint system… they call it a “mesh” where it can help you locate where the pieces go… but it gives you three views of the mesh… None, level only, and the entire level. It would be very frustrating to play without it.
I played the entire game (at present with 6 levels) in just under 8 hours and easily made all 50 achievements. The music is very soothing and I especially love how after you have completed each puzzle that you can interact with it for even more effects!
– Real player with 13.6 hrs in game
If the names Duplo and Legos make your heart beat faster, this game is for you- that’s all you need to know.
More? Ok, fiiine.
-
There are six diorama scenes, ranging from the easy(er) Western with very little interior detail to the fairly complex Egyptian Pyramid or Chinese Pagoda.
-
At some points you will be almost pixel hunting to trigger the proper placement of the various bits and bobs.
-
Don’t assume the appearance of all pieces in the build list will necessarily match 100% with the item on the build area, some of them are little chameleons. Some of them are just little jerks and make you wish for a tiny virtual hammer that would allow you to crush them into virtual plastic paste.
– Real player with 11.4 hrs in game
Factory Coin Mining
An enjoyable little Resource Allocation game.
You mine resources, update mining equipment and factories until you can build computers. Computers are used to produce Factory Coins (bitcoins) in Computer Stations. You can also buy Factory Coins by selling the resources or equipment you produce. You compete against other players on the in-game and Steam Leaderboards as to how many Factory Coins (bitcoins) you can produce. Steam Achievements are available.
You can develop a minimal or complex Conveyor Belt/Assembly Line system – your choice. No puzzles other than working out what machine/factory does what and where to place belts.
– Real player with 212.2 hrs in game
I will be blunt here.I have no idea what game these positive reviewers are playing but it is not in any way this one. Not one single thing is advanced about this game or a challange other than getting past how bug ridden even the UI is. The UI will decide hey look this way lock up scrolling one direction or the other then keep going. If you let the game just sit it locks up. The belts lose items jam you name it. And heaven help you when you reload the game from a save you can spend a hour plus trying to get gaps out of your belt feed lines so every thing is functioning as it should or you may find out all your robitic arms just dont work or any number of bugs anyone could see with very little time played. It is no where close to stable or long term playable as it should be so I DO NOT RECOMEND THIS GAME.
– Real player with 39.8 hrs in game
ABRISS - build to destroy
ABRISS is an atmospheric physics-destruction building game.
Build structures from parts to let them crash into your targets. Unlock new parts, destroy more, witness entropy at its worst in digital-brutalist cityscapes. Build to destroy.
BUILD
Choose from parts with different weights, forms and functions to build a structure.
Thruster + Connector + Bomb? You just built a rocket.
Thruster + Rotator + Laser? You just built a rotating laser rocket.
Pillar + Connector + Ultra Heavy Cube? That’s a giant hammer.
Be creative and resourceful with the parts you get, try to destroy the target with less parts or in a more elegant way – it’s going to be a spectacle any way you do it.
DESTROY
Try to hit the main targets to win a level in campaign mode. Destroy an armored wall first so you can then shoot through the hole into the vulnerable center. Try to hit a bomb in the environment. Use environment mechanics like the giant Pistons to catapult Ultra Heavy Cubes into a target. Or just throw everything you have at your targets – that might just work too.
-
COMPLEX DESTRUCTION SYSTEM
Simulated statics, thousands of little particles of debris, whole chunks of targets flying into the abyss – with little to no framerate spikes.
-
CAMPAIGN
Five worlds with seven stages each, every stage a hand-crafted destructible cityscape. You will start each stage with a limited set of parts and you will need to find a strategy on how to use them to destroy all main target blocks. You will unlock new parts the further you progress, and every world comes with it’s own special environmental mechanic. You can always return to a stage to try to destroy a higher percentage of it, or do it in less moves.
-
SANDBOX
Try out new patterns of building stuff. Play around with parts you haven’t unlocked yet. Try to fry
your GPU with 1000 Lasers at once.
-
PHOTO MODE
Take a free camera flying to get the best composition. Freeze or slow down time to get the perfect shot of the destruction you just caused. Apply filters to change the vibe of your photography. Export in wonderfully sharp 4k jpegs. Share them with us!
-
TURNAROUND GIF CAM
Create your own perfectly looping turnarounds of the mayhem you cause!