Hacknet
shell
! 74.125.23.121
shell
! 216.239.32.181
shell
! 210.81.156.7
shell
! 206.44.131.159
connect
! 226.187.99.3
Scanning for
! 226.187.99.3 ……………………………..
Connection Established ::
Connected to
! EnTech_Offline_Cycle_Backup
! (Actually the credits server lol)
! 226.187.99.3@ probe
Probing
! 226.187.99.3 ………………………………
– Real player with 38.0 hrs in game
Read More: Best Simulation Typing Games.
While this game is being sold as a “hacking simulator”, a debate will likely rage about what exactly it simulates. In either case, it comes suspiciously close to being a realistic simulation of hacking. So close, in fact, I’m left wondering why the dev didn’t go the extra yards to make it inarguably so (maybe something he can shoot for in the future). Realism nit-picking aside, this game is full of very realistic nods to hacker and IRC culture, and in broad strokes, represents some of what goes on in actual exploits. While the experience of compromising systems is streamlined for the sake of keeping it an actual game (again, is it a puzzle game or a simulator?), in that “push a button, get bacon” sort of way you see in “hacker” movies, there was still much in the game that reminded me of taking the OSCP (for those who know my pain, you will find much in each mission to make you smile in that corpse-like rictus you had while laughing at emails and files during enumeration pratice in the Offsec lab).
– Real player with 28.4 hrs in game
NITE Team 4 - Military Hacking Division
Gameplay
The gameplay loop is akin to a linear visual novel full of arbitrary timers. Although expected for the genre, NT4’s timers don’t add to the experience and the game often gives nothing else to do while they progress, making these moments feel more like a waiting room than a game. It doesn’t help that NT4 doesn’t expand or capitalise on the concepts other competitors have achieved and implemented to greater success.
NT4 boils down to repeating the same steps ad nauseam in hopes of finding the single intended path, robbing players of creative out-of-the-box thinking and joy of exploration. The lack of indications of wrong/correct approaches often leads to confusion and frustration, culminating in relief rather than excitement upon finally progressing.
– Real player with 379.8 hrs in game
Read More: Best Simulation Strategy Games.
UPDATE and changed the THUMB
I’ve looked nearly 26-28 hours into the game and tried out and experienced a lot by now,
This game has a very nice and surprising nice approach compared to earlier titles of this kind, while I dont know all, but most of. From browsergames to uplink hacknet and so on. The concept is right but there are serious issues with some things.
-bug : I encountered a bug where initial assets for a mission seems to infinite loading and did not recover from that progress. However after ESC and retry or restart the client they usually work asap then. Either there is a content skipping mechanism on retry or it just went into a waiting loop and did not detect the ready state before.
– Real player with 82.8 hrs in game
Grey Hack
So as you can see from my hrs on record I am obsessed with this game. However that is not why I chose to write a review. I have wrote very few reviews on games. It’s just not really my deal. It takes a lot for me to write something either good or bad about it. And I had that “a lot” moment recently when I was interacting with another player in the game. I was talking to them about how much I enjoyed the game and have over 400 hours in to it. That’s when I realized I have almost 500 now…. in a game that’s still in alpha. The game doesn’t even have all the features yet and has many bugs. There’s a running contest in discord for who can find the most bugs. Normally that’s a bad thing for a game. But this game… the bugs are actually fun and in a weird way add to the game. Don’t get me wrong the developer is constantly pushing out updates and actively fixing those bugs and making the game better with each update. But the bugs are used in the game for hacking. Players adapt to the more stubborn bugs and you learn to protect yourself from them. You find others and use those to mess around. I wish I could explain better how and why this game has sucked me in but this game is one massive world where the players create so much of the content without realizing it, “500 hours in an alpha” kind of not realizing it. That was my “a lot” moment. I paid 10$ for 500 hours of game play. I have games in my library that I’ve paid far more for and have far fewer hours and they’re still worth it to me and those are finished! So as a thank you for the best 10$ I’ve ever spent here’s my Review Kuro I hope it helps drive more sales to ya.
– Real player with 1884.1 hrs in game
Read More: Best Simulation Early Access Games.
Ever wanted to feel how it is to be a real hacker and face and overcome the difficulties that come with being one?
This game is probably the closest you can get without actually having any prior experience with the technicalities that are involved with gaining illegal access to a person’s computer.
What really sets this game apart from every other in this genre, is that while portrayal in most games is very ‘Hollywood-esque’, this game manages to keep it grounded and convincingly portrays the ‘real feel’ of being a hacker, and the difficulties that must be overcome. In-game computer actually feels genuine and intuitive to use, and unlike in many other games, gaining unauthorized access to a person’s computer is in itself a very rewarding process. It actually feels like the real deal (and the methods and concepts such as social engineering that exist in the game are all real).
– Real player with 127.5 hrs in game
Hacker Simulator
The game is fine. There are a lot of features I was expecting that are simply missing. Tab completion in the terminal is missing. A place to sell accounts a “darknet” if you will. Finding bank accounts to steal money from. Currently the only way to make money is to do contracts.
These don’t pay much and feel grindy. You will quickly get bored because there is not enough variation in mission types. Making money takes a while most missions (in the first 10 hours at least) pay out 10 “shellcoins” which are bitcoins in the universe. The more “advanced” missions require you to compile a custom exploit which costs money (you can’t sell this exploit to the darknet). You need to buy 3 different files which will cost you ~12 shellcoins and you’ll end up making maybe 15 coins from the mission.
– Real player with 30.2 hrs in game
First, I like this game. It fun. BUT devs listen… it’s slow and grindy. I hear there are cool things in the late game. I want to get there, but right now, I’m bored.
Next, just an observation about most simulator games, this one included, what do I do with all this money? I beg of you, give me something to do with this money! Can I buy a new apartment? Decorate this one? Leave my house, like… ever? Go shopping? If there is nothing to do with the money, except make more money, then the game will quickly die in our libraries. Having money is only fun if you can spend it. Otherwise, it’s just pretty paper.
– Real player with 11.3 hrs in game
Hacker Evolution
Simply surprising, great music… I may not become an hacker but I can play as one without special stuff.
You’re a renowned IT specialist that retired as an ermit on an isolated island following your family’s death. However, you’re asked to investigate on 4 different problems, that seemed tied. What will you discover?
Hacker Evolution is perhaps a writing simulator, as you need to type the command but you need your brains to avoid to be traced and to have a game over. Sometimes, you’ll need to begin a new campaign because you can’t do anything but try a different manner to avoid spending too much money you’ve “stolen” or to add to your trace level. That’s perhaps the most frustrating thing in HE.
– Real player with 70.0 hrs in game
My playtime: 18.6h (based on steam, main story + all extra levels are completed).
Developer Response: ~1 month.
Intro
Hacker Evolution is a hacking simulation game which is played in terminal. You’ll use several commands to do the “hacking” and some of them are real terminal commands.This game might look similar to Uplink in the shell, although the execution is quite different.
Music
There are some soothing musics played in the background. You can also change the music selection by pressing F4.
– Real player with 18.7 hrs in game
hack_me
Hack Me is the beginning of a hack simulator gaming trilogy which no longer appears on the Steam Store. It was originally created by 2 Belarus Indie Developers Egor Magurin https://twitter.com/IndoversStudio and Eugene RadaeV. I find it ironic that these developers themselves were VAC banned and caught for cheating/hacking CSGO within 76 hrs of gameplay. Who better to sell us a hacking simulator than 2 has-been wannabe noob CSGO hackers? That’s poetry right there.
If you’re expecting this to be a realistic hacking simulator you will be quickly disappointed. It’s more a press spacebar or left mouse button simulator, with all the hacking jive being filled in for you. When you do come across area’s where you do get to type, you better put in the exact info needed or the game sort of locks up by not responding properly when you put in the correct answer soon thereafter. When this happens, you will need to escape back to main menu and reload chapter. There are 10 mission all up with 14 chapters, all of them involving you to toy around with at least one of the 3 hacking programmes on your desktop and either check your mail or chat for job information. There is also a hint button on the right-hand side to help you if you get stuck.
– Real player with 12.1 hrs in game
Basic Information
Title: hack_me
Developers: Egor Magurin & Eugene Radaev
Publisher: MegawattsCo
Genre: Simulator
General Impression
Hacking simulations available for purchase on the Steam Store are neither a novelty nor even limited in numbers. Indeed this seems to be an ever expanding subgenre that attacts and nurtures a dedicated fanbase. That being said, hack_me might not revolutionize hacking sims but it doesn’t fail to deliver a compelling experience either. For a game that can be finished in about two hours or less (depending on how thorough and patient you are) it manages to offer exactly what it promises through the screenshots and gameplay video. In all honesty, it’s not the type of game that might get by with doctored images which would falsely advertise something else. What you see is what you get. Perhaps it still has some potential for gameplay expansion once it leaves Early Access stage.
– Real player with 2.6 hrs in game
CHV: VR Trunk Escape
- it starts?
-so crappy it’s unplayable
-horrible controls
-buggy
1/5
Stay away from this it’s not even close to being worth $3. Even at free I probably wouldn’t touch it. It’s so bad it’s unplayable.
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– Real player with 0.3 hrs in game
Played on Valve Index, Ryzen 3700X, RTX 2070 Super
Everything seemed to work for me, I was able to complete the 3 objectives (stop the engine, start the hazard lights, and escape the trunk). I’m not entirely sure the point of the canbus device other than it may have made the escape the trunk part quicker but I just puzzled through it.
The controls are finicky. The sensitivity seems pretty high so movement feels like playing quake but slightly faster. The turn action by default is set to the left portion of the touch pad which doesn’t work very well on the small index pad. Grab actions seemed to register well expect for pushing your character away if you reached too far into a virtual object/wall.
– Real player with 0.1 hrs in game
Proxy - Ultimate Hacker
Foreword:
I would recommend this to anyone that bought it for the same reason as me: a sort of remake of Uplink but with an interface that is readable on a big screen.
If you don’t know Uplink, this one will be tough to get started with. If you do, you’ll notice that it’s basically Uplink but with a better interface and more efficient gameplay.
Gameplay:
You own a Proxy server through which you can connect to target machines and do some hacking: delete a file, steal a file, find a record, delete a mail, reply to a mail, etc. - still pretty much at the beginning of the game.
– Real player with 105.6 hrs in game
Edit: After a few bugfixes and a full rebalance, now I can fully recommend this game :-)
Very strong Uplink vibe coming out of this one (if you don’t know Uplink, you might want to go take a look at it too), so I’ll have to compare with it. Main differences:
-
Simpler interface, simpler proxy bouncing system, and generally a lot faster to clean up after a job;
-
Puzzles to solve to break passwords, not just using password breakers and other specialized tools;
The balance is pretty good now. It should take about 4~5h for a full playthrough (up to level 8, and completing all story missions) if you know what you’re doing, expect some 8h+ on the first run through the game, if you don’t get caught first.
– Real player with 47.2 hrs in game
Su Hack
fun game to play to pass some time, i would recommend giving it a try
– Real player with 19.9 hrs in game
Extortion
Good game but a little too short and with still a few bugs.
Since the developer confirmed that it will have updates and that they already works on the bugs, I will recommend the game.
The gameplay is cool and difficulty is well balanced. I will play for sure another round of this game when the updates will be available with more contents.
– Real player with 3.9 hrs in game
This game rules, make a longer full one.
– Real player with 3.6 hrs in game