Car Mechanic Simulator 2021
I nominated this game for “SIT AND RELAX” award. I like this so much, so much fun tearing down a junk car, fixing all the parts, buying new shiny ones and then building the car completely from the ground up again. Very satisfying!
*PLEASE Devs Fix sound of cars is not realistic at all and since cms2015 have same texture for bad part or broken part need to be add some better idea for bad/broken part, i have never seen plastic rust and even such a thing does not make sense! :D pls fix that decent idea :/
– Real player with 118.4 hrs in game
Read More: Best Simulation Sandbox Games.
After 100 hours of playtime I can say that this is one of the best games I have ever played. It’s brilliant to just play and relax too, not having to stress. The developers have been on point with DLC packs and updates so far too. Graphics are brilliant on max settings and gives a real feel to being a mechanic. It has also been educational to me in a way as I now understand what some parts are, their names, their functions and where they live on the car. Overall an outstanding game and I look forward to playing it for many more hours to come!
– Real player with 112.9 hrs in game
Offroad Mania
I can’t remember how I came across this game, but I am glad I did.
The Gameplay is straight forward, you spawn on a platform that is suspended in air and have to reach the finish line without falling off. The game also offers collectible trophies as an additional challenge.
You can choose if you want to play “easy” mode or “hard” mode, the latter requires you to collect all 3 trophies per level before continuing. The 60 individual levels provide a increasing difficulty level, the only aspect I didn’t like about the choice of level design is the inversion of all levels starting from level 61. You are playing through the game again but with reversed levels.
– Real player with 110.2 hrs in game
Read More: Best Simulation Offroad Games.
Addicting indie game where you have to traverse various obstacles to drive across the finish line
Pros
→ plenty of levels to choose from (although half of the maps in classic mode are the same maps but in reverse)
→ decent vehicle selection
→ fun physics
→ well-balanced achievements
→ regular updates
→ different modes
→ low price
→ front and rear vehicle modification
→ great sounds
→ trading card drops
Neither
→ gameplay gets slightly tedious after a while
→ limited customization (only colors can be changed both on the truck and player)
– Real player with 12.8 hrs in game
Dream Car Builder
I dont really know exactly how to write a good review never have wrote one before but i just had to write one up for this game so here it goes
To start i gotta say there is not to much i have to say for a bad review so ill doo that first lol
I MISS the when you would have to connect to wheels to the motor with the frame option of transmission i do believe it was it was great but maybe make it option just for looks and i really liked that but the only other complains i had have already been fixed so no point even discussing those
– Real player with 337.5 hrs in game
Read More: Best Simulation Sandbox Games.
In A Nut Shell
An amazing sandbox game that allows you to create Cars, Jets & maps with its ingame easy to use yet powerful tools.
The players have built things beyound cars and jets using the current tools in the game as of this review .
Race Against high score ghosts that are set based on the best “Time Trial” score.
Share your builds or download others using workshop -or- using the games own website that is connected directly to the game’s build mode.
Did I mention that there is damage physics in this game !!? Yes crash away like burnout all you want and if that wasnt enough you can slow down time burn out style and watch it all happen.
– Real player with 155.3 hrs in game
My Summer Car
This game is among one of my all-time favorites; over 1,000 hours played and counting, I just love it!
This game is so packed with realism, like paying bills, electrical safety, and car inspections, that the realism is the real draw here. It’s the realism that motivates you to keep playing, it’s the realism that makes the game a large puzzle to navigate, it’s the realism that gives you a relatable connection.
The amount of work, stress, and wide variety of fluids* you’ll put into the car will add to your fondness for the car. Yes, this low-powered, aging, and dripping one-of-a-kind Satsuma will become a genuine beauty in your eyes, I guarantee it.
– Real player with 1080.9 hrs in game
Fixed up the Satsuma, passed inspection, slapped plates on it, got pulled over, and gave a breathalyzer test. To just then have the checkpoint, my Satsuma, and me plowed through by the green car with booming subwoofer; killing all of us. 10/10 would play again!
– Real player with 139.1 hrs in game
Car Mechanic Simulator 2015
This game is a wonderful mix of an intro to car components and a D&D dystopia.
Instead of making different parts show that they are worn and broken using a variety of techniques, the game uses only one. RUST.
So imagine we are handed a relatively new car that has some suspension problems. We pop the car on a lift, take a look at the undercarriage, and we find pristine parts, right next to others that look like they’ve been randomly touched by a rust monster. This makes the game into quite the amusing “find the rust” quest.
– Real player with 123.1 hrs in game
I learned some part names that I had no idea about before, and got braver on my car DIY skills. And I was also reminded that real life is of course much more complicated than a simulator like this.
Overall, I’m enjoying this simulator, and I only wished that it was more complicated in many aspects. A few points that can be worked on (although I’m just a beginner DIYer, and know much less than creators of this fine game) - hoping that this list will guide people on what to expect and perhaps help prioritizing upcoming changes:
– Real player with 85.0 hrs in game
Car Mechanic Simulator 2018
So… Is it worth it..?
After a metric ton of bug fixing with 1/2 a ton more to go, yes IMO.
Don’t be fooled by the title, Simulator is a stretch. It’s more like a SIMPLulator. Every car uses the same Clutch assembly. There isn’t an Automatic to be seen. There’s one set of pads, one style of Caliper. All of the parts for the cars are pretty standardized and interchange quite a bit between many makes and models. While it makes Brake work way to easy, the game does a really nice job of weaving them into some nice representations of suspension systems and engines. The DLCs introduce more variations and more specific parts per manufacturer which is nice.
– Real player with 322.1 hrs in game
The majority of Car Mechanic Simulator ‘18’s content is locked behind grinding, but for good reason. If you’re coming in expecting to immediately restore and sell cars for big dosh, guess what, you’re gonna to be doing a lot oil changes and brake jobs first because, yes, it is a simulation of you building your talents and reputation as a skilled carsman.
When you first try to repair parts, most will turn to dust because you have big, clumsy hands. You WILL dump oil on to your shop floor because you forgot to drain it before removing the oil pan. You WILL struggle to find the one valve pushrod that’s causing the loss of engine power to complete your order unless you pull off the engine heads and investigate. You WILL spend an hour and a half figuring out where and what a fuel pump is.
– Real player with 281.1 hrs in game
Revhead
The game is a line that draws between Jalopy, and My summer car. It isn’t too hardcore and complex as My Summer Car, at the same time, the way it handles its cars is not as simplistic as Jalopy. The game is on this specific sweet spot that makes it enjoyable for newcomers, as well as those who wish to replay the game.
Pros:
- Customization is the games’ strongest point. You can change most elements of your car performance wise, such as swapping engines and adding superchargers and turbos. (assuming you bought the Turbo DLC)
– Real player with 240.0 hrs in game
I love this game! Buuuuuut, It’s not without it’s problems.
So here’s a neat little pro and con list for ya!
–PROS–
LOTS of customisation. There’s not a whole lot that can’t be interchanged between the 7 cars in the game.
Degrading car performance. Might seem like a small thing but not many games actually do this. The more you race your car, the more damaged the internal parts get and the performance degrades, then failures are a strong possibility.
Fuel. You need it. It’s not a game to refill it for you either after a race or a drive. Just like real life, YOU need to fill it up when it’s low.
– Real player with 176.8 hrs in game
Extreme Forklifting 2
I learned how to drive a mail truck from this. Very satisfied. Shipping was quick and the item I received reflected what was described by the seller.
For optimum performance and safety, please read these instructions carefully.
Void where prohibited. No representation or warranty, express or implied, with respect to the completeness, accuracy, fitness for a particular purpose, or utility of these materials or any information or opinion contained herein. Actual mileage may vary. Prices slightly higher west of the Mississippi. All models over 18 years of age. No animals were harmed during the production of this product. Any resemblance to actual people, living or dead, or events, past, present or future, is purely coincidental. This product not to be construed as an endorsement of any product or company, nor as the adoption or promulgation of any guidelines, standards or recommendations. Some names have been changed to protect the innocent. This product is meant for educational purposes only. Some assembly required. Batteries not included. Package sold by weight, not volume. Contents may settle during shipment. No user-serviceable parts inside. Use only as directed.
– Real player with 831.9 hrs in game
Let me start off by saying I haven’t forked this much since I was in my 20’s. What a great game about forking. I was banking on this being another run of the mill simulator but boy was I wrong. After about 10 minutes I knew I was addicted to forking. I ended up forking all night, almost wore out my mouse. Had to use a lotion to prevent the inevitable callouses I was going to get.
The gameplay was amazing! Some of the missions were so climatic I would get nervous and drop my load all over the warehouse floor. Without giving away any spoilers, there was one mission where the office manager came into the warehouse and she was yelling at all of the packers and shippers. I quietly drove up and forked her from behind. Lost several reputation points but it was worth it. I did get stuck in one mission though. The shop boss asked me to fork a crate full of goats and I told him some lines could not be crossed. He said the goats were dead so I was able to finish.
– Real player with 8.2 hrs in game
OMSI 2: Steam Edition
This is still the best bus simulator. It is a good improvement on OMSI 1.
MAPS/VEHICLES: The Spandau map is much extended with a new chronology function where you can see the routes/fares and most importantly the Berlin reunification/fall of the Berlin wall between 1986 and 1994. Two maps are included the fictional test map Grundorf (one route, the 76) and Berlin Spandau (routes 92 (137), 5 (130) and also two night routes. Two new buses come with this game the articulated (bendy) bus MAN NG272 (GN92) and the MAN NL202 (EN92). The two double deckers from OMSI 1 are improved and the MAN SD202 has two new variants; the D90 and the D91. There are new AI cars including ambulances with working sirens. There is also much more trains in OMSI 2.
– Real player with 3171.6 hrs in game
OMSI is a deeply odd and divisive creation, it is at once both an abysmally dire example of horrendous software design, while also one of the profoundest delights available to those with a passion for buses.
Learning the many arcane processes for getting this simulation to work is no small feat. Don’t bother trying to suck-it-and-see - there is no realistic chance of you fully getting to grips with OMSI inside the 2-hour limit for refunds - it requires an enormous commitment of time and energy to achieve a working understanding of OMSI. (In that respect, I suspect it’s not unlike actually learning to drive a real bus).
– Real player with 839.3 hrs in game
Euro Truck Simulator
As a person who has been a flight simulator addict for going on three decades now… ( I cut my teeth on a green screen IBM bootleg copy of Pilot trainer circa 1988 ) I have often been skeptical of the ‘ground runners.’ Trains, racing cars and boats all have the same singular fundementle flaw on the virtual stage. Primarily that no matter how much you REALLY want it to be true, you are NOT going to get a realistic perspective view of … well … ANYTHING. Land and city scapes will always be a generic reflection of what you just saw and are about to see again. SO; having established my rational for skepticesm, what am I doing here? To put it plainly. I’m cheap and my entertainment budget can be bought. In short for $20 I got the whole euro-truken-paint joben collection. You should too, hopefully here is why….
– Real player with 48.6 hrs in game
I’m torn on this one. There’s no neutral option, so I’ll go with thumbs up.
This is the second game by SCS that I’ve played, the other being 18 Wheels of Steel: American Long Haul. For having released only 8 months later, the improvements between that game and this one are incredible. I would go so far as to say that the graphics, the way the gameplay feels, and the detail of the in-game economy are all objectively better than the previous game. Trucks don’t randomly snap loose like in the previous game. You get fair warning before your character starts dozing in this game. AI traffic uses the right lane now, and it doesn’t turn right from the left lane anymore. The money you earn has more use in this game vs the last one; you buy business licenses to expand your operation into more countries, and you can buy hazmat permits to haul more dangerous (and thus more valuable) cargo. The road system has a more natural feel than the previous game, with smoother turns and smoother elevation changes. There are even subtle new additions like being able to hear ambient noise at certain places like farms and lumber mills.
– Real player with 26.9 hrs in game